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1 /* |
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2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
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3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
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4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
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5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
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6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
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7 * Copyright (C) 2009 Google Inc. All rights reserved. |
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8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) |
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9 * |
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10 * This library is free software; you can redistribute it and/or |
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11 * modify it under the terms of the GNU Library General Public |
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12 * License as published by the Free Software Foundation; either |
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13 * version 2 of the License, or (at your option) any later version. |
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14 * |
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15 * This library is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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18 * Library General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU Library General Public License |
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21 * along with this library; see the file COPYING.LIB. If not, write to |
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22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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23 * Boston, MA 02110-1301, USA. |
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24 * |
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25 */ |
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26 |
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27 #include "config.h" |
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28 #include "RenderObject.h" |
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29 |
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30 #include "AXObjectCache.h" |
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31 #include "Chrome.h" |
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32 #include "CSSStyleSelector.h" |
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33 #include "DashArray.h" |
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34 #include "FloatQuad.h" |
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35 #include "Frame.h" |
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36 #include "FrameView.h" |
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37 #include "GraphicsContext.h" |
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38 #include "HTMLNames.h" |
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39 #include "HitTestResult.h" |
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40 #include "Page.h" |
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41 #include "RenderArena.h" |
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42 #include "RenderCounter.h" |
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43 #include "RenderFlexibleBox.h" |
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44 #include "RenderImageGeneratedContent.h" |
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45 #include "RenderInline.h" |
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46 #include "RenderLayer.h" |
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47 #include "RenderListItem.h" |
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48 #include "RenderRuby.h" |
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49 #include "RenderRubyText.h" |
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50 #include "RenderTableCell.h" |
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51 #include "RenderTableCol.h" |
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52 #include "RenderTableRow.h" |
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53 #include "RenderTheme.h" |
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54 #include "RenderView.h" |
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55 #include "TransformState.h" |
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56 #include "htmlediting.h" |
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57 #include <algorithm> |
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58 #include <stdio.h> |
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59 #include <wtf/RefCountedLeakCounter.h> |
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60 #include <wtf/UnusedParam.h> |
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61 |
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62 #if USE(ACCELERATED_COMPOSITING) |
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63 #include "RenderLayerCompositor.h" |
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64 #endif |
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65 |
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66 #if ENABLE(WML) |
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67 #include "WMLNames.h" |
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68 #endif |
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69 |
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70 #if ENABLE(SVG) |
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71 #include "RenderSVGResourceContainer.h" |
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72 #include "SVGRenderSupport.h" |
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73 #endif |
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74 |
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75 using namespace std; |
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76 |
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77 namespace WebCore { |
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78 |
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79 using namespace HTMLNames; |
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80 |
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81 #ifndef NDEBUG |
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82 static void* baseOfRenderObjectBeingDeleted; |
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83 #endif |
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84 |
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85 bool RenderObject::s_affectsParentBlock = false; |
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86 |
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87 void* RenderObject::operator new(size_t sz, RenderArena* renderArena) throw() |
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88 { |
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89 return renderArena->allocate(sz); |
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90 } |
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91 |
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92 void RenderObject::operator delete(void* ptr, size_t sz) |
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93 { |
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94 ASSERT(baseOfRenderObjectBeingDeleted == ptr); |
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95 |
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96 // Stash size where destroy can find it. |
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97 *(size_t *)ptr = sz; |
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98 } |
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99 |
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100 RenderObject* RenderObject::createObject(Node* node, RenderStyle* style) |
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101 { |
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102 Document* doc = node->document(); |
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103 RenderArena* arena = doc->renderArena(); |
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104 |
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105 // Minimal support for content properties replacing an entire element. |
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106 // Works only if we have exactly one piece of content and it's a URL. |
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107 // Otherwise acts as if we didn't support this feature. |
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108 const ContentData* contentData = style->contentData(); |
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109 if (contentData && !contentData->next() && contentData->isImage() && doc != node) { |
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110 RenderImageGeneratedContent* image = new (arena) RenderImageGeneratedContent(node); |
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111 image->setStyle(style); |
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112 if (StyleImage* styleImage = contentData->image()) |
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113 image->setStyleImage(styleImage); |
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114 return image; |
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115 } |
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116 |
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117 #if ENABLE(RUBY) |
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118 if (node->hasTagName(rubyTag)) { |
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119 if (style->display() == INLINE) |
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120 return new (arena) RenderRubyAsInline(node); |
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121 else if (style->display() == BLOCK) |
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122 return new (arena) RenderRubyAsBlock(node); |
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123 } |
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124 // treat <rt> as ruby text ONLY if it still has its default treatment of block |
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125 if (node->hasTagName(rtTag) && style->display() == BLOCK) |
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126 return new (arena) RenderRubyText(node); |
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127 #endif |
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128 |
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129 switch (style->display()) { |
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130 case NONE: |
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131 return 0; |
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132 case INLINE: |
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133 return new (arena) RenderInline(node); |
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134 case BLOCK: |
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135 case INLINE_BLOCK: |
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136 case RUN_IN: |
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137 case COMPACT: |
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138 return new (arena) RenderBlock(node); |
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139 case LIST_ITEM: |
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140 return new (arena) RenderListItem(node); |
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141 case TABLE: |
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142 case INLINE_TABLE: |
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143 return new (arena) RenderTable(node); |
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144 case TABLE_ROW_GROUP: |
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145 case TABLE_HEADER_GROUP: |
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146 case TABLE_FOOTER_GROUP: |
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147 return new (arena) RenderTableSection(node); |
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148 case TABLE_ROW: |
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149 return new (arena) RenderTableRow(node); |
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150 case TABLE_COLUMN_GROUP: |
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151 case TABLE_COLUMN: |
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152 return new (arena) RenderTableCol(node); |
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153 case TABLE_CELL: |
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154 return new (arena) RenderTableCell(node); |
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155 case TABLE_CAPTION: |
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156 #if ENABLE(WCSS) |
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157 // As per the section 17.1 of the spec WAP-239-WCSS-20011026-a.pdf, |
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158 // the marquee box inherits and extends the characteristics of the |
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159 // principal block box ([CSS2] section 9.2.1). |
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160 case WAP_MARQUEE: |
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161 #endif |
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162 return new (arena) RenderBlock(node); |
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163 case BOX: |
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164 case INLINE_BOX: |
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165 return new (arena) RenderFlexibleBox(node); |
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166 } |
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167 |
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168 return 0; |
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169 } |
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170 |
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171 #ifndef NDEBUG |
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172 static WTF::RefCountedLeakCounter renderObjectCounter("RenderObject"); |
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173 #endif |
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174 |
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175 RenderObject::RenderObject(Node* node) |
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176 : CachedResourceClient() |
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177 , m_style(0) |
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178 , m_node(node) |
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179 , m_parent(0) |
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180 , m_previous(0) |
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181 , m_next(0) |
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182 #ifndef NDEBUG |
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183 , m_hasAXObject(false) |
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184 , m_setNeedsLayoutForbidden(false) |
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185 #endif |
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186 , m_needsLayout(false) |
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187 , m_needsPositionedMovementLayout(false) |
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188 , m_normalChildNeedsLayout(false) |
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189 , m_posChildNeedsLayout(false) |
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190 , m_prefWidthsDirty(false) |
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191 , m_floating(false) |
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192 , m_positioned(false) |
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193 , m_relPositioned(false) |
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194 , m_paintBackground(false) |
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195 , m_isAnonymous(node == node->document()) |
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196 , m_isText(false) |
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197 , m_isBox(false) |
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198 , m_inline(true) |
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199 , m_replaced(false) |
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200 , m_isDragging(false) |
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201 , m_hasLayer(false) |
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202 , m_hasOverflowClip(false) |
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203 , m_hasTransform(false) |
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204 , m_hasReflection(false) |
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205 , m_hasOverrideSize(false) |
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206 , m_hasCounterNodeMap(false) |
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207 , m_everHadLayout(false) |
