WebCore/html/HTMLLegendElement.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/html/HTMLLegendElement.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ *           (C) 1999 Antti Koivisto (koivisto@kde.org)
+ *           (C) 2001 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
+ *           (C) 2006 Alexey Proskuryakov (ap@nypop.com)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "HTMLLegendElement.h"
+
+#include "HTMLNames.h"
+#include <wtf/StdLibExtras.h>
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+inline HTMLLegendElement::HTMLLegendElement(const QualifiedName& tagName, Document* document, HTMLFormElement* form)
+    : HTMLFormControlElement(tagName, document, form)
+{
+    ASSERT(hasTagName(legendTag));
+}
+
+PassRefPtr<HTMLLegendElement> HTMLLegendElement::create(const QualifiedName& tagName, Document* document, HTMLFormElement* form)
+{
+    return adoptRef(new HTMLLegendElement(tagName, document, form));
+}
+
+bool HTMLLegendElement::supportsFocus() const
+{
+    return HTMLElement::supportsFocus();
+}
+
+const AtomicString& HTMLLegendElement::formControlType() const
+{
+    DEFINE_STATIC_LOCAL(const AtomicString, legend, ("legend"));
+    return legend;
+}
+
+HTMLFormControlElement* HTMLLegendElement::associatedControl()
+{
+    // Check if there's a fieldset belonging to this legend.
+    Node* fieldset = parentNode();
+    while (fieldset && !fieldset->hasTagName(fieldsetTag))
+        fieldset = fieldset->parentNode();
+    if (!fieldset)
+        return 0;
+
+    // Find first form element inside the fieldset that is not a legend element.
+    // FIXME: Should we consider tabindex?
+    Node* node = fieldset;
+    while ((node = node->traverseNextNode(fieldset))) {
+        if (node->isElementNode()) {
+            Element* element = static_cast<Element*>(node);
+            if (!element->hasLocalName(legendTag) && element->isFormControlElement())
+                return static_cast<HTMLFormControlElement*>(element);
+        }
+    }
+
+    return 0;
+}
+
+void HTMLLegendElement::focus(bool)
+{
+    if (isFocusable())
+        Element::focus();
+        
+    // To match other browsers' behavior, never restore previous selection.
+    if (HTMLFormControlElement* control = associatedControl())
+        control->focus(false);
+}
+
+void HTMLLegendElement::accessKeyAction(bool sendToAnyElement)
+{
+    if (HTMLFormControlElement* control = associatedControl())
+        control->accessKeyAction(sendToAnyElement);
+}
+    
+} // namespace