WebCore/dom/Node.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/dom/Node.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,3090 @@
+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ *           (C) 1999 Antti Koivisto (koivisto@kde.org)
+ *           (C) 2001 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
+ * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+#include "Node.h"
+
+#include "Attr.h"
+#include "Attribute.h"
+#include "CSSParser.h"
+#include "CSSRule.h"
+#include "CSSRuleList.h"
+#include "CSSSelector.h"
+#include "CSSSelectorList.h"
+#include "CSSStyleRule.h"
+#include "CSSStyleSelector.h"
+#include "CSSStyleSheet.h"
+#include "ChildNodeList.h"
+#include "ClassNodeList.h"
+#include "ContextMenuController.h"
+#include "DOMImplementation.h"
+#include "Document.h"
+#include "DocumentType.h"
+#include "DynamicNodeList.h"
+#include "Element.h"
+#include "Event.h"
+#include "EventException.h"
+#include "EventHandler.h"
+#include "EventListener.h"
+#include "EventNames.h"
+#include "ExceptionCode.h"
+#include "Frame.h"
+#include "FrameView.h"
+#include "HTMLNames.h"
+#include "InspectorTimelineAgent.h"
+#include "KeyboardEvent.h"
+#include "LabelsNodeList.h"
+#include "Logging.h"
+#include "MouseEvent.h"
+#include "MutationEvent.h"
+#include "NameNodeList.h"
+#include "NamedNodeMap.h"
+#include "NodeRareData.h"
+#include "Page.h"
+#include "PlatformMouseEvent.h"
+#include "PlatformWheelEvent.h"
+#include "ProcessingInstruction.h"
+#include "ProgressEvent.h"
+#include "RegisteredEventListener.h"
+#include "RenderBox.h"
+#include "ScriptController.h"
+#include "SelectorNodeList.h"
+#include "StaticNodeList.h"
+#include "StringBuilder.h"
+#include "TagNodeList.h"
+#include "Text.h"
+#include "TextEvent.h"
+#include "UIEvent.h"
+#include "UIEventWithKeyState.h"
+#include "WebKitAnimationEvent.h"
+#include "WebKitTransitionEvent.h"
+#include "WheelEvent.h"
+#include "XMLNames.h"
+#include "htmlediting.h"
+#include <wtf/HashSet.h>
+#include <wtf/PassOwnPtr.h>
+#include <wtf/RefCountedLeakCounter.h>
+#include <wtf/UnusedParam.h>
+#include <wtf/text/CString.h>
+
+#if ENABLE(DOM_STORAGE)
+#include "StorageEvent.h"
+#endif
+
+#if ENABLE(SVG)
+#include "SVGElementInstance.h"
+#include "SVGUseElement.h"
+#endif
+
+#if ENABLE(XHTMLMP)
+#include "HTMLNoScriptElement.h"
+#endif
+
+#if USE(JSC)
+#include <runtime/JSGlobalData.h>
+#endif
+
+#define DUMP_NODE_STATISTICS 0
+
+using namespace std;
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+static HashSet<Node*>* gNodesDispatchingSimulatedClicks = 0;
+
+bool Node::isSupported(const String& feature, const String& version)
+{
+    return DOMImplementation::hasFeature(feature, version);
+}
+
+#if DUMP_NODE_STATISTICS
+static HashSet<Node*> liveNodeSet;
+#endif
+
+void Node::dumpStatistics()
+{
+#if DUMP_NODE_STATISTICS
+    size_t nodesWithRareData = 0;
+
+    size_t elementNodes = 0;
+    size_t attrNodes = 0;
+    size_t textNodes = 0;
+    size_t cdataNodes = 0;
+    size_t commentNodes = 0;
+    size_t entityReferenceNodes = 0;
+    size_t entityNodes = 0;
+    size_t piNodes = 0;
+    size_t documentNodes = 0;
+    size_t docTypeNodes = 0;
+    size_t fragmentNodes = 0;
+    size_t notationNodes = 0;
+    size_t xpathNSNodes = 0;
+
+    HashMap<String, size_t> perTagCount;
+
+    size_t attributes = 0;
+    size_t mappedAttributes = 0;
+    size_t mappedAttributesWithStyleDecl = 0;
+    size_t attributesWithAttr = 0;
+    size_t attrMaps = 0;
+
+    for (HashSet<Node*>::iterator it = liveNodeSet.begin(); it != liveNodeSet.end(); ++it) {
+        Node* node = *it;
+
+        if (node->hasRareData())
+            ++nodesWithRareData;
+
+        switch (node->nodeType()) {
+            case ELEMENT_NODE: {
+                ++elementNodes;
+
+                // Tag stats
+                Element* element = static_cast<Element*>(node);
+                pair<HashMap<String, size_t>::iterator, bool> result = perTagCount.add(element->tagName(), 1);
+                if (!result.second)
+                    result.first->second++;
+
+                // AttributeMap stats
+                if (NamedNodeMap* attrMap = element->attributes(true)) {
+                    attributes += attrMap->length();
+                    ++attrMaps;
+                    for (unsigned i = 0; i < attrMap->length(); ++i) {
+                        Attribute* attr = attrMap->attributeItem(i);
+                        if (attr->attr())
+                            ++attributesWithAttr;
+                        if (attr->isMappedAttribute()) {
+                            ++mappedAttributes;
+                            if (attr->style())
+                                ++mappedAttributesWithStyleDecl;
+                        }
+                    }
+                }
+                break;
+            }
+            case ATTRIBUTE_NODE: {
+                ++attrNodes;
+                break;
+            }
+            case TEXT_NODE: {
+                ++textNodes;
+                break;
+            }
+            case CDATA_SECTION_NODE: {
+                ++cdataNodes;
+                break;
+            }
+            case COMMENT_NODE: {
+                ++commentNodes;
+                break;
+            }
+            case ENTITY_REFERENCE_NODE: {
+                ++entityReferenceNodes;
+                break;
+            }
+            case ENTITY_NODE: {
+                ++entityNodes;
+                break;
+            }
+            case PROCESSING_INSTRUCTION_NODE: {
+                ++piNodes;
+                break;
+            }
+            case DOCUMENT_NODE: {
+                ++documentNodes;
+                break;
+            }
+            case DOCUMENT_TYPE_NODE: {
+                ++docTypeNodes;
+                break;
+            }
+            case DOCUMENT_FRAGMENT_NODE: {
+                ++fragmentNodes;
+                break;
+            }
+            case NOTATION_NODE: {
+                ++notationNodes;
+                break;
+            }
+            case XPATH_NAMESPACE_NODE: {
+                ++xpathNSNodes;
+                break;
+            }
+        }
+    }
+
+    printf("Number of Nodes: %d\n\n", liveNodeSet.size());
+    printf("Number of Nodes with RareData: %zu\n\n", nodesWithRareData);
+
+    printf("NodeType distrubution:\n");
+    printf("  Number of Element nodes: %zu\n", elementNodes);
+    printf("  Number of Attribute nodes: %zu\n", attrNodes);
+    printf("  Number of Text nodes: %zu\n", textNodes);
+    printf("  Number of CDATASection nodes: %zu\n", cdataNodes);
+    printf("  Number of Comment nodes: %zu\n", commentNodes);
+    printf("  Number of EntityReference nodes: %zu\n", entityReferenceNodes);
+    printf("  Number of Entity nodes: %zu\n", entityNodes);
+    printf("  Number of ProcessingInstruction nodes: %zu\n", piNodes);
+    printf("  Number of Document nodes: %zu\n", documentNodes);
+    printf("  Number of DocumentType nodes: %zu\n", docTypeNodes);
+    printf("  Number of DocumentFragment nodes: %zu\n", fragmentNodes);
+    printf("  Number of Notation nodes: %zu\n", notationNodes);
+    printf("  Number of XPathNS nodes: %zu\n", xpathNSNodes);
+
+    printf("Element tag name distibution:\n");
+    for (HashMap<String, size_t>::iterator it = perTagCount.begin(); it != perTagCount.end(); ++it)
+        printf("  Number of <%s> tags: %zu\n", it->first.utf8().data(), it->second);
+
+    printf("Attribute Maps:\n");
+    printf("  Number of Attributes (non-Node and Node): %zu [%zu]\n", attributes, sizeof(Attribute));
+    printf("  Number of Attributes that are mapped: %zu\n", mappedAttributes);
+    printf("  Number of Attributes with a StyleDeclaration: %zu\n", mappedAttributesWithStyleDecl);
+    printf("  Number of Attributes with an Attr: %zu\n", attributesWithAttr);
+    printf("  Number of NamedNodeMaps: %zu [%zu]\n", attrMaps, sizeof(NamedNodeMap));
+#endif
+}
+
+#ifndef NDEBUG
+static WTF::RefCountedLeakCounter nodeCounter("WebCoreNode");
+
+static bool shouldIgnoreLeaks = false;
+static HashSet<Node*> ignoreSet;
+#endif
+
+void Node::startIgnoringLeaks()
+{
+#ifndef NDEBUG
+    shouldIgnoreLeaks = true;
+#endif
+}
+
+void Node::stopIgnoringLeaks()
+{
+#ifndef NDEBUG
+    shouldIgnoreLeaks = false;
+#endif
+}
+
+Node::StyleChange Node::diff(const RenderStyle* s1, const RenderStyle* s2)
+{
+    // FIXME: The behavior of this function is just totally wrong.  It doesn't handle
+    // explicit inheritance of non-inherited properties and so you end up not re-resolving
+    // style in cases where you need to.
+    StyleChange ch = NoInherit;
+    EDisplay display1 = s1 ? s1->display() : NONE;
+    bool fl1 = s1 && s1->hasPseudoStyle(FIRST_LETTER);
+    EDisplay display2 = s2 ? s2->display() : NONE;
+    bool fl2 = s2 && s2->hasPseudoStyle(FIRST_LETTER);
+    
+    // We just detach if a renderer acquires or loses a column-span, since spanning elements
+    // typically won't contain much content.
+    bool colSpan1 = s1 && s1->columnSpan();
+    bool colSpan2 = s2 && s2->columnSpan();
+    
+    if (display1 != display2 || fl1 != fl2 || colSpan1 != colSpan2 || (s1 && s2 && !s1->contentDataEquivalent(s2)))
+        ch = Detach;
+    else if (!s1 || !s2)
+        ch = Inherit;
+    else if (*s1 == *s2)
+        ch = NoChange;
+    else if (s1->inheritedNotEqual(s2))
+        ch = Inherit;
+    
+    // For nth-child and other positional rules, treat styles as different if they have
+    // changed positionally in the DOM. This way subsequent sibling resolutions won't be confused
+    // by the wrong child index and evaluate to incorrect results.
+    if (ch == NoChange && s1->childIndex() != s2->childIndex())
+        ch = NoInherit;
+
+    // If the pseudoStyles have changed, we want any StyleChange that is not NoChange
+    // because setStyle will do the right thing with anything else.
