--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGTransform.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,91 @@
+/*
+ Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
+ 2004, 2005 Rob Buis <buis@kde.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef SVGTransform_h
+#define SVGTransform_h
+
+#if ENABLE(SVG)
+#include "AffineTransform.h"
+#include "FloatPoint.h"
+#include "SVGNames.h"
+
+namespace WebCore {
+
+ class FloatSize;
+
+ class SVGTransform {
+ public:
+ enum SVGTransformType {
+ SVG_TRANSFORM_UNKNOWN = 0,
+ SVG_TRANSFORM_MATRIX = 1,
+ SVG_TRANSFORM_TRANSLATE = 2,
+ SVG_TRANSFORM_SCALE = 3,
+ SVG_TRANSFORM_ROTATE = 4,
+ SVG_TRANSFORM_SKEWX = 5,
+ SVG_TRANSFORM_SKEWY = 6
+ };
+
+ SVGTransform();
+ SVGTransform(SVGTransformType);
+ explicit SVGTransform(const AffineTransform&);
+ virtual ~SVGTransform();
+
+ SVGTransformType type() const;
+
+ AffineTransform matrix() const;
+
+ float angle() const;
+ FloatPoint rotationCenter() const;
+
+ void setMatrix(AffineTransform);
+
+ void setTranslate(float tx, float ty);
+ void setScale(float sx, float sy);
+ void setRotate(float angle, float cx, float cy);
+ void setSkewX(float angle);
+ void setSkewY(float angle);
+
+ // Internal use only (animation system)
+ FloatPoint translate() const;
+ FloatSize scale() const;
+
+ bool isValid();
+
+ private:
+ SVGTransformType m_type;
+ float m_angle;
+ FloatPoint m_center;
+ AffineTransform m_matrix;
+ };
+
+ inline bool operator==(const SVGTransform& a, const SVGTransform& b)
+ {
+ return a.type() == b.type() && a.angle() == b.angle() && a.matrix() == b.matrix();
+ }
+
+ inline bool operator!=(const SVGTransform& a, const SVGTransform& b)
+ {
+ return !(a == b);
+ }
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif