--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/style/ShadowData.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
+ * (C) 2000 Antti Koivisto (koivisto@kde.org)
+ * (C) 2000 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ShadowData_h
+#define ShadowData_h
+
+#include "Color.h"
+#include <wtf/FastAllocBase.h>
+
+namespace WebCore {
+
+enum ShadowStyle { Normal, Inset };
+
+// This struct holds information about shadows for the text-shadow and box-shadow properties.
+
+class ShadowData : public FastAllocBase {
+public:
+ ShadowData()
+ : m_x(0)
+ , m_y(0)
+ , m_blur(0)
+ , m_spread(0)
+ , m_style(Normal)
+ , m_next(0)
+ {
+ }
+
+ ShadowData(int x, int y, int blur, int spread, ShadowStyle style, const Color& color)
+ : m_x(x)
+ , m_y(y)
+ , m_blur(blur)
+ , m_spread(spread)
+ , m_style(style)
+ , m_color(color)
+ , m_next(0)
+ {
+ }
+
+ ShadowData(const ShadowData& o);
+ ~ShadowData() { delete m_next; }
+
+ bool operator==(const ShadowData& o) const;
+ bool operator!=(const ShadowData& o) const
+ {
+ return !(*this == o);
+ }
+
+ int x() const { return m_x; }
+ int y() const { return m_y; }
+ int blur() const { return m_blur; }
+ int spread() const { return m_spread; }
+ ShadowStyle style() const { return m_style; }
+ const Color& color() const { return m_color; }
+
+ const ShadowData* next() const { return m_next; }
+ void setNext(ShadowData* shadow) { m_next = shadow; }
+
+private:
+ int m_x;
+ int m_y;
+ int m_blur;
+ int m_spread;
+ ShadowStyle m_style;
+ Color m_color;
+ ShadowData* m_next;
+};
+
+} // namespace WebCore
+
+#endif // ShadowData_h