--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/svg/SVGAnimateMotionElement.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,78 @@
+/*
+ Copyright (C) 2007 Eric Seidel <eric@webkit.org>
+ Copyright (C) 2008 Apple Inc. All Rights Reserved.
+
+ This file is part of the WebKit project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+#ifndef SVGAnimateMotionElement_h
+#define SVGAnimateMotionElement_h
+#if ENABLE(SVG_ANIMATION)
+#include "AffineTransform.h"
+#include "Path.h"
+#include "SVGAnimationElement.h"
+
+namespace WebCore {
+
+ class SVGAnimateMotionElement : public SVGAnimationElement {
+ public:
+ SVGAnimateMotionElement(const QualifiedName&, Document*);
+ virtual ~SVGAnimateMotionElement();
+
+ virtual bool hasValidTarget() const;
+
+ virtual void parseMappedAttribute(Attribute*);
+
+ private:
+ virtual void resetToBaseValue(const String&);
+ virtual bool calculateFromAndToValues(const String& fromString, const String& toString);
+ virtual bool calculateFromAndByValues(const String& fromString, const String& byString);
+ virtual void calculateAnimatedValue(float percentage, unsigned repeat, SVGSMILElement* resultElement);
+ virtual void applyResultsToTarget();
+ virtual float calculateDistance(const String& fromString, const String& toString);
+ virtual Path animationPath() const;
+
+ enum RotateMode {
+ RotateAngle,
+ RotateAuto,
+ RotateAutoReverse
+ };
+ RotateMode rotateMode() const;
+
+ FloatSize m_animatedTranslation;
+ float m_animatedAngle;
+
+ // Note: we do not support percentage values for to/from coords as the spec implies we should (opera doesn't either)
+ FloatPoint m_fromPoint;
+ float m_fromAngle;
+ FloatPoint m_toPoint;
+ float m_toAngle;
+
+ unsigned m_baseIndexInTransformList;
+
+ Path m_path;
+ Vector<float> m_keyPoints;
+ float m_angle;
+ };
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG_ANIMATION)
+#endif // SVGAnimateMotionElement_h
+
+// vim:ts=4:noet