diff -r b72c6db6890b -r 5dc02b23752f src/declarative/graphicsitems/qdeclarativeitem.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/declarative/graphicsitems/qdeclarativeitem.cpp Tue Jul 06 15:10:48 2010 +0300 @@ -0,0 +1,3187 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "private/qdeclarativeitem_p.h" +#include "qdeclarativeitem.h" + +#include "private/qdeclarativeevents_p_p.h" +#include + +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +QT_BEGIN_NAMESPACE + +#ifndef FLT_MAX +#define FLT_MAX 1E+37 +#endif + +/*! + \qmlclass Transform QGraphicsTransform + \since 4.7 + \brief The Transform elements provide a way of building advanced transformations on Items. + + The Transform element is a base type which cannot be instantiated directly. + The following concrete Transform types are available: + + \list + \o \l Rotation + \o \l Scale + \o \l Translate + \endlist + + The Transform elements let you create and control advanced transformations that can be configured + independently using specialized properties. + + You can assign any number of Transform elements to an Item. Each Transform is applied in order, + one at a time, to the Item it's assigned to. +*/ + +/*! + \qmlclass Translate QGraphicsTranslate + \since 4.7 + \brief The Translate object provides a way to move an Item without changing its x or y properties. + + The Translate object provides independent control over position in addition to the Item's x and y properties. + + The following example moves the Y axis of the Rectangles while still allowing the Row element + to lay the items out as if they had not been transformed: + \qml + Row { + Rectangle { + width: 100; height: 100 + color: "blue" + transform: Translate { y: 20 } + } + Rectangle { + width: 100; height: 100 + color: "red" + transform: Translate { y: -20 } + } + } + \endqml +*/ + +/*! + \qmlproperty real Translate::x + + The translation along the X axis. +*/ + +/*! + \qmlproperty real Translate::y + + The translation along the Y axis. +*/ + +/*! + \qmlclass Scale QGraphicsScale + \since 4.7 + \brief The Scale object provides a way to scale an Item. + + The Scale object gives more control over scaling than using Item's scale property. Specifically, + it allows a different scale for the x and y axes, and allows the scale to be relative to an + arbitrary point. + + The following example scales the X axis of the Rectangle, relative to its interior point 25, 25: + \qml + Rectangle { + width: 100; height: 100 + color: "blue" + transform: Scale { origin.x: 25; origin.y: 25; xScale: 3} + } + \endqml +*/ + +/*! + \qmlproperty real Scale::origin.x + \qmlproperty real Scale::origin.y + + The point that the item is scaled from (i.e., the point that stays fixed relative to the parent as + the rest of the item grows). By default the origin is 0, 0. +*/ + +/*! + \qmlproperty real Scale::xScale + + The scaling factor for the X axis. +*/ + +/*! + \qmlproperty real Scale::yScale + + The scaling factor for the Y axis. +*/ + +/*! + \qmlclass Rotation QGraphicsRotation + \since 4.7 + \brief The Rotation object provides a way to rotate an Item. + + The Rotation object gives more control over rotation than using Item's rotation property. + Specifically, it allows (z axis) rotation to be relative to an arbitrary point. + + The following example rotates a Rectangle around its interior point 25, 25: + \qml + Rectangle { + width: 100; height: 100 + color: "blue" + transform: Rotation { origin.x: 25; origin.y: 25; angle: 45} + } + \endqml + + Rotation also provides a way to specify 3D-like rotations for Items. For these types of + rotations you must specify the axis to rotate around in addition to the origin point. + + The following example shows various 3D-like rotations applied to an \l Image. + \snippet doc/src/snippets/declarative/rotation.qml 0 + + \image axisrotation.png +*/ + +/*! + \qmlproperty real Rotation::origin.x + \qmlproperty real Rotation::origin.y + + The origin point of the rotation (i.e., the point that stays fixed relative to the parent as + the rest of the item rotates). By default the origin is 0, 0. +*/ + +/*! + \qmlproperty real Rotation::axis.x + \qmlproperty real Rotation::axis.y + \qmlproperty real