WebCore/page/Frame.h
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/page/Frame.h	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,485 @@
+/*
+ * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
+ *                     1999-2001 Lars Knoll <knoll@kde.org>
+ *                     1999-2001 Antti Koivisto <koivisto@kde.org>
+ *                     2000-2001 Simon Hausmann <hausmann@kde.org>
+ *                     2000-2001 Dirk Mueller <mueller@kde.org>
+ *                     2000 Stefan Schimanski <1Stein@gmx.de>
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
+ * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef Frame_h
+#define Frame_h
+
+#include "AnimationController.h"
+#include "CSSMutableStyleDeclaration.h"
+#include "DragImage.h"
+#include "Editor.h"
+#include "EventHandler.h"
+#include "FrameLoader.h"
+#include "FrameTree.h"
+#include "ScriptController.h"
+#include "ScrollBehavior.h"
+#include "SelectionController.h"
+#include "UserScriptTypes.h"
+#include "ZoomMode.h"
+
+#if PLATFORM(WIN)
+#include "FrameWin.h"
+#endif
+
+#if ENABLE(TILED_BACKING_STORE)
+#include "TiledBackingStoreClient.h"
+#endif
+
+#if PLATFORM(MAC)
+#ifndef __OBJC__
+class NSArray;
+class NSDictionary;
+class NSMutableDictionary;
+class NSString;
+typedef int NSWritingDirection;
+#endif
+#endif
+
+#if PLATFORM(WIN)
+typedef struct HBITMAP__* HBITMAP;
+#endif
+
+namespace WebCore {
+
+    class HTMLTableCellElement;
+    class RegularExpression;
+    class RenderPart;
+    class TiledBackingStore;
+
+    class Frame : public RefCounted<Frame>
+#if ENABLE(TILED_BACKING_STORE)
+        , public TiledBackingStoreClient
+#endif
+    {
+    public:
+        static PassRefPtr<Frame> create(Page*, HTMLFrameOwnerElement*, FrameLoaderClient*);
+        void setView(PassRefPtr<FrameView>);
+        ~Frame();
+
+        void init();
+
+        Page* page() const;
+        void detachFromPage();
+        void transferChildFrameToNewDocument();
+
+        HTMLFrameOwnerElement* ownerElement() const;
+
+        void pageDestroyed();
+        void disconnectOwnerElement();
+
+        Document* document() const;
+        FrameView* view() const;
+
+        void setDOMWindow(DOMWindow*);
+        void clearFormerDOMWindow(DOMWindow*);
+
+        // Unlike many of the accessors in Frame, domWindow() always creates a new DOMWindow if m_domWindow is null.
+        // Callers that don't need a new DOMWindow to be created should use existingDOMWindow().
+        DOMWindow* domWindow() const;
+        DOMWindow* existingDOMWindow() { return m_domWindow.get(); }
+
+        Editor* editor() const;
+        EventHandler* eventHandler() const;
+        FrameLoader* loader() const;
+        RedirectScheduler* redirectScheduler() const;
+        SelectionController* selection() const;
+        FrameTree* tree() const;
+        AnimationController* animation() const;
+        ScriptController* script();
+
+        RenderView* contentRenderer() const; // root renderer for the document contained in this frame
+        RenderPart* ownerRenderer() const; // renderer for the element that contains this frame
+
+        bool isDisconnected() const;
+        void setIsDisconnected(bool);
+        bool excludeFromTextSearch() const;
+        void setExcludeFromTextSearch(bool);
+
+        void createView(const IntSize&, const Color&, bool, const IntSize &, bool,
+                        ScrollbarMode = ScrollbarAuto, bool horizontalLock = false,
+                        ScrollbarMode = ScrollbarAuto, bool verticalLock = false);
+
+        void injectUserScripts(UserScriptInjectionTime);
+        
+        String layerTreeAsText() const;
+
+    private:
+        void injectUserScriptsForWorld(DOMWrapperWorld*, const UserScriptVector&, UserScriptInjectionTime);
+
+    private:
+        Frame(Page*, HTMLFrameOwnerElement*, FrameLoaderClient*);
+
+    // === undecided, would like to consider moving to another class
+
+    public:
+        static Frame* frameForWidget(const Widget*);
+
+        Settings* settings() const; // can be NULL
+
+        void setPrinting(bool printing, float minPageWidth, float maxPageWidth, bool adjustViewSize);
+
+        bool inViewSourceMode() const;
+        void setInViewSourceMode(bool = true);
+
+        void keepAlive(); // Used to keep the frame alive when running a script that might destroy it.
