WebCore/rendering/RenderFrameBase.cpp
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     1 /*
       
     2  * Copyright (C) 2010 Apple Inc. All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 1. Redistributions of source code must retain the above copyright
       
     8  *    notice, this list of conditions and the following disclaimer.
       
     9  * 2. Redistributions in binary form must reproduce the above copyright
       
    10  *    notice, this list of conditions and the following disclaimer in the
       
    11  *    documentation and/or other materials provided with the distribution.
       
    12  *
       
    13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
       
    14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
       
    17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    24  */
       
    25 
       
    26 #include "config.h"
       
    27 #include "RenderFrameBase.h"
       
    28 
       
    29 #include "FrameView.h"
       
    30 #include "HTMLFrameElementBase.h"
       
    31 #include "RenderView.h"
       
    32 
       
    33 namespace WebCore {
       
    34     
       
    35 RenderFrameBase::RenderFrameBase(Element* element)
       
    36     : RenderPart(element)
       
    37 {
       
    38 }
       
    39 
       
    40 void RenderFrameBase::layoutWithFlattening(bool fixedWidth, bool fixedHeight)
       
    41 {
       
    42     FrameView* childFrameView = static_cast<FrameView*>(widget());
       
    43     RenderView* childRoot = childFrameView ? static_cast<RenderView*>(childFrameView->frame()->contentRenderer()) : 0;
       
    44 
       
    45     // Do not expand frames which has zero width or height
       
    46     if (!width() || !height() || !childRoot) {
       
    47         updateWidgetPosition();
       
    48         if (childFrameView)
       
    49             childFrameView->layout();
       
    50         setNeedsLayout(false);
       
    51         return;
       
    52     }
       
    53 
       
    54     // need to update to calculate min/max correctly
       
    55     updateWidgetPosition();
       
    56     if (childRoot->prefWidthsDirty())
       
    57         childRoot->calcPrefWidths();
       
    58 
       
    59     // if scrollbars are off, and the width or height are fixed
       
    60     // we obey them and do not expand. With frame flattening
       
    61     // no subframe much ever become scrollable.
       
    62 
       
    63     HTMLFrameElementBase* element = static_cast<HTMLFrameElementBase*>(node());
       
    64     bool isScrollable = element->scrollingMode() != ScrollbarAlwaysOff;
       
    65 
       
    66     // consider iframe inset border
       
    67     int hBorder = borderLeft() + borderRight();
       
    68     int vBorder = borderTop() + borderBottom();
       
    69 
       
    70     // make sure minimum preferred width is enforced
       
    71     if (isScrollable || !fixedWidth) {
       
    72         setWidth(max(width(), childRoot->minPrefWidth() + hBorder));
       
    73         // update again to pass the new width to the child frame
       
    74         updateWidgetPosition();
       
    75         childFrameView->layout();
       
    76     }
       
    77 
       
    78     // expand the frame by setting frame height = content height
       
    79     if (isScrollable || !fixedHeight || childRoot->isFrameSet())
       
    80         setHeight(max(height(), childFrameView->contentsHeight() + vBorder));
       
    81     if (isScrollable || !fixedWidth || childRoot->isFrameSet())
       
    82         setWidth(max(width(), childFrameView->contentsWidth() + hBorder));
       
    83 
       
    84     updateWidgetPosition();
       
    85 
       
    86     ASSERT(!childFrameView->layoutPending());
       
    87     ASSERT(!childRoot->needsLayout());
       
    88     ASSERT(!childRoot->firstChild() || !childRoot->firstChild()->firstChild() || !childRoot->firstChild()->firstChild()->needsLayout());
       
    89 
       
    90     setNeedsLayout(false);
       
    91 }
       
    92 
       
    93 }