|
1 /** |
|
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
|
3 * (C) 2000 Simon Hausmann <hausmann@kde.org> |
|
4 * (C) 2000 Stefan Schimanski (1Stein@gmx.de) |
|
5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. |
|
6 * |
|
7 * This library is free software; you can redistribute it and/or |
|
8 * modify it under the terms of the GNU Library General Public |
|
9 * License as published by the Free Software Foundation; either |
|
10 * version 2 of the License, or (at your option) any later version. |
|
11 * |
|
12 * This library is distributed in the hope that it will be useful, |
|
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
|
15 * Library General Public License for more details. |
|
16 * |
|
17 * You should have received a copy of the GNU Library General Public License |
|
18 * along with this library; see the file COPYING.LIB. If not, write to |
|
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
|
20 * Boston, MA 02110-1301, USA. |
|
21 * |
|
22 */ |
|
23 |
|
24 #include "config.h" |
|
25 #include "RenderFrameSet.h" |
|
26 |
|
27 #include "Document.h" |
|
28 #include "EventHandler.h" |
|
29 #include "EventNames.h" |
|
30 #include "Frame.h" |
|
31 #include "FrameView.h" |
|
32 #include "GraphicsContext.h" |
|
33 #include "HTMLFrameSetElement.h" |
|
34 #include "HitTestRequest.h" |
|
35 #include "HitTestResult.h" |
|
36 #include "MouseEvent.h" |
|
37 #include "RenderFrame.h" |
|
38 #include "RenderView.h" |
|
39 #include "Settings.h" |
|
40 |
|
41 namespace WebCore { |
|
42 |
|
43 RenderFrameSet::RenderFrameSet(HTMLFrameSetElement* frameSet) |
|
44 : RenderBox(frameSet) |
|
45 , m_isResizing(false) |
|
46 , m_isChildResizing(false) |
|
47 { |
|
48 setInline(false); |
|
49 } |
|
50 |
|
51 RenderFrameSet::~RenderFrameSet() |
|
52 { |
|
53 } |
|
54 |
|
55 RenderFrameSet::GridAxis::GridAxis() |
|
56 : m_splitBeingResized(noSplit) |
|
57 { |
|
58 } |
|
59 |
|
60 inline HTMLFrameSetElement* RenderFrameSet::frameSet() const |
|
61 { |
|
62 return static_cast<HTMLFrameSetElement*>(node()); |
|
63 } |
|
64 |
|
65 static Color borderStartEdgeColor() |
|
66 { |
|
67 return Color(170, 170, 170); |
|
68 } |
|
69 |
|
70 static Color borderEndEdgeColor() |
|
71 { |
|
72 return Color::black; |
|
73 } |
|
74 |
|
75 static Color borderFillColor() |
|
76 { |
|
77 return Color(208, 208, 208); |
|
78 } |
|
79 |
|
80 void RenderFrameSet::paintColumnBorder(const PaintInfo& paintInfo, const IntRect& borderRect) |
|
81 { |
|
82 if (!paintInfo.rect.intersects(borderRect)) |
|
83 return; |
|
84 |
|
85 // FIXME: We should do something clever when borders from distinct framesets meet at a join. |
|
86 |
|
87 // Fill first. |
|
88 GraphicsContext* context = paintInfo.context; |
|
89 ColorSpace colorSpace = style()->colorSpace(); |
|
90 context->fillRect(borderRect, frameSet()->hasBorderColor() ? style()->visitedDependentColor(CSSPropertyBorderLeftColor) : borderFillColor(), colorSpace); |
|
91 |
|
92 // Now stroke the edges but only if we have enough room to paint both edges with a little |
|
93 // bit of the fill color showing through. |
|
94 if (borderRect.width() >= 3) { |
|
95 context->fillRect(IntRect(borderRect.topLeft(), IntSize(1, height())), borderStartEdgeColor(), colorSpace); |
|
96 context->fillRect(IntRect(borderRect.topRight(), IntSize(1, height())), borderEndEdgeColor(), colorSpace); |
|
97 } |
|
98 } |
|
99 |
|
100 void RenderFrameSet::paintRowBorder(const PaintInfo& paintInfo, const IntRect& borderRect) |
|
101 { |
|
102 if (!paintInfo.rect.intersects(borderRect)) |
|
103 return; |
|
104 |
|
105 // FIXME: We should do something clever when borders from distinct framesets meet at a join. |
|
106 |
|
107 // Fill first. |
|
108 GraphicsContext* context = paintInfo.context; |
|
109 ColorSpace colorSpace = style()->colorSpace(); |
|
110 context->fillRect(borderRect, frameSet()->hasBorderColor() ? style()->visitedDependentColor(CSSPropertyBorderLeftColor) : borderFillColor(), colorSpace); |
|
111 |
|
112 // Now stroke the edges but only if we have enough room to paint both edges with a little |
|
113 // bit of the fill color showing through. |
|
114 if (borderRect.height() >= 3) { |
|
115 context->fillRect(IntRect(borderRect.topLeft(), IntSize(width(), 1)), borderStartEdgeColor(), colorSpace); |
|
116 context->fillRect(IntRect(borderRect.bottomLeft(), IntSize(width(), 1)), borderEndEdgeColor(), colorSpace); |
|
117 } |
|
118 } |
|
119 |
|
120 void RenderFrameSet::paint(PaintInfo& paintInfo, int tx, int ty) |
|
121 { |
|
122 if (paintInfo.phase != PaintPhaseForeground) |
|
123 return; |
|
124 |
|
125 RenderObject* child = firstChild(); |
|
126 if (!child) |
|
127 return; |
|
128 |
|
129 // Add in our offsets. |
|
130 tx += x(); |
|
131 ty += y(); |
|
132 |
|
133 int rows = frameSet()->totalRows(); |
|
134 int cols = frameSet()->totalCols(); |
|
135 int borderThickness = frameSet()->border(); |
|
136 |
|
137 int yPos = 0; |
|
138 for (int r = 0; r < rows; r++) { |
|
139 int xPos = 0; |
|
140 for (int c = 0; c < cols; c++) { |
|
141 child->paint(paintInfo, tx, ty); |
|
142 xPos += m_cols.m_sizes[c]; |
|
143 if (borderThickness && m_cols.m_allowBorder[c + 1]) { |
|
144 paintColumnBorder(paintInfo, IntRect(tx + xPos, ty + yPos, borderThickness, height())); |
|
145 xPos += borderThickness; |
|
146 } |
|
147 child = child->nextSibling(); |
|
148 if (!child) |
|
149 return; |
|
150 } |
|
151 yPos += m_rows.m_sizes[r]; |
|
152 if (borderThickness && m_rows.m_allowBorder[r + 1]) { |
|
153 paintRowBorder(paintInfo, IntRect(tx, ty + yPos, width(), borderThickness)); |
|
154 yPos += borderThickness; |
|
155 } |
|
156 } |
|
157 } |
|
158 |
|
159 bool RenderFrameSet::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, |
|
160 int x, int y, int tx, int ty, HitTestAction action) |
|
161 { |
|
162 if (action != HitTestForeground) |
|
163 return false; |
|
164 |
|
165 bool inside = RenderBox::nodeAtPoint(request, result, x, y, tx, ty, action) |
|
166 || m_isResizing; |
|
167 |
|
168 if (inside && frameSet()->noResize() |
|
169 && !request.readOnly() && !result.innerNode()) { |
|
170 result.setInnerNode(node()); |
|
171 result.setInnerNonSharedNode(node()); |
|
172 } |
|
173 |
|
174 return inside || m_isChildResizing; |
|
175 } |
|
176 |
|
177 void RenderFrameSet::GridAxis::resize(int size) |
|
178 { |
|
179 m_sizes.resize(size); |
|
180 m_deltas.resize(size); |
|
181 m_deltas.fill(0); |
|
182 |
|
183 // To track edges for resizability and borders, we need to be (size + 1). This is because a parent frameset |
|
184 // may ask us for information about our left/top/right/bottom edges in order to make its own decisions about |
|
185 // what to do. We are capable of tainting that parent frameset's borders, so we have to cache this info. |
|
186 m_preventResize.resize(size + 1); |
|
187 m_allowBorder.resize(size + 1); |
|
188 } |
|
189 |
|
190 void RenderFrameSet::layOutAxis(GridAxis& axis, const Length* grid, int availableLen) |
|
191 { |
|
192 availableLen = max(availableLen, 0); |