+#ifndef NDEBUG
+        static void cancelAllKeepAlive();
+#endif
+
+        void setDocument(PassRefPtr<Document>);
+
+#if ENABLE(ORIENTATION_EVENTS)
+        // Orientation is the interface orientation in degrees. Some examples are:
+        //  0 is straight up; -90 is when the device is rotated 90 clockwise;
+        //  90 is when rotated counter clockwise.
+        void sendOrientationChangeEvent(int orientation);
+        int orientation() const { return m_orientation; }
+#endif
+
+        void clearTimers();
+        static void clearTimers(FrameView*, Document*);
+
+        void setNeedsReapplyStyles();
+        bool needsReapplyStyles() const;
+        void reapplyStyles();
+
+        String documentTypeString() const;
+
+        // This method -- and the corresponding list of former DOM windows --
+        // should move onto ScriptController
+        void clearDOMWindow();
+
+        String displayStringModifiedByEncoding(const String& str) const
+        {
+            return document() ? document()->displayStringModifiedByEncoding(str) : str;
+        }
+
+#if ENABLE(TILED_BACKING_STORE)
+        TiledBackingStore* tiledBackingStore() const { return m_tiledBackingStore.get(); }
+        void setTiledBackingStoreEnabled(bool);
+#endif
+
+    private:
+        void lifeSupportTimerFired(Timer<Frame>*);
+
+    // === to be moved into Editor
+
+    public:
+        String selectedText() const;
+        bool findString(const String&, bool forward, bool caseFlag, bool wrapFlag, bool startInSelection);
+
+        const VisibleSelection& mark() const; // Mark, to be used as emacs uses it.
+        void setMark(const VisibleSelection&);
+
+        void computeAndSetTypingStyle(CSSStyleDeclaration* , EditAction = EditActionUnspecified);
+        String selectionStartStylePropertyValue(int stylePropertyID) const;
+        void applyEditingStyleToBodyElement() const;
+        void applyEditingStyleToElement(Element*) const;
+
+        IntRect firstRectForRange(Range*) const;
+
+        void respondToChangedSelection(const VisibleSelection& oldSelection, bool closeTyping);
+        bool shouldChangeSelection(const VisibleSelection& oldSelection, const VisibleSelection& newSelection, EAffinity, bool stillSelecting) const;
+
+        RenderStyle* styleForSelectionStart(Node*& nodeToRemove) const;
+
+        unsigned markAllMatchesForText(const String&, bool caseFlag, unsigned limit);
+        bool markedTextMatchesAreHighlighted() const;
+        void setMarkedTextMatchesAreHighlighted(bool flag);
+
+        PassRefPtr<CSSComputedStyleDeclaration> selectionComputedStyle(Node*& nodeToRemove) const;
+
+        void textFieldDidBeginEditing(Element*);
+        void textFieldDidEndEditing(Element*);
+        void textDidChangeInTextField(Element*);
+        bool doTextFieldCommandFromEvent(Element*, KeyboardEvent*);
+        void textWillBeDeletedInTextField(Element* input);
+        void textDidChangeInTextArea(Element*);
+
+        DragImageRef dragImageForSelection();
+
+    // === to be moved into SelectionController
+
+    public:
+        TextGranularity selectionGranularity() const;
+
+        bool shouldChangeSelection(const VisibleSelection&) const;
