--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/RenderSVGImage.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,85 @@
+/*
+ Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
+ Copyright (C) 2006, 2009 Apple Inc. All rights reserved.
+ Copyright (C) 2007 Rob Buis <buis@kde.org>
+ Copyright (C) 2009 Google, Inc.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef RenderSVGImage_h
+#define RenderSVGImage_h
+
+#if ENABLE(SVG)
+#include "AffineTransform.h"
+#include "FloatRect.h"
+#include "RenderImage.h"
+#include "SVGPreserveAspectRatio.h"
+#include "SVGRenderSupport.h"
+
+namespace WebCore {
+
+class SVGImageElement;
+
+class RenderSVGImage : public RenderImage {
+public:
+ RenderSVGImage(SVGImageElement*);
+
+ virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; }
+
+private:
+ virtual const char* renderName() const { return "RenderSVGImage"; }
+ virtual bool isSVGImage() const { return true; }
+
+ virtual const AffineTransform& localToParentTransform() const { return m_localTransform; }
+
+ virtual FloatRect objectBoundingBox() const { return m_localBounds; }
+ virtual FloatRect strokeBoundingBox() const { return m_localBounds; }
+ virtual FloatRect repaintRectInLocalCoordinates() const;
+
+ virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
+ virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
+
+ virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
+
+ virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
+ virtual void absoluteQuads(Vector<FloatQuad>&);
+ virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
+
+ virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
+
+ virtual void layout();
+ virtual void paint(PaintInfo&, int parentX, int parentY);
+
+ virtual void destroy();
+
+ virtual bool requiresLayer() const { return false; }
+
+ virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
+
+ virtual AffineTransform localTransform() const { return m_localTransform; }
+
+ bool m_needsTransformUpdate : 1;
+ AffineTransform m_localTransform;
+ FloatRect m_localBounds;
+ mutable FloatRect m_cachedLocalRepaintRect;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif // RenderSVGImage_h