+    if (ch == NoChange && s1->hasAnyPublicPseudoStyles()) {
+        for (PseudoId pseudoId = FIRST_PUBLIC_PSEUDOID; ch == NoChange && pseudoId < FIRST_INTERNAL_PSEUDOID; pseudoId = static_cast<PseudoId>(pseudoId + 1)) {
+            if (s1->hasPseudoStyle(pseudoId)) {
+                RenderStyle* ps2 = s2->getCachedPseudoStyle(pseudoId);
+                if (!ps2)
+                    ch = NoInherit;
+                else {
+                    RenderStyle* ps1 = s1->getCachedPseudoStyle(pseudoId);
+                    ch = ps1 && *ps1 == *ps2 ? NoChange : NoInherit;
+                }
+            }
+        }
+    }
+
+    return ch;
+}
+
+void Node::trackForDebugging()
+{
+#ifndef NDEBUG
+    if (shouldIgnoreLeaks)
+        ignoreSet.add(this);
+    else
+        nodeCounter.increment();
+#endif
+
+#if DUMP_NODE_STATISTICS
+    liveNodeSet.add(this);
+#endif
+}
+
+Node::~Node()
+{
+#ifndef NDEBUG
+    HashSet<Node*>::iterator it = ignoreSet.find(this);
+    if (it != ignoreSet.end())
+        ignoreSet.remove(it);
+    else
+        nodeCounter.decrement();
+#endif
+
+#if DUMP_NODE_STATISTICS
+    liveNodeSet.remove(this);
+#endif
+
+    if (!hasRareData())
+        ASSERT(!NodeRareData::rareDataMap().contains(this));
+    else {
+        if (m_document && rareData()->nodeLists())
+            m_document->removeNodeListCache();
+        
+        NodeRareData::NodeRareDataMap& dataMap = NodeRareData::rareDataMap();
+        NodeRareData::NodeRareDataMap::iterator it = dataMap.find(this);
+        ASSERT(it != dataMap.end());
+        delete it->second;
+        dataMap.remove(it);
+    }
+
+    if (renderer())
+        detach();
+
+    if (m_previous)
+        m_previous->setNextSibling(0);
+    if (m_next)
+        m_next->setPreviousSibling(0);
+
+    if (m_document)
+        m_document->selfOnlyDeref();
+}
+
+#ifdef NDEBUG
+
+static inline void setWillMoveToNewOwnerDocumentWasCalled(bool)
+{
+}
+
+static inline void setDidMoveToNewOwnerDocumentWasCalled(bool)
+{
+}
+
+#else
+    
+static bool willMoveToNewOwnerDocumentWasCalled;
+static bool didMoveToNewOwnerDocumentWasCalled;
+
+static void setWillMoveToNewOwnerDocumentWasCalled(bool wasCalled)
+{
+    willMoveToNewOwnerDocumentWasCalled = wasCalled;
+}
+
+static void setDidMoveToNewOwnerDocumentWasCalled(bool wasCalled)
+{
+    didMoveToNewOwnerDocumentWasCalled = wasCalled;
+}
+    
+#endif
+    
+void Node::setDocument(Document* document)
+{
+    ASSERT(!inDocument() || m_document == document);
+    if (inDocument() || m_document == document)
+        return;
+
+    document->selfOnlyRef();
+
+    setWillMoveToNewOwnerDocumentWasCalled(false);
+    willMoveToNewOwnerDocument();
+    ASSERT(willMoveToNewOwnerDocumentWasCalled);
+
+#if USE(JSC)
+    updateDOMNodeDocument(this, m_document, document);
+#endif
+
+    if (hasRareData() && rareData()->nodeLists()) {
+        if (m_document)
+            m_document->removeNodeListCache();
+        document->addNodeListCache();
+    }
+
+    if (m_document)
+        m_document->selfOnlyDeref();
+
+    m_document = document;
+
+    setDidMoveToNewOwnerDocumentWasCalled(false);
+    didMoveToNewOwnerDocument();
+    ASSERT(didMoveToNewOwnerDocumentWasCalled);
+}
+
+NodeRareData* Node::rareData() const
+{
+    ASSERT(hasRareData());
+    return NodeRareData::rareDataFromMap(this);
+}
+
+NodeRareData* Node::ensureRareData()
+{
+    if (hasRareData())
+        return rareData();
+    
+    ASSERT(!NodeRareData::rareDataMap().contains(this));
+    NodeRareData* data = createRareData();
+    NodeRareData::rareDataMap().set(this, data);
+    setFlag(HasRareDataFlag);
+    return data;
+}
+    
+NodeRareData* Node::createRareData()
+{
+    return new NodeRareData;
+}
+    
+short Node::tabIndex() const
+{
+    return hasRareData() ? rareData()->tabIndex() : 0;
+}
+    
+void Node::setTabIndexExplicitly(short i)
+{
+    ensureRareData()->setTabIndexExplicitly(i);
+}
+
+String Node::nodeValue() const
+{
+    return String();
+}
+
+void Node::setNodeValue(const String& /*nodeValue*/, ExceptionCode& ec)
+{
+    // NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly
+    if (isReadOnlyNode()) {
+        ec = NO_MODIFICATION_ALLOWED_ERR;
+        return;
+    }
+
+    // By default, setting nodeValue has no effect.
+}
+
+PassRefPtr<NodeList> Node::childNodes()
+{
+    NodeRareData* data = ensureRareData();
+    if (!data->nodeLists()) {
+        data->setNodeLists(NodeListsNodeData::create());
+        if (document())
+            document()->addNodeListCache();
+    }
+
+    return ChildNodeList::create(this, data->nodeLists()->m_childNodeListCaches.get());
+}
+
+Node *Node::lastDescendant() const
+{
+    Node *n = const_cast<Node *>(this);
+    while (n && n->lastChild())
+        n = n->lastChild();
+    return n;
+}
+
+Node* Node::firstDescendant() const
+{
+    Node *n = const_cast<Node *>(this);
+    while (n && n->firstChild())
+        n = n->firstChild();
+    return n;
+}
+
+bool Node::insertBefore(PassRefPtr<Node>, Node*, ExceptionCode& ec, bool)
+{
+    ec = HIERARCHY_REQUEST_ERR;
+    return false;
+}
+
+bool Node::replaceChild(PassRefPtr<Node>, Node*, ExceptionCode& ec, bool)
+{
+    ec = HIERARCHY_REQUEST_ERR;
+    return false;
+}
+
+bool Node::removeChild(Node*, ExceptionCode& ec)
+{
+    ec = NOT_FOUND_ERR;
+    return false;
+}
+
+bool Node::appendChild(PassRefPtr<Node>, ExceptionCode& ec, bool)
+{
+    ec = HIERARCHY_REQUEST_ERR;
+    return false;
+}
+
+void Node::remove(ExceptionCode& ec)
+{
+    ref();
+    if (Node *p = parentNode())
+        p->removeChild(this, ec);
+    else
+        ec = HIERARCHY_REQUEST_ERR;
+    deref();
+}
+
+void Node::normalize()
+{
+    // Go through the subtree beneath us, normalizing all nodes. This means that
+    // any two adjacent text nodes are merged and any empty text nodes are removed.
+
+    RefPtr<Node> node = this;
+    while (Node* firstChild = node->firstChild())
+        node = firstChild;
+    while (node) {
+        NodeType type = node->nodeType();
+        if (type == ELEMENT_NODE)
+            static_cast<Element*>(node.get())->normalizeAttributes();
+
+        if (node == this)
+            break;
+
+        if (type != TEXT_NODE) {
+            node = node->traverseNextNodePostOrder();
+            continue;
+        }
+
+        Text* text = static_cast<Text*>(node.get());
+
+        // Remove empty text nodes.
+        if (!text->length()) {
+            // Care must be taken to get the next node before removing the current node.
+            node = node->traverseNextNodePostOrder();
+            ExceptionCode ec;
+            text->remove(ec);
+            continue;
+        }
+
+        // Merge text nodes.
+        while (Node* nextSibling = node->nextSibling()) {
+            if (nextSibling->nodeType() != TEXT_NODE)
+                break;
+            RefPtr<Text> nextText = static_cast<Text*>(nextSibling);
+
+            // Remove empty text nodes.
+            if (!nextText->length()) {
+                ExceptionCode ec;
+                nextText->remove(ec);
+                continue;
+            }
+
+            // Both non-empty text nodes. Merge them.
+            unsigned offset = text->length();
+            ExceptionCode ec;
+            text->appendData(nextText->data(), ec);
+            document()->textNodesMerged(nextText.get(), offset);
+            nextText->remove(ec);
+        }
+
+        node = node->traverseNextNodePostOrder();
+    }
+}
+
+const AtomicString& Node::virtualPrefix() const
+{
+    // For nodes other than elements and attributes, the prefix is always null
+    return nullAtom;
+}
+
+void Node::setPrefix(const AtomicString& /*prefix*/, ExceptionCode& ec)
+{
+    // The spec says that for nodes other than elements and attributes, prefix is always null.
+    // It does not say what to do when the user tries to set the prefix on another type of
+    // node, however Mozilla throws a NAMESPACE_ERR exception.
+    ec = NAMESPACE_ERR;
+}
+
+const AtomicString& Node::virtualLocalName() const
+{
+    return nullAtom;
+}
+
+const AtomicString& Node::virtualNamespaceURI() const
+{
+    return nullAtom;
+}
+
+ContainerNode* Node::legacyParserAddChild(PassRefPtr<Node>)
+{
+    return 0;
+}
+
+void Node::parserAddChild(PassRefPtr<Node>)
+{
+    ASSERT_NOT_REACHED();
+}
+
+bool Node::isContentEditable() const
+{
+    return parent() && parent()->isContentEditable();
+}
+
+bool Node::isContentRichlyEditable() const
+{
+    return parent() && parent()->isContentRichlyEditable();
+}
+
+bool Node::shouldUseInputMethod() const
+{
+    return isContentEditable();
+}
+
+RenderBox* Node::renderBox() const
+{
+    return m_renderer && m_renderer->isBox() ? toRenderBox(m_renderer) : 0;
+}
+
+RenderBoxModelObject* Node::renderBoxModelObject() const
+{
+    return m_renderer && m_renderer->isBoxModelObject() ? toRenderBoxModelObject(m_renderer) : 0;
+}
+
+IntRect Node::getRect() const
+{
+    if (renderer())
+        return renderer()->absoluteBoundingBoxRect(true);
+    return IntRect();
+}
+    
+IntRect Node::renderRect(bool* isReplaced)
+{    
+    RenderObject* hitRenderer = this->renderer();
+    ASSERT(hitRenderer);
+    RenderObject* renderer = hitRenderer;
+    while (renderer && !renderer->isBody() && !renderer->isRoot()) {
+        if (renderer->isRenderBlock() || renderer->isInlineBlockOrInlineTable() || renderer->isReplaced()) {
+            *isReplaced = renderer->isReplaced();
+            return renderer->absoluteBoundingBoxRect(true);
+        }
+        renderer = renderer->parent();
+    }
+    return IntRect();    
+}
+
+bool Node::hasNonEmptyBoundingBox() const
+{
+    // Before calling absoluteRects, check for the common case where the renderer
+    // is non-empty, since this is a faster check and almost always returns true.
+    RenderBoxModelObject* box = renderBoxModelObject();
+    if (!box)
+        return false;
+    if (!box->borderBoundingBox().isEmpty())
+        return true;
+
+    Vector<IntRect> rects;
+    FloatPoint absPos = renderer()->localToAbsolute();
+    renderer()->absoluteRects(rects, absPos.x(), absPos.y());
+    size_t n = rects.size();
+    for (size_t i = 0; i < n; ++i)
+        if (!rects[i].isEmpty())
+            return true;
+
+    return false;
+}
+
+inline void Node::setStyleChange(StyleChangeType changeType)
+{
+    m_nodeFlags = (m_nodeFlags & ~StyleChangeMask) | changeType;
+}
+
+void Node::setNeedsStyleRecalc(StyleChangeType changeType)
+{
+    if ((changeType != NoStyleChange) && !attached()) // changed compared to what?
+        return;
+
+    if (!(changeType == InlineStyleChange && (styleChangeType() == FullStyleChange || styleChangeType() == SyntheticStyleChange)))
+        setStyleChange(changeType);
+
+    if (styleChangeType() != NoStyleChange) {
+        for (Node* p = parentNode(); p && !p->childNeedsStyleRecalc(); p = p->parentNode())
+            p->setChildNeedsStyleRecalc();
+        if (document()->childNeedsStyleRecalc())
+            document()->scheduleStyleRecalc();
+    }
+}
+
+static Node* outermostLazyAttachedAncestor(Node* start)
+{
+    Node* p = start;
+    for (Node* next = p->parentNode(); !next->renderer(); p = next, next = next->parentNode()) {}
+    return p;
+}
+
+void Node::lazyAttach()
+{
+    bool mustDoFullAttach = false;
+
+    for (Node* n = this; n; n = n->traverseNextNode(this)) {
+        if (!n->canLazyAttach()) {
+            mustDoFullAttach = true;
+            break;
+        }
+
+        if (n->firstChild())
+            n->setChildNeedsStyleRecalc();
+        n->setStyleChange(FullStyleChange);
+        n->setAttached();
+    }
+
+    if (mustDoFullAttach) {
+        Node* lazyAttachedAncestor = outermostLazyAttachedAncestor(this);
+        if (lazyAttachedAncestor->attached())
+            lazyAttachedAncestor->detach();
+        lazyAttachedAncestor->attach();
+    } else {
+        for (Node* p = parentNode(); p && !p->childNeedsStyleRecalc(); p = p->parentNode())
+            p->setChildNeedsStyleRecalc();
+        if (document()->childNeedsStyleRecalc())
+            document()->scheduleStyleRecalc();
+    }
+}
+
+bool Node::canLazyAttach()
+{
+    return shadowAncestorNode() == this;
+}
+    
+void Node::setFocus(bool b)
+{ 
+    if (b || hasRareData())
+        ensureRareData()->setFocused(b);
+}
+
+bool Node::rareDataFocused() const
+{
+    ASSERT(hasRareData());
+    return rareData()->isFocused();
+}
+
+bool Node::supportsFocus() const
+{
+    return hasRareData() && rareData()->tabIndexSetExplicitly();
+}
+    
+bool Node::isFocusable() const
+{
+    if (!inDocument() || !supportsFocus())
+        return false;
+    
+    if (renderer())
+        ASSERT(!renderer()->needsLayout());
+    else
+        // If the node is in a display:none tree it might say it needs style recalc but
+        // the whole document is actually up to date.
+        ASSERT(!document()->childNeedsStyleRecalc());
+    
+    // FIXME: Even if we are not visible, we might have a child that is visible.
+    // Hyatt wants to fix that some day with a "has visible content" flag or the like.
+    if (!renderer() || renderer()->style()->visibility() != VISIBLE)
+        return false;
+
+    return true;
+}
+
+bool Node::isKeyboardFocusable(KeyboardEvent*) const
+{
+    return isFocusable() && tabIndex() >= 0;
+}
+
+bool Node::isMouseFocusable() const
+{
+    return isFocusable();
+}
+
+unsigned Node::nodeIndex() const
+{
+    Node *_tempNode = previousSibling();
+    unsigned count=0;
+    for ( count=0; _tempNode; count++ )
+        _tempNode = _tempNode->previousSibling();
+    return count;
+}
+
+void Node::registerDynamicNodeList(DynamicNodeList* list)
+{
+    NodeRareData* data = ensureRareData();
+    if (!data->nodeLists()) {
+        data->setNodeLists(NodeListsNodeData::create());
+        document()->addNodeListCache();
+    } else if (!m_document || !m_document->hasNodeListCaches()) {
+        // We haven't been receiving notifications while there were no registered lists, so the cache is invalid now.
