--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/html/HTMLCanvasElement.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,156 @@
+/*
+ * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2007 Alp Toker <alp@atoker.com>
+ * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef HTMLCanvasElement_h
+#define HTMLCanvasElement_h
+
+#include "FloatRect.h"
+#include "HTMLElement.h"
+#include "IntSize.h"
+
+namespace WebCore {
+
+class CanvasContextAttributes;
+class CanvasRenderingContext;
+class GraphicsContext;
+class HTMLCanvasElement;
+class ImageBuffer;
+class IntSize;
+
+class CanvasObserver {
+public:
+ virtual ~CanvasObserver() { }
+
+ virtual void canvasChanged(HTMLCanvasElement*, const FloatRect& changedRect) = 0;
+ virtual void canvasResized(HTMLCanvasElement*) = 0;
+ virtual void canvasDestroyed(HTMLCanvasElement*) = 0;
+};
+
+class HTMLCanvasElement : public HTMLElement {
+public:
+ static PassRefPtr<HTMLCanvasElement> create(Document*);
+ static PassRefPtr<HTMLCanvasElement> create(const QualifiedName&, Document*);
+ virtual ~HTMLCanvasElement();
+
+ void setObserver(CanvasObserver* observer) { m_observer = observer; }
+
+ // Attributes and functions exposed to script
+ int width() const { return size().width(); }
+ int height() const { return size().height(); }
+
+ const IntSize& size() const { return m_size; }
+
+ void setWidth(int);
+ void setHeight(int);
+
+ void setSize(const IntSize& newSize)
+ {
+ if (newSize == size())
+ return;
+ m_ignoreReset = true;
+ setWidth(newSize.width());
+ setHeight(newSize.height());
+ m_ignoreReset = false;
+ reset();
+ }
+
+ CanvasRenderingContext* getContext(const String&, CanvasContextAttributes* attributes = 0);
+
+ String toDataURL(const String& mimeType, const double* quality, ExceptionCode&);
+ String toDataURL(const String& mimeType, ExceptionCode& ec) { return toDataURL(mimeType, 0, ec); }
+
+ // Used for rendering
+ void willDraw(const FloatRect&);
+
+ void paint(GraphicsContext*, const IntRect&);
+
+ GraphicsContext* drawingContext() const;
+
+ CanvasRenderingContext* renderingContext() const { return m_context.get(); }
+
+ ImageBuffer* buffer() const;
+
+ IntRect convertLogicalToDevice(const FloatRect&) const;
+ IntSize convertLogicalToDevice(const FloatSize&) const;
+ IntPoint convertLogicalToDevice(const FloatPoint&) const;
+
+ const SecurityOrigin& securityOrigin() const;
+ void setOriginTainted() { m_originClean = false; }
+ bool originClean() const { return m_originClean; }
+
+ CSSStyleSelector* styleSelector();
+
+ AffineTransform baseTransform() const;
+
+#if ENABLE(3D_CANVAS)
+ bool is3D() const;
+#endif
+
+ void makeRenderingResultsAvailable();
+
+private:
+ HTMLCanvasElement(const QualifiedName&, Document*);
+
+#if ENABLE(DASHBOARD_SUPPORT)
+ virtual HTMLTagStatus endTagRequirement() const;
+ virtual int tagPriority() const;
+#endif
+
+ virtual void parseMappedAttribute(Attribute*);
+ virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
+
+ virtual void recalcStyle(StyleChange);
+
+ void reset();
+
+ void createImageBuffer() const;
+
+ void setSurfaceSize(const IntSize&);
+ bool hasCreatedImageBuffer() const { return m_hasCreatedImageBuffer; }
+
+ CanvasObserver* m_observer;
+
+ IntSize m_size;
+
+ OwnPtr<CanvasRenderingContext> m_context;
+
+ bool m_rendererIsCanvas;
+
+ bool m_ignoreReset;
+ FloatRect m_dirtyRect;
+
+ float m_pageScaleFactor;
+ bool m_originClean;
+
+ // m_createdImageBuffer means we tried to malloc the buffer. We didn't necessarily get it.
+ mutable bool m_hasCreatedImageBuffer;
+ mutable OwnPtr<ImageBuffer> m_imageBuffer;
+};
+
+} //namespace
+
+#endif