+        bool shouldDeleteSelection(const VisibleSelection&) const;
+        void setFocusedNodeIfNeeded();
+        void notifyRendererOfSelectionChange(bool userTriggered);
+
+        void paintDragCaret(GraphicsContext*, int tx, int ty, const IntRect& clipRect) const;
+
+        bool isContentEditable() const; // if true, everything in frame is editable
+
+        CSSMutableStyleDeclaration* typingStyle() const;
+        void setTypingStyle(CSSMutableStyleDeclaration*);
+        void clearTypingStyle();
+
+        FloatRect selectionBounds(bool clipToVisibleContent = true) const;
+        enum SelectionRectRespectTransforms { RespectTransforms = true, IgnoreTransforms = false };
+        void selectionTextRects(Vector<FloatRect>&, SelectionRectRespectTransforms respectTransforms, bool clipToVisibleContent = true) const;
+
+        HTMLFormElement* currentForm() const;
+
+        void revealSelection(const ScrollAlignment& = ScrollAlignment::alignCenterIfNeeded, bool revealExtent = false);
+        void setSelectionFromNone();
+
+        SelectionController* dragCaretController() const;
+
+        String searchForLabelsAboveCell(RegularExpression*, HTMLTableCellElement*, size_t* resultDistanceFromStartOfCell);
+        String searchForLabelsBeforeElement(const Vector<String>& labels, Element*, size_t* resultDistance, bool* resultIsInCellAbove);
+        String matchLabelsAgainstElement(const Vector<String>& labels, Element*);
+
+        VisiblePosition visiblePositionForPoint(const IntPoint& framePoint);
+        Document* documentAtPoint(const IntPoint& windowPoint);
+
+#if ENABLE(TILED_BACKING_STORE)
+
+    private:
+        // TiledBackingStoreClient interface
+        virtual void tiledBackingStorePaintBegin();
+        virtual void tiledBackingStorePaint(GraphicsContext*, const IntRect&);
+        virtual void tiledBackingStorePaintEnd(const Vector<IntRect>& paintedArea);
+        virtual IntRect tiledBackingStoreContentsRect();
+        virtual IntRect tiledBackingStoreVisibleRect();
+#endif
+
+#if PLATFORM(MAC)
+
+    // === undecided, would like to consider moving to another class
+
+    public:
+        NSString* searchForNSLabelsAboveCell(RegularExpression*, HTMLTableCellElement*, size_t* resultDistanceFromStartOfCell);
+        NSString* searchForLabelsBeforeElement(NSArray* labels, Element*, size_t* resultDistance, bool* resultIsInCellAbove);
+        NSString* matchLabelsAgainstElement(NSArray* labels, Element*);
+
+#if ENABLE(DASHBOARD_SUPPORT)
+        NSMutableDictionary* dashboardRegionsDictionary();
+#endif
+
+        NSImage* selectionImage(bool forceBlackText = false) const;
+        NSImage* snapshotDragImage(Node*, NSRect* imageRect, NSRect* elementRect) const;
+        NSImage* nodeImage(Node*) const;
+
+    private:
+        NSImage* imageFromRect(NSRect) const;
+
+    // === to be moved into Editor
+
+    public:
+        NSDictionary* fontAttributesForSelectionStart() const;
+        NSWritingDirection baseWritingDirectionForSelectionStart() const;
+
+#endif
+
+#if PLATFORM(WIN)
+
+    public:
+        // FIXME - We should have a single version of nodeImage instead of using platform types.