+        data->nodeLists()->invalidateCaches();
+    }
+
+    if (list->hasOwnCaches())
+        data->nodeLists()->m_listsWithCaches.add(list);
+}
+
+void Node::unregisterDynamicNodeList(DynamicNodeList* list)
+{
+    ASSERT(rareData());
+    ASSERT(rareData()->nodeLists());
+    if (list->hasOwnCaches()) {
+        NodeRareData* data = rareData();
+        data->nodeLists()->m_listsWithCaches.remove(list);
+        if (data->nodeLists()->isEmpty()) {
+            data->clearNodeLists();
+            if (document())
+                document()->removeNodeListCache();
+        }
+    }
+}
+
+void Node::notifyLocalNodeListsAttributeChanged()
+{
+    if (!hasRareData())
+        return;
+    NodeRareData* data = rareData();
+    if (!data->nodeLists())
+        return;
+
+    if (!isAttributeNode())
+        data->nodeLists()->invalidateCachesThatDependOnAttributes();
+    else
+        data->nodeLists()->invalidateCaches();
+
+    if (data->nodeLists()->isEmpty()) {
+        data->clearNodeLists();
+        document()->removeNodeListCache();
+    }
+}
+
+void Node::notifyNodeListsAttributeChanged()
+{
+    for (Node *n = this; n; n = n->parentNode())
+        n->notifyLocalNodeListsAttributeChanged();
+}
+
+void Node::notifyLocalNodeListsChildrenChanged()
+{
+    if (!hasRareData())
+        return;
+    NodeRareData* data = rareData();
+    if (!data->nodeLists())
+        return;
+
+    data->nodeLists()->invalidateCaches();
+
+    NodeListsNodeData::NodeListSet::iterator end = data->nodeLists()->m_listsWithCaches.end();
+    for (NodeListsNodeData::NodeListSet::iterator i = data->nodeLists()->m_listsWithCaches.begin(); i != end; ++i)
+        (*i)->invalidateCache();
+
+    if (data->nodeLists()->isEmpty()) {
+        data->clearNodeLists();
+        document()->removeNodeListCache();
+    }
+}
+
+void Node::notifyNodeListsChildrenChanged()
+{
+    for (Node* n = this; n; n = n->parentNode())
+        n->notifyLocalNodeListsChildrenChanged();
+}
+
+void Node::notifyLocalNodeListsLabelChanged()
+{
+    if (!hasRareData())
+        return;
+    NodeRareData* data = rareData();
+    if (!data->nodeLists())
+        return;
+
+    if (data->nodeLists()->m_labelsNodeListCache)
+        data->nodeLists()->m_labelsNodeListCache->invalidateCache();
+}
+
+void Node::removeCachedClassNodeList(ClassNodeList* list, const String& className)
+{
+    ASSERT(rareData());
+    ASSERT(rareData()->nodeLists());
+    ASSERT_UNUSED(list, list->hasOwnCaches());
+
+    NodeListsNodeData* data = rareData()->nodeLists();
+    ASSERT_UNUSED(list, list == data->m_classNodeListCache.get(className));
+    data->m_classNodeListCache.remove(className);
+}
+
+void Node::removeCachedNameNodeList(NameNodeList* list, const String& nodeName)
+{
+    ASSERT(rareData());
+    ASSERT(rareData()->nodeLists());
+    ASSERT_UNUSED(list, list->hasOwnCaches());
+
+    NodeListsNodeData* data = rareData()->nodeLists();
+    ASSERT_UNUSED(list, list == data->m_nameNodeListCache.get(nodeName));
+    data->m_nameNodeListCache.remove(nodeName);
+}
+
+void Node::removeCachedTagNodeList(TagNodeList* list, const QualifiedName& name)
+{
+    ASSERT(rareData());
+    ASSERT(rareData()->nodeLists());
+    ASSERT_UNUSED(list, list->hasOwnCaches());
+
+    NodeListsNodeData* data = rareData()->nodeLists();
+    ASSERT_UNUSED(list, list == data->m_tagNodeListCache.get(name.impl()));
+    data->m_tagNodeListCache.remove(name.impl());
+}
+
+void Node::removeCachedLabelsNodeList(DynamicNodeList* list)
+{
+    ASSERT(rareData());
+    ASSERT(rareData()->nodeLists());
+    ASSERT_UNUSED(list, list->hasOwnCaches());
+    
+    NodeListsNodeData* data = rareData()->nodeLists();
+    data->m_labelsNodeListCache = 0;
+}
+
+Node *Node::traverseNextNode(const Node *stayWithin) const
+{
+    if (firstChild())
+        return firstChild();
+    if (this == stayWithin)
+        return 0;
+    if (nextSibling())
+        return nextSibling();
+    const Node *n = this;
+    while (n && !n->nextSibling() && (!stayWithin || n->parentNode() != stayWithin))
+        n = n->parentNode();
+    if (n)
+        return n->nextSibling();
+    return 0;
+}
+
+Node *Node::traverseNextSibling(const Node *stayWithin) const
+{
+    if (this == stayWithin)
+        return 0;
+    if (nextSibling())
+        return nextSibling();
+    const Node *n = this;
+    while (n && !n->nextSibling() && (!stayWithin || n->parentNode() != stayWithin))
+        n = n->parentNode();
+    if (n)
+        return n->nextSibling();
+    return 0;
+}
+
+Node* Node::traverseNextNodePostOrder() const
+{
+    Node* next = nextSibling();
+    if (!next)
+        return parentNode();
+    while (Node* firstChild = next->firstChild())
+        next = firstChild;
+    return next;
+}
+
+Node *Node::traversePreviousNode(const Node *stayWithin) const
+{
+    if (this == stayWithin)
+        return 0;
+    if (previousSibling()) {
+        Node *n = previousSibling();
+        while (n->lastChild())
+            n = n->lastChild();
+        return n;
+    }
+    return parentNode();
+}
+
+Node *Node::traversePreviousNodePostOrder(const Node *stayWithin) const
+{
+    if (lastChild())
+        return lastChild();
+    if (this == stayWithin)
+        return 0;
+    if (previousSibling())
+        return previousSibling();
+    const Node *n = this;
+    while (n && !n->previousSibling() && (!stayWithin || n->parentNode() != stayWithin))
+        n = n->parentNode();
+    if (n)
+        return n->previousSibling();
+    return 0;
+}
+
+Node* Node::traversePreviousSiblingPostOrder(const Node* stayWithin) const
+{
+    if (this == stayWithin)
+        return 0;
+    if (previousSibling())
+        return previousSibling();
+    const Node *n = this;
+    while (n && !n->previousSibling() && (!stayWithin || n->parentNode() != stayWithin))
+        n = n->parentNode();
+    if (n)
+        return n->previousSibling();
+    return 0;
+}
+
+void Node::checkSetPrefix(const AtomicString& prefix, ExceptionCode& ec)
+{
+    // Perform error checking as required by spec for setting Node.prefix. Used by
+    // Element::setPrefix() and Attr::setPrefix()
+
+    // FIXME: Implement support for INVALID_CHARACTER_ERR: Raised if the specified prefix contains an illegal character.
+    
+    if (isReadOnlyNode()) {
+        ec = NO_MODIFICATION_ALLOWED_ERR;
+        return;
+    }
+
+    // FIXME: Raise NAMESPACE_ERR if prefix is malformed per the Namespaces in XML specification.
+
+    const AtomicString& nodeNamespaceURI = namespaceURI();
+    if ((nodeNamespaceURI.isEmpty() && !prefix.isEmpty())
+        || (prefix == xmlAtom && nodeNamespaceURI != XMLNames::xmlNamespaceURI)) {
+        ec = NAMESPACE_ERR;
+        return;
+    }
+    // Attribute-specific checks are in Attr::setPrefix().
+}
+
+bool Node::canReplaceChild(Node* newChild, Node*)
+{
+    if (newChild->nodeType() != DOCUMENT_FRAGMENT_NODE) {
+        if (!childTypeAllowed(newChild->nodeType()))
+            return false;
+    } else {
+        for (Node *n = newChild->firstChild(); n; n = n->nextSibling()) {
+            if (!childTypeAllowed(n->nodeType())) 
+                return false;
+        }
+    }
+    return true;
+}
+
+void Node::checkReplaceChild(Node* newChild, Node* oldChild, ExceptionCode& ec)
+{
+    // Perform error checking as required by spec for adding a new child. Used by replaceChild().
+    
+    // Not mentioned in spec: throw NOT_FOUND_ERR if newChild is null
+    if (!newChild) {
+        ec = NOT_FOUND_ERR;
+        return;
+    }
+    
+    // NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly
+    if (isReadOnlyNode()) {
+        ec = NO_MODIFICATION_ALLOWED_ERR;
+        return;
+    }
+    
+    bool shouldAdoptChild = false;
+    
+    // WRONG_DOCUMENT_ERR: Raised if newChild was created from a different document than the one that
+    // created this node.
+    // We assume that if newChild is a DocumentFragment, all children are created from the same document
+    // as the fragment itself (otherwise they could not have been added as children)
+    if (newChild->document() != document()) {
+        // but if the child is not in a document yet then loosen the
+        // restriction, so that e.g. creating an element with the Option()
+        // constructor and then adding it to a different document works,
+        // as it does in Mozilla and Mac IE.
+        if (!newChild->inDocument()) {
+            shouldAdoptChild = true;
+        } else {
+            ec = WRONG_DOCUMENT_ERR;
+            return;
+        }
+    }
+    
+    // HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not allow children of the type of the
+    // newChild node, or if the node to append is one of this node's ancestors.
+    
+    // check for ancestor/same node
+    if (newChild == this || isDescendantOf(newChild)) {
+        ec = HIERARCHY_REQUEST_ERR;
+        return;
+    }
+    
+    if (!canReplaceChild(newChild, oldChild)) {
+        ec = HIERARCHY_REQUEST_ERR;
+        return;
+    }
+       
+    // change the document pointer of newChild and all of its children to be the new document
+    if (shouldAdoptChild)
+        for (Node* node = newChild; node; node = node->traverseNextNode(newChild))
+            node->setDocument(document());
+}
+
+void Node::checkAddChild(Node *newChild, ExceptionCode& ec)
+{
+    // Perform error checking as required by spec for adding a new child. Used by appendChild() and insertBefore().
+
+    // Not mentioned in spec: throw NOT_FOUND_ERR if newChild is null
+    if (!newChild) {
+        ec = NOT_FOUND_ERR;
+        return;
+    }
+
+    // NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly
+    if (isReadOnlyNode()) {
+        ec = NO_MODIFICATION_ALLOWED_ERR;
+        return;
+    }
+
+    bool shouldAdoptChild = false;
+
+    // WRONG_DOCUMENT_ERR: Raised if newChild was created from a different document than the one that
+    // created this node.
+    // We assume that if newChild is a DocumentFragment, all children are created from the same document
+    // as the fragment itself (otherwise they could not have been added as children)
+    if (newChild->document() != document()) {
+        // but if the child is not in a document yet then loosen the
+        // restriction, so that e.g. creating an element with the Option()
+        // constructor and then adding it to a different document works,
+        // as it does in Mozilla and Mac IE.
+        if (!newChild->inDocument()) {
+            shouldAdoptChild = true;
+        } else {
+            ec = WRONG_DOCUMENT_ERR;
+            return;
+        }
+    }
+
+    // HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not allow children of the type of the
+    // newChild node, or if the node to append is one of this node's ancestors.
+
+    // check for ancestor/same node
+    if (newChild == this || isDescendantOf(newChild)) {
+        ec = HIERARCHY_REQUEST_ERR;
+        return;
+    }
+    
+    if (newChild->nodeType() != DOCUMENT_FRAGMENT_NODE) {
+        if (!childTypeAllowed(newChild->nodeType())) {
+            ec = HIERARCHY_REQUEST_ERR;
+            return;
+        }
+    }
+    else {
+        for (Node *n = newChild->firstChild(); n; n = n->nextSibling()) {
+            if (!childTypeAllowed(n->nodeType())) {
+                ec = HIERARCHY_REQUEST_ERR;
+                return;
+            }
+        }
+    }
+    
+    // change the document pointer of newChild and all of its children to be the new document
+    if (shouldAdoptChild)
+        for (Node* node = newChild; node; node = node->traverseNextNode(newChild))
+            node->setDocument(document());
+}
+
+bool Node::isDescendantOf(const Node *other) const
+{
+    // Return true if other is an ancestor of this, otherwise false
+    if (!other)
+        return false;
+    for (const Node *n = parentNode(); n; n = n->parentNode()) {
+        if (n == other)
+            return true;
+    }
+    return false;
+}
+
+bool Node::contains(const Node* node) const
+{
+    if (!node)
+        return false;
+    return this == node || node->isDescendantOf(this);
+}
+
+bool Node::childAllowed(Node* newChild)
+{
+    return childTypeAllowed(newChild->nodeType());
+}
+
+void Node::attach()
+{
+    ASSERT(!attached());
+    ASSERT(!renderer() || (renderer()->style() && renderer()->parent()));
+
+    // If this node got a renderer it may be the previousRenderer() of sibling text nodes and thus affect the
+    // result of Text::rendererIsNeeded() for those nodes.