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208 , m_childrenInline(false) |
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209 , m_topMarginQuirk(false) |
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210 , m_bottomMarginQuirk(false) |
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211 , m_hasMarkupTruncation(false) |
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212 , m_selectionState(SelectionNone) |
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213 , m_hasColumns(false) |
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214 , m_cellWidthChanged(false) |
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215 { |
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216 #ifndef NDEBUG |
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217 renderObjectCounter.increment(); |
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218 #endif |
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219 ASSERT(node); |
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220 } |
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221 |
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222 RenderObject::~RenderObject() |
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223 { |
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224 ASSERT(!node() || documentBeingDestroyed() || !frame()->view() || frame()->view()->layoutRoot() != this); |
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225 #ifndef NDEBUG |
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226 ASSERT(!m_hasAXObject); |
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227 renderObjectCounter.decrement(); |
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228 #endif |
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229 } |
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230 |
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231 RenderTheme* RenderObject::theme() const |
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232 { |
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233 ASSERT(document()->page()); |
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234 |
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235 return document()->page()->theme(); |
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236 } |
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237 |
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238 bool RenderObject::isDescendantOf(const RenderObject* obj) const |
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239 { |
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240 for (const RenderObject* r = this; r; r = r->m_parent) { |
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241 if (r == obj) |
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242 return true; |
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243 } |
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244 return false; |
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245 } |
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246 |
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247 bool RenderObject::isBody() const |
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248 { |
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249 return node() && node()->hasTagName(bodyTag); |
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250 } |
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251 |
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252 bool RenderObject::isHR() const |
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253 { |
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254 return node() && node()->hasTagName(hrTag); |
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255 } |
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256 |
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257 bool RenderObject::isHTMLMarquee() const |
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258 { |
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259 return node() && node()->renderer() == this && node()->hasTagName(marqueeTag); |
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260 } |
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261 |
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262 void RenderObject::addChild(RenderObject* newChild, RenderObject* beforeChild) |
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263 { |
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264 RenderObjectChildList* children = virtualChildren(); |
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265 ASSERT(children); |
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266 if (!children) |
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267 return; |
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268 |
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269 bool needsTable = false; |
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270 |
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271 if (newChild->isTableCol() && newChild->style()->display() == TABLE_COLUMN_GROUP) |
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272 needsTable = !isTable(); |
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273 else if (newChild->isRenderBlock() && newChild->style()->display() == TABLE_CAPTION) |
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274 needsTable = !isTable(); |
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275 else if (newChild->isTableSection()) |
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276 needsTable = !isTable(); |
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277 else if (newChild->isTableRow()) |
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278 needsTable = !isTableSection(); |
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279 else if (newChild->isTableCell()) { |
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280 needsTable = !isTableRow(); |
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281 // I'm not 100% sure this is the best way to fix this, but without this |
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282 // change we recurse infinitely when trying to render the CSS2 test page: |
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283 // http://www.bath.ac.uk/%7Epy8ieh/internet/eviltests/htmlbodyheadrendering2.html. |
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284 // See Radar 2925291. |
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285 if (needsTable && isTableCell() && !children->firstChild() && !newChild->isTableCell()) |
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286 needsTable = false; |
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287 } |
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288 |
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289 if (needsTable) { |
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290 RenderTable* table; |
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291 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : children->lastChild(); |
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292 if (afterChild && afterChild->isAnonymous() && afterChild->isTable()) |
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293 table = toRenderTable(afterChild); |
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294 else { |
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295 table = new (renderArena()) RenderTable(document() /* is anonymous */); |
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296 RefPtr<RenderStyle> newStyle = RenderStyle::create(); |
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297 newStyle->inheritFrom(style()); |
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298 newStyle->setDisplay(TABLE); |
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299 table->setStyle(newStyle.release()); |
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300 addChild(table, beforeChild); |
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301 } |
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302 table->addChild(newChild); |
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303 } else { |
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304 // Just add it... |
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305 children->insertChildNode(this, newChild, beforeChild); |
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306 } |
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307 RenderCounter::rendererSubtreeAttached(newChild); |
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308 if (newChild->isText() && newChild->style()->textTransform() == CAPITALIZE) { |
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309 RefPtr<StringImpl> textToTransform = toRenderText(newChild)->originalText(); |
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310 if (textToTransform) |
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311 toRenderText(newChild)->setText(textToTransform.release(), true); |
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312 } |
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313 } |
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314 |
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315 void RenderObject::removeChild(RenderObject* oldChild) |
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316 { |
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317 RenderObjectChildList* children = virtualChildren(); |
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318 ASSERT(children); |
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319 if (!children) |
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320 return; |
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321 |
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322 // We do this here instead of in removeChildNode, since the only extremely low-level uses of remove/appendChildNode |
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323 // cannot affect the positioned object list, and the floating object list is irrelevant (since the list gets cleared on |
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324 // layout anyway). |
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325 if (oldChild->isFloatingOrPositioned()) |
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326 toRenderBox(oldChild)->removeFloatingOrPositionedChildFromBlockLists(); |
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327 |
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328 children->removeChildNode(this, oldChild); |
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329 } |
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330 |
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331 RenderObject* RenderObject::nextInPreOrder() const |
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332 { |
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333 if (RenderObject* o = firstChild()) |
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334 return o; |
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335 |
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336 return nextInPreOrderAfterChildren(); |
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337 } |
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338 |
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339 RenderObject* RenderObject::nextInPreOrderAfterChildren() const |
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340 { |
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341 RenderObject* o; |
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342 if (!(o = nextSibling())) { |
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343 o = parent(); |
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344 while (o && !o->nextSibling()) |
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345 o = o->parent(); |
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346 if (o) |
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347 o = o->nextSibling(); |
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348 } |
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349 |
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350 return o; |
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351 } |
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352 |
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353 RenderObject* RenderObject::nextInPreOrder(RenderObject* stayWithin) const |
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354 { |
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355 if (RenderObject* o = firstChild()) |
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356 return o; |
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357 |
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358 return nextInPreOrderAfterChildren(stayWithin); |
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359 } |
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360 |
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361 RenderObject* RenderObject::nextInPreOrderAfterChildren(RenderObject* stayWithin) const |
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362 { |
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363 if (this == stayWithin) |
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364 return 0; |
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365 |
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366 const RenderObject* current = this; |
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367 RenderObject* next; |
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368 while (!(next = current->nextSibling())) { |
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369 current = current->parent(); |
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370 if (!current || current == stayWithin) |
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371 return 0; |
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372 } |
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373 return next; |
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374 } |
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375 |
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376 RenderObject* RenderObject::previousInPreOrder() const |
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377 { |
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378 if (RenderObject* o = previousSibling()) { |
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379 while (o->lastChild()) |
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380 o = o->lastChild(); |
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381 return o; |
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382 } |
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383 |
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384 return parent(); |
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385 } |
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386 |
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387 RenderObject* RenderObject::childAt(unsigned index) const |
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388 { |
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389 RenderObject* child = firstChild(); |
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390 for (unsigned i = 0; child && i < index; i++) |
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391 child = child->nextSibling(); |
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392 return child; |
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393 } |
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394 |
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395 RenderObject* RenderObject::firstLeafChild() const |
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396 { |
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397 RenderObject* r = firstChild(); |
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398 while (r) { |
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399 RenderObject* n = 0; |
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400 n = r->firstChild(); |
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401 if (!n) |
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402 break; |
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403 r = n; |
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404 } |
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405 return r; |
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406 } |
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407 |
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408 RenderObject* RenderObject::lastLeafChild() const |
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409 { |
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410 RenderObject* r = lastChild(); |
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411 while (r) { |
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412 RenderObject* n = 0; |
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413 n = r->lastChild(); |
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414 if (!n) |
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415 break; |
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416 r = n; |