Rotation::axis.z + + The axis to rotate around. For simple (2D) rotation around a point, you do not need to specify an axis, + as the default axis is the z axis (\c{ axis { x: 0; y: 0; z: 1 } }). + + For a typical 3D-like rotation you will usually specify both the origin and the axis. + + \image 3d-rotation-axis.png +*/ + +/*! + \qmlproperty real Rotation::angle + + The angle to rotate, in degrees clockwise. +*/ + +/*! + \internal + \class QDeclarativeContents + \brief The QDeclarativeContents class gives access to the height and width of an item's contents. + +*/ + +QDeclarativeContents::QDeclarativeContents() : m_x(0), m_y(0), m_width(0), m_height(0) +{ +} + +QDeclarativeContents::~QDeclarativeContents() +{ + QList children = m_item->childItems(); + for (int i = 0; i < children.count(); ++i) { + QDeclarativeItem *child = qobject_cast(children.at(i)); + if(!child)//### Should this be ignoring non-QDeclarativeItem graphicsobjects? + continue; + QDeclarativeItemPrivate::get(child)->removeItemChangeListener(this, QDeclarativeItemPrivate::Geometry | QDeclarativeItemPrivate::Destroyed); + } +} + +QRectF QDeclarativeContents::rectF() const +{ + return QRectF(m_x, m_y, m_width, m_height); +} + +void QDeclarativeContents::calcHeight(QDeclarativeItem *changed) +{ + qreal oldy = m_y; + qreal oldheight = m_height; + + if (changed) { + qreal top = oldy; + qreal bottom = oldy + oldheight; + qreal y = changed->y(); + if (y + changed->height() > bottom) + bottom = y + changed->height(); + if (y < top) + top = y; + m_y = top; + m_height = bottom - top; + } else { + qreal top = FLT_MAX; + qreal bottom = 0; + QList children = m_item->childItems(); + for (int i = 0; i < children.count(); ++i) { + QDeclarativeItem *child = qobject_cast(children.at(i)); + if(!child)//### Should this be ignoring non-QDeclarativeItem graphicsobjects? + continue; + qreal y = child->y(); + if (y + child->height() > bottom) + bottom = y + child->height(); + if (y < top) + top = y; + } + if (!children.isEmpty()) + m_y = top; + m_height = qMax(bottom - top, qreal(0.0)); + } + + if (m_height != oldheight || m_y != oldy) + emit rectChanged(rectF()); +} + +void QDeclarativeContents::calcWidth(QDeclarativeItem *changed) +{ + qreal oldx = m_x; + qreal oldwidth = m_width; + + if (changed) { + qreal left = oldx; + qreal right = oldx + oldwidth; + qreal x = changed->x(); + if (x + changed->width() > right) + right = x + changed->width(); + if (x < left) + left = x; + m_x = left; + m_width = right - left; + } else { + qreal left = FLT_MAX; + qreal right = 0; + QList children = m_item->childItems(); + for (int i = 0; i < children.count(); ++i) { + QDeclarativeItem *child = qobject_cast(children.at(i)); + if(!child)//### Should this be ignoring non-QDeclarativeItem graphicsobjects? + continue; + qreal x = child->x(); + if (x + child->width() > right) + right = x + child->width(); + if (x < left) + left = x; + } + if (!children.isEmpty()) + m_x = left; + m_width = qMax(right - left, qreal(0.0)); + } + + if (m_width != oldwidth || m_x != oldx) + emit rectChanged(rectF()); +} + +void QDeclarativeContents::setItem(QDeclarativeItem *item) +{ + m_item = item; + //### optimize + connect(this, SIGNAL(rectChanged(QRectF)), m_item, SIGNAL(childrenRectChanged(QRectF))); + + QList children = m_item->childItems(); + for (int i = 0; i < children.count(); ++i) { + QDeclarativeItem *child = qobject_cast(children.at(i)); + if(!child)//### Should this be ignoring non-QDeclarativeItem graphicsobjects? + continue; + QDeclarativeItemPrivate::get(child)->addItemChangeListener(this, QDeclarativeItemPrivate::Geometry | QDeclarativeItemPrivate::Destroyed); + //###what about changes to visibility? + } + + //### defer until componentComplete + calcHeight(); + calcWidth(); +} + +void QDeclarativeContents::itemGeometryChanged(QDeclarativeItem *changed, const QRectF &newGeometry, const QRectF &oldGeometry) +{ + if (newGeometry.width() != oldGeometry.width()) + calcWidth(changed); + if (newGeometry.height() != oldGeometry.height()) + calcHeight(changed); +} + +void QDeclarativeContents::itemDestroyed(QDeclarativeItem *item) +{ + if (item) + QDeclarativeItemPrivate::get(item)->removeItemChangeListener(this, QDeclarativeItemPrivate::Geometry | QDeclarativeItemPrivate::Destroyed); + calcWidth(); + calcHeight(); +} + +void QDeclarativeContents::childRemoved(QDeclarativeItem *item) +{ + if (item) + QDeclarativeItemPrivate::get(item)->removeItemChangeListener(this, QDeclarativeItemPrivate::Geometry | QDeclarativeItemPrivate::Destroyed); + calcWidth(); + calcHeight(); +} + +void QDeclarativeContents::childAdded(QDeclarativeItem *item) +{ + if (item) + QDeclarativeItemPrivate::get(item)->addItemChangeListener(this, QDeclarativeItemPrivate::Geometry | QDeclarativeItemPrivate::Destroyed); + calcWidth(item); + calcHeight(item); +} + +QDeclarativeItemKeyFilter::QDeclarativeItemKeyFilter(QDeclarativeItem *item) +: m_processPost(false), m_next(0) +{ + QDeclarativeItemPrivate *p = + item?static_cast(QGraphicsItemPrivate::get(item)):0; + if (p) { + m_next = p->keyHandler; + p->keyHandler = this; + } +} + +QDeclarativeItemKeyFilter::~QDeclarativeItemKeyFilter() +{ +} + +void QDeclarativeItemKeyFilter::keyPressed(QKeyEvent *event, bool post) +{ + if (m_next) m_next->keyPressed(event, post); +} + +void QDeclarativeItemKeyFilter::keyReleased(QKeyEvent *event, bool post) +{ + if (m_next) m_next->keyReleased(event, post); +} + +void QDeclarativeItemKeyFilter::inputMethodEvent(QInputMethodEvent *event, bool post) +{ + if (m_next) m_next->inputMethodEvent(event, post); +} + +QVariant QDeclarativeItemKeyFilter::inputMethodQuery(Qt::InputMethodQuery query) const +{ + if (m_next) return m_next->inputMethodQuery(query); + return QVariant(); +} + +void QDeclarativeItemKeyFilter::componentComplete() +{ + if (m_next) m_next->componentComplete(); +} + + +/*! + \qmlclass KeyNavigation + \since 4.7 + \brief The KeyNavigation attached property supports key navigation by arrow keys. + + It is common in key-based UIs to use arrow keys to navigate + between focussed items. The KeyNavigation property provides a + convenient way of specifying which item will gain focus + when an arrow key is pressed. The following example provides + key navigation for a 2x2 grid of items. + + \code + Grid { + columns: 2 + width: 100; height: 100 + Rectangle { + id: item1 + focus: true + width: 50; height: 50 + color: focus ? "red" : "lightgray" + KeyNavigation.right: item2 + KeyNavigation.down: item3 + } + Rectangle { + id: item2 + width: 50; height: 50 + color: focus ? "red" : "lightgray" + KeyNavigation.left: item1 + KeyNavigation.down: item4 + } + Rectangle { + id: item3 + width: 50; height: 50 + color: focus ? "red" : "lightgray" + KeyNavigation.right: item4 + KeyNavigation.up: item1 + } + Rectangle { + id: item4 + width: 50; height: 50 + color: focus ? "red" : "lightgray" + KeyNavigation.left: item3 + KeyNavigation.up: item2 + } + } + \endcode + + By default KeyNavigation receives key events after the item it is attached to. + If the item accepts an arrow key event, the KeyNavigation + attached property will not receive an event for that key. Setting the + \l priority property to KeyNavigation.BeforeItem allows handling + of the key events before normal item processing. + + If an item has been set for a direction and the KeyNavigation + attached property receives the corresponding + key press and release events, the events will be accepted by + KeyNavigation and will not propagate any further. + + \sa {Keys}{Keys attached property} +*/ + +/*! + \qmlproperty Item KeyNavigation::left + \qmlproperty Item KeyNavigation::right + \qmlproperty Item KeyNavigation::up + \qmlproperty Item KeyNavigation::down + + These properties hold the item to assign focus to + when Key_Left, Key_Right, Key_Up or Key_Down are + pressed. +*/ + +QDeclarativeKeyNavigationAttached::QDeclarativeKeyNavigationAttached(QObject *parent) +: QObject(*(new QDeclarativeKeyNavigationAttachedPrivate), parent), + QDeclarativeItemKeyFilter(qobject_cast(parent)) +{ + m_processPost = true; +} + +QDeclarativeKeyNavigationAttached * +QDeclarativeKeyNavigationAttached::qmlAttachedProperties(QObject *obj) +{ + return new QDeclarativeKeyNavigationAttached(obj); +} + +QDeclarativeItem *QDeclarativeKeyNavigationAttached::left() const +{ + Q_D(const QDeclarativeKeyNavigationAttached); + return d->left; +} + +void QDeclarativeKeyNavigationAttached::setLeft(QDeclarativeItem *i) +{ + Q_D(QDeclarativeKeyNavigationAttached); + d->left = i; + emit changed(); +} + +QDeclarativeItem *QDeclarativeKeyNavigationAttached::right() const +{ + Q_D(const QDeclarativeKeyNavigationAttached); + return d->right; +} + +void QDeclarativeKeyNavigationAttached::setRight(QDeclarativeItem *i) +{ + Q_D(QDeclarativeKeyNavigationAttached); + d->right = i; + emit changed(); +} + +QDeclarativeItem *QDeclarativeKeyNavigationAttached::up() const +{ + Q_D(const QDeclarativeKeyNavigationAttached); + return d->up; +} + +void QDeclarativeKeyNavigationAttached::setUp(QDeclarativeItem *i) +{ + Q_D(QDeclarativeKeyNavigationAttached); + d->up = i; + emit changed(); +} + +QDeclarativeItem *QDeclarativeKeyNavigationAttached::down() const +{ + Q_D(const QDeclarativeKeyNavigationAttached); + return d->down; +} + +void QDeclarativeKeyNavigationAttached::setDown(QDeclarativeItem *i) +{ + Q_D(QDeclarativeKeyNavigationAttached); + d->down = i; + emit changed(); +} + +QDeclarativeItem *QDeclarativeKeyNavigationAttached::tab() const +{ + Q_D(const QDeclarativeKeyNavigationAttached); + return d->tab; +} + +void QDeclarativeKeyNavigationAttached::setTab(QDeclarativeItem *i) +{ + Q_D(QDeclarativeKeyNavigationAttached); + d->tab = i; + emit changed(); +} + +QDeclarativeItem *QDeclarativeKeyNavigationAttached::backtab() const +{ + Q_D(const QDeclarativeKeyNavigationAttached); + return d->backtab; +} + +void QDeclarativeKeyNavigationAttached::setBacktab(QDeclarativeItem *i) +{ + Q_D(QDeclarativeKeyNavigationAttached); + d->backtab = i; + emit changed(); +} + +/*! + \qmlproperty enumeration KeyNavigation::priority + + This property determines whether the keys are processed before + or after the attached item's own key handling. + + \list + \o KeyNavigation.BeforeItem - process the key events before normal + item key processing. If the event is accepted it will not + be passed on to the item. + \o KeyNavigation.AfterItem (default) - process the key events after normal item key + handling. If the item accepts the key event it will not be + handled by the KeyNavigation attached property handler. + \endlist +*/ +QDeclarativeKeyNavigationAttached::Priority QDeclarativeKeyNavigationAttached::priority() const +{ + return m_processPost ? AfterItem : BeforeItem; +} + +void QDeclarativeKeyNavigationAttached::setPriority(Priority order) +{ + bool processPost = order == AfterItem; + if (processPost != m_processPost) { + m_processPost = processPost; + emit priorityChanged(); + } +} + +void QDeclarativeKeyNavigationAttached::keyPressed(QKeyEvent *event, bool post) +{ + Q_D(QDeclarativeKeyNavigationAttached); + event->ignore(); + + if (post != m_processPost) { + QDeclarativeItemKeyFilter::keyPressed(event, post); + return; + } + + switch(event->key()) { + case Qt::Key_Left: + if (d->left) { + d->left->setFocus(true); + event->accept(); + } + break; + case Qt::Key_Right: + if (d->right) { + d->right->setFocus(true); + event->accept(); + } + break; + case Qt::Key_Up: + if (d->up) { + d->up->setFocus(true); + event->accept(); + } + break; + case Qt::Key_Down: + if (d->down) { + d->down->setFocus(true); + event->accept(); + } + break; + case Qt::Key_Tab: + if (d->tab) { + d->tab->setFocus(true); + event->accept(); + } + break; + case Qt::Key_Backtab: + if (d->backtab) { + d->backtab->setFocus(true); + event->accept(); + } + break; + default: + break; + } + + if (!event->isAccepted()) QDeclarativeItemKeyFilter::keyPressed(event, post); +} + +void QDeclarativeKeyNavigationAttached::keyReleased(QKeyEvent *event, bool post) +{ + Q_D(QDeclarativeKeyNavigationAttached); + event->ignore(); + + if (post != m_processPost) { + QDeclarativeItemKeyFilter::keyReleased(event, post); + return; + } + + switch(event->key()) { + case Qt::Key_Left: + if (d->left) { + event->accept(); + } + break; + case Qt::Key_Right: + if (d->right) { + event->accept(); + } + break; + case Qt::Key_Up: + if (d->up) { + event->accept(); + } + break; + case Qt::Key_Down: + if (d->down) { + event->accept(); + } + break; + case Qt::Key_Tab: + if (d->tab) { + event->accept(); + } + break; + case Qt::Key_Backtab: + if (d->backtab) { + event->accept(); + } + break; + default: + break; + } + + if (!event->isAccepted()) QDeclarativeItemKeyFilter::keyReleased(event, post); +} + +/*! + \qmlclass Keys + \since 4.7 + \brief The Keys attached property provides key handling to Items. + + All visual primitives support key handling via the \e Keys + attached property. Keys can be handled via the \e onPressed + and \e onReleased signal properties. + + The signal properties have a \l KeyEvent parameter, named + \e event which contains details of the event. If a key is + handled \e event.accepted should be set to true to prevent the + event from propagating up the item heirarchy. + + \code + Item { + focus: true + Keys.onPressed: { + if (event.key == Qt.Key_Left) { + console.log("move left"); + event.accepted = true; + } + } + } + \endcode + + Some keys may alternatively be handled via specific signal properties, + for example \e onSelectPressed. These handlers automatically set + \e event.accepted to true. + + \code + Item { + focus: true + Keys.onLeftPressed: console.log("move left") + } + \endcode + + See \l {Qt::Key}{Qt.Key} for the list of keyboard codes. + + If priority is Keys.BeforeItem (default) the order of key event processing is: + + \list 1 + \o Items specified in \c forwardTo + \o specific key handlers, e.g. onReturnPressed + \o onKeyPress, onKeyRelease handlers + \o Item specific key handling, e.g. TextInput key handling + \o parent item + \endlist + + If priority is Keys.AfterItem the order of key event processing is: + \list 1 + \o Item specific key handling, e.g. TextInput key handling + \o Items specified in \c forwardTo + \o specific key handlers, e.g. onReturnPressed + \o onKeyPress, onKeyRelease handlers + \o parent item + \endlist + + If the event is accepted during any of the above steps, key + propagation stops. + + \sa KeyEvent, {KeyNavigation}{KeyNavigation attached property} +*/ + +/*! + \qmlproperty bool Keys::enabled + + This flags enables key handling if true (default); otherwise + no key handlers will be called. +*/ + +/*! + \qmlproperty enumeration Keys::priority + + This property determines whether the keys are processed before + or after the attached item's own key handling. + + \list + \o Keys.BeforeItem (default) - process the key events before normal + item key processing. If the event is accepted it will not + be passed on to the item. + \o Keys.AfterItem - process the key events after normal item key + handling. If the item accepts the key event it will not be + handled by the Keys attached property handler. + \endlist +*/ + +/*! + \qmlproperty list Keys::forwardTo + + This property provides a way to forward key presses, key releases, and keyboard input + coming from input methods to other items. This can be useful when you want + one item to handle some keys (e.g. the up and down arrow keys), and another item to + handle other keys (e.g. the left and right arrow keys). Once an item that has been + forwarded keys accepts the event it is no longer forwarded to items later in the + list. + + This example forwards key events to two lists: + \qml + ListView { id: list1 ... } + ListView { id: list2 ... } + Keys.forwardTo: [list1, list2] + focus: true + \endqml +*/ + +/*! + \qmlsignal Keys::onPressed(event) + + This handler is called when a key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onReleased(event) + + This handler is called when a key has been released. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit0Pressed(event) + + This handler is called when the digit '0' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit1Pressed(event) + + This handler is called when the digit '1' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit2Pressed(event) + + This handler is called when the digit '2' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit3Pressed(event) + + This handler is called when the digit '3' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit4Pressed(event) + + This handler is called when the digit '4' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit5Pressed(event) + + This handler is called when the digit '5' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit6Pressed(event) + + This handler is called when the digit '6' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit7Pressed(event) + + This