|
193 |
|
194 int* gridLayout = axis.m_sizes.data(); |
|
195 |
|
196 if (!grid) { |
|
197 gridLayout[0] = availableLen; |
|
198 return; |
|
199 } |
|
200 |
|
201 int gridLen = axis.m_sizes.size(); |
|
202 ASSERT(gridLen); |
|
203 |
|
204 int totalRelative = 0; |
|
205 int totalFixed = 0; |
|
206 int totalPercent = 0; |
|
207 int countRelative = 0; |
|
208 int countFixed = 0; |
|
209 int countPercent = 0; |
|
210 |
|
211 // First we need to investigate how many columns of each type we have and |
|
212 // how much space these columns are going to require. |
|
213 for (int i = 0; i < gridLen; ++i) { |
|
214 // Count the total length of all of the fixed columns/rows -> totalFixed |
|
215 // Count the number of columns/rows which are fixed -> countFixed |
|
216 if (grid[i].isFixed()) { |
|
217 gridLayout[i] = max(grid[i].value(), 0); |
|
218 totalFixed += gridLayout[i]; |
|
219 countFixed++; |
|
220 } |
|
221 |
|
222 // Count the total percentage of all of the percentage columns/rows -> totalPercent |
|
223 // Count the number of columns/rows which are percentages -> countPercent |
|
224 if (grid[i].isPercent()) { |
|
225 gridLayout[i] = max(grid[i].calcValue(availableLen), 0); |
|
226 totalPercent += gridLayout[i]; |
|
227 countPercent++; |
|
228 } |
|
229 |
|
230 // Count the total relative of all the relative columns/rows -> totalRelative |
|
231 // Count the number of columns/rows which are relative -> countRelative |
|
232 if (grid[i].isRelative()) { |
|
233 totalRelative += max(grid[i].value(), 1); |
|
234 countRelative++; |
|
235 } |
|
236 } |
|
237 |
|
238 int remainingLen = availableLen; |
|
239 |
|
240 // Fixed columns/rows are our first priority. If there is not enough space to fit all fixed |
|
241 // columns/rows we need to proportionally adjust their size. |
|
242 if (totalFixed > remainingLen) { |
|
243 int remainingFixed = remainingLen; |
|
244 |
|
245 for (int i = 0; i < gridLen; ++i) { |
|
246 if (grid[i].isFixed()) { |
|
247 gridLayout[i] = (gridLayout[i] * remainingFixed) / totalFixed; |
|
248 remainingLen -= gridLayout[i]; |
|
249 } |
|
250 } |
|
251 } else |
|
252 remainingLen -= totalFixed; |
|
253 |
|
254 // Percentage columns/rows are our second priority. Divide the remaining space proportionally |
|
255 // over all percentage columns/rows. IMPORTANT: the size of each column/row is not relative |
|
256 // to 100%, but to the total percentage. For example, if there are three columns, each of 75%, |
|
257 // and the available space is 300px, each column will become 100px in width. |
|
258 if (totalPercent > remainingLen) { |
|
259 int remainingPercent = remainingLen; |
|
260 |
|
261 for (int i = 0; i < gridLen; ++i) { |
|
262 if (grid[i].isPercent()) { |
|
263 gridLayout[i] = (gridLayout[i] * remainingPercent) / totalPercent; |
|
264 remainingLen -= gridLayout[i]; |
|
265 } |
|
266 } |
|
267 } else |
|
268 remainingLen -= totalPercent; |
|
269 |
|
270 // Relative columns/rows are our last priority. Divide the remaining space proportionally |
|
271 // over all relative columns/rows. IMPORTANT: the relative value of 0* is treated as 1*. |
|
272 if (countRelative) { |
|
273 int lastRelative = 0; |
|
274 int remainingRelative = remainingLen; |
|
275 |
|
276 for (int i = 0; i < gridLen; ++i) { |
|
277 if (grid[i].isRelative()) { |
|
278 gridLayout[i] = (max(grid[i].value(), 1) * remainingRelative) / totalRelative; |
|
279 remainingLen -= gridLayout[i]; |
|
280 lastRelative = i; |
|
281 } |
|
282 } |
|
283 |
|