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417 } |
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418 return r; |
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419 } |
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420 |
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421 static void addLayers(RenderObject* obj, RenderLayer* parentLayer, RenderObject*& newObject, |
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422 RenderLayer*& beforeChild) |
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423 { |
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424 if (obj->hasLayer()) { |
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425 if (!beforeChild && newObject) { |
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426 // We need to figure out the layer that follows newObject. We only do |
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427 // this the first time we find a child layer, and then we update the |
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428 // pointer values for newObject and beforeChild used by everyone else. |
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429 beforeChild = newObject->parent()->findNextLayer(parentLayer, newObject); |
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430 newObject = 0; |
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431 } |
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432 parentLayer->addChild(toRenderBoxModelObject(obj)->layer(), beforeChild); |
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433 return; |
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434 } |
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435 |
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436 for (RenderObject* curr = obj->firstChild(); curr; curr = curr->nextSibling()) |
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437 addLayers(curr, parentLayer, newObject, beforeChild); |
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438 } |
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439 |
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440 void RenderObject::addLayers(RenderLayer* parentLayer, RenderObject* newObject) |
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441 { |
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442 if (!parentLayer) |
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443 return; |
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444 |
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445 RenderObject* object = newObject; |
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446 RenderLayer* beforeChild = 0; |
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447 WebCore::addLayers(this, parentLayer, object, beforeChild); |
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448 } |
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449 |
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450 void RenderObject::removeLayers(RenderLayer* parentLayer) |
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451 { |
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452 if (!parentLayer) |
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453 return; |
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454 |
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455 if (hasLayer()) { |
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456 parentLayer->removeChild(toRenderBoxModelObject(this)->layer()); |
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457 return; |
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458 } |
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459 |
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460 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) |
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461 curr->removeLayers(parentLayer); |
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462 } |
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463 |
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464 void RenderObject::moveLayers(RenderLayer* oldParent, RenderLayer* newParent) |
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465 { |
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466 if (!newParent) |
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467 return; |
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468 |
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469 if (hasLayer()) { |
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470 RenderLayer* layer = toRenderBoxModelObject(this)->layer(); |
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471 ASSERT(oldParent == layer->parent()); |
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472 if (oldParent) |
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473 oldParent->removeChild(layer); |
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474 newParent->addChild(layer); |
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475 return; |
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476 } |
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477 |
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478 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) |
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479 curr->moveLayers(oldParent, newParent); |
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480 } |
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481 |
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482 RenderLayer* RenderObject::findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, |
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483 bool checkParent) |
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484 { |
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485 // Error check the parent layer passed in. If it's null, we can't find anything. |
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486 if (!parentLayer) |
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487 return 0; |
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488 |
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489 // Step 1: If our layer is a child of the desired parent, then return our layer. |
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490 RenderLayer* ourLayer = hasLayer() ? toRenderBoxModelObject(this)->layer() : 0; |
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491 if (ourLayer && ourLayer->parent() == parentLayer) |
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492 return ourLayer; |
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493 |
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494 // Step 2: If we don't have a layer, or our layer is the desired parent, then descend |
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495 // into our siblings trying to find the next layer whose parent is the desired parent. |
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496 if (!ourLayer || ourLayer == parentLayer) { |
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497 for (RenderObject* curr = startPoint ? startPoint->nextSibling() : firstChild(); |
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498 curr; curr = curr->nextSibling()) { |
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499 RenderLayer* nextLayer = curr->findNextLayer(parentLayer, 0, false); |
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500 if (nextLayer) |
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501 return nextLayer; |
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502 } |
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503 } |
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504 |
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505 // Step 3: If our layer is the desired parent layer, then we're finished. We didn't |
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506 // find anything. |
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507 if (parentLayer == ourLayer) |
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508 return 0; |
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509 |
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510 // Step 4: If |checkParent| is set, climb up to our parent and check its siblings that |
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511 // follow us to see if we can locate a layer. |
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512 if (checkParent && parent()) |
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513 return parent()->findNextLayer(parentLayer, this, true); |
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514 |
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515 return 0; |
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516 } |
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517 |
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518 RenderLayer* RenderObject::enclosingLayer() const |
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519 { |
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520 const RenderObject* curr = this; |
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521 while (curr) { |
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522 RenderLayer* layer = curr->hasLayer() ? toRenderBoxModelObject(curr)->layer() : 0; |
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523 if (layer) |
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524 return layer; |
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525 curr = curr->parent(); |
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526 } |
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527 return 0; |
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528 } |
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529 |
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530 RenderLayer* RenderObject::enclosingSelfPaintingLayer() const |
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531 { |
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532 const RenderObject* curr = this; |
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533 while (curr) { |
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534 RenderLayer* layer = curr->hasLayer() ? toRenderBoxModelObject(curr)->layer() : 0; |
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535 if (layer && layer->isSelfPaintingLayer()) |
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536 return layer; |
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537 curr = curr->parent(); |
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538 } |
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539 return 0; |
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540 } |
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541 |
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542 RenderBox* RenderObject::enclosingBox() const |
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543 { |
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544 RenderObject* curr = const_cast<RenderObject*>(this); |
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545 while (curr) { |
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546 if (curr->isBox()) |
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547 return toRenderBox(curr); |
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548 curr = curr->parent(); |
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549 } |
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550 |
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551 ASSERT_NOT_REACHED(); |
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552 return 0; |
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553 } |
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554 |
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555 RenderBoxModelObject* RenderObject::enclosingBoxModelObject() const |
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556 { |
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557 RenderObject* curr = const_cast<RenderObject*>(this); |
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558 while (curr) { |
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559 if (curr->isBoxModelObject()) |
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560 return toRenderBoxModelObject(curr); |
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561 curr = curr->parent(); |
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562 } |
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563 |
|
564 ASSERT_NOT_REACHED(); |
|
565 return 0; |
|
566 } |
|
567 |
|
568 RenderBlock* RenderObject::firstLineBlock() const |
|
569 { |
|
570 return 0; |
|
571 } |
|
572 |
|
573 void RenderObject::setPrefWidthsDirty(bool b, bool markParents) |
|
574 { |
|
575 bool alreadyDirty = m_prefWidthsDirty; |
|
576 m_prefWidthsDirty = b; |
|
577 if (b && !alreadyDirty && markParents && (isText() || (style()->position() != FixedPosition && style()->position() != AbsolutePosition))) |
|
578 invalidateContainerPrefWidths(); |
|
579 } |
|
580 |
|
581 void RenderObject::invalidateContainerPrefWidths() |
|
582 { |
|
583 // In order to avoid pathological behavior when inlines are deeply nested, we do include them |
|
584 // in the chain that we mark dirty (even though they're kind of irrelevant). |
|
585 RenderObject* o = isTableCell() ? containingBlock() : container(); |
|
586 while (o && !o->m_prefWidthsDirty) { |
|
587 // Don't invalidate the outermost object of an unrooted subtree. That object will be |
|
588 // invalidated when the subtree is added to the document. |
|
589 RenderObject* container = o->isTableCell() ? o->containingBlock() : o->container(); |
|
590 if (!container && !o->isRenderView()) |
|
591 break; |
|
592 |
|
593 o->m_prefWidthsDirty = true; |
|
594 if (o->style()->position() == FixedPosition || o->style()->position() == AbsolutePosition) |
|
595 // A positioned object has no effect on the min/max width of its containing block ever. |
|
596 // We can optimize this case and not go up any further. |
|
597 break; |
|
598 o = container; |
|
599 } |
|
600 } |
|
601 |
|
602 void RenderObject::setLayerNeedsFullRepaint() |
|
603 { |
|
604 ASSERT(hasLayer()); |
|
605 toRenderBoxModelObject(this)->layer()->setNeedsFullRepaint(true); |
|
606 } |
|
607 |
|
608 RenderBlock* RenderObject::containingBlock() const |
|
609 { |
|
610 if (isTableCell()) { |
|
611 const RenderTableCell* cell = toRenderTableCell(this); |
|
612 if (parent() && cell->section()) |
|
613 return cell->table(); |
|
614 return 0; |
|
615 } |
|
616 |
|
617 if (isRenderView()) |
|
618 return const_cast<RenderView*>(toRenderView(this)); |
|
619 |
|
620 RenderObject* o = parent(); |
|
621 if (!isText() && m_style->position() == FixedPosition) { |
|
622 while (o && !o->isRenderView() && !(o->hasTransform() && o->isRenderBlock())) |
|
623 o = o->parent(); |
|
624 } else if (!isText() && m_style->position() == AbsolutePosition) { |
|
625 while (o && (o->style()->position() == StaticPosition || (o->isInline() && !o->isReplaced())) && !o->isRenderView() && !(o->hasTransform() && o->isRenderBlock())) { |
|
626 // For relpositioned inlines, we return the nearest enclosing block. We don't try |
|
627 // to return the inline itself. This allows us to avoid having a positioned objects |
|
628 // list in all RenderInlines and lets us return a strongly-typed RenderBlock* result |
|
629 // from this method. The container() method can actually be used to obtain the |
|
630 // inline directly. |
|
631 if (o->style()->position() == RelativePosition && o->isInline() && !o->isReplaced()) |
|
632 return o->containingBlock(); |
|
633 #if ENABLE(SVG) |
|
634 if (o->isSVGForeignObject()) //foreignObject is the containing block for contents inside it |
|
635 break; |
|
636 #endif |
|
637 |
|
638 o = o->parent(); |
|
639 } |
|
640 } else { |
|
641 while (o && ((o->isInline() && !o->isReplaced()) || o->isTableRow() || o->isTableSection() |
|
642 || o->isTableCol() || o->isFrameSet() || o->isMedia() |
|
643 #if ENABLE(SVG) |
|
644 || o->isSVGContainer() || o->isSVGRoot() |
|
645 #endif |
|
646 )) |
|
647 o = o->parent(); |
|
648 } |
|
649 |
|
650 if (!o || !o->isRenderBlock()) |
|
651 return 0; // This can still happen in case of an orphaned tree |
|
652 |
|
653 return toRenderBlock(o); |
|
654 } |
|
655 |
|
656 static bool mustRepaintFillLayers(const RenderObject* renderer, const FillLayer* layer) |
|
657 { |
|
658 // Nobody will use multiple layers without wanting fancy positioning. |
|
659 if (layer->next()) |
|
660 return true; |
|
661 |
|
662 // Make sure we have a valid image. |
|
663 StyleImage* img = layer->image(); |
|
664 if (!img || !img->canRender(renderer->style()->effectiveZoom())) |
|
665 return false; |
|
666 |
|
667 if (!layer->xPosition().isZero() || !layer->yPosition().isZero()) |
|
668 return true; |
|
669 |
|
670 if (layer->size().type == SizeLength) { |
|
671 if (layer->size().size.width().isPercent() || layer->size().size.height().isPercent()) |
|
672 return true; |
|
673 } else if (layer->size().type == Contain || layer->size().type == Cover || img->usesImageContainerSize()) |
|
674 return true; |
|
675 |
|
676 return false; |
|
677 } |
|
678 |
|
679 bool RenderObject::mustRepaintBackgroundOrBorder() const |
|
680 { |
|
681 if (hasMask() && mustRepaintFillLayers(this, style()->maskLayers())) |
|
682 return true; |
|
683 |
|
684 // If we don't have a background/border/mask, then nothing to do. |
|
685 if (!hasBoxDecorations()) |
|
686 return false; |
|
687 |
|
688 if (mustRepaintFillLayers(this, style()->backgroundLayers())) |
|
689 return true; |
|
690 |
|
691 // Our fill layers are ok. Let's check border. |
|
692 if (style()->hasBorder()) { |
|
693 // Border images are not ok. |
|
694 StyleImage* borderImage = style()->borderImage().image(); |
|
695 bool shouldPaintBorderImage = borderImage && borderImage->canRender(style()->effectiveZoom()); |
|
696 |
|
697 // If the image hasn't loaded, we're still using the normal border style. |
|
698 if (shouldPaintBorderImage && borderImage->isLoaded()) |
|
699 return true; |
|
700 } |
|
701 |
|
702 return false; |
|
703 } |
|
704 |
|
705 void RenderObject::drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2, |
|
706 BoxSide s, Color c, EBorderStyle style, |
|
707 int adjbw1, int adjbw2) |
|
708 { |
|
709 int width = (s == BSTop || s == BSBottom ? y2 - y1 : x2 - x1); |
|
710 |
|
711 if (style == DOUBLE && width < 3) |
|
712 style = SOLID; |
|
713 |
|
714 switch (style) { |
|
715 case BNONE: |
|
716 case BHIDDEN: |
|
717 return; |
|
718 case DOTTED: |
|
719 case DASHED: |
|
720 graphicsContext->setStrokeColor(c, m_style->colorSpace()); |
|
721 graphicsContext->setStrokeThickness(width); |
|
722 graphicsContext->setStrokeStyle(style == DASHED ? DashedStroke : DottedStroke); |
|
723 |
|
724 if (width > 0) |
|
725 switch (s) { |
|
726 case BSBottom: |
|
727 case BSTop: |
|
728 graphicsContext->drawLine(IntPoint(x1, (y1 + y2) / 2), IntPoint(x2, (y1 + y2) / 2)); |
|
729 break; |
|
730 case BSRight: |
|
731 case BSLeft: |
|
732 graphicsContext->drawLine(IntPoint((x1 + x2) / 2, y1), IntPoint((x1 + x2) / 2, y2)); |
|
733 break; |
|
734 } |
|
735 break; |
|
736 case DOUBLE: { |
|
737 int third = (width + 1) / 3; |
|
738 |
|
739 if (adjbw1 == 0 && adjbw2 == 0) { |
|
740 graphicsContext->setStrokeStyle(NoStroke); |
|
741 graphicsContext->setFillColor(c, m_style->colorSpace()); |
|
742 switch (s) { |
|
743 case BSTop: |
|
744 case BSBottom: |
|
745 graphicsContext->drawRect(IntRect(x1, y1, x2 - x1, third)); |
|
746 graphicsContext->drawRect(IntRect(x1, y2 - third, x2 - x1, third)); |
|
747 break; |
|
748 case BSLeft: |
|
749 graphicsContext->drawRect(IntRect(x1, y1 + 1, third, y2 - y1 - 1)); |
|
750 graphicsContext->drawRect(IntRect(x2 - third, y1 + 1, third, y2 - y1 - 1)); |
|
751 break; |
|
752 case BSRight: |
|
753 graphicsContext->drawRect(IntRect(x1, y1 + 1, third, y2 - y1 - 1)); |
|
754 graphicsContext->drawRect(IntRect(x2 - third, y1 + 1, third, y2 - y1 - 1)); |
|
755 break; |
|
756 } |
|
757 } else { |
|
758 int adjbw1bigthird = ((adjbw1 > 0) ? adjbw1 + 1 : adjbw1 - 1) / 3; |
|
759 int adjbw2bigthird = ((adjbw2 > 0) ? adjbw2 + 1 : adjbw2 - 1) / 3; |
|
760 |
|
761 switch (s) { |
|
762 case BSTop: |
|
763 drawLineForBoxSide(graphicsContext, x1 + max((-adjbw1 * 2 + 1) / 3, 0), |
|
764 y1, x2 - max((-adjbw2 * 2 + 1) / 3, 0), y1 + third, |
|
765 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
766 drawLineForBoxSide(graphicsContext, x1 + max((adjbw1 * 2 + 1) / 3, 0), |
|
767 y2 - third, x2 - max((adjbw2 * 2 + 1) / 3, 0), y2, |
|
768 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
769 break; |
|
770 case BSLeft: |
|
771 drawLineForBoxSide(graphicsContext, x1, y1 + max((-adjbw1 * 2 + 1) / 3, 0), |
|
772 x1 + third, y2 - max((-adjbw2 * 2 + 1) / 3, 0), |
|
773 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
774 drawLineForBoxSide(graphicsContext, x2 - third, y1 + max((adjbw1 * 2 + 1) / 3, 0), |
|
775 x2, y2 - max((adjbw2 * 2 + 1) / 3, 0), |
|
776 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
777 break; |
|
778 case BSBottom: |
|
779 drawLineForBoxSide(graphicsContext, x1 + max((adjbw1 * 2 + 1) / 3, 0), |
|
780 y1, x2 - max((adjbw2 * 2 + 1) / 3, 0), y1 + third, |
|
781 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
782 drawLineForBoxSide(graphicsContext, x1 + max((-adjbw1 * 2 + 1) / 3, 0), |
|
783 y2 - third, x2 - max((-adjbw2 * 2 + 1) / 3, 0), y2, |
|
784 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
785 break; |
|
786 case BSRight: |
|
787 drawLineForBoxSide(graphicsContext, x1, y1 + max((adjbw1 * 2 + 1) / 3, 0), |
|
788 x1 + third, y2 - max((adjbw2 * 2 + 1) / 3, 0), |
|
789 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
790 drawLineForBoxSide(graphicsContext, x2 - third, y1 + max((-adjbw1 * 2 + 1) / 3, 0), |
|
791 x2, y2 - max((-adjbw2 * 2 + 1) / 3, 0), |
|
792 s, c, SOLID, adjbw1bigthird, adjbw2bigthird); |
|
793 break; |
|
794 default: |
|
795 break; |
|
796 } |
|
797 } |
|
798 break; |
|
799 } |
|
800 case RIDGE: |
|
801 case GROOVE: |
|
802 { |
|
803 EBorderStyle s1; |
|
804 EBorderStyle s2; |
|
805 if (style == GROOVE) { |
|
806 s1 = INSET; |
|
807 s2 = OUTSET; |
|
808 } else { |
|
809 s1 = OUTSET; |
|
810 s2 = INSET; |
|
811 } |
|
812 |
|
813 int adjbw1bighalf = ((adjbw1 > 0) ? adjbw1 + 1 : adjbw1 - 1) / 2; |
|
814 int adjbw2bighalf = ((adjbw2 > 0) ? adjbw2 + 1 : adjbw2 - 1) / 2; |
|
815 |
|
816 switch (s) { |
|
817 case BSTop: |
|
818 drawLineForBoxSide(graphicsContext, x1 + max(-adjbw1, 0) / 2, y1, x2 - max(-adjbw2, 0) / 2, (y1 + y2 + 1) / 2, |
|
819 s, c, s1, adjbw1bighalf, adjbw2bighalf); |
|
820 drawLineForBoxSide(graphicsContext, x1 + max(adjbw1 + 1, 0) / 2, (y1 + y2 + 1) / 2, x2 - max(adjbw2 + 1, 0) / 2, y2, |
|
821 s, c, s2, adjbw1 / 2, adjbw2 / 2); |
|
822 break; |
|
823 case BSLeft: |
|
824 drawLineForBoxSide(graphicsContext, x1, y1 + max(-adjbw1, 0) / 2, (x1 + x2 + 1) / 2, y2 - max(-adjbw2, 0) / 2, |
|
825 s, c, s1, adjbw1bighalf, adjbw2bighalf); |
|
826 drawLineForBoxSide(graphicsContext, (x1 + x2 + 1) / 2, y1 + max(adjbw1 + 1, 0) / 2, x2, y2 - max(adjbw2 + 1, 0) / 2, |
|
827 s, c, s2, adjbw1 / 2, adjbw2 / 2); |
|
828 break; |
|
829 case BSBottom: |
|
830 drawLineForBoxSide(graphicsContext, x1 + max(adjbw1, 0) / 2, y1, x2 - max(adjbw2, 0) / 2, (y1 + y2 + 1) / 2, |
|
831 s, c, s2, adjbw1bighalf, adjbw2bighalf); |
|
832 drawLineForBoxSide(graphicsContext, x1 + max(-adjbw1 + 1, 0) / 2, (y1 + y2 + 1) / 2, x2 - max(-adjbw2 + 1, 0) / 2, y2, |
|
833 s, c, s1, adjbw1 / 2, adjbw2 / 2); |
|
834 break; |
|
835 case BSRight: |
|
836 drawLineForBoxSide(graphicsContext, x1, y1 + max(adjbw1, 0) / 2, (x1 + x2 + 1) / 2, y2 - max(adjbw2, 0) / 2, |
|
837 s, c, s2, adjbw1bighalf, adjbw2bighalf); |
|
838 drawLineForBoxSide(graphicsContext, (x1 + x2 + 1) / 2, y1 + max(-adjbw1 + 1, 0) / 2, x2, y2 - max(-adjbw2 + 1, 0) / 2, |
|
839 s, c, s1, adjbw1 / 2, adjbw2 / 2); |
|
840 break; |
|
841 } |
|
842 break; |
|
843 } |
|
844 case INSET: |
|
845 if (s == BSTop || s == BSLeft) |
|
846 c = c.dark(); |
|
847 // fall through |
|
848 case OUTSET: |
|
849 if (style == OUTSET && (s == BSBottom || s == BSRight)) |
|
850 c = c.dark(); |
|
851 // fall through |
|
852 case SOLID: { |
|
853 graphicsContext->setStrokeStyle(NoStroke); |
|
854 graphicsContext->setFillColor(c, m_style->colorSpace()); |
|
855 ASSERT(x2 >= x1); |
|
856 ASSERT(y2 >= y1); |
|
857 if (!adjbw1 && !adjbw2) { |
|
858 graphicsContext->drawRect(IntRect(x1, y1, x2 - x1, y2 - y1)); |
|
859 return; |
|
860 } |
|
861 FloatPoint quad[4]; |
|
862 switch (s) { |
|
863 case BSTop: |
|
864 quad[0] = FloatPoint(x1 + max(-adjbw1, 0), y1); |
|
865 quad[1] = FloatPoint(x1 + max(adjbw1, 0), y2); |
|
866 quad[2] = FloatPoint(x2 - max(adjbw2, 0), y2); |
|
867 quad[3] = FloatPoint(x2 - max(-adjbw2, 0), y1); |
|
868 break; |
|
869 case BSBottom: |
|
870 quad[0] = FloatPoint(x1 + max(adjbw1, 0), y1); |
|
871 quad[1] = FloatPoint(x1 + max(-adjbw1, 0), y2); |
|
872 quad[2] = FloatPoint(x2 - max(-adjbw2, 0), y2); |
|
873 quad[3] = FloatPoint(x2 - max(adjbw2, 0), y1); |
|
874 break; |
|
875 case BSLeft: |
|
876 quad[0] = FloatPoint(x1, y1 + max(-adjbw1, 0)); |
|
877 quad[1] = FloatPoint(x1, y2 - max(-adjbw2, 0)); |
|
878 quad[2] = FloatPoint(x2, y2 - max(adjbw2, 0)); |
|
879 quad[3] = FloatPoint(x2, y1 + max(adjbw1, 0)); |
|
880 break; |
|
881 case BSRight: |
|
882 quad[0] = FloatPoint(x1, y1 + max(adjbw1, 0)); |
|
883 quad[1] = FloatPoint(x1, y2 - max(adjbw2, 0)); |
|
884 quad[2] = FloatPoint(x2, y2 - max(-adjbw2, 0)); |
|
885 quad[3] = FloatPoint(x2, y1 + max(-adjbw1, 0)); |
|
886 break; |
|
887 } |
|
888 graphicsContext->drawConvexPolygon(4, quad); |
|
889 break; |
|
890 } |
|
891 } |
|
892 } |
|
893 |
|
894 IntRect RenderObject::borderInnerRect(const IntRect& borderRect, unsigned short topWidth, unsigned short bottomWidth, unsigned short leftWidth, unsigned short rightWidth) const |
|
895 { |
|
896 return IntRect( |
|
897 borderRect.x() + leftWidth, |
|
898 borderRect.y() + topWidth, |
|
899 borderRect.width() - leftWidth - rightWidth, |
|
900 borderRect.height() - topWidth - bottomWidth); |
|
901 } |
|
902 |
|
903 #if HAVE(PATH_BASED_BORDER_RADIUS_DRAWING) |
|
904 void RenderObject::drawBoxSideFromPath(GraphicsContext* graphicsContext, IntRect borderRect, Path borderPath, |
|
905 float thickness, float drawThickness, BoxSide s, const RenderStyle* style, |
|
906 Color c, EBorderStyle borderStyle) |
|
907 { |
|
908 if (thickness <= 0) |
|
909 return; |
|
910 |
|
911 if (borderStyle == DOUBLE && thickness < 3) |
|
912 borderStyle = SOLID; |
|
913 |
|
914 switch (borderStyle) { |
|
915 case BNONE: |
|
916 case BHIDDEN: |
|
917 return; |
|
918 case DOTTED: |
|
919 case DASHED: { |
|
920 graphicsContext->setStrokeColor(c, style->colorSpace()); |
|
921 |
|
922 // The stroke is doubled here because the provided path is the |
|
923 // outside edge of the border so half the stroke is clipped off. |
|
924 // The extra multiplier is so that the clipping mask can antialias |
|
925 // the edges to prevent jaggies. |
|
926 graphicsContext->setStrokeThickness(drawThickness * 2 * 1.1f); |
|
927 graphicsContext->setStrokeStyle(borderStyle == DASHED ? DashedStroke : DottedStroke); |
|
928 |
|
929 // If the number of dashes that fit in the path is odd and non-integral then we |
|
930 // will have an awkwardly-sized dash at the end of the path. To try to avoid that |
|
931 // here, we simply make the whitespace dashes ever so slightly bigger. |
|
932 // FIXME: This could be even better if we tried to manipulate the dash offset |
|
933 // and possibly the whiteSpaceWidth to get the corners dash-symmetrical. |
|
934 float patWidth = thickness * ((borderStyle == DASHED) ? 3.0f : 1.0f); |
|
935 float whiteSpaceWidth = patWidth; |
|
936 float numberOfDashes = borderPath.length() / patWidth; |
|
937 bool evenNumberOfFullDashes = !((int)numberOfDashes % 2); |
|
938 bool integralNumberOfDashes = !(numberOfDashes - (int)numberOfDashes); |
|
939 if (!evenNumberOfFullDashes && !integralNumberOfDashes) { |
|
940 float numberOfWhitespaceDashes = numberOfDashes / 2; |
|
941 whiteSpaceWidth += (patWidth / numberOfWhitespaceDashes); |
|
942 } |
|
943 |
|
944 DashArray lineDash; |
|
945 lineDash.append(patWidth); |
|
946 lineDash.append(whiteSpaceWidth); |
|
947 graphicsContext->setLineDash(lineDash, patWidth); |
|
948 graphicsContext->addPath(borderPath); |
|
949 graphicsContext->strokePath(); |
|
950 return; |
|
951 } |
|
952 case DOUBLE: { |
|
953 int outerBorderTopWidth = style->borderTopWidth() / 3; |
|
954 int outerBorderRightWidth = style->borderRightWidth() / 3; |
|
955 int outerBorderBottomWidth = style->borderBottomWidth() / 3; |
|
956 int outerBorderLeftWidth = style->borderLeftWidth() / 3; |
|
957 |
|
958 int innerBorderTopWidth = style->borderTopWidth() * 2 / 3; |
|
959 int innerBorderRightWidth = style->borderRightWidth() * 2 / 3; |
|
960 int innerBorderBottomWidth = style->borderBottomWidth() * 2 / 3; |
|
961 int innerBorderLeftWidth = style->borderLeftWidth() * 2 / 3; |
|
962 |
|
963 // We need certain integer rounding results |
|
964 if (style->borderTopWidth() % 3 == 2) |
|
965 outerBorderTopWidth += 1; |
|
966 if (style->borderRightWidth() % 3 == 2) |
|
967 outerBorderRightWidth += 1; |
|
968 if (style->borderBottomWidth() % 3 == 2) |
|
969 outerBorderBottomWidth += 1; |
|
970 if (style->borderLeftWidth() % 3 == 2) |
|
971 outerBorderLeftWidth += 1; |
|
972 |
|
973 if (style->borderTopWidth() % 3 == 1) |
|
974 innerBorderTopWidth += 1; |
|
975 if (style->borderRightWidth() % 3 == 1) |
|
976 innerBorderRightWidth += 1; |
|
977 if (style->borderBottomWidth() % 3 == 1) |
|
978 innerBorderBottomWidth += 1; |
|
979 if (style->borderLeftWidth() % 3 == 1) |
|
980 innerBorderLeftWidth += 1; |
|
981 |
|
982 // Get the inner border rects for both the outer border line and the inner border line |
|
983 IntRect outerBorderInnerRect = borderInnerRect(borderRect, outerBorderTopWidth, outerBorderBottomWidth, |
|
984 outerBorderLeftWidth, outerBorderRightWidth); |
|
985 IntRect innerBorderInnerRect = borderInnerRect(borderRect, innerBorderTopWidth, innerBorderBottomWidth, |
|
986 innerBorderLeftWidth, innerBorderRightWidth); |
|
987 |
|
988 // Get the inner radii for the outer border line |
|
989 IntSize outerBorderTopLeftInnerRadius, outerBorderTopRightInnerRadius, outerBorderBottomLeftInnerRadius, |
|
990 outerBorderBottomRightInnerRadius; |
|
991 style->getInnerBorderRadiiForRectWithBorderWidths(outerBorderInnerRect, outerBorderTopWidth, outerBorderBottomWidth, |
|
992 outerBorderLeftWidth, outerBorderRightWidth, outerBorderTopLeftInnerRadius, outerBorderTopRightInnerRadius, |
|
993 outerBorderBottomLeftInnerRadius, outerBorderBottomRightInnerRadius); |
|
994 |
|
995 // Get the inner radii for the inner border line |
|
996 IntSize innerBorderTopLeftInnerRadius, innerBorderTopRightInnerRadius, innerBorderBottomLeftInnerRadius, |
|
997 innerBorderBottomRightInnerRadius; |
|
998 style->getInnerBorderRadiiForRectWithBorderWidths(innerBorderInnerRect, innerBorderTopWidth, innerBorderBottomWidth, |
|
999 innerBorderLeftWidth, innerBorderRightWidth, innerBorderTopLeftInnerRadius, innerBorderTopRightInnerRadius, |
|
1000 innerBorderBottomLeftInnerRadius, innerBorderBottomRightInnerRadius); |
|
1001 |
|
1002 // Draw inner border line |
|
1003 graphicsContext->save(); |
|
1004 graphicsContext->addRoundedRectClip(innerBorderInnerRect, innerBorderTopLeftInnerRadius, |
|
1005 innerBorderTopRightInnerRadius, innerBorderBottomLeftInnerRadius, innerBorderBottomRightInnerRadius); |
|
1006 drawBoxSideFromPath(graphicsContext, borderRect, borderPath, thickness, drawThickness, s, style, c, SOLID); |
|
1007 graphicsContext->restore(); |
|
1008 |
|
1009 // Draw outer border line |
|
1010 graphicsContext->save(); |
|
1011 graphicsContext->clipOutRoundedRect(outerBorderInnerRect, outerBorderTopLeftInnerRadius, |
|
1012 outerBorderTopRightInnerRadius, outerBorderBottomLeftInnerRadius, outerBorderBottomRightInnerRadius); |
|
1013 drawBoxSideFromPath(graphicsContext, borderRect, borderPath, thickness, drawThickness, s, style, c, SOLID); |
|
1014 graphicsContext->restore(); |
|
1015 |
|
1016 return; |
|
1017 } |
|
1018 case RIDGE: |
|
1019 case GROOVE: |
|
1020 { |
|
1021 EBorderStyle s1; |
|
1022 EBorderStyle s2; |
|
1023 if (borderStyle == GROOVE) { |
|
1024 s1 = INSET; |
|
1025 s2 = OUTSET; |
|
1026 } else { |
|
1027 s1 = OUTSET; |
|
1028 s2 = INSET; |
|
1029 } |
|
1030 |
|
1031 IntRect halfBorderRect = borderInnerRect(borderRect, style->borderLeftWidth() / 2, style->borderBottomWidth() / 2, |
|
1032 style->borderLeftWidth() / 2, style->borderRightWidth() / 2); |
|
1033 |
|
1034 IntSize topLeftHalfRadius, topRightHalfRadius, bottomLeftHalfRadius, bottomRightHalfRadius; |
|
1035 style->getInnerBorderRadiiForRectWithBorderWidths(halfBorderRect, style->borderLeftWidth() / 2, |
|
1036 style->borderBottomWidth() / 2, style->borderLeftWidth() / 2, style->borderRightWidth() / 2, |
|
1037 topLeftHalfRadius, topRightHalfRadius, bottomLeftHalfRadius, bottomRightHalfRadius); |
|
1038 |
|
1039 // Paint full border |
|
1040 drawBoxSideFromPath(graphicsContext, borderRect, borderPath, thickness, drawThickness, s, style, c, s1); |
|
1041 |
|
1042 // Paint inner only |
|
1043 graphicsContext->save(); |
|
1044 graphicsContext->addRoundedRectClip(halfBorderRect, topLeftHalfRadius, topRightHalfRadius, |
|
1045 bottomLeftHalfRadius, bottomRightHalfRadius); |
|
1046 drawBoxSideFromPath(graphicsContext, borderRect, borderPath, thickness, drawThickness, s, style, c, s2); |
|
1047 graphicsContext->restore(); |
|
1048 |
|
1049 return; |
|
1050 } |
|
1051 case INSET: |
|
1052 if (s == BSTop || s == BSLeft) |
|
1053 c = c.dark(); |
|
1054 break; |
|
1055 case OUTSET: |
|
1056 if (s == BSBottom || s == BSRight) |
|
1057 c = c.dark(); |
|
1058 break; |
|
1059 default: |
|
1060 break; |
|
1061 } |
|
1062 |
|
1063 graphicsContext->setStrokeStyle(NoStroke); |
|
1064 graphicsContext->setFillColor(c, style->colorSpace()); |
|
1065 graphicsContext->drawRect(borderRect); |
|
1066 } |
|
1067 #else |
|
1068 void RenderObject::drawArcForBoxSide(GraphicsContext* graphicsContext, int x, int y, float thickness, IntSize radius, |
|
1069 int angleStart, int angleSpan, BoxSide s, Color c, |
|
1070 EBorderStyle style, bool firstCorner) |
|
1071 { |
|
1072 // FIXME: This function should be removed when all ports implement GraphicsContext::clipConvexPolygon()!! |
|
1073 // At that time, everyone can use RenderObject::drawBoxSideFromPath() instead. This should happen soon. |
|
1074 if ((style == DOUBLE && thickness / 2 < 3) || ((style == RIDGE || style == GROOVE) && thickness / 2 < 2)) |
|
1075 style = SOLID; |
|
1076 |
|
1077 switch (style) { |
|
1078 case BNONE: |
|
1079 case BHIDDEN: |
|
1080 return; |
|
1081 case DOTTED: |
|
1082 case DASHED: |
|
1083 graphicsContext->setStrokeColor(c, m_style->colorSpace()); |
|
1084 graphicsContext->setStrokeStyle(style == DOTTED ? DottedStroke : DashedStroke); |
|
1085 graphicsContext->setStrokeThickness(thickness); |
|
1086 graphicsContext->strokeArc(IntRect(x, y, radius.width() * 2, radius.height() * 2), angleStart, angleSpan); |
|
1087 break; |
|
1088 case DOUBLE: { |
|
1089 float third = thickness / 3.0f; |
|
1090 float innerThird = (thickness + 1.0f) / 6.0f; |
|
1091 int shiftForInner = static_cast<int>(innerThird * 2.5f); |
|
1092 |
|
1093 int outerY = y; |
|
1094 int outerHeight = radius.height() * 2; |
|
1095 int innerX = x + shiftForInner; |
|
1096 int innerY = y + shiftForInner; |
|
1097 int innerWidth = (radius.width() - shiftForInner) * 2; |
|
1098 int innerHeight = (radius.height() - shiftForInner) * 2; |
|
1099 if (innerThird > 1 && (s == BSTop || (firstCorner && (s == BSLeft || s == BSRight)))) { |
|
1100 outerHeight += 2; |
|
1101 innerHeight += 2; |
|
1102 } |
|
1103 |
|
1104 graphicsContext->setStrokeStyle(SolidStroke); |
|
1105 graphicsContext->setStrokeColor(c, m_style->colorSpace()); |
|
1106 graphicsContext->setStrokeThickness(third); |
|
1107 graphicsContext->strokeArc(IntRect(x, outerY, radius.width() * 2, outerHeight), angleStart, angleSpan); |
|
1108 graphicsContext->setStrokeThickness(innerThird > 2 ? innerThird - 1 : innerThird); |
|
1109 graphicsContext->strokeArc(IntRect(innerX, innerY, innerWidth, innerHeight), angleStart, angleSpan); |
|
1110 break; |
|
1111 } |
|
1112 case GROOVE: |
|
1113 case RIDGE: { |
|
1114 Color c2; |
|
1115 if ((style == RIDGE && (s == BSTop || s == BSLeft)) || |
|
1116 (style == GROOVE && (s == BSBottom || s == BSRight))) |
|
1117 c2 = c.dark(); |
|
1118 else { |
|
1119 c2 = c; |
|
1120 c = c.dark(); |
|
1121 } |
|
1122 |
|
1123 graphicsContext->setStrokeStyle(SolidStroke); |
|
1124 graphicsContext->setStrokeColor(c, m_style->colorSpace()); |
|
1125 graphicsContext->setStrokeThickness(thickness); |
|
1126 graphicsContext->strokeArc(IntRect(x, y, radius.width() * 2, radius.height() * 2), angleStart, angleSpan); |
|
1127 |
|
1128 float halfThickness = (thickness + 1.0f) / 4.0f; |
|
1129 int shiftForInner = static_cast<int>(halfThickness * 1.5f); |
|
1130 graphicsContext->setStrokeColor(c2, m_style->colorSpace()); |
|
1131 graphicsContext->setStrokeThickness(halfThickness > 2 ? halfThickness - 1 : halfThickness); |
|
1132 graphicsContext->strokeArc(IntRect(x + shiftForInner, y + shiftForInner, (radius.width() - shiftForInner) * 2, |
|
1133 (radius.height() - shiftForInner) * 2), angleStart, angleSpan); |
|
1134 break; |
|
1135 } |
|
1136 case INSET: |
|
1137 if (s == BSTop || s == BSLeft) |
|
1138 c = c.dark(); |
|
1139 case OUTSET: |
|
1140 if (style == OUTSET && (s == BSBottom || s == BSRight)) |
|
1141 c = c.dark(); |
|
1142 case SOLID: |
|
1143 graphicsContext->setStrokeStyle(SolidStroke); |
|
1144 graphicsContext->setStrokeColor(c, m_style->colorSpace()); |
|
1145 graphicsContext->setStrokeThickness(thickness); |
|
1146 graphicsContext->strokeArc(IntRect(x, y, radius.width() * 2, radius.height() * 2), angleStart, angleSpan); |
|
1147 break; |
|
1148 } |
|
1149 } |
|
1150 #endif |
|
1151 |
|
1152 void RenderObject::addPDFURLRect(GraphicsContext* context, const IntRect& rect) |
|
1153 { |
|
1154 if (rect.isEmpty()) |
|
1155 return; |
|
1156 Node* n = node(); |
|
1157 if (!n || !n->isLink() || !n->isElementNode()) |
|
1158 return; |
|
1159 const AtomicString& href = static_cast<Element*>(n)->getAttribute(hrefAttr); |
|
1160 if (href.isNull()) |
|
1161 return; |
|
1162 context->setURLForRect(n->document()->completeURL(href), rect); |
|
1163 } |
|
1164 |
|
1165 void RenderObject::paintOutline(GraphicsContext* graphicsContext, int tx, int ty, int w, int h) |
|
1166 { |
|
1167 if (!hasOutline()) |
|
1168 return; |
|
1169 |
|
1170 RenderStyle* styleToUse = style(); |
|
1171 int ow = styleToUse->outlineWidth(); |
|
1172 EBorderStyle os = styleToUse->outlineStyle(); |
|
1173 |
|
1174 Color oc = styleToUse->visitedDependentColor(CSSPropertyOutlineColor); |
|
1175 |
|
1176 int offset = styleToUse->outlineOffset(); |
|
1177 |
|
1178 if (styleToUse->outlineStyleIsAuto() || hasOutlineAnnotation()) { |
|
1179 if (!theme()->supportsFocusRing(styleToUse)) { |
|
1180 // Only paint the focus ring by hand if the theme isn't able to draw the focus ring. |
|
1181 Vector<IntRect> focusRingRects; |
|
1182 addFocusRingRects(focusRingRects, tx, ty); |
|
1183 if (styleToUse->outlineStyleIsAuto()) |
|
1184 graphicsContext->drawFocusRing(focusRingRects, ow, offset, oc); |
|
1185 else |
|
1186 addPDFURLRect(graphicsContext, unionRect(focusRingRects)); |
|
1187 } |
|
1188 } |
|
1189 |
|
1190 if (styleToUse->outlineStyleIsAuto() || styleToUse->outlineStyle() == BNONE) |
|
1191 return; |
|
1192 |
|
1193 tx -= offset; |
|
1194 ty -= offset; |
|
1195 w += 2 * offset; |
|
1196 h += 2 * offset; |
|
1197 |
|
1198 if (h < 0 || w < 0) |
|
1199 return; |
|
1200 |
|
1201 drawLineForBoxSide(graphicsContext, tx - ow, ty - ow, tx, ty + h + ow, BSLeft, oc, os, ow, ow); |
|
1202 drawLineForBoxSide(graphicsContext, tx - ow, ty - ow, tx + w + ow, ty, BSTop, oc, os, ow, ow); |
|
1203 drawLineForBoxSide(graphicsContext, tx + w, ty - ow, tx + w + ow, ty + h + ow, BSRight, oc, os, ow, ow); |
|
1204 drawLineForBoxSide(graphicsContext, tx - ow, ty + h, tx + w + ow, ty + h + ow, BSBottom, oc, os, ow, ow); |
|
1205 } |
|
1206 |
|
1207 IntRect RenderObject::absoluteBoundingBoxRect(bool useTransforms) |
|
1208 { |
|
1209 if (useTransforms) { |
|
1210 Vector<FloatQuad> quads; |
|
1211 absoluteQuads(quads); |
|
1212 |
|
1213 size_t n = quads.size(); |
|
1214 if (!n) |
|
1215 return IntRect(); |
|
1216 |
|
1217 IntRect result = quads[0].enclosingBoundingBox(); |
|
1218 for (size_t i = 1; i < n; ++i) |
|
1219 result.unite(quads[i].enclosingBoundingBox()); |
|
1220 return result; |
|
1221 } |
|
1222 |
|
1223 FloatPoint absPos = localToAbsolute(); |
|
1224 Vector<IntRect> rects; |
|
1225 absoluteRects(rects, absPos.x(), absPos.y()); |
|
1226 |
|
1227 size_t n = rects.size(); |
|
1228 if (!n) |
|
1229 return IntRect(); |
|
1230 |
|
1231 IntRect result = rects[0]; |
|
1232 for (size_t i = 1; i < n; ++i) |
|
1233 result.unite(rects[i]); |
|
1234 return result; |
|
1235 } |
|
1236 |
|
1237 void RenderObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) |
|
1238 { |
|
1239 Vector<IntRect> rects; |
|
1240 // FIXME: addFocusRingRects() needs to be passed this transform-unaware |
|
1241 // localToAbsolute() offset here because RenderInline::addFocusRingRects() |
|
1242 // implicitly assumes that. This doesn't work correctly with transformed |
|
1243 // descendants. |
|
1244 FloatPoint absolutePoint = localToAbsolute(); |
|
1245 addFocusRingRects(rects, absolutePoint.x(), absolutePoint.y()); |
|
1246 size_t count = rects.size(); |
|
1247 for (size_t i = 0; i < count; ++i) { |
|
1248 IntRect rect = rects[i]; |
|
1249 rect.move(-absolutePoint.x(), -absolutePoint.y()); |
|
1250 quads.append(localToAbsoluteQuad(FloatQuad(rect))); |
|
1251 } |
|
1252 } |
|
1253 |
|
1254 void RenderObject::addAbsoluteRectForLayer(IntRect& result) |
|
1255 { |
|
1256 if (hasLayer()) |
|
1257 result.unite(absoluteBoundingBoxRect()); |
|
1258 for (RenderObject* current = firstChild(); current; current = current->nextSibling()) |
|
1259 current->addAbsoluteRectForLayer(result); |
|
1260 } |
|
1261 |
|
1262 IntRect RenderObject::paintingRootRect(IntRect& topLevelRect) |
|
1263 { |
|
1264 IntRect result = absoluteBoundingBoxRect(); |
|
1265 topLevelRect = result; |
|
1266 for (RenderObject* current = firstChild(); current; current = current->nextSibling()) |
|
1267 current->addAbsoluteRectForLayer(result); |
|
1268 return result; |
|
1269 } |
|
1270 |
|
1271 void RenderObject::paint(PaintInfo& /*paintInfo*/, int /*tx*/, int /*ty*/) |
|
1272 { |
|
1273 } |
|
1274 |
|
1275 RenderBoxModelObject* RenderObject::containerForRepaint() const |
|
1276 { |
|
1277 #if USE(ACCELERATED_COMPOSITING) |
|
1278 if (RenderView* v = view()) { |
|
1279 if (v->usesCompositing()) { |
|
1280 RenderLayer* compLayer = enclosingLayer()->enclosingCompositingLayer(); |
|
1281 return compLayer ? compLayer->renderer() : 0; |
|
1282 } |
|
1283 } |
|
1284 #endif |
|
1285 // Do root-relative repaint. |
|
1286 return 0; |
|
1287 } |
|
1288 |
|
1289 void RenderObject::repaintUsingContainer(RenderBoxModelObject* repaintContainer, const IntRect& r, bool immediate) |
|
1290 { |
|
1291 if (!repaintContainer) { |
|
1292 view()->repaintViewRectangle(r, immediate); |
|
1293 return; |
|
1294 } |
|
1295 |
|
1296 #if USE(ACCELERATED_COMPOSITING) |
|
1297 RenderView* v = view(); |
|
1298 if (repaintContainer->isRenderView()) { |
|
1299 ASSERT(repaintContainer == v); |
|
1300 if (!v->hasLayer() || !v->layer()->isComposited() || v->layer()->backing()->paintingGoesToWindow()) { |
|
1301 v->repaintViewRectangle(r, immediate); |
|
1302 return; |
|
1303 } |
|
1304 } |
|
1305 |
|
1306 if (v->usesCompositing()) { |
|
1307 ASSERT(repaintContainer->hasLayer() && repaintContainer->layer()->isComposited()); |
|
1308 repaintContainer->layer()->setBackingNeedsRepaintInRect(r); |
|
1309 } |
|
1310 #else |
|
1311 if (repaintContainer->isRenderView()) |
|
1312 toRenderView(repaintContainer)->repaintViewRectangle(r, immediate); |
|
1313 #endif |
|
1314 } |
|
1315 |
|
1316 void RenderObject::repaint(bool immediate) |
|
1317 { |
|
1318 // Don't repaint if we're unrooted (note that view() still returns the view when unrooted) |
|
1319 RenderView* view; |
|
1320 if (!isRooted(&view)) |
|
1321 return; |
|
1322 |
|
1323 if (view->printing()) |
|
1324 return; // Don't repaint if we're printing. |
|
1325 |
|
1326 RenderBoxModelObject* repaintContainer = containerForRepaint(); |
|
1327 repaintUsingContainer(repaintContainer ? repaintContainer : view, clippedOverflowRectForRepaint(repaintContainer), immediate); |
|
1328 } |
|
1329 |
|
1330 void RenderObject::repaintRectangle(const IntRect& r, bool immediate) |
|
1331 { |
|
1332 // Don't repaint if we're unrooted (note that view() still returns the view when unrooted) |
|
1333 RenderView* view; |
|
1334 if (!isRooted(&view)) |
|
1335 return; |
|
1336 |
|
1337 if (view->printing()) |
|
1338 return; // Don't repaint if we're printing. |
|
1339 |
|
1340 IntRect dirtyRect(r); |
|
1341 |
|
1342 // FIXME: layoutDelta needs to be applied in parts before/after transforms and |
|
1343 // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 |
|
1344 dirtyRect.move(view->layoutDelta()); |
|
1345 |
|
1346 RenderBoxModelObject* repaintContainer = containerForRepaint(); |
|
1347 computeRectForRepaint(repaintContainer, dirtyRect); |
|
1348 repaintUsingContainer(repaintContainer ? repaintContainer : view, dirtyRect, immediate); |
|
1349 } |
|
1350 |
|
1351 bool RenderObject::repaintAfterLayoutIfNeeded(RenderBoxModelObject* repaintContainer, const IntRect& oldBounds, const IntRect& oldOutlineBox, const IntRect* newBoundsPtr, const IntRect* newOutlineBoxRectPtr) |
|
1352 { |
|
1353 RenderView* v = view(); |
|
1354 if (v->printing()) |
|
1355 return false; // Don't repaint if we're printing. |
|
1356 |
|
1357 // This ASSERT fails due to animations. See https://bugs.webkit.org/show_bug.cgi?id=37048 |
|
1358 // ASSERT(!newBoundsPtr || *newBoundsPtr == clippedOverflowRectForRepaint(repaintContainer)); |
|
1359 IntRect newBounds = newBoundsPtr ? *newBoundsPtr : clippedOverflowRectForRepaint(repaintContainer); |
|
1360 IntRect newOutlineBox; |
|
1361 |
|
1362 bool fullRepaint = selfNeedsLayout(); |
|
1363 // Presumably a background or a border exists if border-fit:lines was specified. |
|
1364 if (!fullRepaint && style()->borderFit() == BorderFitLines) |
|
1365 fullRepaint = true; |
|
1366 if (!fullRepaint) { |
|
1367 // This ASSERT fails due to animations. See https://bugs.webkit.org/show_bug.cgi?id=37048 |
|
1368 // ASSERT(!newOutlineBoxRectPtr || *newOutlineBoxRectPtr == outlineBoundsForRepaint(repaintContainer)); |
|
1369 newOutlineBox = newOutlineBoxRectPtr ? *newOutlineBoxRectPtr : outlineBoundsForRepaint(repaintContainer); |
|
1370 if (newOutlineBox.location() != oldOutlineBox.location() || (mustRepaintBackgroundOrBorder() && (newBounds != oldBounds || newOutlineBox != oldOutlineBox))) |
|
1371 fullRepaint = true; |
|
1372 } |
|
1373 |
|
1374 if (!repaintContainer) |
|
1375 repaintContainer = v; |
|
1376 |
|
1377 if (fullRepaint) { |
|
1378 repaintUsingContainer(repaintContainer, oldBounds); |
|
1379 if (newBounds != oldBounds) |
|
1380 repaintUsingContainer(repaintContainer, newBounds); |
|
1381 return true; |
|
1382 } |
|
1383 |
|
1384 if (newBounds == oldBounds && newOutlineBox == oldOutlineBox) |
|
1385 return false; |
|
1386 |
|
1387 int deltaLeft = newBounds.x() - oldBounds.x(); |
|
1388 if (deltaLeft > 0) |
|
1389 repaintUsingContainer(repaintContainer, IntRect(oldBounds.x(), oldBounds.y(), deltaLeft, oldBounds.height())); |
|
1390 else if (deltaLeft < 0) |
|
1391 repaintUsingContainer(repaintContainer, IntRect(newBounds.x(), newBounds.y(), -deltaLeft, newBounds.height())); |
|
1392 |
|
1393 int deltaRight = newBounds.right() - oldBounds.right(); |
|
1394 if (deltaRight > 0) |
|
1395 repaintUsingContainer(repaintContainer, IntRect(oldBounds.right(), newBounds.y(), deltaRight, newBounds.height())); |
|
1396 else if (deltaRight < 0) |
|
1397 repaintUsingContainer(repaintContainer, IntRect(newBounds.right(), oldBounds.y(), -deltaRight, oldBounds.height())); |
|
1398 |
|
1399 int deltaTop = newBounds.y() - oldBounds.y(); |
|
1400 if (deltaTop > 0) |
|
1401 repaintUsingContainer(repaintContainer, IntRect(oldBounds.x(), oldBounds.y(), oldBounds.width(), deltaTop)); |
|
1402 else if (deltaTop < 0) |
|
1403 repaintUsingContainer(repaintContainer, IntRect(newBounds.x(), newBounds.y(), newBounds.width(), -deltaTop)); |
|
1404 |
|
1405 int deltaBottom = newBounds.bottom() - oldBounds.bottom(); |
|
1406 if (deltaBottom > 0) |
|
1407 repaintUsingContainer(repaintContainer, IntRect(newBounds.x(), oldBounds.bottom(), newBounds.width(), deltaBottom)); |
|
1408 else if (deltaBottom < 0) |
|
1409 repaintUsingContainer(repaintContainer, IntRect(oldBounds.x(), newBounds.bottom(), oldBounds.width(), -deltaBottom)); |
|
1410 |
|
1411 if (newOutlineBox == oldOutlineBox) |
|
1412 return false; |
|
1413 |
|
1414 // We didn't move, but we did change size. Invalidate the delta, which will consist of possibly |
|
1415 // two rectangles (but typically only one). |
|
1416 RenderStyle* outlineStyle = outlineStyleForRepaint(); |
|
1417 int ow = outlineStyle->outlineSize(); |
|
1418 int width = abs(newOutlineBox.width() - oldOutlineBox.width()); |
|
1419 if (width) { |
|
1420 int shadowLeft; |
|
1421 int shadowRight; |
|
1422 style()->getBoxShadowHorizontalExtent(shadowLeft, shadowRight); |
|
1423 |
|
1424 int borderRight = isBox() ? toRenderBox(this)->borderRight() : 0; |
|
1425 int borderWidth = max(-outlineStyle->outlineOffset(), max(borderRight, max(style()->borderTopRightRadius().width(), style()->borderBottomRightRadius().width()))) + max(ow, shadowRight); |
|
1426 IntRect rightRect(newOutlineBox.x() + min(newOutlineBox.width(), oldOutlineBox.width()) - borderWidth, |
|
1427 newOutlineBox.y(), |
|
1428 width + borderWidth, |
|
1429 max(newOutlineBox.height(), oldOutlineBox.height())); |
|
1430 int right = min(newBounds.right(), oldBounds.right()); |
|
1431 if (rightRect.x() < right) { |
|
1432 rightRect.setWidth(min(rightRect.width(), right - rightRect.x())); |
|
1433 repaintUsingContainer(repaintContainer, rightRect); |
|
1434 } |
|
1435 } |
|
1436 int height = abs(newOutlineBox.height() - oldOutlineBox.height()); |
|
1437 if (height) { |
|
1438 int shadowTop; |
|
1439 int shadowBottom; |
|
1440 style()->getBoxShadowVerticalExtent(shadowTop, shadowBottom); |
|
1441 |
|
1442 int borderBottom = isBox() ? toRenderBox(this)->borderBottom() : 0; |
|
1443 int borderHeight = max(-outlineStyle->outlineOffset(), max(borderBottom, max(style()->borderBottomLeftRadius().height(), style()->borderBottomRightRadius().height()))) + max(ow, shadowBottom); |
|
1444 IntRect bottomRect(newOutlineBox.x(), |
|
1445 min(newOutlineBox.bottom(), oldOutlineBox.bottom()) - borderHeight, |
|
1446 max(newOutlineBox.width(), oldOutlineBox.width()), |
|
1447 height + borderHeight); |
|
1448 int bottom = min(newBounds.bottom(), oldBounds.bottom()); |
|
1449 if (bottomRect.y() < bottom) { |
|
1450 bottomRect.setHeight(min(bottomRect.height(), bottom - bottomRect.y())); |
|
1451 repaintUsingContainer(repaintContainer, bottomRect); |
|
1452 } |
|
1453 } |
|
1454 return false; |
|
1455 } |
|
1456 |
|
1457 void RenderObject::repaintDuringLayoutIfMoved(const IntRect&) |
|
1458 { |
|
1459 } |
|
1460 |
|
1461 void RenderObject::repaintOverhangingFloats(bool) |
|
1462 { |
|
1463 } |
|
1464 |
|
1465 bool RenderObject::checkForRepaintDuringLayout() const |
|
1466 { |
|
1467 // FIXME: <https://bugs.webkit.org/show_bug.cgi?id=20885> It is probably safe to also require |
|
1468 // m_everHadLayout. Currently, only RenderBlock::layoutBlock() adds this condition. See also |
|
1469 // <https://bugs.webkit.org/show_bug.cgi?id=15129>. |
|
1470 return !document()->view()->needsFullRepaint() && !hasLayer(); |
|