handler is called when the digit '7' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit8Pressed(event) + + This handler is called when the digit '8' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDigit9Pressed(event) + + This handler is called when the digit '9' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onLeftPressed(event) + + This handler is called when the Left arrow has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onRightPressed(event) + + This handler is called when the Right arrow has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onUpPressed(event) + + This handler is called when the Up arrow has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDownPressed(event) + + This handler is called when the Down arrow has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onAsteriskPressed(event) + + This handler is called when the Asterisk '*' has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onEscapePressed(event) + + This handler is called when the Escape key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onReturnPressed(event) + + This handler is called when the Return key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onEnterPressed(event) + + This handler is called when the Enter key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onDeletePressed(event) + + This handler is called when the Delete key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onSpacePressed(event) + + This handler is called when the Space key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onBackPressed(event) + + This handler is called when the Back key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onCancelPressed(event) + + This handler is called when the Cancel key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onSelectPressed(event) + + This handler is called when the Select key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onYesPressed(event) + + This handler is called when the Yes key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onNoPressed(event) + + This handler is called when the No key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onContext1Pressed(event) + + This handler is called when the Context1 key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onContext2Pressed(event) + + This handler is called when the Context2 key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onContext3Pressed(event) + + This handler is called when the Context3 key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onContext4Pressed(event) + + This handler is called when the Context4 key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onCallPressed(event) + + This handler is called when the Call key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onHangupPressed(event) + + This handler is called when the Hangup key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onFlipPressed(event) + + This handler is called when the Flip key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onMenuPressed(event) + + This handler is called when the Menu key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onVolumeUpPressed(event) + + This handler is called when the VolumeUp key has been pressed. The \a event + parameter provides information about the event. +*/ + +/*! + \qmlsignal Keys::onVolumeDownPressed(event) + + This handler is called when the VolumeDown key has been pressed. The \a event + parameter provides information about the event. +*/ + +const QDeclarativeKeysAttached::SigMap QDeclarativeKeysAttached::sigMap[] = { + { Qt::Key_Left, "leftPressed" }, + { Qt::Key_Right, "rightPressed" }, + { Qt::Key_Up, "upPressed" }, + { Qt::Key_Down, "downPressed" }, + { Qt::Key_Tab, "tabPressed" }, + { Qt::Key_Backtab, "backtabPressed" }, + { Qt::Key_Asterisk, "asteriskPressed" }, + { Qt::Key_NumberSign, "numberSignPressed" }, + { Qt::Key_Escape, "escapePressed" }, + { Qt::Key_Return, "returnPressed" }, + { Qt::Key_Enter, "enterPressed" }, + { Qt::Key_Delete, "deletePressed" }, + { Qt::Key_Space, "spacePressed" }, + { Qt::Key_Back, "backPressed" }, + { Qt::Key_Cancel, "cancelPressed" }, + { Qt::Key_Select, "selectPressed" }, + { Qt::Key_Yes, "yesPressed" }, + { Qt::Key_No, "noPressed" }, + { Qt::Key_Context1, "context1Pressed" }, + { Qt::Key_Context2, "context2Pressed" }, + { Qt::Key_Context3, "context3Pressed" }, + { Qt::Key_Context4, "context4Pressed" }, + { Qt::Key_Call, "callPressed" }, + { Qt::Key_Hangup, "hangupPressed" }, + { Qt::Key_Flip, "flipPressed" }, + { Qt::Key_Menu, "menuPressed" }, + { Qt::Key_VolumeUp, "volumeUpPressed" }, + { Qt::Key_VolumeDown, "volumeDownPressed" }, + { 