+    if (renderer()) {
+        for (Node* next = nextSibling(); next; next = next->nextSibling()) {
+            if (next->renderer())
+                break;
+            if (!next->attached())
+                break;  // Assume this means none of the following siblings are attached.
+            if (next->isTextNode())
+                next->createRendererIfNeeded();
+        }
+    }
+
+    setAttached();
+}
+
+void Node::willRemove()
+{
+}
+
+void Node::detach()
+{
+    setFlag(InDetachFlag);
+
+    if (renderer())
+        renderer()->destroy();
+    setRenderer(0);
+
+    Document* doc = document();
+    if (hovered())
+        doc->hoveredNodeDetached(this);
+    if (inActiveChain())
+        doc->activeChainNodeDetached(this);
+
+    clearFlag(IsActiveFlag);
+    clearFlag(IsHoveredFlag);
+    clearFlag(InActiveChainFlag);
+    clearFlag(IsAttachedFlag);
+
+    clearFlag(InDetachFlag);
+}
+
+Node *Node::previousEditable() const
+{
+    Node *node = previousLeafNode();
+    while (node) {
+        if (node->isContentEditable())
+            return node;
+        node = node->previousLeafNode();
+    }
+    return 0;
+}
+
+Node *Node::nextEditable() const
+{
+    Node *node = nextLeafNode();
+    while (node) {
+        if (node->isContentEditable())
+            return node;
+        node = node->nextLeafNode();
+    }
+    return 0;
+}
+
+RenderObject * Node::previousRenderer()
+{
+    for (Node *n = previousSibling(); n; n = n->previousSibling()) {
+        if (n->renderer())
+            return n->renderer();
+    }
+    return 0;
+}
+
+RenderObject * Node::nextRenderer()
+{
+    // Avoid an O(n^2) problem with this function by not checking for nextRenderer() when the parent element hasn't even 
+    // been attached yet.
+    if (parent() && !parent()->attached())
+        return 0;
+
+    for (Node *n = nextSibling(); n; n = n->nextSibling()) {
+        if (n->renderer())
+            return n->renderer();
+    }
+    return 0;
+}
+
+// FIXME: This code is used by editing.  Seems like it could move over there and not pollute Node.
+Node *Node::previousNodeConsideringAtomicNodes() const
+{
+    if (previousSibling()) {
+        Node *n = previousSibling();
+        while (!isAtomicNode(n) && n->lastChild())
+            n = n->lastChild();
+        return n;
+    }
+    else if (parentNode()) {
+        return parentNode();
+    }
+    else {
+        return 0;
+    }
+}
+
+Node *Node::nextNodeConsideringAtomicNodes() const
+{
+    if (!isAtomicNode(this) && firstChild())
+        return firstChild();
+    if (nextSibling())
+        return nextSibling();
+    const Node *n = this;
+    while (n && !n->nextSibling())
+        n = n->parentNode();
+    if (n)
+        return n->nextSibling();
+    return 0;
+}
+
+Node *Node::previousLeafNode() const
+{
+    Node *node = previousNodeConsideringAtomicNodes();
+    while (node) {
+        if (isAtomicNode(node))
+            return node;
+        node = node->previousNodeConsideringAtomicNodes();
+    }
+    return 0;
+}
+
+Node *Node::nextLeafNode() const
+{
+    Node *node = nextNodeConsideringAtomicNodes();
+    while (node) {
+        if (isAtomicNode(node))
+            return node;
+        node = node->nextNodeConsideringAtomicNodes();
+    }
+    return 0;
+}
+
+void Node::createRendererIfNeeded()
+{
+    if (!document()->shouldCreateRenderers())
+        return;
+
+    ASSERT(!renderer());
+    
+    Node* parent = parentNode();    
+    ASSERT(parent);
+    
+    RenderObject* parentRenderer = parent->renderer();
+    if (parentRenderer && parentRenderer->canHaveChildren()
+#if ENABLE(SVG) || ENABLE(XHTMLMP)
+        && parent->childShouldCreateRenderer(this)
+#endif
+        ) {
+        RefPtr<RenderStyle> style = styleForRenderer();
+        if (rendererIsNeeded(style.get())) {
+            if (RenderObject* r = createRenderer(document()->renderArena(), style.get())) {
+                if (!parentRenderer->isChildAllowed(r, style.get()))
+                    r->destroy();
+                else {
+                    setRenderer(r);
+                    renderer()->setAnimatableStyle(style.release());
+                    parentRenderer->addChild(renderer(), nextRenderer());
+                }
+            }
+        }
+    }
+}
+
+PassRefPtr<RenderStyle> Node::styleForRenderer()
+{
+    if (isElementNode()) {
+        bool allowSharing = true;
+#if ENABLE(XHTMLMP)
+        // noscript needs the display property protected - it's a special case
+        allowSharing = localName() != HTMLNames::noscriptTag.localName();
+#endif
+        return document()->styleSelector()->styleForElement(static_cast<Element*>(this), 0, allowSharing);
+    }
+    return parentNode() && parentNode()->renderer() ? parentNode()->renderer()->style() : 0;
+}
+
+bool Node::rendererIsNeeded(RenderStyle *style)
+{
+    return (document()->documentElement() == this) || (style->display() != NONE);
+}
+
+RenderObject* Node::createRenderer(RenderArena*, RenderStyle*)
+{
+    ASSERT(false);
+    return 0;
+}
+    
+RenderStyle* Node::nonRendererRenderStyle() const
+{ 
+    return 0; 
+}   
+
+void Node::setRenderStyle(PassRefPtr<RenderStyle> s)
+{
+    if (m_renderer)
+        m_renderer->setAnimatableStyle(s); 
+}
+
+RenderStyle* Node::virtualComputedStyle(PseudoId pseudoElementSpecifier)
+{
+    return parent() ? parent()->computedStyle(pseudoElementSpecifier) : 0;
+}
+
+int Node::maxCharacterOffset() const
+{
+    ASSERT_NOT_REACHED();
+    return 0;
+}
+
+// FIXME: Shouldn't these functions be in the editing code?  Code that asks questions about HTML in the core DOM class
+// is obviously misplaced.
+bool Node::canStartSelection() const
+{
+    if (isContentEditable())
+        return true;
+
+    if (renderer()) {
+        RenderStyle* style = renderer()->style();
+        // We allow selections to begin within an element that has -webkit-user-select: none set,
+        // but if the element is draggable then dragging should take priority over selection.
+        if (style->userDrag() == DRAG_ELEMENT && style->userSelect() == SELECT_NONE)
+            return false;
+    }
+    return parent() ? parent()->canStartSelection() : true;
+}
+
+Node* Node::shadowAncestorNode()
+{
+#if ENABLE(SVG)
+    // SVG elements living in a shadow tree only occur when <use> created them.
+    // For these cases we do NOT want to return the shadowParentNode() here
+    // but the actual shadow tree element - as main difference to the HTML forms
+    // shadow tree concept. (This function _could_ be made virtual - opinions?)
+    if (isSVGElement())
+        return this;
+#endif
+
+    Node* root = shadowTreeRootNode();
+    if (root)
+        return root->shadowParentNode();
+    return this;
+}
+
+Node* Node::shadowTreeRootNode()
+{
+    Node* root = this;
+    while (root) {
+        if (root->isShadowNode())
+            return root;
+        root = root->parentNode();
+    }
+    return 0;
+}
+
+bool Node::isInShadowTree()
+{
+    for (Node* n = this; n; n = n->parentNode())
+        if (n->isShadowNode())
+            return true;
+    return false;
+}
+
+bool Node::isBlockFlow() const
+{
+    return renderer() && renderer()->isBlockFlow();
+}
+
+bool Node::isBlockFlowOrBlockTable() const
+{
+    return renderer() && (renderer()->isBlockFlow() || (renderer()->isTable() && !renderer()->isInline()));
+}
+
+bool Node::isEditableBlock() const
+{
+    return isContentEditable() && isBlockFlow();
+}
+
+Element *Node::enclosingBlockFlowElement() const
+{
+    Node *n = const_cast<Node *>(this);
+    if (isBlockFlow())
+        return static_cast<Element *>(n);
+
+    while (1) {
+        n = n->parentNode();
+        if (!n)
+            break;
+        if (n->isBlockFlow() || n->hasTagName(bodyTag))
+            return static_cast<Element *>(n);
+    }
+    return 0;
+}
+
+Element *Node::enclosingInlineElement() const
+{
+    Node *n = const_cast<Node *>(this);
+    Node *p;
+
+    while (1) {
+        p = n->parentNode();
+        if (!p || p->isBlockFlow() || p->hasTagName(bodyTag))
+            return static_cast<Element *>(n);
+        // Also stop if any previous sibling is a block
+        for (Node *sibling = n->previousSibling(); sibling; sibling = sibling->previousSibling()) {
+            if (sibling->isBlockFlow())
+                return static_cast<Element *>(n);
+        }
+        n = p;
+    }
+    ASSERT_NOT_REACHED();
+    return 0;
+}
+
+Element* Node::rootEditableElement() const
+{
+    Element* result = 0;
+    for (Node* n = const_cast<Node*>(this); n && n->isContentEditable(); n = n->parentNode()) {
+        if (n->isElementNode())
+            result = static_cast<Element*>(n);
+        if (n->hasTagName(bodyTag))
+            break;
+    }
+    return result;
+}
+
+bool Node::inSameContainingBlockFlowElement(Node *n)
+{
+    return n ? enclosingBlockFlowElement() == n->enclosingBlockFlowElement() : false;
+}
+
+// FIXME: End of obviously misplaced HTML editing functions.  Try to move these out of Node.
+
+PassRefPtr<NodeList> Node::getElementsByTagName(const AtomicString& name)
+{
+    return getElementsByTagNameNS(starAtom, name);
+}
+ 
+PassRefPtr<NodeList> Node::getElementsByTagNameNS(const AtomicString& namespaceURI, const AtomicString& localName)
+{
+    if (localName.isNull())
+        return 0;
+    
+    NodeRareData* data = ensureRareData();
+    if (!data->nodeLists()) {
+        data->setNodeLists(NodeListsNodeData::create());
+        document()->addNodeListCache();
+    }
+
+    String name = localName;
+    if (document()->isHTMLDocument())
+        name = localName.lower();
+    
+    AtomicString localNameAtom = name;
+        
+    pair<NodeListsNodeData::TagNodeListCache::iterator, bool> result = data->nodeLists()->m_tagNodeListCache.add(QualifiedName(nullAtom, localNameAtom, namespaceURI).impl(), 0);
+    if (!result.second)
+        return PassRefPtr<TagNodeList>(result.first->second);
+    
+    RefPtr<TagNodeList> list = TagNodeList::create(this, namespaceURI.isEmpty() ? nullAtom : namespaceURI, localNameAtom);
+    result.first->second = list.get();
+    return list.release();
+}
+
+PassRefPtr<NodeList> Node::getElementsByName(const String& elementName)
+{
+    NodeRareData* data = ensureRareData();
+    if (!data->nodeLists()) {
+        data->setNodeLists(NodeListsNodeData::create());
+        document()->addNodeListCache();
+    }
+
+    pair<NodeListsNodeData::NameNodeListCache::iterator, bool> result = data->nodeLists()->m_nameNodeListCache.add(elementName, 0);
+    if (!result.second)
+        return PassRefPtr<NodeList>(result.first->second);
+
+    RefPtr<NameNodeList> list = NameNodeList::create(this, elementName);
+    result.first->second = list.get();
+    return list.release();
+}
+
+PassRefPtr<NodeList> Node::getElementsByClassName(const String& classNames)
+{
+    NodeRareData* data = ensureRareData();
+    if (!data->nodeLists()) {
+        data->setNodeLists(NodeListsNodeData::create());
+        document()->addNodeListCache();
+    }
+
+    pair<NodeListsNodeData::ClassNodeListCache::iterator, bool> result = data->nodeLists()->m_classNodeListCache.add(classNames, 0);
+    if (!result.second)
+        return PassRefPtr<NodeList>(result.first->second);
+
+    RefPtr<ClassNodeList> list = ClassNodeList::create(this, classNames);
+    result.first->second = list.get();
+    return list.release();
+}
+
+PassRefPtr<Element> Node::querySelector(const String& selectors, ExceptionCode& ec)
+{
+    if (selectors.isEmpty()) {
+        ec = SYNTAX_ERR;
+        return 0;
+    }
+    bool strictParsing = !document()->inCompatMode();
+    CSSParser p(strictParsing);
+
+    CSSSelectorList querySelectorList;
+    p.parseSelector(selectors, document(), querySelectorList);
+
+    if (!querySelectorList.first()) {
+        ec = SYNTAX_ERR;
+        return 0;
+    }
+
+    // throw a NAMESPACE_ERR if the selector includes any namespace prefixes.