1471 } |
|
1472 |
|
1473 IntRect RenderObject::rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth) |
|
1474 { |
|
1475 IntRect r(clippedOverflowRectForRepaint(repaintContainer)); |
|
1476 r.inflate(outlineWidth); |
|
1477 return r; |
|
1478 } |
|
1479 |
|
1480 IntRect RenderObject::clippedOverflowRectForRepaint(RenderBoxModelObject*) |
|
1481 { |
|
1482 ASSERT_NOT_REACHED(); |
|
1483 return IntRect(); |
|
1484 } |
|
1485 |
|
1486 void RenderObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed) |
|
1487 { |
|
1488 if (repaintContainer == this) |
|
1489 return; |
|
1490 |
|
1491 if (RenderObject* o = parent()) { |
|
1492 if (o->isBlockFlow()) { |
|
1493 RenderBlock* cb = toRenderBlock(o); |
|
1494 if (cb->hasColumns()) |
|
1495 cb->adjustRectForColumns(rect); |
|
1496 } |
|
1497 |
|
1498 if (o->hasOverflowClip()) { |
|
1499 // o->height() is inaccurate if we're in the middle of a layout of |o|, so use the |
|
1500 // layer's size instead. Even if the layer's size is wrong, the layer itself will repaint |
|
1501 // anyway if its size does change. |
|
1502 RenderBox* boxParent = toRenderBox(o); |
|
1503 |
|
1504 IntRect repaintRect(rect); |
|
1505 repaintRect.move(-boxParent->layer()->scrolledContentOffset()); // For overflow:auto/scroll/hidden. |
|
1506 |
|
1507 IntRect boxRect(0, 0, boxParent->layer()->width(), boxParent->layer()->height()); |
|
1508 rect = intersection(repaintRect, boxRect); |
|
1509 if (rect.isEmpty()) |
|
1510 return; |
|
1511 } |
|
1512 |
|
1513 o->computeRectForRepaint(repaintContainer, rect, fixed); |
|
1514 } |
|
1515 } |
|
1516 |
|
1517 void RenderObject::dirtyLinesFromChangedChild(RenderObject*) |
|
1518 { |
|
1519 } |
|
1520 |
|
1521 #ifndef NDEBUG |
|
1522 |
|
1523 void RenderObject::showTreeForThis() const |
|
1524 { |
|
1525 if (node()) |
|
1526 node()->showTreeForThis(); |
|
1527 } |
|
1528 |
|
1529 void RenderObject::showRenderObject() const |
|
1530 { |
|
1531 showRenderObject(0); |
|
1532 } |
|
1533 |
|
1534 void RenderObject::showRenderObject(int printedCharacters) const |
|
1535 { |
|
1536 // As this function is intended to be used when debugging, the |
|
1537 // this pointer may be 0. |
|
1538 if (!this) { |
|
1539 fputs("(null)\n", stderr); |
|
1540 return; |
|
1541 } |
|
1542 |
|
1543 printedCharacters += fprintf(stderr, "%s %p", renderName(), this); |
|
1544 |
|
1545 if (node()) { |
|
1546 if (printedCharacters) |
|
1547 for (; printedCharacters < 39; printedCharacters++) |
|
1548 fputc(' ', stderr); |
|
1549 fputc('\t', stderr); |
|
1550 node()->showNode(); |
|
1551 } else |
|
1552 fputc('\n', stderr); |
|
1553 } |
|
1554 |
|
1555 void RenderObject::showRenderTreeAndMark(const RenderObject* markedObject1, const char* markedLabel1, const RenderObject* markedObject2, const char* markedLabel2, int depth) const |
|
1556 { |
|
1557 int printedCharacters = 0; |
|
1558 if (markedObject1 == this && markedLabel1) |
|
1559 printedCharacters += fprintf(stderr, "%s", markedLabel1); |
|
1560 if (markedObject2 == this && markedLabel2) |
|
1561 printedCharacters += fprintf(stderr, "%s", markedLabel2); |
|
1562 for (; printedCharacters < depth * 2; printedCharacters++) |
|
1563 fputc(' ', stderr); |
|
1564 |
|
1565 showRenderObject(printedCharacters); |
|
1566 if (!this) |
|
1567 return; |
|
1568 |
|
1569 for (const RenderObject* child = firstChild(); child; child = child->nextSibling()) |
|
1570 child->showRenderTreeAndMark(markedObject1, markedLabel1, markedObject2, markedLabel2, depth + 1); |
|
1571 } |
|
1572 |
|
1573 #endif // NDEBUG |
|
1574 |
|
1575 Color RenderObject::selectionBackgroundColor() const |
|
1576 { |
|
1577 Color color; |
|
1578 if (style()->userSelect() != SELECT_NONE) { |
|
1579 RefPtr<RenderStyle> pseudoStyle = getUncachedPseudoStyle(SELECTION); |
|
1580 if (pseudoStyle && pseudoStyle->visitedDependentColor(CSSPropertyBackgroundColor).isValid()) |
|
1581 color = pseudoStyle->visitedDependentColor(CSSPropertyBackgroundColor).blendWithWhite(); |
|
1582 else |
|
1583 color = frame()->selection()->isFocusedAndActive() ? |
|
1584 theme()->activeSelectionBackgroundColor() : |
|
1585 theme()->inactiveSelectionBackgroundColor(); |
|
1586 } |
|
1587 |
|
1588 return color; |
|
1589 } |
|
1590 |
|
1591 Color RenderObject::selectionForegroundColor() const |
|
1592 { |
|
1593 Color color; |
|
1594 if (style()->userSelect() == SELECT_NONE) |
|
1595 return color; |
|
1596 |
|
1597 if (RefPtr<RenderStyle> pseudoStyle = getUncachedPseudoStyle(SELECTION)) { |
|
1598 color = pseudoStyle->visitedDependentColor(CSSPropertyWebkitTextFillColor); |
|
1599 if (!color.isValid()) |
|
1600 color = pseudoStyle->visitedDependentColor(CSSPropertyColor); |
|
1601 } else |
|
1602 color = frame()->selection()->isFocusedAndActive() ? |
|
1603 theme()->activeSelectionForegroundColor() : |
|
1604 theme()->inactiveSelectionForegroundColor(); |
|
1605 |
|
1606 return color; |
|
1607 } |
|
1608 |
|
1609 #if ENABLE(DRAG_SUPPORT) |
|
1610 Node* RenderObject::draggableNode(bool dhtmlOK, bool uaOK, int x, int y, bool& dhtmlWillDrag) const |
|
1611 { |
|
1612 if (!dhtmlOK && !uaOK) |
|
1613 return 0; |
|
1614 |
|
1615 for (const RenderObject* curr = this; curr; curr = curr->parent()) { |
|
1616 Node* elt = curr->node(); |
|
1617 if (elt && elt->nodeType() == Node::TEXT_NODE) { |
|
1618 // Since there's no way for the author to address the -webkit-user-drag style for a text node, |
|
1619 // we use our own judgement. |
|
1620 if (uaOK && view()->frameView()->frame()->eventHandler()->shouldDragAutoNode(curr->node(), IntPoint(x, y))) { |
|
1621 dhtmlWillDrag = false; |
|
1622 return curr->node(); |
|
1623 } |
|
1624 if (elt->canStartSelection()) |
|
1625 // In this case we have a click in the unselected portion of text. If this text is |
|
1626 // selectable, we want to start the selection process instead of looking for a parent |
|
1627 // to try to drag. |
|
1628 return 0; |
|
1629 } else { |
|
1630 EUserDrag dragMode = curr->style()->userDrag(); |
|
1631 if (dhtmlOK && dragMode == DRAG_ELEMENT) { |
|
1632 dhtmlWillDrag = true; |
|
1633 return curr->node(); |
|
1634 } |
|
1635 if (uaOK && dragMode == DRAG_AUTO |
|
1636 && view()->frameView()->frame()->eventHandler()->shouldDragAutoNode(curr->node(), IntPoint(x, y))) { |
|
1637 dhtmlWillDrag = false; |
|
1638 return curr->node(); |
|
1639 } |
|
1640 } |
|
1641 } |
|
1642 return 0; |
|
1643 } |
|
1644 #endif // ENABLE(DRAG_SUPPORT) |
|
1645 |
|
1646 void RenderObject::selectionStartEnd(int& spos, int& epos) const |
|
1647 { |
|
1648 view()->selectionStartEnd(spos, epos); |
|
1649 } |
|
1650 |
|
1651 void RenderObject::handleDynamicFloatPositionChange() |
|
1652 { |
|
1653 // We have gone from not affecting the inline status of the parent flow to suddenly |
|
1654 // having an impact. See if there is a mismatch between the parent flow's |
|
1655 // childrenInline() state and our state. |
|
1656 setInline(style()->isDisplayInlineType()); |
|
1657 if (isInline() != parent()->childrenInline()) { |
|
1658 if (!isInline()) |
|
1659 toRenderBoxModelObject(parent())->childBecameNonInline(this); |
|
1660 else { |
|
1661 // An anonymous block must be made to wrap this inline. |
|
1662 RenderBlock* block = toRenderBlock(parent())->createAnonymousBlock(); |
|
1663 RenderObjectChildList* childlist = parent()->virtualChildren(); |
|
1664 childlist->insertChildNode(parent(), block, this); |
|
1665 block->children()->appendChildNode(block, childlist->removeChildNode(parent(), this)); |
|
1666 } |
|
1667 } |
|
1668 } |
|
1669 |
|
1670 void RenderObject::setAnimatableStyle(PassRefPtr<RenderStyle> style) |
|
1671 { |
|
1672 if (!isText() && style) |
|
1673 setStyle(animation()->updateAnimations(this, style.get())); |
|
1674 else |
|
1675 setStyle(style); |
|
1676 } |
|
1677 |
|
1678 StyleDifference RenderObject::adjustStyleDifference(StyleDifference diff, unsigned contextSensitiveProperties) const |
|
1679 { |
|
1680 #if USE(ACCELERATED_COMPOSITING) |
|
1681 // If transform changed, and we are not composited, need to do a layout. |
|
1682 if (contextSensitiveProperties & ContextSensitivePropertyTransform) { |
|
1683 // Text nodes share style with their parents but transforms don't apply to them, |
|
1684 // hence the !isText() check. |
|
1685 // FIXME: when transforms are taken into account for overflow, we will need to do a layout. |
|
1686 if (!isText() && (!hasLayer() || !toRenderBoxModelObject(this)->layer()->isComposited())) |
|
1687 diff = StyleDifferenceLayout; |
|
1688 else if (diff < StyleDifferenceRecompositeLayer) |
|
1689 diff = StyleDifferenceRecompositeLayer; |
|
1690 } |
|
1691 |
|
1692 // If opacity changed, and we are not composited, need to repaint (also |
|
1693 // ignoring text nodes) |
|
1694 if (contextSensitiveProperties & ContextSensitivePropertyOpacity) { |
|
1695 if (!isText() && (!hasLayer() || !toRenderBoxModelObject(this)->layer()->isComposited())) |
|
1696 diff = StyleDifferenceRepaintLayer; |
|
1697 else if (diff < StyleDifferenceRecompositeLayer) |
|
1698 diff = StyleDifferenceRecompositeLayer; |
|
1699 } |
|
1700 |
|
1701 // The answer to requiresLayer() for plugins and iframes can change outside of the style system, |
|
1702 // since it depends on whether we decide to composite these elements. When the layer status of |
|
1703 // one of these elements changes, we need to force a layout. |
|
1704 if (diff == StyleDifferenceEqual && style() && isBoxModelObject()) { |
|
1705 if (hasLayer() != toRenderBoxModelObject(this)->requiresLayer()) |
|
1706 diff = StyleDifferenceLayout; |
|
1707 } |
|
1708 #else |
|
1709 UNUSED_PARAM(contextSensitiveProperties); |
|
1710 #endif |
|
1711 |
|
1712 // If we have no layer(), just treat a RepaintLayer hint as a normal Repaint. |
|
1713 if (diff == StyleDifferenceRepaintLayer && !hasLayer()) |
|
1714 diff = StyleDifferenceRepaint; |
|
1715 |
|
1716 return diff; |
|
1717 } |
|
1718 |
|
1719 void RenderObject::setStyle(PassRefPtr<RenderStyle> style) |
|
1720 { |
|
1721 if (m_style == style) |
|
1722 return; |
|
1723 |
|
1724 StyleDifference diff = StyleDifferenceEqual; |
|
1725 unsigned contextSensitiveProperties = ContextSensitivePropertyNone; |
|
1726 if (m_style) |
|
1727 diff = m_style->diff(style.get(), contextSensitiveProperties); |
|
1728 |
|
1729 diff = adjustStyleDifference(diff, contextSensitiveProperties); |
|
1730 |
|
1731 styleWillChange(diff, style.get()); |
|
1732 |
|
1733 RefPtr<RenderStyle> oldStyle = m_style.release(); |
|
1734 m_style = style; |
|
1735 |
|
1736 updateFillImages(oldStyle ? oldStyle->backgroundLayers() : 0, m_style ? m_style->backgroundLayers() : 0); |
|
1737 updateFillImages(oldStyle ? oldStyle->maskLayers() : 0, m_style ? m_style->maskLayers() : 0); |
|
1738 |
|
1739 updateImage(oldStyle ? oldStyle->borderImage().image() : 0, m_style ? m_style->borderImage().image() : 0); |
|
1740 updateImage(oldStyle ? oldStyle->maskBoxImage().image() : 0, m_style ? m_style->maskBoxImage().image() : 0); |
|
1741 |
|
1742 // We need to ensure that view->maximalOutlineSize() is valid for any repaints that happen |
|
1743 // during styleDidChange (it's used by clippedOverflowRectForRepaint()). |
|
1744 if (m_style->outlineWidth() > 0 && m_style->outlineSize() > maximalOutlineSize(PaintPhaseOutline)) |
|
1745 toRenderView(document()->renderer())->setMaximalOutlineSize(m_style->outlineSize()); |
|
1746 |
|
1747 styleDidChange(diff, oldStyle.get()); |
|
1748 |
|
1749 if (!m_parent || isText()) |
|
1750 return; |
|
1751 |
|
1752 // Now that the layer (if any) has been updated, we need to adjust the diff again, |
|
1753 // check whether we should layout now, and decide if we need to repaint. |
|
1754 StyleDifference updatedDiff = adjustStyleDifference(diff, contextSensitiveProperties); |
|
1755 |
|
1756 if (diff <= StyleDifferenceLayoutPositionedMovementOnly) { |
|
1757 if (updatedDiff == StyleDifferenceLayout) |
|
1758 setNeedsLayoutAndPrefWidthsRecalc(); |
|
1759 else if (updatedDiff == StyleDifferenceLayoutPositionedMovementOnly) |
|
1760 setNeedsPositionedMovementLayout(); |
|
1761 } |
|
1762 |
|
1763 if (updatedDiff == StyleDifferenceRepaintLayer || updatedDiff == StyleDifferenceRepaint) { |
|
1764 // Do a repaint with the new style now, e.g., for example if we go from |
|
1765 // not having an outline to having an outline. |
|
1766 repaint(); |
|
1767 } |
|
1768 } |
|
1769 |
|
1770 void RenderObject::setStyleInternal(PassRefPtr<RenderStyle> style) |
|
1771 { |
|
1772 m_style = style; |
|
1773 } |
|
1774 |
|
1775 void RenderObject::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) |
|
1776 { |
|
1777 if (m_style) { |
|
1778 // If our z-index changes value or our visibility changes, |
|
1779 // we need to dirty our stacking context's z-order list. |
|
1780 if (newStyle) { |
|
1781 bool visibilityChanged = m_style->visibility() != newStyle->visibility() |
|
1782 || m_style->zIndex() != newStyle->zIndex() |
|
1783 || m_style->hasAutoZIndex() != newStyle->hasAutoZIndex(); |
|
1784 #if ENABLE(DASHBOARD_SUPPORT) |
|
1785 if (visibilityChanged) |
|
1786 document()->setDashboardRegionsDirty(true); |
|
1787 #endif |
|
1788 if (visibilityChanged && AXObjectCache::accessibilityEnabled()) |
|
1789 document()->axObjectCache()->childrenChanged(this); |
|
1790 |
|
1791 // Keep layer hierarchy visibility bits up to date if visibility changes. |
|
1792 if (m_style->visibility() != newStyle->visibility()) { |
|
1793 if (RenderLayer* l = enclosingLayer()) { |
|
1794 if (newStyle->visibility() == VISIBLE) |
|
1795 l->setHasVisibleContent(true); |
|
1796 else if (l->hasVisibleContent() && (this == l->renderer() || l->renderer()->style()->visibility() != VISIBLE)) { |
|
1797 l->dirtyVisibleContentStatus(); |
|
1798 if (diff > StyleDifferenceRepaintLayer) |
|
1799 repaint(); |
|
1800 } |
|
1801 } |
|
1802 } |
|
1803 } |
|
1804 |
|
1805 if (m_parent && (diff == StyleDifferenceRepaint || newStyle->outlineSize() < m_style->outlineSize())) |
|
1806 repaint(); |
|
1807 if (isFloating() && (m_style->floating() != newStyle->floating())) |
|
1808 // For changes in float styles, we need to conceivably remove ourselves |
|
1809 // from the floating objects list. |
|
1810 toRenderBox(this)->removeFloatingOrPositionedChildFromBlockLists(); |
|
1811 else if (isPositioned() && (m_style->position() != newStyle->position())) |
|
1812 // For changes in positioning styles, we need to conceivably remove ourselves |
|
1813 // from the positioned objects list. |
|
1814 toRenderBox(this)->removeFloatingOrPositionedChildFromBlockLists(); |
|
1815 |
|
1816 s_affectsParentBlock = isFloatingOrPositioned() && |
|
1817 (!newStyle->isFloating() && newStyle->position() != AbsolutePosition && newStyle->position() != FixedPosition) |
|
1818 && parent() && (parent()->isBlockFlow() || parent()->isRenderInline()); |
|
1819 |
|
1820 // reset style flags |
|
1821 if (diff == StyleDifferenceLayout || diff == StyleDifferenceLayoutPositionedMovementOnly) { |
|
1822 m_floating = false; |
|
1823 m_positioned = false; |
|
1824 m_relPositioned = false; |
|
1825 } |
|
1826 m_paintBackground = false; |
|
1827 m_hasOverflowClip = false; |
|
1828 m_hasTransform = false; |
|
1829 m_hasReflection = false; |
|
1830 } else |
|
1831 s_affectsParentBlock = false; |
|
1832 |
|
1833 if (view()->frameView()) { |
|
1834 bool shouldBlitOnFixedBackgroundImage = false; |
|
1835 #if ENABLE(FAST_MOBILE_SCROLLING) |
|
1836 // On low-powered/mobile devices, preventing blitting on a scroll can cause noticeable delays |
|
1837 // when scrolling a page with a fixed background image. As an optimization, assuming there are |
|
1838 // no fixed positoned elements on the page, we can acclerate scrolling (via blitting) if we |
|
1839 // ignore the CSS property "background-attachment: fixed". |
|
1840 shouldBlitOnFixedBackgroundImage = true; |
|
1841 #endif |
|
1842 |
|
1843 bool newStyleSlowScroll = newStyle && !shouldBlitOnFixedBackgroundImage && newStyle->hasFixedBackgroundImage(); |
|
1844 bool oldStyleSlowScroll = m_style && !shouldBlitOnFixedBackgroundImage && m_style->hasFixedBackgroundImage(); |
|
1845 if (oldStyleSlowScroll != newStyleSlowScroll) { |
|
1846 if (oldStyleSlowScroll) |
|
1847 view()->frameView()->removeSlowRepaintObject(); |
|
1848 if (newStyleSlowScroll) |
|
1849 view()->frameView()->addSlowRepaintObject(); |
|
1850 } |
|
1851 } |
|
1852 } |
|
1853 |
|
1854 void RenderObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
|
1855 { |
|
1856 if (s_affectsParentBlock) |
|
1857 handleDynamicFloatPositionChange(); |
|
1858 |
|
1859 if (!m_parent) |
|
1860 return; |
|
1861 |
|
1862 if (diff == StyleDifferenceLayout) { |
|
1863 RenderCounter::rendererStyleChanged(this, oldStyle, m_style.get()); |
|
1864 |
|
1865 // If the object already needs layout, then setNeedsLayout won't do |
|
1866 // any work. But if the containing block has changed, then we may need |
|
1867 // to mark the new containing blocks for layout. The change that can |
|
1868 // directly affect the containing block of this object is a change to |
|
1869 // the position style. |
|
1870 if (m_needsLayout && oldStyle->position() != m_style->position()) |
|
1871 markContainingBlocksForLayout(); |
|
1872 |
|
1873 setNeedsLayoutAndPrefWidthsRecalc(); |
|
1874 } else if (diff == StyleDifferenceLayoutPositionedMovementOnly) |
|
1875 setNeedsPositionedMovementLayout(); |
|
1876 |
|
