WebCore/rendering/RenderSVGModelObject.cpp
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     1 /*
       
     2  * Copyright (c) 2009, Google Inc. All rights reserved.
       
     3  * 
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions are
       
     6  * met:
       
     7  * 
       
     8  *     * Redistributions of source code must retain the above copyright
       
     9  * notice, this list of conditions and the following disclaimer.
       
    10  *     * Redistributions in binary form must reproduce the above
       
    11  * copyright notice, this list of conditions and the following disclaimer
       
    12  * in the documentation and/or other materials provided with the
       
    13  * distribution.
       
    14  *     * Neither the name of Google Inc. nor the names of its
       
    15  * contributors may be used to endorse or promote products derived from
       
    16  * this software without specific prior written permission.
       
    17  * 
       
    18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
       
    19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
       
    20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
       
    21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
       
    22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       
    23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
       
    24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       
    25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
       
    26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
       
    29  */
       
    30 
       
    31 #include "config.h"
       
    32 
       
    33 #if ENABLE(SVG)
       
    34 #include "RenderSVGModelObject.h"
       
    35 
       
    36 #include "RenderSVGResource.h"
       
    37 #include "SVGStyledElement.h"
       
    38 
       
    39 namespace WebCore {
       
    40 
       
    41 RenderSVGModelObject::RenderSVGModelObject(SVGStyledElement* node)
       
    42     : RenderObject(node)
       
    43 {
       
    44 }
       
    45 
       
    46 IntRect RenderSVGModelObject::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
       
    47 {
       
    48     return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
       
    49 }
       
    50 
       
    51 void RenderSVGModelObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
       
    52 {
       
    53     SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
       
    54 }
       
    55 
       
    56 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
       
    57 {
       
    58     SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
       
    59 }
       
    60 
       
    61 // Copied from RenderBox, this method likely requires further refactoring to work easily for both SVG and CSS Box Model content.
       
    62 // FIXME: This may also need to move into SVGRenderSupport as the RenderBox version depends
       
    63 // on borderBoundingBox() which SVG RenderBox subclases (like SVGRenderBlock) do not implement.
       
    64 IntRect RenderSVGModelObject::outlineBoundsForRepaint(RenderBoxModelObject* repaintContainer, IntPoint*) const
       
    65 {
       
    66     IntRect box = enclosingIntRect(repaintRectInLocalCoordinates());
       
    67     adjustRectForOutlineAndShadow(box);
       
    68 
       
    69     FloatQuad containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer);
       
    70     return containerRelativeQuad.enclosingBoundingBox();
       
    71 }
       
    72 
       
    73 void RenderSVGModelObject::absoluteRects(Vector<IntRect>&, int, int)
       
    74 {
       
    75     // This code path should never be taken for SVG, as we're assuming useTransforms=true everywhere, absoluteQuads should be used.
       
    76     ASSERT_NOT_REACHED();
       
    77 }
       
    78 
       
    79 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads)
       
    80 {
       
    81     quads.append(localToAbsoluteQuad(strokeBoundingBox()));
       
    82 }
       
    83 
       
    84 void RenderSVGModelObject::destroy()
       
    85 {
       
    86     RenderSVGResource::invalidateAllResourcesOfRenderer(this);
       
    87     RenderObject::destroy();
       
    88 }
       
    89 
       
    90 void RenderSVGModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
       
    91 {
       
    92     RenderObject::styleDidChange(diff, oldStyle);
       
    93 
       
    94     if (style() && (diff == StyleDifferenceLayout || diff == StyleDifferenceRepaint))
       
    95         RenderSVGResource::markForLayoutAndParentResourceInvalidation(this, false);
       
    96 }
       
    97 
       
    98 bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction)
       
    99 {
       
   100     ASSERT_NOT_REACHED();
       
   101     return false;
       
   102 }
       
   103 
       
   104 } // namespace WebCore
       
   105 
       
   106 #endif // ENABLE(SVG)