+    if (querySelectorList.selectorsNeedNamespaceResolution()) {
+        ec = NAMESPACE_ERR;
+        return 0;
+    }
+
+    CSSStyleSelector::SelectorChecker selectorChecker(document(), strictParsing);
+
+    // FIXME: we could also optimize for the the [id="foo"] case
+    if (strictParsing && inDocument() && querySelectorList.hasOneSelector() && querySelectorList.first()->m_match == CSSSelector::Id) {
+        Element* element = document()->getElementById(querySelectorList.first()->m_value);
+        if (element && (isDocumentNode() || element->isDescendantOf(this)) && selectorChecker.checkSelector(querySelectorList.first(), element))
+            return element;
+        return 0;
+    }
+
+    // FIXME: We can speed this up by implementing caching similar to the one use by getElementById
+    for (Node* n = firstChild(); n; n = n->traverseNextNode(this)) {
+        if (n->isElementNode()) {
+            Element* element = static_cast<Element*>(n);
+            for (CSSSelector* selector = querySelectorList.first(); selector; selector = CSSSelectorList::next(selector)) {
+                if (selectorChecker.checkSelector(selector, element))
+                    return element;
+            }
+        }
+    }
+    
+    return 0;
+}
+
+PassRefPtr<NodeList> Node::querySelectorAll(const String& selectors, ExceptionCode& ec)
+{
+    if (selectors.isEmpty()) {
+        ec = SYNTAX_ERR;
+        return 0;
+    }
+    bool strictParsing = !document()->inCompatMode();
+    CSSParser p(strictParsing);
+
+    CSSSelectorList querySelectorList;
+    p.parseSelector(selectors, document(), querySelectorList);
+
+    if (!querySelectorList.first()) {
+        ec = SYNTAX_ERR;
+        return 0;
+    }
+
+    // Throw a NAMESPACE_ERR if the selector includes any namespace prefixes.
+    if (querySelectorList.selectorsNeedNamespaceResolution()) {
+        ec = NAMESPACE_ERR;
+        return 0;
+    }
+
+    return createSelectorNodeList(this, querySelectorList);
+}
+
+Document *Node::ownerDocument() const
+{
+    Document *doc = document();
+    return doc == this ? 0 : doc;
+}
+
+KURL Node::baseURI() const
+{
+    return parentNode() ? parentNode()->baseURI() : KURL();
+}
+
+bool Node::isEqualNode(Node* other) const
+{
+    if (!other)
+        return false;
+    
+    NodeType nodeType = this->nodeType();
+    if (nodeType != other->nodeType())
+        return false;
+    
+    if (nodeName() != other->nodeName())
+        return false;
+    
+    if (localName() != other->localName())
+        return false;
+    
+    if (namespaceURI() != other->namespaceURI())
+        return false;
+    
+    if (prefix() != other->prefix())
+        return false;
+    
+    if (nodeValue() != other->nodeValue())
+        return false;
+    
+    NamedNodeMap* attributes = this->attributes();
+    NamedNodeMap* otherAttributes = other->attributes();
+    
+    if (!attributes && otherAttributes)
+        return false;
+    
+    if (attributes && !attributes->mapsEquivalent(otherAttributes))
+        return false;
+    
+    Node* child = firstChild();
+    Node* otherChild = other->firstChild();
+    
+    while (child) {
+        if (!child->isEqualNode(otherChild))
+            return false;
+        
+        child = child->nextSibling();
+        otherChild = otherChild->nextSibling();
+    }
+    
+    if (otherChild)
+        return false;
+    
+    if (nodeType == DOCUMENT_TYPE_NODE) {
+        const DocumentType* documentTypeThis = static_cast<const DocumentType*>(this);
+        const DocumentType* documentTypeOther = static_cast<const DocumentType*>(other);
+        
+        if (documentTypeThis->publicId() != documentTypeOther->publicId())
+            return false;
+
+        if (documentTypeThis->systemId() != documentTypeOther->systemId())
+            return false;
+
+        if (documentTypeThis->internalSubset() != documentTypeOther->internalSubset())
+            return false;
+
+        NamedNodeMap* entities = documentTypeThis->entities();
+        NamedNodeMap* otherEntities = documentTypeOther->entities();
+        if (!entities && otherEntities)
+            return false;
+        if (entities && !entities->mapsEquivalent(otherEntities))
+            return false;
+
+        NamedNodeMap* notations = documentTypeThis->notations();
+        NamedNodeMap* otherNotations = documentTypeOther->notations();
+        if (!notations && otherNotations)
+            return false;
+        if (notations && !notations->mapsEquivalent(otherNotations))
+            return false;
+    }
+    
+    return true;
+}
+
+bool Node::isDefaultNamespace(const AtomicString& namespaceURIMaybeEmpty) const
+{
+    const AtomicString& namespaceURI = namespaceURIMaybeEmpty.isEmpty() ? nullAtom : namespaceURIMaybeEmpty;
+
+    switch (nodeType()) {
+        case ELEMENT_NODE: {
+            const Element* elem = static_cast<const Element*>(this);
+            
+            if (elem->prefix().isNull())
+                return elem->namespaceURI() == namespaceURI;
+
+            if (elem->hasAttributes()) {
+                NamedNodeMap* attrs = elem->attributes();
+                
+                for (unsigned i = 0; i < attrs->length(); i++) {
+                    Attribute* attr = attrs->attributeItem(i);
+                    
+                    if (attr->localName() == xmlnsAtom)
+                        return attr->value() == namespaceURI;
+                }
+            }
+
+            if (Element* ancestor = ancestorElement())
+                return ancestor->isDefaultNamespace(namespaceURI);
+
+            return false;
+        }
+        case DOCUMENT_NODE:
+            if (Element* de = static_cast<const Document*>(this)->documentElement())
+                return de->isDefaultNamespace(namespaceURI);
+            return false;
+        case ENTITY_NODE:
+        case NOTATION_NODE:
+        case DOCUMENT_TYPE_NODE:
+        case DOCUMENT_FRAGMENT_NODE:
+            return false;
+        case ATTRIBUTE_NODE: {
+            const Attr* attr = static_cast<const Attr*>(this);
+            if (attr->ownerElement())
+                return attr->ownerElement()->isDefaultNamespace(namespaceURI);
+            return false;
+        }
+        default:
+            if (Element* ancestor = ancestorElement())
+                return ancestor->isDefaultNamespace(namespaceURI);
+            return false;
+    }
+}
+
+String Node::lookupPrefix(const AtomicString &namespaceURI) const
+{
+    // Implemented according to
+    // http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/namespaces-algorithms.html#lookupNamespacePrefixAlgo
+    
+    if (namespaceURI.isEmpty())
+        return String();
+    
+    switch (nodeType()) {
+        case ELEMENT_NODE:
+            return lookupNamespacePrefix(namespaceURI, static_cast<const Element *>(this));
+        case DOCUMENT_NODE:
+            if (Element* de = static_cast<const Document*>(this)->documentElement())
+                return de->lookupPrefix(namespaceURI);
+            return String();
+        case ENTITY_NODE:
+        case NOTATION_NODE:
+        case DOCUMENT_FRAGMENT_NODE:
+        case DOCUMENT_TYPE_NODE:
+            return String();
+        case ATTRIBUTE_NODE: {
+            const Attr *attr = static_cast<const Attr *>(this);
+            if (attr->ownerElement())
+                return attr->ownerElement()->lookupPrefix(namespaceURI);
+            return String();
+        }
+        default:
+            if (Element* ancestor = ancestorElement())
+                return ancestor->lookupPrefix(namespaceURI);
+            return String();
+    }
+}
+
+String Node::lookupNamespaceURI(const String &prefix) const
+{
+    // Implemented according to
+    // http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/namespaces-algorithms.html#lookupNamespaceURIAlgo
+    
+    if (!prefix.isNull() && prefix.isEmpty())
+        return String();
+    
+    switch (nodeType()) {
+        case ELEMENT_NODE: {
+            const Element *elem = static_cast<const Element *>(this);
+            
+            if (!elem->namespaceURI().isNull() && elem->prefix() == prefix)
+                return elem->namespaceURI();
+            
+            if (elem->hasAttributes()) {
+                NamedNodeMap *attrs = elem->attributes();
+                
+                for (unsigned i = 0; i < attrs->length(); i++) {
+                    Attribute *attr = attrs->attributeItem(i);
+                    
+                    if (attr->prefix() == xmlnsAtom && attr->localName() == prefix) {
+                        if (!attr->value().isEmpty())
+                            return attr->value();
+                        
+                        return String();
+                    } else if (attr->localName() == xmlnsAtom && prefix.isNull()) {
+                        if (!attr->value().isEmpty())
+                            return attr->value();
+                        
+                        return String();
+                    }
+                }
+            }
+            if (Element* ancestor = ancestorElement())
+                return ancestor->lookupNamespaceURI(prefix);
+            return String();
+        }
+        case DOCUMENT_NODE:
+            if (Element* de = static_cast<const Document*>(this)->documentElement())
+                return de->lookupNamespaceURI(prefix);
+            return String();
+        case ENTITY_NODE:
+        case NOTATION_NODE:
+        case DOCUMENT_TYPE_NODE:
+        case DOCUMENT_FRAGMENT_NODE:
+            return String();
+        case ATTRIBUTE_NODE: {
+            const Attr *attr = static_cast<const Attr *>(this);
+            
+            if (attr->ownerElement())
+                return attr->ownerElement()->lookupNamespaceURI(prefix);
+            else
+                return String();
+        }
+        default:
+            if (Element* ancestor = ancestorElement())
+                return ancestor->lookupNamespaceURI(prefix);
+            return String();
+    }
+}
+
+String Node::lookupNamespacePrefix(const AtomicString &_namespaceURI, const Element *originalElement) const
+{
+    if (_namespaceURI.isNull())
+        return String();
+            
+    if (originalElement->lookupNamespaceURI(prefix()) == _namespaceURI)
+        return prefix();
+    
+    if (hasAttributes()) {
+        NamedNodeMap *attrs = attributes();
+        
+        for (unsigned i = 0; i < attrs->length(); i++) {
+            Attribute *attr = attrs->attributeItem(i);
+            
+            if (attr->prefix() == xmlnsAtom &&
+                attr->value() == _namespaceURI &&
+                originalElement->lookupNamespaceURI(attr->localName()) == _namespaceURI)
+                return attr->localName();
+        }
+    }
+    
+    if (Element* ancestor = ancestorElement())
+        return ancestor->lookupNamespacePrefix(_namespaceURI, originalElement);
+    return String();
+}
+
+void Node::appendTextContent(bool convertBRsToNewlines, StringBuilder& content) const
+{
+    switch (nodeType()) {
+        case TEXT_NODE:
+        case CDATA_SECTION_NODE:
+        case COMMENT_NODE:
+            content.append(static_cast<const CharacterData*>(this)->data());
+            break;
+
+        case PROCESSING_INSTRUCTION_NODE:
+            content.append(static_cast<const ProcessingInstruction*>(this)->data());
+            break;
+        
+        case ELEMENT_NODE:
+            if (hasTagName(brTag) && convertBRsToNewlines) {
+                content.append('\n');
+                break;
+        }
+        // Fall through.
+        case ATTRIBUTE_NODE:
+        case ENTITY_NODE:
+        case ENTITY_REFERENCE_NODE:
+        case DOCUMENT_FRAGMENT_NODE:
+            content.setNonNull();
+
+            for (Node *child = firstChild(); child; child = child->nextSibling()) {
+                if (child->nodeType() == COMMENT_NODE || child->nodeType() == PROCESSING_INSTRUCTION_NODE)
+                    continue;
+            
+                child->appendTextContent(convertBRsToNewlines, content);
+            }
+            break;
+
+        case DOCUMENT_NODE:
+        case DOCUMENT_TYPE_NODE:
+        case NOTATION_NODE:
+        case XPATH_NAMESPACE_NODE:
+            break;
+    }
+}
+
+String Node::textContent(bool convertBRsToNewlines) const
+{
+    StringBuilder content;
+    appendTextContent(convertBRsToNewlines, content);
+    return content.toString();
+}
+
+void Node::setTextContent(const String &text, ExceptionCode& ec)
+{           
+    switch (nodeType()) {
+        case TEXT_NODE:
+        case CDATA_SECTION_NODE:
+        case COMMENT_NODE:
+        case PROCESSING_INSTRUCTION_NODE:
+            setNodeValue(text, ec);
+            break;
+        case ELEMENT_NODE:
+        case ATTRIBUTE_NODE:
+        case ENTITY_NODE:
+        case ENTITY_REFERENCE_NODE:
+        case DOCUMENT_FRAGMENT_NODE: {
+            ContainerNode *container = static_cast<ContainerNode *>(this);
+            
+            container->removeChildren();
+            
+            if (!text.isEmpty())
+                appendChild(document()->createTextNode(text), ec);
+            break;
+        }
+        case DOCUMENT_NODE:
+        case DOCUMENT_TYPE_NODE:
+        case NOTATION_NODE:
+        default:
+            // Do nothing
+            break;
+    }
+}
+
+Element* Node::ancestorElement() const
+{
+    // In theory, there can be EntityReference nodes between elements, but this is currently not supported.
+    for (Node* n = parentNode(); n; n = n->parentNode()) {
+        if (n->isElementNode())
+            return static_cast<Element*>(n);
+    }
+    return 0;
+}
+
+bool Node::offsetInCharacters() const
+{
+    return false;
+}
+
+unsigned short Node::compareDocumentPosition(Node* otherNode)
+{
+    // It is not clear what should be done if |otherNode| is 0.
+    if (!otherNode)
+        return DOCUMENT_POSITION_DISCONNECTED;
+
+    if (otherNode == this)
+        return DOCUMENT_POSITION_EQUIVALENT;
+    
+    Attr* attr1 = nodeType() == ATTRIBUTE_NODE ? static_cast<Attr*>(this) : 0;
+    Attr* attr2 = otherNode->nodeType() == ATTRIBUTE_NODE ? static_cast<Attr*>(otherNode) : 0;
+    
+    Node* start1 = attr1 ? attr1->ownerElement() : this;
+    Node* start2 = attr2 ? attr2->ownerElement() : otherNode;
+    
+    // If either of start1 or start2 is null, then we are disconnected, since one of the nodes is
+    // an orphaned attribute node.
+    if (!start1 || !start2)
+        return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC;
+
+    Vector<Node*, 16> chain1;
+    Vector<Node*, 16> chain2;
+    if (attr1)
+        chain1.append(attr1);
+    if (attr2)
+        chain2.append(attr2);
+    
+    if (attr1 && attr2 && start1 == start2 && start1) {
+        // We are comparing two attributes on the same node.  Crawl our attribute map
+        // and see which one we hit first.
+        NamedNodeMap* map = attr1->ownerElement()->attributes(true);
+        unsigned length = map->length();
+        for (unsigned i = 0; i < length; ++i) {
+            // If neither of the two determining nodes is a child node and nodeType is the same for both determining nodes, then an 
+            // implementation-dependent order between the determining nodes is returned. This order is stable as long as no nodes of
+            // the same nodeType are inserted into or removed from the direct container. This would be the case, for example, 
+            // when comparing two attributes of the same element, and inserting or removing additional attributes might change 
+            // the order between existing attributes.
+            Attribute* attr = map->attributeItem(i);
+            if (attr1->attr() == attr)
+                return DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | DOCUMENT_POSITION_FOLLOWING;
+            if (attr2->attr() == attr)
+                return DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | DOCUMENT_POSITION_PRECEDING;
+        }
+        
+        ASSERT_NOT_REACHED();
+        return DOCUMENT_POSITION_DISCONNECTED;
+    }
+
+    // If one node is in the document and the other is not, we must be disconnected.
+    // If the nodes have different owning documents, they must be disconnected.  Note that we avoid
+    // comparing Attr nodes here, since they return false from inDocument() all the time (which seems like a bug).
+    if (start1->inDocument() != start2->inDocument() ||
+        start1->document() != start2->document())
+        return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC;
+
+    // We need to find a common ancestor container, and then compare the indices of the two immediate children.
+    Node* current;
+    for (current = start1; current; current = current->parentNode())
+        chain1.append(current);
+    for (current = start2; current; current = current->parentNode())
+        chain2.append(current);
+   
+    // Walk the two chains backwards and look for the first difference.
+    unsigned index1 = chain1.size();
+    unsigned index2 = chain2.size();
+    for (unsigned i = min(index1, index2); i; --i) {
+        Node* child1 = chain1[--index1];
+        Node* child2 = chain2[--index2];
+        if (child1 != child2) {
+            // If one of the children is an attribute, it wins.
+            if (child1->nodeType() == ATTRIBUTE_NODE)
+                return DOCUMENT_POSITION_FOLLOWING;
+            if (child2->nodeType() == ATTRIBUTE_NODE)
+                return DOCUMENT_POSITION_PRECEDING;
+            
+            if (!child2->nextSibling())
+                return DOCUMENT_POSITION_FOLLOWING;
+            if (!child1->nextSibling())
+                return DOCUMENT_POSITION_PRECEDING;
+
+            // Otherwise we need to see which node occurs first.  Crawl backwards from child2 looking for child1.
+            for (Node* child = child2->previousSibling(); child; child = child->previousSibling()) {
+                if (child == child1)
+                    return DOCUMENT_POSITION_FOLLOWING;
+            }
+            return DOCUMENT_POSITION_PRECEDING;
+        }
+    }
+    
+    // There was no difference between the two parent chains, i.e., one was a subset of the other.  The shorter
+    // chain is the ancestor.
+    return index1 < index2 ? 
+               DOCUMENT_POSITION_FOLLOWING | DOCUMENT_POSITION_CONTAINED_BY :
+               DOCUMENT_POSITION_PRECEDING | DOCUMENT_POSITION_CONTAINS;
+}
+
+FloatPoint Node::convertToPage(const FloatPoint& p) const
+{
+    // If there is a renderer, just ask it to do the conversion
+    if (renderer())
+        return renderer()->localToAbsolute(p, false, true);
+    
+    // Otherwise go up the tree looking for a renderer
+    Element *parent = ancestorElement();
+    if (parent)
+        return parent->convertToPage(p);
+
+    // No parent - no conversion needed
+    return p;
+}
+
+FloatPoint Node::convertFromPage(const FloatPoint& p) const
+{
+    // If there is a renderer, just ask it to do the conversion
+    if (renderer())
+        return renderer()->absoluteToLocal(p, false, true);
+
+    // Otherwise go up the tree looking for a renderer
+    Element *parent = ancestorElement();
+    if (parent)
+        return parent->convertFromPage(p);
+
+    // No parent - no conversion needed
+    return p;
+}
+
+#ifndef NDEBUG
+
+static void appendAttributeDesc(const Node* node, String& string, const QualifiedName& name, const char* attrDesc)
+{
+    if (node->isElementNode()) {
+        String attr = static_cast<const Element*>(node)->getAttribute(name);
+        if (!attr.isEmpty()) {
+            string += attrDesc;
+            string += attr;
+        }
+    }
+}
+
+void Node::showNode(const char* prefix) const
+{
+    if (!prefix)
+        prefix = "";
+    if (isTextNode()) {
+        String value = nodeValue();
+        value.replace('\\', "\\\\");
+        value.replace('\n', "\\n");
+        fprintf(stderr, "%s%s\t%p \"%s\"\n", prefix, nodeName().utf8().data(), this, value.utf8().data());
+    } else {
+        String attrs = "";
+        appendAttributeDesc(this, attrs, classAttr, " CLASS=");
+        appendAttributeDesc(this, attrs, styleAttr, " STYLE=");
+        fprintf(stderr, "%s%s\t%p%s\n", prefix, nodeName().utf8().data(), this, attrs.utf8().data());
+    }
+}
+
+void Node::showTreeForThis() const
+{
+    showTreeAndMark(this, "*");
+}
+
+void Node::showTreeAndMark(const Node* markedNode1, const char* markedLabel1, const Node* markedNode2, const char * markedLabel2) const
+{
+    const Node* rootNode;
+    const Node* node = this;
+    while (node->parentNode() && !node->hasTagName(bodyTag))
+        node = node->parentNode();
+    rootNode = node;
+        
+    for (node = rootNode; node; node = node->traverseNextNode()) {
+        if (node == markedNode1)
+            fprintf(stderr, "%s", markedLabel1);
+        if (node == markedNode2)
+            fprintf(stderr, "%s", markedLabel2);
+                        
+        for (const Node* tmpNode = node; tmpNode && tmpNode != rootNode; tmpNode = tmpNode->parentNode())
+            fprintf(stderr, "\t");
+        node->showNode();
+    }
+}
+
+void Node::formatForDebugger(char* buffer, unsigned length) const
+{
+    String result;
+    String s;
+    
+    s = nodeName();
+    if (s.length() == 0)
+        result += "<none>";
+    else
+        result += s;
+          
+    strncpy(buffer, result.utf8().data(), length - 1);
+}
+
+#endif
+
+// --------
+
+void NodeListsNodeData::invalidateCaches()
+{
+    m_childNodeListCaches->reset();
+
+    if (m_labelsNodeListCache)
+        m_labelsNodeListCache->invalidateCache();
+    TagNodeListCache::const_iterator tagCacheEnd = m_tagNodeListCache.end();
+    for (TagNodeListCache::const_iterator it = m_tagNodeListCache.begin(); it != tagCacheEnd; ++it)
+        it->second->invalidateCache();
+    invalidateCachesThatDependOnAttributes();
+}
+
+void NodeListsNodeData::invalidateCachesThatDependOnAttributes()
+{
+    ClassNodeListCache::iterator classCacheEnd = m_classNodeListCache.end();
+    for (ClassNodeListCache::iterator it = m_classNodeListCache.begin(); it != classCacheEnd; ++it)
+        it->second->invalidateCache();
+
+    NameNodeListCache::iterator nameCacheEnd = m_nameNodeListCache.end();
+    for (NameNodeListCache::iterator it = m_nameNodeListCache.begin(); it != nameCacheEnd; ++it)
+        it->second->invalidateCache();
+    if (m_labelsNodeListCache)
+        m_labelsNodeListCache->invalidateCache();
+}
+
+bool NodeListsNodeData::isEmpty() const
+{
+    if (!m_listsWithCaches.isEmpty())
+        return false;
+
+    if (m_childNodeListCaches->refCount())
+        return false;
+    
+    TagNodeListCache::const_iterator tagCacheEnd = m_tagNodeListCache.end();
+    for (TagNodeListCache::const_iterator it = m_tagNodeListCache.begin(); it != tagCacheEnd; ++it) {
+        if (it->second->refCount())
+            return false;
+    }
+
+    ClassNodeListCache::const_iterator classCacheEnd = m_classNodeListCache.end();
+    for (ClassNodeListCache::const_iterator it = m_classNodeListCache.begin(); it != classCacheEnd; ++it) {
+        if (it->second->refCount())
+            return false;
+    }
+
+    NameNodeListCache::const_iterator nameCacheEnd = m_nameNodeListCache.end();
+    for (NameNodeListCache::const_iterator it = m_nameNodeListCache.begin(); it != nameCacheEnd; ++it) {
+        if (it->second->refCount())
+            return false;
+    }
+
+    if (m_labelsNodeListCache)
+        return false;
+
+    return true;
+}
+
+void Node::getSubresourceURLs(ListHashSet<KURL>& urls) const
+{
+    addSubresourceAttributeURLs(urls);
+}
+
+ContainerNode* Node::eventParentNode()
+{
+    Node* parent = parentNode();
+    ASSERT(!parent || parent->isContainerNode());
+    return static_cast<ContainerNode*>(parent);
+}
+
+Node* Node::enclosingLinkEventParentOrSelf()
+{
+    for (Node* node = this; node; node = node->eventParentNode()) {
+        // For imagemaps, the enclosing link node is the associated area element not the image itself.
+        // So we don't let images be the enclosingLinkNode, even though isLink sometimes returns true
+        // for them.
+        if (node->isLink() && !node->hasTagName(imgTag))
+            return node;
+    }
+
+    return 0;
+}
+
+// --------
+
+ScriptExecutionContext* Node::scriptExecutionContext() const
+{
+    return document();
+}
+
+void Node::insertedIntoDocument()
+{
+    setInDocument();
+}
+
+void Node::removedFromDocument()
+{
+    clearInDocument();
+}
+
+void Node::willMoveToNewOwnerDocument()
+{
+    ASSERT(!willMoveToNewOwnerDocumentWasCalled);
+    setWillMoveToNewOwnerDocumentWasCalled(true);
+}
+
+void Node::didMoveToNewOwnerDocument()
+{
+    ASSERT(!didMoveToNewOwnerDocumentWasCalled);
+    setDidMoveToNewOwnerDocumentWasCalled(true);
+}
+
+#if ENABLE(SVG)
+static inline HashSet<SVGElementInstance*> instancesForSVGElement(Node* node)
+{
+    HashSet<SVGElementInstance*> instances;
+ 
+    ASSERT(node);
+    if (!node->isSVGElement() || node->shadowTreeRootNode())
+        return HashSet<SVGElementInstance*>();
+
+    SVGElement* element = static_cast<SVGElement*>(node);
+    if (!element->isStyled())
+        return HashSet<SVGElementInstance*>();
+
+    SVGStyledElement* styledElement = static_cast<SVGStyledElement*>(element);
+    ASSERT(!styledElement->instanceUpdatesBlocked());
+
+    return styledElement->instancesForElement();
+}
+#endif
+
+static inline bool tryAddEventListener(Node* targetNode, const AtomicString& eventType, PassRefPtr<EventListener> listener, bool useCapture)
+{
+    if (!targetNode->EventTarget::addEventListener(eventType, listener, useCapture))
+        return false;
+
+    if (Document* document = targetNode->document())
+        document->addListenerTypeIfNeeded(eventType);
+
+    return true;
+}
+
+bool Node::addEventListener(const AtomicString& eventType, PassRefPtr<EventListener> listener, bool useCapture)
+{
+#if !ENABLE(SVG)
+    return tryAddEventListener(this, eventType, listener, useCapture);
+#else
+    if (!isSVGElement())
+        return tryAddEventListener(this, eventType, listener, useCapture);
+
+    HashSet<SVGElementInstance*> instances = instancesForSVGElement(this);
+    if (instances.isEmpty())
+        return tryAddEventListener(this, eventType, listener, useCapture);
+
+    RefPtr<EventListener> listenerForRegularTree = listener;
+    RefPtr<EventListener> listenerForShadowTree = listenerForRegularTree;
+
+    // Add event listener to regular DOM element
+    if (!tryAddEventListener(this, eventType, listenerForRegularTree.release(), useCapture))
+        return false;
+
+    // Add event listener to all shadow tree DOM element instances
+    const HashSet<SVGElementInstance*>::const_iterator end = instances.end();
+    for (HashSet<SVGElementInstance*>::const_iterator it = instances.begin(); it != end; ++it) {
+        ASSERT((*it)->shadowTreeElement());
+        ASSERT((*it)->correspondingElement() == this);
+
+        RefPtr<EventListener> listenerForCurrentShadowTreeElement = listenerForShadowTree;
+        bool result = tryAddEventListener((*it)->shadowTreeElement(), eventType, listenerForCurrentShadowTreeElement.release(), useCapture);
+        ASSERT_UNUSED(result, result);
+    }
+
+    return true;
+#endif
+}
+
+static inline bool tryRemoveEventListener(Node* targetNode, const AtomicString& eventType, EventListener* listener, bool useCapture)
+{
+    if (!targetNode->EventTarget::removeEventListener(eventType, listener, useCapture))
+        return false;
+
+    // FIXME: Notify Document that the listener has vanished. We need to keep track of a number of
+    // listeners for each type, not just a bool - see https://bugs.webkit.org/show_bug.cgi?id=33861
+
+    return true;
+}
+
+bool Node::removeEventListener(const AtomicString& eventType, EventListener* listener, bool useCapture)
+{
+#if !ENABLE(SVG)
+    return tryRemoveEventListener(this, eventType, listener, useCapture);
+#else
+    if (!isSVGElement())
+        return tryRemoveEventListener(this, eventType, listener, useCapture);
+
+    HashSet<SVGElementInstance*> instances = instancesForSVGElement(this);
+    if (instances.isEmpty())
+        return tryRemoveEventListener(this, eventType, listener, useCapture);
+
+    // EventTarget::removeEventListener creates a PassRefPtr around the given EventListener
+    // object when creating a temporary RegisteredEventListener object used to look up the
+    // event listener in a cache. If we want to be able to call removeEventListener() multiple
+    // times on different nodes, we have to delay its immediate destruction, which would happen
+    // after the first call below.
