WebCore/svg/SVGTransform.h
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGTransform.h	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,91 @@
+/*
+    Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
+                  2004, 2005 Rob Buis <buis@kde.org>
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public License
+    along with this library; see the file COPYING.LIB.  If not, write to
+    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+    Boston, MA 02110-1301, USA.
+*/
+
+#ifndef SVGTransform_h
+#define SVGTransform_h
+
+#if ENABLE(SVG)
+#include "AffineTransform.h"
+#include "FloatPoint.h"
+#include "SVGNames.h"
+
+namespace WebCore {
+    
+    class FloatSize;
+
+    class SVGTransform {
+    public:
+        enum SVGTransformType {
+            SVG_TRANSFORM_UNKNOWN           = 0,
+            SVG_TRANSFORM_MATRIX            = 1,
+            SVG_TRANSFORM_TRANSLATE         = 2,
+            SVG_TRANSFORM_SCALE             = 3,
+            SVG_TRANSFORM_ROTATE            = 4,
+            SVG_TRANSFORM_SKEWX             = 5,
+            SVG_TRANSFORM_SKEWY             = 6
+        };
+ 
+        SVGTransform();
+        SVGTransform(SVGTransformType);
+        explicit SVGTransform(const AffineTransform&);
+        virtual ~SVGTransform();
+               
+        SVGTransformType type() const;
+
+        AffineTransform matrix() const;
+    
+        float angle() const;
+        FloatPoint rotationCenter() const;
+
+        void setMatrix(AffineTransform);
+
+        void setTranslate(float tx, float ty);
+        void setScale(float sx, float sy);
+        void setRotate(float angle, float cx, float cy);
+        void setSkewX(float angle);
+        void setSkewY(float angle);
+        
+        // Internal use only (animation system)
+        FloatPoint translate() const;
+        FloatSize scale() const;
+        
+        bool isValid();
+
+    private:
+        SVGTransformType m_type;
+        float m_angle;
+        FloatPoint m_center;
+        AffineTransform m_matrix;
+    };
+
+    inline bool operator==(const SVGTransform& a, const SVGTransform& b)
+    {
+        return a.type() == b.type() && a.angle() == b.angle() && a.matrix() == b.matrix();
+    }
+    
+    inline bool operator!=(const SVGTransform& a, const SVGTransform& b)
+    {
+        return !(a == b);
+    }
+    
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif