WebCore/xml/XPathNodeSet.cpp
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     1 /*
       
     2  * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 
       
     8  * 1. Redistributions of source code must retain the above copyright
       
     9  *    notice, this list of conditions and the following disclaimer.
       
    10  * 2. Redistributions in binary form must reproduce the above copyright
       
    11  *    notice, this list of conditions and the following disclaimer in the
       
    12  *    documentation and/or other materials provided with the distribution.
       
    13  * 
       
    14  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
       
    15  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
       
    16  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
       
    17  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
       
    18  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
       
    19  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       
    20  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       
    21  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
       
    23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    24  */
       
    25 
       
    26 #include "config.h"
       
    27 
       
    28 #if ENABLE(XPATH)
       
    29 #include "XPathNodeSet.h"
       
    30 
       
    31 #include "Attr.h"
       
    32 #include "Element.h"
       
    33 #include "Node.h"
       
    34 
       
    35 namespace WebCore {
       
    36 namespace XPath {
       
    37 
       
    38 static inline Node* parentWithDepth(unsigned depth, const Vector<Node*>& parents)
       
    39 {
       
    40     ASSERT(parents.size() >= depth + 1);
       
    41     return parents[parents.size() - 1 - depth];
       
    42 }
       
    43 
       
    44 static void sortBlock(unsigned from, unsigned to, Vector<Vector<Node*> >& parentMatrix, bool mayContainAttributeNodes)
       
    45 {
       
    46     ASSERT(from + 1 < to); // Should not call this function with less that two nodes to sort.
       
    47     unsigned minDepth = UINT_MAX;
       
    48     for (unsigned i = from; i < to; ++i) {
       
    49         unsigned depth = parentMatrix[i].size() - 1;
       
    50         if (minDepth > depth)
       
    51             minDepth = depth;
       
    52     }
       
    53     
       
    54     // Find the common ancestor.
       
    55     unsigned commonAncestorDepth = minDepth;
       
    56     Node* commonAncestor;
       
    57     while (true) {
       
    58         commonAncestor = parentWithDepth(commonAncestorDepth, parentMatrix[from]);
       
    59         if (commonAncestorDepth == 0)
       
    60             break;
       
    61 
       
    62         bool allEqual = true;
       
    63         for (unsigned i = from + 1; i < to; ++i) {
       
    64             if (commonAncestor != parentWithDepth(commonAncestorDepth, parentMatrix[i])) {
       
    65                 allEqual = false;
       
    66                 break;
       
    67             }
       
    68         }
       
    69         if (allEqual)
       
    70             break;
       
    71         
       
    72         --commonAncestorDepth;
       
    73     }
       
    74 
       
    75     if (commonAncestorDepth == minDepth) {
       
    76         // One of the nodes is the common ancestor => it is the first in document order.
       
    77         // Find it and move it to the beginning.
       
    78         for (unsigned i = from; i < to; ++i)
       
    79             if (commonAncestor == parentMatrix[i][0]) {
       
    80                 parentMatrix[i].swap(parentMatrix[from]);
       
    81                 if (from + 2 < to)
       
    82                     sortBlock(from + 1, to, parentMatrix, mayContainAttributeNodes);
       
    83                 return;
       
    84             }
       
    85     }
       
    86     
       
    87     if (mayContainAttributeNodes && commonAncestor->isElementNode()) {
       
    88         // The attribute nodes and namespace nodes of an element occur before the children of the element.
       
    89         // The namespace nodes are defined to occur before the attribute nodes.
       
    90         // The relative order of namespace nodes is implementation-dependent.
       
    91         // The relative order of attribute nodes is implementation-dependent.
       
    92         unsigned sortedEnd = from;
       
    93         // FIXME: namespace nodes are not implemented.
       
    94         for (unsigned i = sortedEnd; i < to; ++i) {
       
    95             Node* n = parentMatrix[i][0];
       
    96             if (n->isAttributeNode() && static_cast<Attr*>(n)->ownerElement() == commonAncestor)
       
    97                 parentMatrix[i].swap(parentMatrix[sortedEnd++]);
       
    98         }
       
    99         if (sortedEnd != from) {
       
   100             if (to - sortedEnd > 1)
       
   101                 sortBlock(sortedEnd, to, parentMatrix, mayContainAttributeNodes);
       
   102             return;
       
   103         }
       
   104     }
       
   105 
       
   106     // Children nodes of the common ancestor induce a subdivision of our node-set.
       
   107     // Sort it according to this subdivision, and recursively sort each group.
       
   108     HashSet<Node*> parentNodes;
       
   109     for (unsigned i = from; i < to; ++i)
       
   110         parentNodes.add(parentWithDepth(commonAncestorDepth + 1, parentMatrix[i]));
       
   111 
       
   112     unsigned previousGroupEnd = from;
       
   113     unsigned groupEnd = from;
       
   114     for (Node* n = commonAncestor->firstChild(); n; n = n->nextSibling()) {
       
   115         // If parentNodes contains the node, perform a linear search to move its children in the node-set to the beginning.
       
   116         if (parentNodes.contains(n)) {
       
   117             for (unsigned i = groupEnd; i < to; ++i)
       
   118                 if (parentWithDepth(commonAncestorDepth + 1, parentMatrix[i]) == n)
       
   119                     parentMatrix[i].swap(parentMatrix[groupEnd++]);
       
   120 
       
   121             if (groupEnd - previousGroupEnd > 1)
       
   122                 sortBlock(previousGroupEnd, groupEnd, parentMatrix, mayContainAttributeNodes);
       
   123 
       
   124             ASSERT(previousGroupEnd != groupEnd);
       
   125             previousGroupEnd = groupEnd;
       
   126 #ifndef NDEBUG
       
   127             parentNodes.remove(n);
       
   128 #endif
       
   129         }
       
   130     }
       
   131 
       
   132     ASSERT(parentNodes.isEmpty());
       
   133 }
       
   134 
       
   135 void NodeSet::sort() const
       
   136 {
       
   137     if (m_isSorted)
       
   138         return;
       
   139 
       
   140     unsigned nodeCount = m_nodes.size();
       
   141     if (nodeCount < 2) {
       
   142         const_cast<bool&>(m_isSorted) = true;
       
   143         return;
       
   144     }
       
   145     
       
   146     bool containsAttributeNodes = false;
       
   147     
       
   148     Vector<Vector<Node*> > parentMatrix(nodeCount);
       
   149     for (unsigned i = 0; i < nodeCount; ++i) {
       
   150         Vector<Node*>& parentsVector = parentMatrix[i];
       
   151         Node* n = m_nodes[i].get();
       
   152         parentsVector.append(n);
       
   153         if (n->isAttributeNode()) {
       
   154             n = static_cast<Attr*>(n)->ownerElement();
       
   155             parentsVector.append(n);
       
   156             containsAttributeNodes = true;
       
   157         }
       
   158         while ((n = n->parent()))
       
   159             parentsVector.append(n);
       
   160     }
       
   161     sortBlock(0, nodeCount, parentMatrix, containsAttributeNodes);
       
   162     
       
   163     // It is not possible to just assign the result to m_nodes, because some nodes may get dereferenced and destroyed.
       
   164     Vector<RefPtr<Node> > sortedNodes;
       
   165     sortedNodes.reserveInitialCapacity(nodeCount);
       
   166     for (unsigned i = 0; i < nodeCount; ++i)
       
   167         sortedNodes.append(parentMatrix[i][0]);
       
   168     
       
   169     const_cast<Vector<RefPtr<Node> >& >(m_nodes).swap(sortedNodes);
       
   170 }
       
   171 
       
   172 void NodeSet::reverse()
       
   173 {
       
   174     if (m_nodes.isEmpty())
       
   175         return;
       
   176 
       
   177     unsigned from = 0;
       
   178     unsigned to = m_nodes.size() - 1;
       
   179     while (from < to) {
       
   180         m_nodes[from].swap(m_nodes[to]);
       
   181         ++from;
       
   182         --to;
       
   183     }
       
   184 }
       
   185 
       
   186 Node* NodeSet::firstNode() const
       
   187 {
       
   188     if (isEmpty())
       
   189         return 0;
       
   190 
       
   191     sort(); // FIXME: fully sorting the node-set just to find its first node is wasteful.
       
   192     return m_nodes.at(0).get();
       
   193 }
       
   194 
       
   195 Node* NodeSet::anyNode() const
       
   196 {
       
   197     if (isEmpty())
       
   198         return 0;
       
   199 
       
   200     return m_nodes.at(0).get();
       
   201 }
       
   202 
       
   203 }
       
   204 }
       
   205 
       
   206 #endif // ENABLE(XPATH)