1877 // Don't check for repaint here; we need to wait until the layer has been |
|
1878 // updated by subclasses before we know if we have to repaint (in setStyle()). |
|
1879 } |
|
1880 |
|
1881 void RenderObject::updateFillImages(const FillLayer* oldLayers, const FillLayer* newLayers) |
|
1882 { |
|
1883 // Optimize the common case |
|
1884 if (oldLayers && !oldLayers->next() && newLayers && !newLayers->next() && (oldLayers->image() == newLayers->image())) |
|
1885 return; |
|
1886 |
|
1887 // Go through the new layers and addClients first, to avoid removing all clients of an image. |
|
1888 for (const FillLayer* currNew = newLayers; currNew; currNew = currNew->next()) { |
|
1889 if (currNew->image()) |
|
1890 currNew->image()->addClient(this); |
|
1891 } |
|
1892 |
|
1893 for (const FillLayer* currOld = oldLayers; currOld; currOld = currOld->next()) { |
|
1894 if (currOld->image()) |
|
1895 currOld->image()->removeClient(this); |
|
1896 } |
|
1897 } |
|
1898 |
|
1899 void RenderObject::updateImage(StyleImage* oldImage, StyleImage* newImage) |
|
1900 { |
|
1901 if (oldImage != newImage) { |
|
1902 if (oldImage) |
|
1903 oldImage->removeClient(this); |
|
1904 if (newImage) |
|
1905 newImage->addClient(this); |
|
1906 } |
|
1907 } |
|
1908 |
|
1909 IntRect RenderObject::viewRect() const |
|
1910 { |
|
1911 return view()->viewRect(); |
|
1912 } |
|
1913 |
|
1914 FloatPoint RenderObject::localToAbsolute(FloatPoint localPoint, bool fixed, bool useTransforms) const |
|
1915 { |
|
1916 TransformState transformState(TransformState::ApplyTransformDirection, localPoint); |
|
1917 mapLocalToContainer(0, fixed, useTransforms, transformState); |
|
1918 transformState.flatten(); |
|
1919 |
|
1920 return transformState.lastPlanarPoint(); |
|
1921 } |
|
1922 |
|
1923 FloatPoint RenderObject::absoluteToLocal(FloatPoint containerPoint, bool fixed, bool useTransforms) const |
|
1924 { |
|
1925 TransformState transformState(TransformState::UnapplyInverseTransformDirection, containerPoint); |
|
1926 mapAbsoluteToLocalPoint(fixed, useTransforms, transformState); |
|
1927 transformState.flatten(); |
|
1928 |
|
1929 return transformState.lastPlanarPoint(); |
|
1930 } |
|
1931 |
|
1932 void RenderObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const |
|
1933 { |
|
1934 if (repaintContainer == this) |
|
1935 return; |
|
1936 |
|
1937 RenderObject* o = parent(); |
|
1938 if (!o) |
|
1939 return; |
|
1940 |
|
1941 IntSize columnOffset; |
|
1942 o->adjustForColumns(columnOffset, roundedIntPoint(transformState.mappedPoint())); |
|
1943 if (!columnOffset.isZero()) |
|
1944 transformState.move(columnOffset); |
|
1945 |
|
1946 if (o->hasOverflowClip()) |
|
1947 transformState.move(-toRenderBox(o)->layer()->scrolledContentOffset()); |
|
1948 |
|
1949 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState); |
|
1950 } |
|
1951 |
|
1952 void RenderObject::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const |
|
1953 { |
|
1954 RenderObject* o = parent(); |
|
1955 if (o) { |
|
1956 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState); |
|
1957 if (o->hasOverflowClip()) |
|
1958 transformState.move(toRenderBox(o)->layer()->scrolledContentOffset()); |
|
1959 } |
|
1960 } |
|
1961 |
|
1962 bool RenderObject::shouldUseTransformFromContainer(const RenderObject* containerObject) const |
|
1963 { |
|
1964 #if ENABLE(3D_RENDERING) |
|
1965 // hasTransform() indicates whether the object has transform, transform-style or perspective. We just care about transform, |
|
1966 // so check the layer's transform directly. |
|
1967 return (hasLayer() && toRenderBoxModelObject(this)->layer()->transform()) || (containerObject && containerObject->style()->hasPerspective()); |
|
1968 #else |
|
1969 UNUSED_PARAM(containerObject); |
|
1970 return hasTransform(); |
|
1971 #endif |
|
1972 } |
|
1973 |
|
1974 void RenderObject::getTransformFromContainer(const RenderObject* containerObject, const IntSize& offsetInContainer, TransformationMatrix& transform) const |
|
1975 { |
|
1976 transform.makeIdentity(); |
|
1977 transform.translate(offsetInContainer.width(), offsetInContainer.height()); |
|
1978 RenderLayer* layer; |
|
1979 if (hasLayer() && (layer = toRenderBoxModelObject(this)->layer()) && layer->transform()) |
|
1980 transform.multLeft(layer->currentTransform()); |
|
1981 |
|
1982 #if ENABLE(3D_RENDERING) |
|
1983 if (containerObject && containerObject->hasLayer() && containerObject->style()->hasPerspective()) { |
|
1984 // Perpsective on the container affects us, so we have to factor it in here. |
|
1985 ASSERT(containerObject->hasLayer()); |
|
1986 FloatPoint perspectiveOrigin = toRenderBox(containerObject)->layer()->perspectiveOrigin(); |
|
1987 |
|
1988 TransformationMatrix perspectiveMatrix; |
|
1989 perspectiveMatrix.applyPerspective(containerObject->style()->perspective()); |
|
1990 |
|
1991 transform.translateRight3d(-perspectiveOrigin.x(), -perspectiveOrigin.y(), 0); |
|
1992 transform.multiply(perspectiveMatrix); |
|
1993 transform.translateRight3d(perspectiveOrigin.x(), perspectiveOrigin.y(), 0); |
|
1994 } |
|
1995 #else |
|
1996 UNUSED_PARAM(containerObject); |
|
1997 #endif |
|
1998 } |
|
1999 |
|
2000 FloatQuad RenderObject::localToContainerQuad(const FloatQuad& localQuad, RenderBoxModelObject* repaintContainer, bool fixed) const |
|
2001 { |
|
2002 // Track the point at the center of the quad's bounding box. As mapLocalToContainer() calls offsetFromContainer(), |
|
2003 // it will use that point as the reference point to decide which column's transform to apply in multiple-column blocks. |
|
2004 TransformState transformState(TransformState::ApplyTransformDirection, localQuad.boundingBox().center(), &localQuad); |
|
2005 mapLocalToContainer(repaintContainer, fixed, true, transformState); |
|
2006 transformState.flatten(); |
|
2007 |
|
2008 return transformState.lastPlanarQuad(); |
|
2009 } |
|
2010 |
|
2011 IntSize RenderObject::offsetFromContainer(RenderObject* o, const IntPoint& point) const |
|
2012 { |
|
2013 ASSERT(o == container()); |
|
2014 |
|
2015 IntSize offset; |
|
2016 |
|
2017 o->adjustForColumns(offset, point); |
|
2018 |
|
2019 if (o->hasOverflowClip()) |
|
2020 offset -= toRenderBox(o)->layer()->scrolledContentOffset(); |
|
2021 |
|
2022 return offset; |
|
2023 } |
|
2024 |
|
2025 IntSize RenderObject::offsetFromAncestorContainer(RenderObject* container) const |
|
2026 { |
|
2027 IntSize offset; |
|
2028 IntPoint referencePoint; |
|
2029 const RenderObject* currContainer = this; |
|
2030 do { |
|
2031 RenderObject* nextContainer = currContainer->container(); |
|
2032 ASSERT(nextContainer); // This means we reached the top without finding container. |
|
2033 if (!nextContainer) |
|
2034 break; |
|
2035 ASSERT(!currContainer->hasTransform()); |
|
2036 IntSize currentOffset = currContainer->offsetFromContainer(nextContainer, referencePoint); |
|
2037 offset += currentOffset; |
|
2038 referencePoint.move(currentOffset); |
|
2039 currContainer = nextContainer; |
|
2040 } while (currContainer != container); |
|
2041 |
|
2042 return offset; |
|
2043 } |
|
2044 |
|
2045 IntRect RenderObject::localCaretRect(InlineBox*, int, int* extraWidthToEndOfLine) |
|
2046 { |
|
2047 if (extraWidthToEndOfLine) |
|
2048 *extraWidthToEndOfLine = 0; |
|
2049 |
|
2050 return IntRect(); |
|
2051 } |
|
2052 |
|
2053 RenderView* RenderObject::view() const |
|
2054 { |
|
2055 return toRenderView(document()->renderer()); |
|
2056 } |
|
2057 |
|
2058 bool RenderObject::isRooted(RenderView** view) |
|
2059 { |
|
2060 RenderObject* o = this; |
|
2061 while (o->parent()) |
|
2062 o = o->parent(); |
|
2063 |
|
2064 if (!o->isRenderView()) |
|
2065 return false; |
|
2066 |
|
2067 if (view) |
|
2068 *view = toRenderView(o); |
|
2069 |
|
2070 return true; |
|
2071 } |
|
2072 |
|
2073 bool RenderObject::hasOutlineAnnotation() const |
|
2074 { |
|
2075 return node() && node()->isLink() && document()->printing(); |
|
2076 } |
|
2077 |
|
2078 RenderObject* RenderObject::container(RenderBoxModelObject* repaintContainer, bool* repaintContainerSkipped) const |
|
2079 { |
|
2080 if (repaintContainerSkipped) |
|
2081 *repaintContainerSkipped = false; |
|
2082 |
|
2083 // This method is extremely similar to containingBlock(), but with a few notable |
|
2084 // exceptions. |
|
2085 // (1) It can be used on orphaned subtrees, i.e., it can be called safely even when |
|
2086 // the object is not part of the primary document subtree yet. |
|
2087 // (2) For normal flow elements, it just returns the parent. |
|
2088 // (3) For absolute positioned elements, it will return a relative positioned inline. |
|
2089 // containingBlock() simply skips relpositioned inlines and lets an enclosing block handle |
|
2090 // the layout of the positioned object. This does mean that calcAbsoluteHorizontal and |
|
2091 // calcAbsoluteVertical have to use container(). |
|
2092 RenderObject* o = parent(); |
|
2093 |
|
2094 if (isText()) |
|
2095 return o; |
|
2096 |
|
2097 EPosition pos = m_style->position(); |
|
2098 if (pos == FixedPosition) { |
|
2099 // container() can be called on an object that is not in the |
|
2100 // tree yet. We don't call view() since it will assert if it |
|
2101 // can't get back to the canvas. Instead we just walk as high up |
|
2102 // as we can. If we're in the tree, we'll get the root. If we |
|
2103 // aren't we'll get the root of our little subtree (most likely |
|
2104 // we'll just return 0). |
|
2105 // FIXME: The definition of view() has changed to not crawl up the render tree. It might |
|
2106 // be safe now to use it. |
|
2107 while (o && o->parent() && !(o->hasTransform() && o->isRenderBlock())) { |
|
2108 if (repaintContainerSkipped && o == repaintContainer) |
|
2109 *repaintContainerSkipped = true; |
|
2110 o = o->parent(); |
|
2111 } |
|
2112 } else if (pos == AbsolutePosition) { |
|
2113 // Same goes here. We technically just want our containing block, but |
|
2114 // we may not have one if we're part of an uninstalled subtree. We'll |
|
2115 // climb as high as we can though. |
|
2116 while (o && o->style()->position() == StaticPosition && !o->isRenderView() && !(o->hasTransform() && o->isRenderBlock())) { |
|
2117 if (repaintContainerSkipped && o == repaintContainer) |
|
2118 *repaintContainerSkipped = true; |
|
2119 o = o->parent(); |
|
2120 } |
|
2121 } |
|
2122 |
|
2123 return o; |
|
2124 } |
|
2125 |
|
2126 bool RenderObject::isSelectionBorder() const |
|
2127 { |
|
2128 SelectionState st = selectionState(); |
|
2129 return st == SelectionStart || st == SelectionEnd || st == SelectionBoth; |
|
2130 } |
|
2131 |
|
2132 void RenderObject::destroy() |
|
2133 { |
|
2134 // Destroy any leftover anonymous children. |
|
2135 RenderObjectChildList* children = virtualChildren(); |
|
2136 if (children) |
|
2137 children->destroyLeftoverChildren(); |
|
2138 |
|
2139 // If this renderer is being autoscrolled, stop the autoscroll timer |
|
2140 |
|
2141 // FIXME: RenderObject::destroy should not get called with a renderer whose document |
|
2142 // has a null frame, so we assert this. However, we don't want release builds to crash which is why we |
|
2143 // check that the frame is not null. |
|
2144 ASSERT(frame()); |
|
2145 if (frame() && frame()->eventHandler()->autoscrollRenderer() == this) |
|
2146 frame()->eventHandler()->stopAutoscrollTimer(true); |
|
2147 |
|
2148 if (m_hasCounterNodeMap) |
|
2149 RenderCounter::destroyCounterNodes(this); |
|
2150 |
|
2151 if (AXObjectCache::accessibilityEnabled()) { |
|
2152 document()->axObjectCache()->childrenChanged(this->parent()); |
|
2153 document()->axObjectCache()->remove(this); |
|
2154 } |
|
2155 animation()->cancelAnimations(this); |
|
2156 |
|
2157 // By default no ref-counting. RenderWidget::destroy() doesn't call |
|
2158 // this function because it needs to do ref-counting. If anything |
|
2159 // in this function changes, be sure to fix RenderWidget::destroy() as well. |
|
2160 |
|
2161 remove(); |
|
2162 |
|
2163 // FIXME: Would like to do this in RenderBoxModelObject, but the timing is so complicated that this can't easily |
|
2164 // be moved into RenderBoxModelObject::destroy. |
|
2165 if (hasLayer()) { |
|
2166 setHasLayer(false); |
|
2167 toRenderBoxModelObject(this)->destroyLayer(); |
|
2168 } |
|
2169 arenaDelete(renderArena(), this); |
|
2170 } |
|
2171 |
|
2172 void RenderObject::arenaDelete(RenderArena* arena, void* base) |
|
2173 { |
|
2174 if (m_style) { |
|
2175 for (const FillLayer* bgLayer = m_style->backgroundLayers(); bgLayer; bgLayer = bgLayer->next()) { |
|
2176 if (StyleImage* backgroundImage = bgLayer->image()) |
|
2177 backgroundImage->removeClient(this); |
|
2178 } |
|
2179 |
|
2180 for (const FillLayer* maskLayer = m_style->maskLayers(); maskLayer; maskLayer = maskLayer->next()) { |
|
2181 if (StyleImage* maskImage = maskLayer->image()) |
|
2182 maskImage->removeClient(this); |
|
2183 } |
|
2184 |
|
2185 if (StyleImage* borderImage = m_style->borderImage().image()) |
|
2186 borderImage->removeClient(this); |
|
2187 |
|
2188 if (StyleImage* maskBoxImage = m_style->maskBoxImage().image()) |
|
2189 maskBoxImage->removeClient(this); |
|
2190 } |
|
2191 |
|
2192 #ifndef NDEBUG |
|
2193 void* savedBase = baseOfRenderObjectBeingDeleted; |
|
2194 baseOfRenderObjectBeingDeleted = base; |
|
2195 #endif |
|
2196 delete this; |
|
2197 #ifndef NDEBUG |
|
2198 baseOfRenderObjectBeingDeleted = savedBase; |
|
2199 #endif |
|
2200 |
|
2201 // Recover the size left there for us by operator delete and free the memory. |
|
2202 arena->free(*(size_t*)base, base); |
|
2203 } |
|
2204 |
|
2205 VisiblePosition RenderObject::positionForCoordinates(int x, int y) |
|
2206 { |
|
2207 return positionForPoint(IntPoint(x, y)); |
|
2208 } |
|
2209 |
|
2210 VisiblePosition RenderObject::positionForPoint(const IntPoint&) |
|
2211 { |
|
2212 return createVisiblePosition(caretMinOffset(), DOWNSTREAM); |
|
2213 } |
|
2214 |
|
2215 void RenderObject::updateDragState(bool dragOn) |
|
2216 { |
|
2217 bool valueChanged = (dragOn != m_isDragging); |
|
2218 m_isDragging = dragOn; |
|
2219 if (valueChanged && style()->affectedByDragRules()) |
|
2220 node()->setNeedsStyleRecalc(); |
|
2221 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) |
|
2222 curr->updateDragState(dragOn); |
|
2223 } |
|
2224 |
|
2225 bool RenderObject::hitTest(const HitTestRequest& request, HitTestResult& result, const IntPoint& point, int tx, int ty, HitTestFilter hitTestFilter) |
|
2226 { |
|
2227 bool inside = false; |
|
2228 if (hitTestFilter != HitTestSelf) { |
|
2229 // First test the foreground layer (lines and inlines). |
|
2230 inside = nodeAtPoint(request, result, point.x(), point.y(), tx, ty, HitTestForeground); |
|
2231 |
|
2232 // Test floats next. |
|
2233 if (!inside) |
|
2234 inside = nodeAtPoint(request, result, point.x(), point.y(), tx, ty, HitTestFloat); |
|
2235 |
|
2236 // Finally test to see if the mouse is in the background (within a child block's background). |
|
2237 if (!inside) |
|
2238 inside = nodeAtPoint(request, result, point.x(), point.y(), tx, ty, HitTestChildBlockBackgrounds); |
|
2239 } |
|
2240 |
|
2241 // See if the mouse is inside us but not any of our descendants |
|
2242 if (hitTestFilter != HitTestDescendants && !inside) |
|
2243 inside = nodeAtPoint(request, result, point.x(), point.y(), tx, ty, HitTestBlockBackground); |
|
2244 |
|
2245 return inside; |
|
2246 } |
|
2247 |
|
2248 void RenderObject::updateHitTestResult(HitTestResult& result, const IntPoint& point) |
|
2249 { |
|
2250 if (result.innerNode()) |
|
2251 return; |
|
2252 |
|
2253 Node* n = node(); |
|
2254 if (n) { |
|
2255 result.setInnerNode(n); |
|
2256 if (!result.innerNonSharedNode()) |
|
2257 result.setInnerNonSharedNode(n); |
|
2258 result.setLocalPoint(point); |
|
2259 } |
|
2260 } |
|
2261 |
|
2262 bool RenderObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, int /*x*/, int /*y*/, int /*tx*/, int /*ty*/, HitTestAction) |
|
2263 { |
|
2264 return false; |
|
2265 } |
|
2266 |
|
2267 int RenderObject::lineHeight(bool firstLine, bool /*isRootLineBox*/) const |
|
2268 { |
|
2269 return style(firstLine)->computedLineHeight(); |
|
2270 } |
|
2271 |
|
2272 int RenderObject::baselinePosition(bool firstLine, bool isRootLineBox) const |
|
2273 { |
|
2274 const Font& f = style(firstLine)->font(); |
|
2275 return f.ascent() + (lineHeight(firstLine, isRootLineBox) - f.height()) / 2; |
|
2276 } |
|
2277 |
|
2278 void RenderObject::scheduleRelayout() |
|
2279 { |
|
2280 if (isRenderView()) { |
|
2281 FrameView* view = toRenderView(this)->frameView(); |
|
2282 if (view) |
|
2283 view->scheduleRelayout(); |
|
2284 } else if (parent()) { |
|
2285 FrameView* v = view() ? view()->frameView() : 0; |
|
2286 if (v) |
|
2287 v->scheduleRelayoutOfSubtree(this); |
|
2288 } |
|
2289 } |
|
2290 |
|
2291 void RenderObject::layout() |
|
2292 { |
|
2293 ASSERT(needsLayout()); |
|
2294 RenderObject* child = firstChild(); |
|
2295 while (child) { |
|
2296 child->layoutIfNeeded(); |
|
2297 ASSERT(!child->needsLayout()); |
|
2298 child = child->nextSibling(); |
|
2299 } |
|
2300 setNeedsLayout(false); |
|
2301 } |
|
2302 |
|
2303 PassRefPtr<RenderStyle> RenderObject::uncachedFirstLineStyle(RenderStyle* style) const |
|
2304 { |
|
2305 if (!document()->usesFirstLineRules()) |
|
2306 return 0; |
|
2307 |
|
2308 ASSERT(!isText()); |
|
2309 |
|
2310 RefPtr<RenderStyle> result; |
|