284 // If we could not evenly distribute the available space of all of the relative |
|
285 // columns/rows, the remainder will be added to the last column/row. |
|
286 // For example: if we have a space of 100px and three columns (*,*,*), the remainder will |
|
287 // be 1px and will be added to the last column: 33px, 33px, 34px. |
|
288 if (remainingLen) { |
|
289 gridLayout[lastRelative] += remainingLen; |
|
290 remainingLen = 0; |
|
291 } |
|
292 } |
|
293 |
|
294 // If we still have some left over space we need to divide it over the already existing |
|
295 // columns/rows |
|
296 if (remainingLen) { |
|
297 // Our first priority is to spread if over the percentage columns. The remaining |
|
298 // space is spread evenly, for example: if we have a space of 100px, the columns |
|
299 // definition of 25%,25% used to result in two columns of 25px. After this the |
|
300 // columns will each be 50px in width. |
|
301 if (countPercent && totalPercent) { |
|
302 int remainingPercent = remainingLen; |
|
303 int changePercent = 0; |
|
304 |
|
305 for (int i = 0; i < gridLen; ++i) { |
|
306 if (grid[i].isPercent()) { |
|
307 changePercent = (remainingPercent * gridLayout[i]) / totalPercent; |
|
308 gridLayout[i] += changePercent; |
|
309 remainingLen -= changePercent; |
|
310 } |
|
311 } |
|
312 } else if (totalFixed) { |
|
313 // Our last priority is to spread the remaining space over the fixed columns. |
|
314 // For example if we have 100px of space and two column of each 40px, both |
|
315 // columns will become exactly 50px. |
|
316 int remainingFixed = remainingLen; |
|
317 int changeFixed = 0; |
|
318 |
|
319 for (int i = 0; i < gridLen; ++i) { |
|
320 if (grid[i].isFixed()) { |
|
321 changeFixed = (remainingFixed * gridLayout[i]) / totalFixed; |
|
322 gridLayout[i] += changeFixed; |
|
323 remainingLen -= changeFixed; |
|
324 } |
|
325 } |
|
326 } |
|
327 } |
|
328 |
|
329 // If we still have some left over space we probably ended up with a remainder of |
|
330 // a division. We cannot spread it evenly anymore. If we have any percentage |
|
331 // columns/rows simply spread the remainder equally over all available percentage columns, |
|
332 // regardless of their size. |
|
333 if (remainingLen && countPercent) { |
|
334 int remainingPercent = remainingLen; |
|
335 int changePercent = 0; |
|
336 |
|
337 for (int i = 0; i < gridLen; ++i) { |
|
338 if (grid[i].isPercent()) { |
|
339 changePercent = remainingPercent / countPercent; |
|
340 gridLayout[i] += changePercent; |
|
341 remainingLen -= changePercent; |
|
342 } |
|
343 } |
|
344 } |
|
345 |
|
346 // If we don't have any percentage columns/rows we only have fixed columns. Spread |
|
347 // the remainder equally over all fixed columns/rows. |
|
348 else if (remainingLen && countFixed) { |
|
349 int remainingFixed = remainingLen; |
|
350 int changeFixed = 0; |
|
351 |
|
352 for (int i = 0; i < gridLen; ++i) { |
|
353 if (grid[i].isFixed()) { |
|
354 changeFixed = remainingFixed / countFixed; |
|
355 gridLayout[i] += changeFixed; |
|
356 remainingLen -= changeFixed; |
|
357 } |
|
358 } |
|
359 } |
|
360 |
|
361 // Still some left over. Add it to the last column, because it is impossible |
|
362 // spread it evenly or equally. |
|
363 if (remainingLen) |
|
364 gridLayout[gridLen - 1] += remainingLen; |
|
365 |
|
366 // now we have the final layout, distribute the delta over it |
|
367 bool worked = true; |
|
368 int* gridDelta = axis.m_deltas.data(); |
|
369 for (int i = 0; i < gridLen; ++i) { |
