WebCore/rendering/CounterNode.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/CounterNode.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,267 @@
+/*
+ * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
+ * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "CounterNode.h"
+
+#include "RenderCounter.h"
+#include "RenderObject.h"
+#include <stdio.h>
+
+namespace WebCore {
+
+CounterNode::CounterNode(RenderObject* o, bool hasResetType, int value)
+    : m_hasResetType(hasResetType)
+    , m_value(value)
+    , m_countInParent(0)
+    , m_renderer(o)
+    , m_parent(0)
+    , m_previousSibling(0)
+    , m_nextSibling(0)
+    , m_firstChild(0)
+    , m_lastChild(0)
+{
+}
+
+CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const
+{
+    if (this == stayWithin)
+        return 0;
+
+    const CounterNode* current = this;
+    CounterNode* next;
+    while (!(next = current->m_nextSibling)) {
+        current = current->m_parent;
+        if (!current || current == stayWithin)
+            return 0;
+    }
+    return next;
+}
+
+CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const
+{
+    if (CounterNode* next = m_firstChild)
+        return next;
+
+    return nextInPreOrderAfterChildren(stayWithin);
+}
+
+CounterNode* CounterNode::lastDescendant() const
+{
+    CounterNode* last = m_lastChild;
+    if (!last)
+        return 0;
+
+    while (CounterNode* lastChild = last->m_lastChild)
+        last = lastChild;
+
+    return last;
+}
+
+CounterNode* CounterNode::previousInPreOrder() const
+{
+    CounterNode* previous = m_previousSibling;
+    if (!previous)
+        return m_parent;
+
+    while (CounterNode* lastChild = previous->m_lastChild)
+        previous = lastChild;
+
+    return previous;
+}
+
+int CounterNode::computeCountInParent() const
+{
+    int increment = actsAsReset() ? 0 : m_value;
+    if (m_previousSibling)
+        return m_previousSibling->m_countInParent + increment;
+    ASSERT(m_parent->m_firstChild == this);
+    return m_parent->m_value + increment;
+}
+
+void CounterNode::resetRenderer(const AtomicString& identifier) const
+{
+    if (!m_renderer || m_renderer->documentBeingDestroyed())
+        return;
+    if (RenderObjectChildList* children = m_renderer->virtualChildren())
+        children->invalidateCounters(m_renderer, identifier);
+}
+
+void CounterNode::resetRenderers(const AtomicString& identifier) const
+{
+    const CounterNode* node = this;
+    do {
+        node->resetRenderer(identifier);
+        node = node->nextInPreOrder(this);
+    } while (node);
+}
+
+void CounterNode::recount(const AtomicString& identifier)
+{
+    for (CounterNode* node = this; node; node = node->m_nextSibling) {
+        int oldCount = node->m_countInParent;
+        int newCount = node->computeCountInParent();
+        if (oldCount == newCount)
+            break;
+        node->m_countInParent = newCount;
+        node->resetRenderers(identifier);
+    }
+}
+
+void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier)
+{
+    ASSERT(newChild);
+    ASSERT(!newChild->m_parent);
+    ASSERT(!newChild->m_previousSibling);
+    ASSERT(!newChild->m_nextSibling);
+    ASSERT(!refChild || refChild->m_parent == this);
+
+    if (newChild->m_hasResetType) {
+        while (m_lastChild != refChild)
+            RenderCounter::destroyCounterNode(m_lastChild->renderer(), identifier);
+    }
+
+    CounterNode* next;
+
+    if (refChild) {
+        next = refChild->m_nextSibling;
+        refChild->m_nextSibling = newChild;
+    } else {
+        next = m_firstChild;
+        m_firstChild = newChild;
+    }
+
+    newChild->m_parent = this;
+    newChild->m_previousSibling = refChild;
+
+    if (!newChild->m_firstChild || newChild->m_hasResetType) {
+        newChild->m_nextSibling = next;
+        if (next) {
+            ASSERT(next->m_previousSibling == refChild);
+            next->m_previousSibling = newChild;
+        } else {
+            ASSERT(m_lastChild == refChild);
+            m_lastChild = newChild;
+        }
+
+        newChild->m_countInParent = newChild->computeCountInParent();
+        newChild->resetRenderers(identifier);
+        if (next)
+            next->recount(identifier);
+        return;
+    }
+
+    // The code below handles the case when a formerly root increment counter is loosing its root position
+    // and therefore its children become next siblings.
+    CounterNode* last = newChild->m_lastChild;
+    CounterNode* first = newChild->m_firstChild;
+
+    newChild->m_nextSibling = first;
+    first->m_previousSibling = newChild;
+    // The case when the original next sibling of the inserted node becomes a child of
+    // one of the former children of the inserted node is not handled as it is believed
+    // to be impossible since:
+    // 1. if the increment counter node lost it's root position as a result of another
+    //    counter node being created, it will be inserted as the last child so next is null.
+    // 2. if the increment counter node lost it's root position as a result of a renderer being
+    //    inserted into the document's render tree, all its former children counters are attached
+    //    to children of the inserted renderer and hence cannot be in scope for counter nodes
+    //    attached to renderers that were already in the document's render tree.
+    last->m_nextSibling = next;
+    if (next)
+        next->m_previousSibling = last;
+    else
+        m_lastChild = last;
+    for (next = first; ; next = next->m_nextSibling) {
+        next->m_parent = this;
+        if (last == next)
+            break;
+    }
+    newChild->m_firstChild = 0;
+    newChild->m_lastChild = 0;
+    newChild->m_countInParent = newChild->computeCountInParent();
+    newChild->resetRenderer(identifier);
+    first->recount(identifier);
+}
+
+void CounterNode::removeChild(CounterNode* oldChild, const AtomicString& identifier)
+{
+    ASSERT(oldChild);
+    ASSERT(!oldChild->m_firstChild);
+    ASSERT(!oldChild->m_lastChild);
+
+    CounterNode* next = oldChild->m_nextSibling;
+    CounterNode* previous = oldChild->m_previousSibling;
+
+    oldChild->m_nextSibling = 0;
+    oldChild->m_previousSibling = 0;
+    oldChild->m_parent = 0;
+
+    if (previous) 
+        previous->m_nextSibling = next;
+    else {
+        ASSERT(m_firstChild == oldChild);
+        m_firstChild = next;
+    }
+
+    if (next)
+        next->m_previousSibling = previous;
+    else {
+        ASSERT(m_lastChild == oldChild);
+        m_lastChild = previous;
+    }
+
+    if (next)
+        next->recount(identifier);
+}
+
+#ifndef NDEBUG
+
+static void showTreeAndMark(const CounterNode* node)
+{
+    const CounterNode* root = node;
+    while (root->parent())
+        root = root->parent();
+
+    for (const CounterNode* current = root; current; current = current->nextInPreOrder()) {
+        fwrite((current == node) ? "*" : " ", 1, 1, stderr);
+        for (const CounterNode* parent = current; parent && parent != root; parent = parent->parent())
+            fwrite("  ", 1, 2, stderr);
+        fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n",
+            current, current->actsAsReset() ? "reset____" : "increment", current->value(),
+            current->countInParent(), current->parent(), current->previousSibling(),
+            current->nextSibling(), current->renderer());
+    }
+}
+
+#endif
+
+} // namespace WebCore
+
+#ifndef NDEBUG
+
+void showTree(const WebCore::CounterNode* counter)
+{
+    if (counter)
+        showTreeAndMark(counter);
+}
+
+#endif