+    RefPtr<EventListener> protector(listener);
+
+    // Remove event listener from regular DOM element
+    if (!tryRemoveEventListener(this, eventType, listener, useCapture))
+        return false;
+
+    // Remove event listener from all shadow tree DOM element instances
+    const HashSet<SVGElementInstance*>::const_iterator end = instances.end();
+    for (HashSet<SVGElementInstance*>::const_iterator it = instances.begin(); it != end; ++it) {
+        ASSERT((*it)->correspondingElement() == this);
+
+        SVGElement* shadowTreeElement = (*it)->shadowTreeElement();
+        ASSERT(shadowTreeElement);
+
+        if (tryRemoveEventListener(shadowTreeElement, eventType, listener, useCapture))
+            continue;
+
+        // This case can only be hit for event listeners created from markup
+        ASSERT(listener->wasCreatedFromMarkup());
+
+        // If the event listener 'listener' has been created from markup and has been fired before
+        // then JSLazyEventListener::parseCode() has been called and m_jsFunction of that listener
+        // has been created (read: it's not 0 anymore). During shadow tree creation, the event
+        // listener DOM attribute has been cloned, and another event listener has been setup in
+        // the shadow tree. If that event listener has not been used yet, m_jsFunction is still 0,
+        // and tryRemoveEventListener() above will fail. Work around that very seldom problem.
+        EventTargetData* data = shadowTreeElement->eventTargetData();
+        ASSERT(data);
+
+        EventListenerMap::iterator result = data->eventListenerMap.find(eventType);
+        ASSERT(result != data->eventListenerMap.end());
+
+        EventListenerVector* entry = result->second;
+        ASSERT(entry);
+
+        unsigned int index = 0;
+        bool foundListener = false;
+
+        EventListenerVector::iterator end = entry->end();
+        for (EventListenerVector::iterator it = entry->begin(); it != end; ++it) {
+            if (!(*it).listener->wasCreatedFromMarkup()) {
+                ++index;
+                continue;
+            }
+
+            foundListener = true;
+            entry->remove(index);
+            break;
+        }
+
+        ASSERT(foundListener);
+
+        if (entry->isEmpty()) {                
+            delete entry;
+            data->eventListenerMap.remove(result);
+        }
+    }
+
+    return true;
+#endif
+}
+
+EventTargetData* Node::eventTargetData()
+{
+    return hasRareData() ? rareData()->eventTargetData() : 0;
+}
+
+EventTargetData* Node::ensureEventTargetData()
+{
+    return ensureRareData()->ensureEventTargetData();
+}
+
+#if USE(JSC)
+
+template <class NodeListMap>
+void markNodeLists(const NodeListMap& map, JSC::MarkStack& markStack, JSC::JSGlobalData& globalData)
+{
+    for (typename NodeListMap::const_iterator it = map.begin(); it != map.end(); ++it)
+        markDOMObjectWrapper(markStack, globalData, it->second);
+}
+
+void Node::markCachedNodeListsSlow(JSC::MarkStack& markStack, JSC::JSGlobalData& globalData)
+{
+    NodeListsNodeData* nodeLists = rareData()->nodeLists();
+    if (!nodeLists)
+        return;
+
+    markNodeLists(nodeLists->m_classNodeListCache, markStack, globalData);
+    markNodeLists(nodeLists->m_nameNodeListCache, markStack, globalData);
+    markNodeLists(nodeLists->m_tagNodeListCache, markStack, globalData);
+}
+
+#endif
+
+void Node::handleLocalEvents(Event* event)
+{
+    if (!hasRareData() || !rareData()->eventTargetData())
+        return;
+
+    if (disabled() && event->isMouseEvent())
+        return;
+
+    fireEventListeners(event);
+}
+
+#if ENABLE(SVG)
+static inline SVGElementInstance* eventTargetAsSVGElementInstance(Node* referenceNode)
+{
+    ASSERT(referenceNode);
+    if (!referenceNode->isSVGElement())
+        return 0;
+
+    // Spec: The event handling for the non-exposed tree works as if the referenced element had been textually included
+    // as a deeply cloned child of the 'use' element, except that events are dispatched to the SVGElementInstance objects
+    for (Node* n = referenceNode; n; n = n->parentNode()) {
+        if (!n->isShadowNode() || !n->isSVGElement())
+            continue;
+
+        Node* shadowTreeParentElement = n->shadowParentNode();
+        ASSERT(shadowTreeParentElement->hasTagName(SVGNames::useTag));
+
+        if (SVGElementInstance* instance = static_cast<SVGUseElement*>(shadowTreeParentElement)->instanceForShadowTreeElement(referenceNode))
+            return instance;
+    }
+
+    return 0;
+}
+#endif
+
+static inline EventTarget* eventTargetRespectingSVGTargetRules(Node* referenceNode)
+{
+    ASSERT(referenceNode);
+
+#if ENABLE(SVG)
+    if (SVGElementInstance* instance = eventTargetAsSVGElementInstance(referenceNode)) {
+        ASSERT(instance->shadowTreeElement() == referenceNode);
+        return instance;
+    }
+#endif
+
+    return referenceNode;
+}
+
+void Node::eventAncestors(Vector<RefPtr<ContainerNode> > &ancestors)
+{
+    if (inDocument()) {
+        for (ContainerNode* ancestor = eventParentNode(); ancestor; ancestor = ancestor->eventParentNode()) {
+#if ENABLE(SVG)
+            // Skip <use> shadow tree elements.
+            if (ancestor->isSVGElement() && ancestor->isShadowNode())
+                continue;
+#endif
+            ancestors.append(ancestor);
+        }
+    }
+}
+
+bool Node::dispatchEvent(PassRefPtr<Event> prpEvent)
+{
+    RefPtr<EventTarget> protect = this;
+    RefPtr<Event> event = prpEvent;
+
+    event->setTarget(eventTargetRespectingSVGTargetRules(this));
+
+    RefPtr<FrameView> view = document()->view();
+    return dispatchGenericEvent(event.release());
+}
+
+static bool eventHasListeners(const AtomicString& eventType, DOMWindow* window, Node* node, Vector<RefPtr<ContainerNode> >& ancestors)
+{
+    if (window && window->hasEventListeners(eventType))
+        return true;
+
+    if (node->hasEventListeners(eventType))
+        return true;
+
+    for (size_t i = 0; i < ancestors.size(); i++) {
+        ContainerNode* ancestor = ancestors[i].get();
+        if (ancestor->hasEventListeners(eventType))
+            return true;
+    }
+
+   return false;    
+}
+
+bool Node::dispatchGenericEvent(PassRefPtr<Event> prpEvent)
+{
+    RefPtr<Event> event(prpEvent);
+
+    ASSERT(!eventDispatchForbidden());
+    ASSERT(event->target());
+    ASSERT(!event->type().isNull()); // JavaScript code can create an event with an empty name, but not null.
+
+    // Make a vector of ancestors to send the event to.
+    // If the node is not in a document just send the event to it.
+    // Be sure to ref all of nodes since event handlers could result in the last reference going away.
+    RefPtr<Node> thisNode(this);
+    Vector<RefPtr<ContainerNode> > ancestors;
+    eventAncestors(ancestors);
+
+    // Set up a pointer to indicate whether / where to dispatch window events.
+    // We don't dispatch load events to the window. That quirk was originally
+    // added because Mozilla doesn't propagate load events to the window object.
+    DOMWindow* targetForWindowEvents = 0;
+    if (event->type() != eventNames().loadEvent) {
+        Node* topLevelContainer = ancestors.isEmpty() ? this : ancestors.last().get();
+        if (topLevelContainer->isDocumentNode())
+            targetForWindowEvents = static_cast<Document*>(topLevelContainer)->domWindow();
+    }
+
+#if ENABLE(INSPECTOR)
+    Page* inspectedPage = InspectorTimelineAgent::instanceCount() ? document()->page() : 0;
+    if (inspectedPage) {
+        if (InspectorTimelineAgent* timelineAgent = eventHasListeners(event->type(), targetForWindowEvents, this, ancestors) ? inspectedPage->inspectorTimelineAgent() : 0)
+            timelineAgent->willDispatchEvent(*event);
+        else
+            inspectedPage = 0;
+    }
+#endif
+
+    // Give the target node a chance to do some work before DOM event handlers get a crack.
+    void* data = preDispatchEventHandler(event.get());
+    if (event->propagationStopped())
+        goto doneDispatching;
+
+    // Trigger capturing event handlers, starting at the top and working our way down.
+    event->setEventPhase(Event::CAPTURING_PHASE);
+
+    if (targetForWindowEvents) {
+        event->setCurrentTarget(targetForWindowEvents);
+        targetForWindowEvents->fireEventListeners(event.get());
+        if (event->propagationStopped())
+            goto doneDispatching;
+    }
+    for (size_t i = ancestors.size(); i; --i) {
+        ContainerNode* ancestor = ancestors[i - 1].get();
+        event->setCurrentTarget(eventTargetRespectingSVGTargetRules(ancestor));
+        ancestor->handleLocalEvents(event.get());
+        if (event->propagationStopped())
+            goto doneDispatching;
+    }
+
+    event->setEventPhase(Event::AT_TARGET);
+
+    event->setCurrentTarget(eventTargetRespectingSVGTargetRules(this));
+    handleLocalEvents(event.get());
+    if (event->propagationStopped())
+        goto doneDispatching;
+
+    if (event->bubbles() && !event->cancelBubble()) {
+        // Trigger bubbling event handlers, starting at the bottom and working our way up.
+        event->setEventPhase(Event::BUBBLING_PHASE);
+
+        size_t size = ancestors.size();
+        for (size_t i = 0; i < size; ++i) {
+            ContainerNode* ancestor = ancestors[i].get();
+            event->setCurrentTarget(eventTargetRespectingSVGTargetRules(ancestor));
+            ancestor->handleLocalEvents(event.get());
+            if (event->propagationStopped() || event->cancelBubble())
+                goto doneDispatching;
+        }
+        if (targetForWindowEvents) {
+            event->setCurrentTarget(targetForWindowEvents);
+            targetForWindowEvents->fireEventListeners(event.get());
+            if (event->propagationStopped() || event->cancelBubble())
+                goto doneDispatching;
+        }
+    }
+
+doneDispatching:
+    event->setCurrentTarget(0);
+    event->setEventPhase(0);
+
+    // Pass the data from the preDispatchEventHandler to the postDispatchEventHandler.
+    postDispatchEventHandler(event.get(), data);
+
+    // Call default event handlers. While the DOM does have a concept of preventing
+    // default handling, the detail of which handlers are called is an internal
+    // implementation detail and not part of the DOM.
+    if (!event->defaultPrevented() && !event->defaultHandled()) {
+        // Non-bubbling events call only one default event handler, the one for the target.
+        defaultEventHandler(event.get());
+        ASSERT(!event->defaultPrevented());
+        if (event->defaultHandled())
+            goto doneWithDefault;
+        // For bubbling events, call default event handlers on the same targets in the
+        // same order as the bubbling phase.