+        HBITMAP nodeImage(Node*) const;
+
+#endif
+
+    private:
+        Page* m_page;
+        mutable FrameTree m_treeNode;
+        mutable FrameLoader m_loader;
+        mutable RedirectScheduler m_redirectScheduler;
+
+        mutable RefPtr<DOMWindow> m_domWindow;
+        HashSet<DOMWindow*> m_liveFormerWindows;
+
+        HTMLFrameOwnerElement* m_ownerElement;
+        RefPtr<FrameView> m_view;
+        RefPtr<Document> m_doc;
+
+        ScriptController m_script;
+
+        mutable VisibleSelection m_mark;
+        mutable Editor m_editor;
+        mutable SelectionController m_selectionController;
+        mutable EventHandler m_eventHandler;
+        mutable AnimationController m_animationController;
+
+        RefPtr<CSSMutableStyleDeclaration> m_typingStyle;
+
+        Timer<Frame> m_lifeSupportTimer;
+
+#if ENABLE(ORIENTATION_EVENTS)
+        int m_orientation;
+#endif
+
+        bool m_highlightTextMatches;
+        bool m_inViewSourceMode;
+        bool m_needsReapplyStyles;
+        bool m_isDisconnected;
+        bool m_excludeFromTextSearch;
+
+#if ENABLE(TILED_BACKING_STORE)        
+        OwnPtr<TiledBackingStore> m_tiledBackingStore;
+#endif
+    };
+
+    inline void Frame::init()
+    {
+        m_loader.init();
+    }
+
+    inline FrameLoader* Frame::loader() const
+    {
+        return &m_loader;
+    }
+
+    inline RedirectScheduler* Frame::redirectScheduler() const
+    {
+        return &m_redirectScheduler;
+    }
+
+    inline FrameView* Frame::view() const
+    {
+        return m_view.get();
+    }
+
+    inline ScriptController* Frame::script()
+    {
+        return &m_script;
+    }
+
+    inline Document* Frame::document() const
+    {
+        return m_doc.get();
+    }
+
+    inline SelectionController* Frame::selection() const
+    {
+        return &m_selectionController;
+    }
+
+    inline Editor* Frame::editor() const
+    {
+        return &m_editor;
+    }
+
+    inline AnimationController* Frame::animation() const
+    {
+        return &m_animationController;
+    }
+
+    inline const VisibleSelection& Frame::mark() const
+    {
+        return m_mark;
+    }
+
+    inline void Frame::setMark(const VisibleSelection& s)
+    {
+        ASSERT(!s.base().node() || s.base().node()->document() == document());
+        ASSERT(!s.extent().node() || s.extent().node()->document() == document());
+        ASSERT(!s.start().node() || s.start().node()->document() == document());
+        ASSERT(!s.end().node() || s.end().node()->document() == document());
+
+        m_mark = s;
+    }
+
+    inline bool Frame::needsReapplyStyles() const
+    {
+        return m_needsReapplyStyles;
+    }
+
+    inline CSSMutableStyleDeclaration* Frame::typingStyle() const
+    {
+        return m_typingStyle.get();
+    }
+
+    inline void Frame::clearTypingStyle()
+    {
+        m_typingStyle = 0;
+    }
+
+    inline HTMLFrameOwnerElement* Frame::ownerElement() const
+    {
+        return m_ownerElement;
+    }
+
+    inline bool Frame::isDisconnected() const
+    {
+        return m_isDisconnected;
+    }
+
+    inline void Frame::setIsDisconnected(bool isDisconnected)
+    {
+        m_isDisconnected = isDisconnected;
+    }
+
+    inline bool Frame::excludeFromTextSearch() const
+    {
+        return m_excludeFromTextSearch;
+    }
+
+    inline void Frame::setExcludeFromTextSearch(bool exclude)
+    {
+        m_excludeFromTextSearch = exclude;
+    }
+
+    inline bool Frame::inViewSourceMode() const
+    {
+        return m_inViewSourceMode;
+    }
+
+    inline void Frame::setInViewSourceMode(bool mode)
+    {
+        m_inViewSourceMode = mode;
+    }
+
+    inline bool Frame::markedTextMatchesAreHighlighted() const
+    {
+        return m_highlightTextMatches;
+    }
+
+    inline FrameTree* Frame::tree() const
+    {
+        return &m_treeNode;
+    }
+
+    inline Page* Frame::page() const
+    {
+        return m_page;
+    }
+
+    inline void Frame::detachFromPage()
+    {
+        m_page = 0;
+    }
+
+    inline EventHandler* Frame::eventHandler() const
+    {
+        return &m_eventHandler;
+    }
+
+} // namespace WebCore
+
+#endif // Frame_h