--- a/WebKitTools/DumpRenderTree/pthreads/JavaScriptThreadingPthreads.cpp Fri Sep 17 09:02:29 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,138 +0,0 @@
-/*
- * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved.
- * (C) 2007 Graham Dennis (graham.dennis@gmail.com)
- * (C) 2007 Eric Seidel <eric@webkit.org>
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "JavaScriptThreading.h"
-
-#include <CoreFoundation/CoreFoundation.h>
-#include <JavaScriptCore/JavaScriptCore.h>
-#include <pthread.h>
-#include <wtf/Assertions.h>
-#include <wtf/HashSet.h>
-
-static pthread_mutex_t javaScriptThreadsMutex = PTHREAD_MUTEX_INITIALIZER;
-static bool javaScriptThreadsShouldTerminate;
-
-static const int javaScriptThreadsCount = 4;
-
-typedef HashSet<pthread_t> ThreadSet;
-
-static ThreadSet* javaScriptThreads()
-{
- ASSERT(pthread_mutex_trylock(&javaScriptThreadsMutex) == EBUSY);
- static ThreadSet staticJavaScriptThreads;
- return &staticJavaScriptThreads;
-}
-
-// Loops forever, running a script and randomly respawning, until
-// javaScriptThreadsShouldTerminate becomes true.
-void* runJavaScriptThread(void* arg)
-{
- const char* const script =
- "var array = [];"
- "for (var i = 0; i < 10; i++) {"
- " array.push(String(i));"
- "}";
-
- while (1) {
- JSGlobalContextRef ctx = JSGlobalContextCreate(0);
- JSStringRef scriptRef = JSStringCreateWithUTF8CString(script);
-
- JSValueRef exception = 0;
- JSEvaluateScript(ctx, scriptRef, 0, 0, 1, &exception);
- ASSERT(!exception);
-
- JSGarbageCollect(ctx);
- JSGlobalContextRelease(ctx);
- JSStringRelease(scriptRef);
-
- JSGarbageCollect(0);
-
- pthread_mutex_lock(&javaScriptThreadsMutex);
-
- // Check for cancellation.
- if (javaScriptThreadsShouldTerminate) {
- javaScriptThreads()->remove(pthread_self());
- pthread_mutex_unlock(&javaScriptThreadsMutex);
- return 0;
- }
-
- // Respawn probabilistically.
- if (random() % 5 == 0) {
- pthread_t pthread;
- pthread_create(&pthread, 0, &runJavaScriptThread, 0);
- pthread_detach(pthread);
-
- javaScriptThreads()->remove(pthread_self());
- javaScriptThreads()->add(pthread);
-
- pthread_mutex_unlock(&javaScriptThreadsMutex);
- return 0;
- }
-
- pthread_mutex_unlock(&javaScriptThreadsMutex);
- }
-}
-
-void startJavaScriptThreads()
-{
- pthread_mutex_lock(&javaScriptThreadsMutex);
-
- for (int i = 0; i < javaScriptThreadsCount; i++) {
- pthread_t pthread;
- pthread_create(&pthread, 0, &runJavaScriptThread, 0);
- pthread_detach(pthread);
- javaScriptThreads()->add(pthread);
- }
-
- pthread_mutex_unlock(&javaScriptThreadsMutex);
-}
-
-void stopJavaScriptThreads()
-{
- pthread_mutex_lock(&javaScriptThreadsMutex);
-
- javaScriptThreadsShouldTerminate = true;
-
- ASSERT(javaScriptThreads()->size() == javaScriptThreadsCount);
-
- pthread_mutex_unlock(&javaScriptThreadsMutex);
-
- while (true) {
- pthread_mutex_lock(&javaScriptThreadsMutex);
- int threadCount = javaScriptThreads()->size();
- pthread_mutex_unlock(&javaScriptThreadsMutex);
-
- if (!threadCount)
- break;
-
- usleep(1000);
- }
-}