|
370 if (gridLayout[i] && gridLayout[i] + gridDelta[i] <= 0) |
|
371 worked = false; |
|
372 gridLayout[i] += gridDelta[i]; |
|
373 } |
|
374 // if the deltas broke something, undo them |
|
375 if (!worked) { |
|
376 for (int i = 0; i < gridLen; ++i) |
|
377 gridLayout[i] -= gridDelta[i]; |
|
378 axis.m_deltas.fill(0); |
|
379 } |
|
380 } |
|
381 |
|
382 void RenderFrameSet::fillFromEdgeInfo(const FrameEdgeInfo& edgeInfo, int r, int c) |
|
383 { |
|
384 if (edgeInfo.allowBorder(LeftFrameEdge)) |
|
385 m_cols.m_allowBorder[c] = true; |
|
386 if (edgeInfo.allowBorder(RightFrameEdge)) |
|
387 m_cols.m_allowBorder[c + 1] = true; |
|
388 if (edgeInfo.preventResize(LeftFrameEdge)) |
|
389 m_cols.m_preventResize[c] = true; |
|
390 if (edgeInfo.preventResize(RightFrameEdge)) |
|
391 m_cols.m_preventResize[c + 1] = true; |
|
392 |
|
393 if (edgeInfo.allowBorder(TopFrameEdge)) |
|
394 m_rows.m_allowBorder[r] = true; |
|
395 if (edgeInfo.allowBorder(BottomFrameEdge)) |
|
396 m_rows.m_allowBorder[r + 1] = true; |
|
397 if (edgeInfo.preventResize(TopFrameEdge)) |
|
398 m_rows.m_preventResize[r] = true; |
|
399 if (edgeInfo.preventResize(BottomFrameEdge)) |
|
400 m_rows.m_preventResize[r + 1] = true; |
|
401 } |
|
402 |
|
403 void RenderFrameSet::computeEdgeInfo() |
|
404 { |
|
405 m_rows.m_preventResize.fill(frameSet()->noResize()); |
|
406 m_rows.m_allowBorder.fill(false); |
|
407 m_cols.m_preventResize.fill(frameSet()->noResize()); |
|
408 m_cols.m_allowBorder.fill(false); |
|
409 |
|
410 RenderObject* child = firstChild(); |
|
411 if (!child) |
|
412 return; |
|
413 |
|
414 int rows = frameSet()->totalRows(); |
|
415 int cols = frameSet()->totalCols(); |
|
416 for (int r = 0; r < rows; ++r) { |
|
417 for (int c = 0; c < cols; ++c) { |
|
418 FrameEdgeInfo edgeInfo; |
|
419 if (child->isFrameSet()) |
|
420 edgeInfo = toRenderFrameSet(child)->edgeInfo(); |
|
421 else |
|
422 edgeInfo = toRenderFrame(child)->edgeInfo(); |
|
423 fillFromEdgeInfo(edgeInfo, r, c); |
|
424 child = child->nextSibling(); |
|
425 if (!child) |
|
426 return; |
|
427 } |
|
428 } |
|
429 } |
|
430 |
|
431 FrameEdgeInfo RenderFrameSet::edgeInfo() const |
|
432 { |
|
433 FrameEdgeInfo result(frameSet()->noResize(), true); |
|
434 |
|
435 int rows = frameSet()->totalRows(); |
|
436 int cols = frameSet()->totalCols(); |
|
437 if (rows && cols) { |
|
438 result.setPreventResize(LeftFrameEdge, m_cols.m_preventResize[0]); |
|
439 result.setAllowBorder(LeftFrameEdge, m_cols.m_allowBorder[0]); |
|
440 result.setPreventResize(RightFrameEdge, m_cols.m_preventResize[cols]); |
|
441 result.setAllowBorder(RightFrameEdge, m_cols.m_allowBorder[cols]); |
|
442 result.setPreventResize(TopFrameEdge, m_rows.m_preventResize[0]); |
|
443 result.setAllowBorder(TopFrameEdge, m_rows.m_allowBorder[0]); |
|
444 result.setPreventResize(BottomFrameEdge, m_rows.m_preventResize[rows]); |
|
445 result.setAllowBorder(BottomFrameEdge, m_rows.m_allowBorder[rows]); |
|
446 } |
|
447 |
|
448 return result; |
|
449 } |
|
450 |
|
451 void RenderFrameSet::layout() |
|
452 { |
|
453 ASSERT(needsLayout()); |
|
454 |
|
455 bool doFullRepaint = selfNeedsLayout() && checkForRepaintDuringLayout(); |
|
456 IntRect oldBounds; |
|
457 if (doFullRepaint) |
|
458 oldBounds = absoluteClippedOverflowRect(); |
|
459 |
|
460 if (!parent()->isFrameSet() && !document()->printing()) { |
|
461 setWidth(view()->viewWidth()); |
|
462 setHeight(view()->viewHeight()); |
|
463 } |
|
464 |
|
465 size_t cols = frameSet()->totalCols(); |
|
466 size_t rows = frameSet()->totalRows(); |
|
467 |
|
468 if (m_rows.m_sizes.size() != rows || m_cols.m_sizes.size() != cols) { |
|
469 m_rows.resize(rows); |
|
470 m_cols.resize(cols); |
|
471 } |
|
472 |
|
473 int borderThickness = frameSet()->border(); |
|
474 layOutAxis(m_rows, frameSet()->rowLengths(), height() - (rows - 1) * borderThickness); |
|
475 layOutAxis(m_cols, frameSet()->colLengths(), width() - (cols - 1) * borderThickness); |
|
476 |
|
477 if (flattenFrameSet()) |
|
478 positionFramesWithFlattening(); |
|
479 else |
|
480 positionFrames(); |
|
481 |
|
482 RenderBox::layout(); |
|
483 |
|
484 computeEdgeInfo(); |
|
485 |
|
486 if (doFullRepaint) { |
|
487 view()->repaintViewRectangle(oldBounds); |
|
488 IntRect newBounds = absoluteClippedOverflowRect(); |
|
489 if (newBounds != oldBounds) |
|
490 view()->repaintViewRectangle(newBounds); |
|
491 } |
|
492 |
|
493 setNeedsLayout(false); |
|
494 } |
|
495 |
|
496 void RenderFrameSet::positionFrames() |
|
497 { |
|
498 RenderBox* child = firstChildBox(); |
|
499 if (!child) |
|
500 return; |
|
501 |
|
502 int rows = frameSet()->totalRows(); |
|
503 int cols = frameSet()->totalCols(); |
|
504 |
|
505 int yPos = 0; |
|
506 int borderThickness = frameSet()->border(); |
|
507 for (int r = 0; r < rows; r++) { |
|
508 int xPos = 0; |
|
509 int height = m_rows.m_sizes[r]; |
|
510 for (int c = 0; c < cols; c++) { |
|
511 child->setLocation(xPos, yPos); |
|
512 int width = m_cols.m_sizes[c]; |
|
513 |
|
514 // has to be resized and itself resize its contents |
|
515 if (width != child->width() || height != child->height()) { |
|
516 child->setWidth(width); |
|
517 child->setHeight(height); |
|
518 child->setNeedsLayout(true); |
|
519 child->layout(); |
|
520 } |
|
521 |
|
522 xPos += width + borderThickness; |
|
523 |
|
524 child = child->nextSiblingBox(); |
|
525 if (!child) |
|
526 return; |
|
527 } |
|
528 yPos += height + borderThickness; |
|
529 } |
|
530 |
|
531 // all the remaining frames are hidden to avoid ugly spurious unflowed frames |
|
532 for (; child; child = child->nextSiblingBox()) { |
|
533 child->setWidth(0); |
|
534 child->setHeight(0); |
|
535 child->setNeedsLayout(false); |
|
536 } |
|
537 } |
|
538 |
|
539 void RenderFrameSet::positionFramesWithFlattening() |
|
540 { |
|
541 RenderBox* child = firstChildBox(); |
|
542 if (!child) |
|
543 return; |
|
544 |
|
545 int rows = frameSet()->totalRows(); |
|
546 int cols = frameSet()->totalCols(); |
|
547 |
|
548 int borderThickness = frameSet()->border(); |
|
549 bool repaintNeeded = false; |
|
550 |
|
551 // calculate frameset height based on actual content height to eliminate scrolling |
|
552 bool out = false; |
|
553 for (int r = 0; r < rows && !out; r++) { |
|
554 int extra = 0; |
|
555 int height = m_rows.m_sizes[r]; |
|
556 |
|
557 for (int c = 0; c < cols; c++) { |
|
558 IntRect oldFrameRect = child->frameRect(); |
|
559 |
|
560 int width = m_cols.m_sizes[c]; |
|
561 |
|
562 bool fixedWidth = frameSet()->colLengths() && frameSet()->colLengths()[c].isFixed(); |
|
563 bool fixedHeight = frameSet()->rowLengths() && frameSet()->rowLengths()[r].isFixed(); |
|
564 |
|
565 // has to be resized and itself resize its contents |
|
566 if (!fixedWidth) |
|
567 child->setWidth(width ? width + extra / (cols - c) : 0); |
|
568 else |
|
569 child->setWidth(width); |
|
570 child->setHeight(height); |
|
571 |
|
572 child->setNeedsLayout(true); |
|
573 |
|
574 if (child->isFrameSet()) |
|
575 toRenderFrameSet(child)->layout(); |
