WebCore/rendering/RenderSVGImage.h
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/RenderSVGImage.h	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,85 @@
+/*
+    Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
+    Copyright (C) 2006, 2009 Apple Inc. All rights reserved.
+    Copyright (C) 2007 Rob Buis <buis@kde.org>
+    Copyright (C) 2009 Google, Inc.
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public License
+    along with this library; see the file COPYING.LIB.  If not, write to
+    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+    Boston, MA 02110-1301, USA.
+*/
+
+#ifndef RenderSVGImage_h
+#define RenderSVGImage_h
+
+#if ENABLE(SVG)
+#include "AffineTransform.h"
+#include "FloatRect.h"
+#include "RenderImage.h"
+#include "SVGPreserveAspectRatio.h"
+#include "SVGRenderSupport.h"
+
+namespace WebCore {
+
+class SVGImageElement;
+
+class RenderSVGImage : public RenderImage {
+public:
+    RenderSVGImage(SVGImageElement*);
+
+    virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; }
+
+private:
+    virtual const char* renderName() const { return "RenderSVGImage"; }
+    virtual bool isSVGImage() const { return true; }
+
+    virtual const AffineTransform& localToParentTransform() const { return m_localTransform; }
+
+    virtual FloatRect objectBoundingBox() const { return m_localBounds; }
+    virtual FloatRect strokeBoundingBox() const { return m_localBounds; }
+    virtual FloatRect repaintRectInLocalCoordinates() const;
+
+    virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
+    virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
+
+    virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
+
+    virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
+    virtual void absoluteQuads(Vector<FloatQuad>&);
+    virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
+
+    virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
+    
+    virtual void layout();
+    virtual void paint(PaintInfo&, int parentX, int parentY);
+
+    virtual void destroy();
+
+    virtual bool requiresLayer() const { return false; }
+
+    virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
+    virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
+
+    virtual AffineTransform localTransform() const { return m_localTransform; }
+
+    bool m_needsTransformUpdate : 1;
+    AffineTransform m_localTransform;
+    FloatRect m_localBounds;
+    mutable FloatRect m_cachedLocalRepaintRect;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif // RenderSVGImage_h