--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGFESpecularLightingElement.cpp Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,128 @@
+/*
+ Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ 2004, 2005, 2006 Rob Buis <buis@kde.org>
+ 2005 Oliver Hunt <oliver@nerget.com>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG) && ENABLE(FILTERS)
+#include "SVGFESpecularLightingElement.h"
+
+#include "Attribute.h"
+#include "RenderObject.h"
+#include "SVGColor.h"
+#include "SVGFELightElement.h"
+#include "SVGNames.h"
+#include "SVGParserUtilities.h"
+
+namespace WebCore {
+
+SVGFESpecularLightingElement::SVGFESpecularLightingElement(const QualifiedName& tagName, Document* doc)
+ : SVGFilterPrimitiveStandardAttributes(tagName, doc)
+ , m_specularConstant(1.0f)
+ , m_specularExponent(1.0f)
+ , m_surfaceScale(1.0f)
+{
+}
+
+SVGFESpecularLightingElement::~SVGFESpecularLightingElement()
+{
+}
+
+void SVGFESpecularLightingElement::parseMappedAttribute(Attribute* attr)
+{
+ const String& value = attr->value();
+ if (attr->name() == SVGNames::inAttr)
+ setIn1BaseValue(value);
+ else if (attr->name() == SVGNames::surfaceScaleAttr)
+ setSurfaceScaleBaseValue(value.toFloat());
+ else if (attr->name() == SVGNames::specularConstantAttr)
+ setSpecularConstantBaseValue(value.toFloat());
+ else if (attr->name() == SVGNames::specularExponentAttr)
+ setSpecularExponentBaseValue(value.toFloat());
+ else if (attr->name() == SVGNames::kernelUnitLengthAttr) {
+ float x, y;
+ if (parseNumberOptionalNumber(value, x, y)) {
+ setKernelUnitLengthXBaseValue(x);
+ setKernelUnitLengthYBaseValue(y);
+ }
+ } else
+ SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr);
+}
+
+void SVGFESpecularLightingElement::synchronizeProperty(const QualifiedName& attrName)
+{
+ SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName);
+
+ if (attrName == anyQName()) {
+ synchronizeIn1();
+ synchronizeSurfaceScale();
+ synchronizeSpecularConstant();
+ synchronizeSpecularExponent();
+ synchronizeKernelUnitLengthX();
+ synchronizeKernelUnitLengthY();
+ return;
+ }
+
+ if (attrName == SVGNames::inAttr)
+ synchronizeIn1();
+ else if (attrName == SVGNames::surfaceScaleAttr)
+ synchronizeSurfaceScale();
+ else if (attrName == SVGNames::specularConstantAttr)
+ synchronizeSpecularConstant();
+ else if (attrName == SVGNames::specularExponentAttr)
+ synchronizeSpecularExponent();
+ else if (attrName == SVGNames::kernelUnitLengthAttr) {
+ synchronizeKernelUnitLengthX();
+ synchronizeKernelUnitLengthY();
+ }
+}
+
+PassRefPtr<LightSource> SVGFESpecularLightingElement::findLights() const
+{
+ for (Node* n = firstChild(); n; n = n->nextSibling()) {
+ if (n->hasTagName(SVGNames::feDistantLightTag) ||
+ n->hasTagName(SVGNames::fePointLightTag) ||
+ n->hasTagName(SVGNames::feSpotLightTag)) {
+ SVGFELightElement* lightNode = static_cast<SVGFELightElement*>(n);
+ return lightNode->lightSource();
+ }
+ }
+
+ return 0;
+}
+
+PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* filterBuilder)
+{
+ FilterEffect* input1 = filterBuilder->getEffectById(in1());
+
+ if (!input1)
+ return 0;
+
+ RefPtr<RenderStyle> filterStyle = styleForRenderer();
+
+ Color color = filterStyle->svgStyle()->lightingColor();
+
+ return FESpecularLighting::create(input1, color, surfaceScale(), specularConstant(),
+ specularExponent(), kernelUnitLengthX(), kernelUnitLengthY(), findLights());
+}
+
+}
+
+#endif // ENABLE(SVG)