2311 |
|
2312 if (isBlockFlow()) { |
|
2313 if (RenderBlock* firstLineBlock = this->firstLineBlock()) |
|
2314 result = firstLineBlock->getUncachedPseudoStyle(FIRST_LINE, style, firstLineBlock == this ? style : 0); |
|
2315 } else if (!isAnonymous() && isRenderInline()) { |
|
2316 RenderStyle* parentStyle = parent()->firstLineStyle(); |
|
2317 if (parentStyle != parent()->style()) |
|
2318 result = getUncachedPseudoStyle(FIRST_LINE_INHERITED, parentStyle, style); |
|
2319 } |
|
2320 |
|
2321 return result.release(); |
|
2322 } |
|
2323 |
|
2324 RenderStyle* RenderObject::firstLineStyleSlowCase() const |
|
2325 { |
|
2326 ASSERT(document()->usesFirstLineRules()); |
|
2327 |
|
2328 RenderStyle* style = m_style.get(); |
|
2329 const RenderObject* renderer = isText() ? parent() : this; |
|
2330 if (renderer->isBlockFlow()) { |
|
2331 if (RenderBlock* firstLineBlock = renderer->firstLineBlock()) |
|
2332 style = firstLineBlock->getCachedPseudoStyle(FIRST_LINE, style); |
|
2333 } else if (!renderer->isAnonymous() && renderer->isRenderInline()) { |
|
2334 RenderStyle* parentStyle = renderer->parent()->firstLineStyle(); |
|
2335 if (parentStyle != renderer->parent()->style()) { |
|
2336 // A first-line style is in effect. Cache a first-line style for ourselves. |
|
2337 style->setHasPseudoStyle(FIRST_LINE_INHERITED); |
|
2338 style = renderer->getCachedPseudoStyle(FIRST_LINE_INHERITED, parentStyle); |
|
2339 } |
|
2340 } |
|
2341 |
|
2342 return style; |
|
2343 } |
|
2344 |
|
2345 RenderStyle* RenderObject::getCachedPseudoStyle(PseudoId pseudo, RenderStyle* parentStyle) const |
|
2346 { |
|
2347 if (pseudo < FIRST_INTERNAL_PSEUDOID && !style()->hasPseudoStyle(pseudo)) |
|
2348 return 0; |
|
2349 |
|
2350 RenderStyle* cachedStyle = style()->getCachedPseudoStyle(pseudo); |
|
2351 if (cachedStyle) |
|
2352 return cachedStyle; |
|
2353 |
|
2354 RefPtr<RenderStyle> result = getUncachedPseudoStyle(pseudo, parentStyle); |
|
2355 if (result) |
|
2356 return style()->addCachedPseudoStyle(result.release()); |
|
2357 return 0; |
|
2358 } |
|
2359 |
|
2360 PassRefPtr<RenderStyle> RenderObject::getUncachedPseudoStyle(PseudoId pseudo, RenderStyle* parentStyle, RenderStyle* ownStyle) const |
|
2361 { |
|
2362 if (pseudo < FIRST_INTERNAL_PSEUDOID && !ownStyle && !style()->hasPseudoStyle(pseudo)) |
|
2363 return 0; |
|
2364 |
|
2365 if (!parentStyle) { |
|
2366 ASSERT(!ownStyle); |
|
2367 parentStyle = style(); |
|
2368 } |
|
2369 |
|
2370 Node* n = node(); |
|
2371 while (n && !n->isElementNode()) |
|
2372 n = n->parentNode(); |
|
2373 if (!n) |
|
2374 return 0; |
|
2375 |
|
2376 RefPtr<RenderStyle> result; |
|
2377 if (pseudo == FIRST_LINE_INHERITED) { |
|
2378 result = document()->styleSelector()->styleForElement(static_cast<Element*>(n), parentStyle, false); |
|
2379 result->setStyleType(FIRST_LINE_INHERITED); |
|
2380 } else |
|
2381 result = document()->styleSelector()->pseudoStyleForElement(pseudo, static_cast<Element*>(n), parentStyle); |
|
2382 return result.release(); |
|
2383 } |
|
2384 |
|
2385 static Color decorationColor(RenderObject* renderer) |
|
2386 { |
|
2387 Color result; |
|
2388 if (renderer->style()->textStrokeWidth() > 0) { |
|
2389 // Prefer stroke color if possible but not if it's fully transparent. |
|
2390 result = renderer->style()->visitedDependentColor(CSSPropertyWebkitTextStrokeColor); |
|
2391 if (result.alpha()) |
|
2392 return result; |
|
2393 } |
|
2394 |
|
2395 result = renderer->style()->visitedDependentColor(CSSPropertyWebkitTextFillColor); |
|
2396 return result; |
|
2397 } |
|
2398 |
|
2399 void RenderObject::getTextDecorationColors(int decorations, Color& underline, Color& overline, |
|
2400 Color& linethrough, bool quirksMode) |
|
2401 { |
|
2402 RenderObject* curr = this; |
|
2403 do { |
|
2404 int currDecs = curr->style()->textDecoration(); |
|
2405 if (currDecs) { |
|
2406 if (currDecs & UNDERLINE) { |
|
2407 decorations &= ~UNDERLINE; |
|
2408 underline = decorationColor(curr); |
|
2409 } |
|
2410 if (currDecs & OVERLINE) { |
|
2411 decorations &= ~OVERLINE; |
|
2412 overline = decorationColor(curr); |
|
2413 } |
|
2414 if (currDecs & LINE_THROUGH) { |
|
2415 decorations &= ~LINE_THROUGH; |
|
2416 linethrough = decorationColor(curr); |
|
2417 } |
|
2418 } |
|
2419 curr = curr->parent(); |
|
2420 if (curr && curr->isAnonymousBlock() && toRenderBlock(curr)->continuation()) |
|
2421 curr = toRenderBlock(curr)->continuation(); |
|
2422 } while (curr && decorations && (!quirksMode || !curr->node() || |
|
2423 (!curr->node()->hasTagName(aTag) && !curr->node()->hasTagName(fontTag)))); |
|
2424 |
|
2425 // If we bailed out, use the element we bailed out at (typically a <font> or <a> element). |
|
2426 if (decorations && curr) { |
|
2427 if (decorations & UNDERLINE) |
|
2428 underline = decorationColor(curr); |
|
2429 if (decorations & OVERLINE) |
|
2430 overline = decorationColor(curr); |
|
2431 if (decorations & LINE_THROUGH) |
|
2432 linethrough = decorationColor(curr); |
|
2433 } |
|
2434 } |
|
2435 |
|
2436 #if ENABLE(DASHBOARD_SUPPORT) |
|
2437 void RenderObject::addDashboardRegions(Vector<DashboardRegionValue>& regions) |
|
2438 { |
|
2439 // Convert the style regions to absolute coordinates. |
|
2440 if (style()->visibility() != VISIBLE || !isBox()) |
|
2441 return; |
|
2442 |
|
2443 RenderBox* box = toRenderBox(this); |
|
2444 |
|
2445 const Vector<StyleDashboardRegion>& styleRegions = style()->dashboardRegions(); |
|
2446 unsigned i, count = styleRegions.size(); |
|
2447 for (i = 0; i < count; i++) { |
|
2448 StyleDashboardRegion styleRegion = styleRegions[i]; |
|
2449 |
|
2450 int w = box->width(); |
|
2451 int h = box->height(); |
|
2452 |
|
2453 DashboardRegionValue region; |
|
2454 region.label = styleRegion.label; |
|
2455 region.bounds = IntRect(styleRegion.offset.left().value(), |
|
2456 styleRegion.offset.top().value(), |
|
2457 w - styleRegion.offset.left().value() - styleRegion.offset.right().value(), |
|
2458 h - styleRegion.offset.top().value() - styleRegion.offset.bottom().value()); |
|
2459 region.type = styleRegion.type; |
|
2460 |
|
2461 region.clip = region.bounds; |
|
2462 computeAbsoluteRepaintRect(region.clip); |
|
2463 if (region.clip.height() < 0) { |
|
2464 region.clip.setHeight(0); |
|
2465 region.clip.setWidth(0); |
|
2466 } |
|
2467 |
|
2468 FloatPoint absPos = localToAbsolute(); |
|
2469 region.bounds.setX(absPos.x() + styleRegion.offset.left().value()); |
|
2470 region.bounds.setY(absPos.y() + styleRegion.offset.top().value()); |
|
2471 |
|
2472 if (frame()) { |
|
2473 float pageScaleFactor = frame()->page()->chrome()->scaleFactor(); |
|
2474 if (pageScaleFactor != 1.0f) { |
|
2475 region.bounds.scale(pageScaleFactor); |
|
2476 region.clip.scale(pageScaleFactor); |
|
2477 } |
|
2478 } |
|
2479 |
|
2480 regions.append(region); |
|
2481 } |
|
2482 } |
|
2483 |
|
2484 void RenderObject::collectDashboardRegions(Vector<DashboardRegionValue>& regions) |
|
2485 { |
|
2486 // RenderTexts don't have their own style, they just use their parent's style, |
|
2487 // so we don't want to include them. |
|
2488 if (isText()) |
|
2489 return; |
|
2490 |
|
2491 addDashboardRegions(regions); |
|
2492 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) |
|
2493 curr->collectDashboardRegions(regions); |
|
2494 } |
|
2495 #endif |
|
2496 |
|
2497 bool RenderObject::willRenderImage(CachedImage*) |
|
2498 { |
|
2499 // Without visibility we won't render (and therefore don't care about animation). |
|
2500 if (style()->visibility() != VISIBLE) |
|
2501 return false; |
|
2502 |
|
2503 // If we're not in a window (i.e., we're dormant from being put in the b/f cache or in a background tab) |
|
2504 // then we don't want to render either. |
|
2505 return !document()->inPageCache() && !document()->view()->isOffscreen(); |
|
2506 } |
|
2507 |
|
2508 int RenderObject::maximalOutlineSize(PaintPhase p) const |
|
2509 { |
|
2510 if (p != PaintPhaseOutline && p != PaintPhaseSelfOutline && p != PaintPhaseChildOutlines) |
|
2511 return 0; |
|
2512 return toRenderView(document()->renderer())->maximalOutlineSize(); |
|
2513 } |
|
2514 |
|
2515 int RenderObject::caretMinOffset() const |
|
2516 { |
|
2517 return 0; |
|
2518 } |
|
2519 |
|
2520 int RenderObject::caretMaxOffset() const |
|
2521 { |
|
2522 if (isReplaced()) |
|
2523 return node() ? max(1U, node()->childNodeCount()) : 1; |
|
2524 if (isHR()) |
|
2525 return 1; |
|
2526 return 0; |
|
2527 } |
|
2528 |
|
2529 unsigned RenderObject::caretMaxRenderedOffset() const |
|
2530 { |
|
2531 return 0; |
|
2532 } |
|
2533 |
|
2534 int RenderObject::previousOffset(int current) const |
|
2535 { |
|
2536 return current - 1; |
|
2537 } |
|
2538 |
|
2539 int RenderObject::previousOffsetForBackwardDeletion(int current) const |
|
2540 { |
|
2541 return current - 1; |
|
2542 } |
|
2543 |
|
2544 int RenderObject::nextOffset(int current) const |
|
2545 { |
|
2546 return current + 1; |
|
2547 } |
|
2548 |
|
2549 void RenderObject::adjustRectForOutlineAndShadow(IntRect& rect) const |
|
2550 { |
|
2551 int outlineSize = outlineStyleForRepaint()->outlineSize(); |
|
2552 if (const ShadowData* boxShadow = style()->boxShadow()) { |
|
2553 int shadowLeft = 0; |
|
2554 int shadowRight = 0; |
|
2555 int shadowTop = 0; |
|
2556 int shadowBottom = 0; |
|
2557 |
|
2558 do { |
|
2559 if (boxShadow->style() == Normal) { |
|
2560 shadowLeft = min(boxShadow->x() - boxShadow->blur() - boxShadow->spread() - outlineSize, shadowLeft); |
|
2561 shadowRight = max(boxShadow->x() + boxShadow->blur() + boxShadow->spread() + outlineSize, shadowRight); |
|
2562 shadowTop = min(boxShadow->y() - boxShadow->blur() - boxShadow->spread() - outlineSize, shadowTop); |
|
2563 shadowBottom = max(boxShadow->y() + boxShadow->blur() + boxShadow->spread() + outlineSize, shadowBottom); |
|
2564 } |
|
2565 |
|
2566 boxShadow = boxShadow->next(); |
|
2567 } while (boxShadow); |
|
2568 |
|
2569 rect.move(shadowLeft, shadowTop); |
|
2570 rect.setWidth(rect.width() - shadowLeft + shadowRight); |
|
2571 rect.setHeight(rect.height() - shadowTop + shadowBottom); |
|
2572 } else |
|
2573 rect.inflate(outlineSize); |
|
2574 } |
|
2575 |
|
2576 AnimationController* RenderObject::animation() const |
|
2577 { |
|
2578 return frame()->animation(); |
|
2579 } |
|
2580 |
|
2581 void RenderObject::imageChanged(CachedImage* image, const IntRect* rect) |
|
2582 { |
|
2583 imageChanged(static_cast<WrappedImagePtr>(image), rect); |
|
2584 } |
|
2585 |
|
2586 RenderBoxModelObject* RenderObject::offsetParent() const |
|
2587 { |
|
2588 // If any of the following holds true return null and stop this algorithm: |
|
2589 // A is the root element. |
|
2590 // A is the HTML body element. |
|
2591 // The computed value of the position property for element A is fixed. |
|
2592 if (isRoot() || isBody() || (isPositioned() && style()->position() == FixedPosition)) |
|
2593 return 0; |
|
2594 |
|
2595 // If A is an area HTML element which has a map HTML element somewhere in the ancestor |
|
2596 // chain return the nearest ancestor map HTML element and stop this algorithm. |
|
2597 // FIXME: Implement! |
|
2598 |
|
2599 // Return the nearest ancestor element of A for which at least one of the following is |
|
2600 // true and stop this algorithm if such an ancestor is found: |
|
2601 // * The computed value of the position property is not static. |
|
2602 // * It is the HTML body element. |
|
2603 // * The computed value of the position property of A is static and the ancestor |
|
2604 // is one of the following HTML elements: td, th, or table. |
|
2605 // * Our own extension: if there is a difference in the effective zoom |
|
2606 bool skipTables = isPositioned() || isRelPositioned(); |
|
2607 float currZoom = style()->effectiveZoom(); |
|
2608 RenderObject* curr = parent(); |
|
2609 while (curr && (!curr->node() || |
|
2610 (!curr->isPositioned() && !curr->isRelPositioned() && !curr->isBody()))) { |
|
2611 Node* element = curr->node(); |
|
2612 if (!skipTables && element) { |
|
2613 bool isTableElement = element->hasTagName(tableTag) || |
|
2614 element->hasTagName(tdTag) || |
|
2615 element->hasTagName(thTag); |
|
2616 |
|
2617 #if ENABLE(WML) |
|
2618 if (!isTableElement && element->isWMLElement()) |
|
2619 isTableElement = element->hasTagName(WMLNames::tableTag) || |
|
2620 element->hasTagName(WMLNames::tdTag); |
|
2621 #endif |
|
2622 |
|
2623 if (isTableElement) |
|
2624 break; |
|
2625 } |
|
2626 |
|
2627 float newZoom = curr->style()->effectiveZoom(); |
|
2628 if (currZoom != newZoom) |
|
2629 break; |
|
2630 currZoom = newZoom; |
|
2631 curr = curr->parent(); |
|
2632 } |
|
2633 return curr && curr->isBoxModelObject() ? toRenderBoxModelObject(curr) : 0; |
|
2634 } |
|
2635 |
|
2636 VisiblePosition RenderObject::createVisiblePosition(int offset, EAffinity affinity) |
|
2637 { |
|
2638 // If this is a non-anonymous renderer in an editable area, then it's simple. |
|
2639 if (Node* node = this->node()) { |
|
2640 if (!node->isContentEditable()) { |
|
2641 // If it can be found, we prefer a visually equivalent position that is editable. |
|
2642 Position position(node, offset); |
|
2643 Position candidate = position.downstream(Position::CanCrossEditingBoundary); |
|
2644 if (candidate.node()->isContentEditable()) |
|
2645 return VisiblePosition(candidate, affinity); |
|
2646 candidate = position.upstream(Position::CanCrossEditingBoundary); |
|
2647 if (candidate.node()->isContentEditable()) |
|
2648 return VisiblePosition(candidate, affinity); |
|
2649 } |
|
2650 return VisiblePosition(node, offset, affinity); |
|
2651 } |
|
2652 |
|
2653 // We don't want to cross the boundary between editable and non-editable |
|
2654 // regions of the document, but that is either impossible or at least |
|
2655 // extremely unlikely in any normal case because we stop as soon as we |
|
2656 // find a single non-anonymous renderer. |
|
2657 |
|
2658 // Find a nearby non-anonymous renderer. |
|
2659 RenderObject* child = this; |
|
2660 while (RenderObject* parent = child->parent()) { |
|
2661 // Find non-anonymous content after. |
|
2662 RenderObject* renderer = child; |
|
2663 while ((renderer = renderer->nextInPreOrder(parent))) { |
|
2664 if (Node* node = renderer->node()) |
|
2665 return VisiblePosition(node, 0, DOWNSTREAM); |
|
2666 } |
|
2667 |
|
2668 // Find non-anonymous content before. |
|
2669 renderer = child; |
|
2670 while ((renderer = renderer->previousInPreOrder())) { |
|
2671 if (renderer == parent) |
|
2672 break; |
|
2673 if (Node* node = renderer->node()) |
|
2674 return VisiblePosition(lastDeepEditingPositionForNode(node), DOWNSTREAM); |
|
2675 } |
|
2676 |
|
2677 // Use the parent itself unless it too is anonymous. |
|
2678 if (Node* node = parent->node()) |
|
2679 return VisiblePosition(node, 0, DOWNSTREAM); |
|
2680 |
|
2681 // Repeat at the next level up. |
|
2682 child = parent; |
|
2683 } |
|
2684 |
|
2685 // Everything was anonymous. Give up. |
|
2686 return VisiblePosition(); |
|
2687 } |
|
2688 |
|
2689 VisiblePosition RenderObject::createVisiblePosition(const Position& position) |
|
2690 { |
|
2691 if (position.isNotNull()) |
|
2692 return VisiblePosition(position); |
|
2693 |
|
2694 ASSERT(!node()); |
|
2695 return createVisiblePosition(0, DOWNSTREAM); |
|
2696 } |
|
2697 |
|
2698 #if ENABLE(SVG) |
|
2699 RenderSVGResourceContainer* RenderObject::toRenderSVGResourceContainer() |
|
2700 { |
|
2701 ASSERT_NOT_REACHED(); |
|
2702 return 0; |
|
2703 } |
|
2704 |
|
2705 FloatRect RenderObject::objectBoundingBox() const |
|
2706 { |
|
2707 ASSERT_NOT_REACHED(); |
|
2708 return FloatRect(); |
|
2709 } |
|
2710 |
|
2711 FloatRect RenderObject::strokeBoundingBox() const |
|
2712 { |
|
2713 ASSERT_NOT_REACHED(); |
|
2714 return FloatRect(); |
|
2715 } |
|
2716 |
|
2717 // Returns the smallest rectangle enclosing all of the painted content |
|
2718 // respecting clipping, masking, filters, opacity, stroke-width and markers |
|
2719 FloatRect RenderObject::repaintRectInLocalCoordinates() const |
|
2720 { |
|
2721 ASSERT_NOT_REACHED(); |
|
2722 return FloatRect(); |
|
2723 } |
|
2724 |
|
2725 AffineTransform RenderObject::localTransform() const |
|
2726 { |
|
2727 static const AffineTransform identity; |
|
2728 return identity; |
|
2729 } |
|
2730 |
|
2731 const AffineTransform& RenderObject::localToParentTransform() const |
|
2732 { |
|
2733 static const AffineTransform identity; |
|
2734 return identity; |
|
2735 } |
|
2736 |
|
2737 bool RenderObject::nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint&, HitTestAction) |
|
2738 { |
|
2739 ASSERT_NOT_REACHED(); |
|
2740 return false; |
|
2741 } |
|
2742 |
|
2743 #endif // ENABLE(SVG) |
|
2744 |
|
2745 } // namespace WebCore |
|
2746 |
|
2747 #ifndef NDEBUG |
|
2748 |
|
2749 void showTree(const WebCore::RenderObject* ro) |
|
2750 { |
|
2751 if (ro) |
|
2752 ro->showTreeForThis(); |
|
2753 } |
|
2754 |
|
2755 void showRenderTree(const WebCore::RenderObject* object1) |
|
2756 { |
|
2757 showRenderTree(object1, 0); |
|
2758 } |
|
2759 |
|
2760 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderObject* object2) |
|
2761 { |
|
2762 if (object1) { |
|
2763 const WebCore::RenderObject* root = object1; |
|
2764 while (root->parent()) |
|
2765 root = root->parent(); |
|
2766 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); |
|
2767 } |
|
2768 } |
|
2769 |
|
2770 #endif |