+        if (event->bubbles()) {
+            size_t size = ancestors.size();
+            for (size_t i = 0; i < size; ++i) {
+                ContainerNode* ancestor = ancestors[i].get();
+                ancestor->defaultEventHandler(event.get());
+                ASSERT(!event->defaultPrevented());
+                if (event->defaultHandled())
+                    goto doneWithDefault;
+            }
+        }
+    }
+
+doneWithDefault:
+#if ENABLE(INSPECTOR)
+    if (inspectedPage)
+        if (InspectorTimelineAgent* timelineAgent = inspectedPage->inspectorTimelineAgent())
+            timelineAgent->didDispatchEvent();
+#endif
+
+    return !event->defaultPrevented();
+}
+
+void Node::dispatchSubtreeModifiedEvent()
+{
+    ASSERT(!eventDispatchForbidden());
+    
+    document()->incDOMTreeVersion();
+
+    notifyNodeListsAttributeChanged(); // FIXME: Can do better some day. Really only care about the name attribute changing.
+    
+    if (!document()->hasListenerType(Document::DOMSUBTREEMODIFIED_LISTENER))
+        return;
+
+    dispatchEvent(MutationEvent::create(eventNames().DOMSubtreeModifiedEvent, true));
+}
+
+void Node::dispatchUIEvent(const AtomicString& eventType, int detail, PassRefPtr<Event> underlyingEvent)
+{
+    ASSERT(!eventDispatchForbidden());
+    ASSERT(eventType == eventNames().focusinEvent || eventType == eventNames().focusoutEvent || 
+           eventType == eventNames().DOMFocusInEvent || eventType == eventNames().DOMFocusOutEvent || eventType == eventNames().DOMActivateEvent);
+    
+    bool cancelable = eventType == eventNames().DOMActivateEvent;
+    
+    RefPtr<UIEvent> event = UIEvent::create(eventType, true, cancelable, document()->defaultView(), detail);
+    event->setUnderlyingEvent(underlyingEvent);
+    dispatchEvent(event.release());
+}
+
+bool Node::dispatchKeyEvent(const PlatformKeyboardEvent& key)
+{
+    RefPtr<KeyboardEvent> keyboardEvent = KeyboardEvent::create(key, document()->defaultView());
+    bool r = dispatchEvent(keyboardEvent);
+    
+    // we want to return false if default is prevented (already taken care of)
+    // or if the element is default-handled by the DOM. Otherwise we let it just
+    // let it get handled by AppKit 
+    if (keyboardEvent->defaultHandled())
+        r = false;
+    
+    return r;
+}
+
+bool Node::dispatchMouseEvent(const PlatformMouseEvent& event, const AtomicString& eventType,
+    int detail, Node* relatedTarget)
+{
+    ASSERT(!eventDispatchForbidden());
+    
+    IntPoint contentsPos;
+    if (FrameView* view = document()->view())
+        contentsPos = view->windowToContents(event.pos());
+
+    short button = event.button();
+
+    ASSERT(event.eventType() == MouseEventMoved || button != NoButton);
+    
+    return dispatchMouseEvent(eventType, button, detail,
+        contentsPos.x(), contentsPos.y(), event.globalX(), event.globalY(),
+        event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(),
+        false, relatedTarget, 0);
+}
+
+void Node::dispatchSimulatedMouseEvent(const AtomicString& eventType,
+    PassRefPtr<Event> underlyingEvent)
+{
+    ASSERT(!eventDispatchForbidden());
+
+    bool ctrlKey = false;
+    bool altKey = false;
+    bool shiftKey = false;
+    bool metaKey = false;
+    if (UIEventWithKeyState* keyStateEvent = findEventWithKeyState(underlyingEvent.get())) {
+        ctrlKey = keyStateEvent->ctrlKey();
+        altKey = keyStateEvent->altKey();
+        shiftKey = keyStateEvent->shiftKey();
+        metaKey = keyStateEvent->metaKey();
+    }
+
+    // Like Gecko, we just pass 0 for everything when we make a fake mouse event.
+    // Internet Explorer instead gives the current mouse position and state.
+    dispatchMouseEvent(eventType, 0, 0, 0, 0, 0, 0,
+        ctrlKey, altKey, shiftKey, metaKey, true, 0, underlyingEvent);
+}
+
+void Node::dispatchSimulatedClick(PassRefPtr<Event> event, bool sendMouseEvents, bool showPressedLook)
+{
+    if (!gNodesDispatchingSimulatedClicks)
+        gNodesDispatchingSimulatedClicks = new HashSet<Node*>;
+    else if (gNodesDispatchingSimulatedClicks->contains(this))
+        return;
+    
+    gNodesDispatchingSimulatedClicks->add(this);
+    
+    // send mousedown and mouseup before the click, if requested
+    if (sendMouseEvents)
+        dispatchSimulatedMouseEvent(eventNames().mousedownEvent, event.get());
+    setActive(true, showPressedLook);
+    if (sendMouseEvents)
+        dispatchSimulatedMouseEvent(eventNames().mouseupEvent, event.get());
+    setActive(false);
+
+    // always send click
+    dispatchSimulatedMouseEvent(eventNames().clickEvent, event);
+    
+    gNodesDispatchingSimulatedClicks->remove(this);
+}
+
+bool Node::dispatchMouseEvent(const AtomicString& eventType, int button, int detail,
+    int pageX, int pageY, int screenX, int screenY,
+    bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, 
+    bool isSimulated, Node* relatedTargetArg, PassRefPtr<Event> underlyingEvent)
+{
+    ASSERT(!eventDispatchForbidden());
+    if (disabled()) // Don't even send DOM events for disabled controls..
+        return true;
+    
+    if (eventType.isEmpty())
+        return false; // Shouldn't happen.
+    
+    // Dispatching the first event can easily result in this node being destroyed.
+    // Since we dispatch up to three events here, we need to make sure we're referenced
+    // so the pointer will be good for the two subsequent ones.
+    RefPtr<Node> protect(this);
+    
+    bool cancelable = eventType != eventNames().mousemoveEvent;
+    
+    bool swallowEvent = false;
+    
+    // Attempting to dispatch with a non-EventTarget relatedTarget causes the relatedTarget to be silently ignored.
+    RefPtr<Node> relatedTarget = relatedTargetArg;
+
+    int adjustedPageX = pageX;
+    int adjustedPageY = pageY;
+    if (FrameView* view = document()->view()) {
+        float pageZoom = view->pageZoomFactor();
+        if (pageZoom != 1.0f) {
+            // Adjust our pageX and pageY to account for the page zoom.
+            adjustedPageX = lroundf(pageX / pageZoom);
+            adjustedPageY = lroundf(pageY / pageZoom);
+        }
+    }
+
+    RefPtr<MouseEvent> mouseEvent = MouseEvent::create(eventType,
+        true, cancelable, document()->defaultView(),
+        detail, screenX, screenY, adjustedPageX, adjustedPageY,
+        ctrlKey, altKey, shiftKey, metaKey, button,
+        relatedTarget, 0, isSimulated);
+    mouseEvent->setUnderlyingEvent(underlyingEvent.get());
+    mouseEvent->setAbsoluteLocation(IntPoint(pageX, pageY));
+    
+    dispatchEvent(mouseEvent);
+    bool defaultHandled = mouseEvent->defaultHandled();
+    bool defaultPrevented = mouseEvent->defaultPrevented();
+    if (defaultHandled || defaultPrevented)
+        swallowEvent = true;
+    
+    // Special case: If it's a double click event, we also send the dblclick event. This is not part
+    // of the DOM specs, but is used for compatibility with the ondblclick="" attribute.  This is treated
+    // as a separate event in other DOM-compliant browsers like Firefox, and so we do the same.
+    if (eventType == eventNames().clickEvent && detail == 2) {
+        RefPtr<Event> doubleClickEvent = MouseEvent::create(eventNames().dblclickEvent,
+            true, cancelable, document()->defaultView(),
+            detail, screenX, screenY, adjustedPageX, adjustedPageY,
+            ctrlKey, altKey, shiftKey, metaKey, button,
+            relatedTarget, 0, isSimulated);
+        doubleClickEvent->setUnderlyingEvent(underlyingEvent.get());
+        if (defaultHandled)
+            doubleClickEvent->setDefaultHandled();
+        dispatchEvent(doubleClickEvent);
+        if (doubleClickEvent->defaultHandled() || doubleClickEvent->defaultPrevented())
+            swallowEvent = true;
+    }
+
+    return swallowEvent;
+}
+
+void Node::dispatchWheelEvent(PlatformWheelEvent& e)
+{
+    ASSERT(!eventDispatchForbidden());
+    if (e.deltaX() == 0 && e.deltaY() == 0)
+        return;
+    
+    FrameView* view = document()->view();
+    if (!view)
+        return;
+    
+    IntPoint pos = view->windowToContents(e.pos());
+
+    int adjustedPageX = pos.x();
+    int adjustedPageY = pos.y();
+    if (FrameView* view = document()->view()) {
+        float pageZoom = view->pageZoomFactor();
+        if (pageZoom != 1.0f) {
+            // Adjust our pageX and pageY to account for the page zoom.
+            adjustedPageX = lroundf(pos.x() / pageZoom);
+            adjustedPageY = lroundf(pos.y() / pageZoom);
+        }
+    }
+    
+    WheelEvent::Granularity granularity;
+    switch (e.granularity()) {
+    case ScrollByPageWheelEvent:
+        granularity = WheelEvent::Page;
+        break;
+    case ScrollByPixelWheelEvent:
+    default:
+        granularity = WheelEvent::Pixel;
+        break;
+    }
+    
+    RefPtr<WheelEvent> we = WheelEvent::create(e.wheelTicksX(), e.wheelTicksY(), e.deltaX(), e.deltaY(), granularity,
+        document()->defaultView(), e.globalX(), e.globalY(), adjustedPageX, adjustedPageY,
+        e.ctrlKey(), e.altKey(), e.shiftKey(), e.metaKey());
+
+    we->setAbsoluteLocation(IntPoint(pos.x(), pos.y()));
+
+    if (!dispatchEvent(we) || we->defaultHandled())
+        e.accept();
+
+    we.release();
+}
+
+void Node::dispatchFocusEvent()
+{
+    dispatchEvent(Event::create(eventNames().focusEvent, false, false));
+}
+
+void Node::dispatchBlurEvent()
+{
+    dispatchEvent(Event::create(eventNames().blurEvent, false, false));
+}
+
+bool Node::disabled() const
+{
+    return false;
+}
+
+void Node::defaultEventHandler(Event* event)
+{
+    if (event->target() != this)
+        return;
+    const AtomicString& eventType = event->type();
+    if (eventType == eventNames().keydownEvent || eventType == eventNames().keypressEvent) {
+        if (event->isKeyboardEvent())
+            if (Frame* frame = document()->frame())
+                frame->eventHandler()->defaultKeyboardEventHandler(static_cast<KeyboardEvent*>(event));
+    } else if (eventType == eventNames().clickEvent) {
+        int detail = event->isUIEvent() ? static_cast<UIEvent*>(event)->detail() : 0;
+        dispatchUIEvent(eventNames().DOMActivateEvent, detail, event);
+#if ENABLE(CONTEXT_MENUS)
+    } else if (eventType == eventNames().contextmenuEvent) {
+        if (Frame* frame = document()->frame())
+            if (Page* page = frame->page())
+                page->contextMenuController()->handleContextMenuEvent(event);
+#endif
+    } else if (eventType == eventNames().textInputEvent) {
+        if (event->isTextEvent())
+            if (Frame* frame = document()->frame())
+                frame->eventHandler()->defaultTextInputEventHandler(static_cast<TextEvent*>(event));
+#if ENABLE(PAN_SCROLLING)
+    } else if (eventType == eventNames().mousedownEvent) {
+        MouseEvent* mouseEvent = static_cast<MouseEvent*>(event);
+        if (mouseEvent->button() == MiddleButton) {
+            if (enclosingLinkEventParentOrSelf())
+                return;
+
+            RenderObject* renderer = this->renderer();
+            while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeScrolledAndHasScrollableArea()))
+                renderer = renderer->parent();
+
+            if (renderer) {
+                if (Frame* frame = document()->frame())
+                    frame->eventHandler()->startPanScrolling(renderer);
+            }
+        }
+#endif
+    } else if (eventType == eventNames().mousewheelEvent && event->isWheelEvent()) {
+        WheelEvent* wheelEvent = static_cast<WheelEvent*>(event);
+        
+        // If we don't have a renderer, send the wheel event to the first node we find with a renderer.
+        // This is needed for <option> and <optgroup> elements so that <select>s get a wheel scroll.
+        Node* startNode = this;
+        while (startNode && !startNode->renderer())
+            startNode = startNode->parent();
+        
+        if (startNode && startNode->renderer())
+            if (Frame* frame = document()->frame())
+                frame->eventHandler()->defaultWheelEventHandler(startNode, wheelEvent);
+    } else if (event->type() == eventNames().webkitEditableContentChangedEvent) {
+        dispatchEvent(Event::create(eventNames().inputEvent, true, false));
+    }
+}
+
+} // namespace WebCore
+
+#ifndef NDEBUG
+
+void showTree(const WebCore::Node* node)
+{
+    if (node)
+        node->showTreeForThis();
+}
+
+#endif