--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/bindings/js/ScriptArray.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2009 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef ScriptArray_h
+#define ScriptArray_h
+
+#include "ScriptObject.h"
+#include "ScriptState.h"
+
+#include <runtime/JSArray.h>
+
+namespace WebCore {
+class SerializedScriptValue;
+
+class ScriptArray : public ScriptObject {
+public:
+ ScriptArray(ScriptState*, JSC::JSArray*);
+ ScriptArray() {}
+ JSC::JSArray* jsArray() const { return asArray(jsValue()); }
+
+ bool set(unsigned index, const ScriptObject&);
+ bool set(unsigned index, SerializedScriptValue*);
+ bool set(unsigned index, const String&);
+ bool set(unsigned index, double);
+ bool set(unsigned index, long long);
+ bool set(unsigned index, int);
+ bool set(unsigned index, bool);
+ unsigned length();
+
+ static ScriptArray createNew(ScriptState*);
+};
+}
+
+#endif // ScriptArray_h