--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/JavaScriptCore/runtime/Identifier.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,146 @@
+/*
+ * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef Identifier_h
+#define Identifier_h
+
+#include "JSGlobalData.h"
+#include "ThreadSpecific.h"
+#include "UString.h"
+
+namespace JSC {
+
+ class ExecState;
+
+ class Identifier {
+ friend class Structure;
+ public:
+ Identifier() { }
+
+ Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals.
+ Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { }
+ Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { }
+ Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { }
+
+ Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals.
+ Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { }
+ Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { }
+ Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { }
+
+ // Special constructor for cases where we overwrite an object in place.
+ Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { }
+
+ const UString& ustring() const { return _ustring; }
+
+ const UChar* data() const { return _ustring.data(); }
+ int size() const { return _ustring.size(); }
+
+ const char* ascii() const { return _ustring.ascii(); }
+
+ static Identifier from(ExecState* exec, unsigned y);
+ static Identifier from(ExecState* exec, int y);
+ static Identifier from(ExecState* exec, double y);
+ static Identifier from(JSGlobalData*, unsigned y);
+ static Identifier from(JSGlobalData*, int y);
+ static Identifier from(JSGlobalData*, double y);
+
+ bool isNull() const { return _ustring.isNull(); }
+ bool isEmpty() const { return _ustring.isEmpty(); }
+
+ uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); }
+ uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); };
+ uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); }
+ unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); }
+ double toDouble() const { return _ustring.toDouble(); }
+
+ friend bool operator==(const Identifier&, const Identifier&);
+ friend bool operator!=(const Identifier&, const Identifier&);
+
+ friend bool operator==(const Identifier&, const char*);
+ friend bool operator!=(const Identifier&, const char*);
+
+ static bool equal(const UString::Rep*, const char*);
+ static bool equal(const UString::Rep*, const UChar*, unsigned length);
+ static bool equal(const UString::Rep* a, const UString::Rep* b) { return ::equal(a, b); }
+
+ static PassRefPtr<UString::Rep> add(ExecState*, const char*); // Only to be used with string literals.
+ static PassRefPtr<UString::Rep> add(JSGlobalData*, const char*); // Only to be used with string literals.
+
+ private:
+ UString _ustring;
+
+ static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); }
+ static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); }
+
+ static PassRefPtr<UString::Rep> add(ExecState*, const UChar*, int length);
+ static PassRefPtr<UString::Rep> add(JSGlobalData*, const UChar*, int length);
+
+ static PassRefPtr<UString::Rep> add(ExecState* exec, UString::Rep* r)
+ {
+#ifndef NDEBUG
+ checkCurrentIdentifierTable(exec);
+#endif
+ if (r->isIdentifier())
+ return r;
+ return addSlowCase(exec, r);
+ }
+ static PassRefPtr<UString::Rep> add(JSGlobalData* globalData, UString::Rep* r)
+ {
+#ifndef NDEBUG
+ checkCurrentIdentifierTable(globalData);
+#endif
+ if (r->isIdentifier())
+ return r;
+ return addSlowCase(globalData, r);
+ }
+
+ static PassRefPtr<UString::Rep> addSlowCase(ExecState*, UString::Rep* r);
+ static PassRefPtr<UString::Rep> addSlowCase(JSGlobalData*, UString::Rep* r);
+
+ static void checkCurrentIdentifierTable(ExecState*);
+ static void checkCurrentIdentifierTable(JSGlobalData*);
+ };
+
+ inline bool operator==(const Identifier& a, const Identifier& b)
+ {
+ return Identifier::equal(a, b);
+ }
+
+ inline bool operator!=(const Identifier& a, const Identifier& b)
+ {
+ return !Identifier::equal(a, b);
+ }
+
+ inline bool operator==(const Identifier& a, const char* b)
+ {
+ return Identifier::equal(a, b);
+ }
+
+ inline bool operator!=(const Identifier& a, const char* b)
+ {
+ return !Identifier::equal(a, b);
+ }
+
+ IdentifierTable* createIdentifierTable();
+ void deleteIdentifierTable(IdentifierTable*);
+
+} // namespace JSC
+
+#endif // Identifier_h