WebCore/svg/SVGFESpecularLightingElement.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGFESpecularLightingElement.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,128 @@
+/*
+    Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+                  2004, 2005, 2006 Rob Buis <buis@kde.org>
+                  2005 Oliver Hunt <oliver@nerget.com>
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public License
+    along with this library; see the file COPYING.LIB.  If not, write to
+    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+    Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG) && ENABLE(FILTERS)
+#include "SVGFESpecularLightingElement.h"
+
+#include "Attribute.h"
+#include "RenderObject.h"
+#include "SVGColor.h"
+#include "SVGFELightElement.h"
+#include "SVGNames.h"
+#include "SVGParserUtilities.h"
+
+namespace WebCore {
+
+SVGFESpecularLightingElement::SVGFESpecularLightingElement(const QualifiedName& tagName, Document* doc)
+    : SVGFilterPrimitiveStandardAttributes(tagName, doc)
+    , m_specularConstant(1.0f)
+    , m_specularExponent(1.0f)
+    , m_surfaceScale(1.0f)
+{
+}
+
+SVGFESpecularLightingElement::~SVGFESpecularLightingElement()
+{
+}
+
+void SVGFESpecularLightingElement::parseMappedAttribute(Attribute* attr)
+{    
+    const String& value = attr->value();
+    if (attr->name() == SVGNames::inAttr)
+        setIn1BaseValue(value);
+    else if (attr->name() == SVGNames::surfaceScaleAttr)
+        setSurfaceScaleBaseValue(value.toFloat());
+    else if (attr->name() == SVGNames::specularConstantAttr)
+        setSpecularConstantBaseValue(value.toFloat());
+    else if (attr->name() == SVGNames::specularExponentAttr)
+        setSpecularExponentBaseValue(value.toFloat());
+    else if (attr->name() == SVGNames::kernelUnitLengthAttr) {
+        float x, y;
+        if (parseNumberOptionalNumber(value, x, y)) {
+            setKernelUnitLengthXBaseValue(x);
+            setKernelUnitLengthYBaseValue(y);
+        }
+    } else
+        SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr);
+}
+
+void SVGFESpecularLightingElement::synchronizeProperty(const QualifiedName& attrName)
+{
+    SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName);
+
+    if (attrName == anyQName()) {
+        synchronizeIn1();
+        synchronizeSurfaceScale();
+        synchronizeSpecularConstant();
+        synchronizeSpecularExponent();
+        synchronizeKernelUnitLengthX();
+        synchronizeKernelUnitLengthY();
+        return;
+    }
+
+    if (attrName == SVGNames::inAttr)
+        synchronizeIn1();
+    else if (attrName == SVGNames::surfaceScaleAttr)
+        synchronizeSurfaceScale();
+    else if (attrName == SVGNames::specularConstantAttr)
+        synchronizeSpecularConstant();
+    else if (attrName == SVGNames::specularExponentAttr)
+        synchronizeSpecularExponent();
+    else if (attrName == SVGNames::kernelUnitLengthAttr) {
+        synchronizeKernelUnitLengthX();
+        synchronizeKernelUnitLengthY();
+    }
+}
+
+PassRefPtr<LightSource> SVGFESpecularLightingElement::findLights() const
+{
+    for (Node* n = firstChild(); n; n = n->nextSibling()) {
+        if (n->hasTagName(SVGNames::feDistantLightTag) ||
+            n->hasTagName(SVGNames::fePointLightTag) ||
+            n->hasTagName(SVGNames::feSpotLightTag)) {
+            SVGFELightElement* lightNode = static_cast<SVGFELightElement*>(n); 
+            return lightNode->lightSource();
+        }
+    }
+
+    return 0;
+}
+
+PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* filterBuilder)
+{
+    FilterEffect* input1 = filterBuilder->getEffectById(in1());
+    
+    if (!input1)
+        return 0;
+    
+    RefPtr<RenderStyle> filterStyle = styleForRenderer();    
+    
+    Color color = filterStyle->svgStyle()->lightingColor();
+    
+    return FESpecularLighting::create(input1, color, surfaceScale(), specularConstant(), 
+                                      specularExponent(), kernelUnitLengthX(), kernelUnitLengthY(), findLights());
+}
+
+}
+
+#endif // ENABLE(SVG)