|
576 else |
|
577 toRenderFrame(child)->layoutWithFlattening(fixedWidth, fixedHeight); |
|
578 |
|
579 if (child->height() > m_rows.m_sizes[r]) |
|
580 m_rows.m_sizes[r] = child->height(); |
|
581 if (child->width() > m_cols.m_sizes[c]) |
|
582 m_cols.m_sizes[c] = child->width(); |
|
583 |
|
584 if (child->frameRect() != oldFrameRect) |
|
585 repaintNeeded = true; |
|
586 |
|
587 // difference between calculated frame width and the width it actually decides to have |
|
588 extra += width - m_cols.m_sizes[c]; |
|
589 |
|
590 child = child->nextSiblingBox(); |
|
591 if (!child) { |
|
592 out = true; |
|
593 break; |
|
594 } |
|
595 } |
|
596 } |
|
597 |
|
598 int xPos = 0; |
|
599 int yPos = 0; |
|
600 out = false; |
|
601 child = firstChildBox(); |
|
602 for (int r = 0; r < rows && !out; r++) { |
|
603 xPos = 0; |
|
604 for (int c = 0; c < cols; c++) { |
|
605 // ensure the rows and columns are filled |
|
606 IntRect oldRect = child->frameRect(); |
|
607 |
|
608 child->setLocation(xPos, yPos); |
|
609 child->setHeight(m_rows.m_sizes[r]); |
|
610 child->setWidth(m_cols.m_sizes[c]); |
|
611 |
|
612 if (child->frameRect() != oldRect) { |
|
613 repaintNeeded = true; |
|
614 |
|
615 // update to final size |
|
616 child->setNeedsLayout(true); |
|
617 if (child->isFrameSet()) |
|
618 toRenderFrameSet(child)->layout(); |
|
619 else |
|
620 toRenderFrame(child)->layoutWithFlattening(true, true); |
|
621 } |
|
622 |
|
623 xPos += m_cols.m_sizes[c] + borderThickness; |
|
624 child = child->nextSiblingBox(); |
|
625 if (!child) { |
|
626 out = true; |
|
627 break; |
|
628 } |
|
629 } |
|
630 yPos += m_rows.m_sizes[r] + borderThickness; |
|
631 } |
|
632 |
|
633 setWidth(xPos - borderThickness); |
|
634 setHeight(yPos - borderThickness); |
|
635 |
|
636 if (repaintNeeded) |
|
637 repaint(); |
|
638 |
|
639 // all the remaining frames are hidden to avoid ugly spurious unflowed frames |
|
640 for (; child; child = child->nextSiblingBox()) { |
|
641 child->setWidth(0); |
|
642 child->setHeight(0); |
|
643 child->setNeedsLayout(false); |
|
644 } |
|
645 } |
|
646 |
|
647 bool RenderFrameSet::flattenFrameSet() const |
|
648 { |
|
649 return frame() && frame()->settings()->frameFlatteningEnabled(); |
|
650 } |
|
651 |
|
652 void RenderFrameSet::startResizing(GridAxis& axis, int position) |
|
653 { |
|
654 int split = hitTestSplit(axis, position); |
|
655 if (split == noSplit || !axis.m_allowBorder[split] || axis.m_preventResize[split]) { |
|
656 axis.m_splitBeingResized = noSplit; |
|
657 return; |
|
658 } |
|
659 axis.m_splitBeingResized = split; |
|
660 axis.m_splitResizeOffset = position - splitPosition(axis, split); |
|
661 } |
|
662 |
|
663 void RenderFrameSet::continueResizing(GridAxis& axis, int position) |
|
664 { |
|
665 if (needsLayout()) |
|
666 return; |
|
667 if (axis.m_splitBeingResized == noSplit) |
|
668 return; |
|
669 int currentSplitPosition = splitPosition(axis, axis.m_splitBeingResized); |
|
670 int delta = (position - currentSplitPosition) - axis.m_splitResizeOffset; |
|
671 if (delta == 0) |
|
672 return; |
|
673 axis.m_deltas[axis.m_splitBeingResized - 1] += delta; |
|
674 axis.m_deltas[axis.m_splitBeingResized] -= delta; |
|
675 setNeedsLayout(true); |
|
676 } |
|
677 |
|
678 bool RenderFrameSet::userResize(MouseEvent* evt) |
|
679 { |
|
680 if (flattenFrameSet()) |
|
681 return false; |
|
682 |
|
683 if (!m_isResizing) { |
|
684 if (needsLayout()) |
|
685 return false; |
|
686 if (evt->type() == eventNames().mousedownEvent && evt->button() == LeftButton) { |
|
687 FloatPoint pos = localToAbsolute(); |
|
688 startResizing(m_cols, evt->absoluteLocation().x() - pos.x()); |
|
689 startResizing(m_rows, evt->absoluteLocation().y() - pos.y()); |
|
690 if (m_cols.m_splitBeingResized != noSplit || m_rows.m_splitBeingResized != noSplit) { |
|
691 setIsResizing(true); |
|
692 return true; |
|
693 } |
|
694 } |
|
695 } else { |
|
696 if (evt->type() == eventNames().mousemoveEvent || (evt->type() == eventNames().mouseupEvent && evt->button() == LeftButton)) { |
|
697 FloatPoint pos = localToAbsolute(); |
|
698 continueResizing(m_cols, evt->absoluteLocation().x() - pos.x()); |
|
699 continueResizing(m_rows, evt->absoluteLocation().y() - pos.y()); |
|
700 if (evt->type() == eventNames().mouseupEvent && evt->button() == LeftButton) { |
|
701 setIsResizing(false); |
|
702 return true; |
|
703 } |
|
704 } |
|
705 } |
|
706 |
|
707 return false; |
|
708 } |
|
709 |
|
710 void RenderFrameSet::setIsResizing(bool isResizing) |
|
711 { |
|
712 m_isResizing = isResizing; |
|
713 for (RenderObject* ancestor = parent(); ancestor; ancestor = ancestor->parent()) { |
|
714 if (ancestor->isFrameSet()) |
|
715 toRenderFrameSet(ancestor)->m_isChildResizing = isResizing; |
|
716 } |
|
717 if (Frame* frame = this->frame()) |
|
718 frame->eventHandler()->setResizingFrameSet(isResizing ? frameSet() : 0); |
|
719 } |
|
720 |
|
721 bool RenderFrameSet::isResizingRow() const |
|
722 { |
|
723 return m_isResizing && m_rows.m_splitBeingResized != noSplit; |
|
724 } |
|
725 |
|
726 bool RenderFrameSet::isResizingColumn() const |
|
727 { |
|
728 return m_isResizing && m_cols.m_splitBeingResized != noSplit; |
|
729 } |
|
730 |
|
731 bool RenderFrameSet::canResizeRow(const IntPoint& p) const |
|
732 { |
|
733 int r = hitTestSplit(m_rows, p.y()); |
|
734 return r != noSplit && m_rows.m_allowBorder[r] && !m_rows.m_preventResize[r]; |
|
735 } |
|
736 |
|
737 bool RenderFrameSet::canResizeColumn(const IntPoint& p) const |
|
738 { |
|
739 int c = hitTestSplit(m_cols, p.x()); |
|
740 return c != noSplit && m_cols.m_allowBorder[c] && !m_cols.m_preventResize[c]; |
|
741 } |
|
742 |
|
743 int RenderFrameSet::splitPosition(const GridAxis& axis, int split) const |
|
744 { |
|
745 if (needsLayout()) |
|
746 return 0; |
|
747 |
|
748 int borderThickness = frameSet()->border(); |
|
749 |
|
750 int size = axis.m_sizes.size(); |
|
751 if (!size) |
|
752 return 0; |
|
753 |
|
754 int position = 0; |
|
755 for (int i = 0; i < split && i < size; ++i) |
|
756 position += axis.m_sizes[i] + borderThickness; |
|
757 return position - borderThickness; |
|
758 } |
|
759 |
|
760 int RenderFrameSet::hitTestSplit(const GridAxis& axis, int position) const |
|
761 { |
|
762 if (needsLayout()) |
|
763 return noSplit; |
|
764 |
|
765 int borderThickness = frameSet()->border(); |
|
766 if (borderThickness <= 0) |
|
767 return noSplit; |
|
768 |
|
769 size_t size = axis.m_sizes.size(); |
|
770 if (!size) |
|
771 return noSplit; |
|
772 |
|
773 int splitPosition = axis.m_sizes[0]; |
|
774 for (size_t i = 1; i < size; ++i) { |
|
775 if (position >= splitPosition && position < splitPosition + borderThickness) |
|
776 return i; |
|
777 splitPosition += borderThickness + axis.m_sizes[i]; |
|
778 } |
|
779 return noSplit; |
|
780 } |
|
781 |
|
782 bool RenderFrameSet::isChildAllowed(RenderObject* child, RenderStyle*) const |
|
783 { |
|
784 return child->isFrame() || child->isFrameSet(); |
|
785 } |
|
786 |
|
787 } // namespace WebCore |