0, 0 } +}; + +bool QDeclarativeKeysAttachedPrivate::isConnected(const char *signalName) +{ + return isSignalConnected(signalIndex(signalName)); +} + +QDeclarativeKeysAttached::QDeclarativeKeysAttached(QObject *parent) +: QObject(*(new QDeclarativeKeysAttachedPrivate), parent), + QDeclarativeItemKeyFilter(qobject_cast(parent)) +{ + Q_D(QDeclarativeKeysAttached); + m_processPost = false; + d->item = qobject_cast(parent); +} + +QDeclarativeKeysAttached::~QDeclarativeKeysAttached() +{ +} + +QDeclarativeKeysAttached::Priority QDeclarativeKeysAttached::priority() const +{ + return m_processPost ? AfterItem : BeforeItem; +} + +void QDeclarativeKeysAttached::setPriority(Priority order) +{ + bool processPost = order == AfterItem; + if (processPost != m_processPost) { + m_processPost = processPost; + emit priorityChanged(); + } +} + +void QDeclarativeKeysAttached::componentComplete() +{ + Q_D(QDeclarativeKeysAttached); + if (d->item) { + for (int ii = 0; ii < d->targets.count(); ++ii) { + QGraphicsItem *targetItem = d->finalFocusProxy(d->targets.at(ii)); + if (targetItem && (targetItem->flags() & QGraphicsItem::ItemAcceptsInputMethod)) { + d->item->setFlag(QGraphicsItem::ItemAcceptsInputMethod); + break; + } + } + } +} + +void QDeclarativeKeysAttached::keyPressed(QKeyEvent *event, bool post) +{ + Q_D(QDeclarativeKeysAttached); + if (post != m_processPost || !d->enabled || d->inPress) { + event->ignore(); + QDeclarativeItemKeyFilter::keyPressed(event, post); + return; + } + + // first process forwards + if (d->item && d->item->scene()) { + d->inPress = true; + for (int ii = 0; ii < d->targets.count(); ++ii) { + QGraphicsItem *i = d->finalFocusProxy(d->targets.at(ii)); + if (i) { + d->item->scene()->sendEvent(i, event); + if (event->isAccepted()) { + d->inPress = false; + return; + } + } + } + d->inPress = false; + } + + QDeclarativeKeyEvent ke(*event); + QByteArray keySignal = keyToSignal(event->key()); + if (!keySignal.isEmpty()) { + keySignal += "(QDeclarativeKeyEvent*)"; + if (d->isConnected(keySignal)) { + // If we specifically handle a key then default to accepted + ke.setAccepted(true); + int idx = QDeclarativeKeysAttached::staticMetaObject.indexOfSignal(keySignal); + metaObject()->method(idx).invoke(this, Qt::DirectConnection, Q_ARG(QDeclarativeKeyEvent*, &ke)); + } + } + if (!ke.isAccepted()) + emit pressed(&ke); + event->setAccepted(ke.isAccepted()); + + if (!event->isAccepted()) QDeclarativeItemKeyFilter::keyPressed(event, post); +} + +void QDeclarativeKeysAttached::keyReleased(QKeyEvent *event, bool post) +{ + Q_D(QDeclarativeKeysAttached); + if (post != m_processPost || !d->enabled || d->inRelease) { + event->ignore(); + QDeclarativeItemKeyFilter::keyReleased(event, post); + return; + } + + if (d->item && d->item->scene()) { + d->inRelease = true; + for (int ii = 0; ii < d->targets.count(); ++ii) { + QGraphicsItem *i = d->finalFocusProxy(d->targets.at(ii)); + if (i) { + d->item->scene()->sendEvent(i, event); + if (event->isAccepted()) { + d->inRelease = false; + return; + } + } + } + d->inRelease = false; + } + + QDeclarativeKeyEvent ke(*event); + emit released(&ke); + event->setAccepted(ke.isAccepted()); + + if (!event->isAccepted()) QDeclarativeItemKeyFilter::keyReleased(event, post); +} + +void QDeclarativeKeysAttached::inputMethodEvent(QInputMethodEvent *event, bool post) +{ + Q_D(QDeclarativeKeysAttached); + if (post == m_processPost && d->item && !d->inIM && d->item->scene()) { + d->inIM = true; + for (int ii = 0; ii < d->targets.count(); ++ii) { + QGraphicsItem *i = d->finalFocusProxy(d->targets.at(ii)); + if (i && (i->flags() & QGraphicsItem::ItemAcceptsInputMethod)) { + d->item->scene()->sendEvent(i, event); + if (event->isAccepted()) { + d->imeItem = i; + d->inIM = false; + return; + } + } + } + d->inIM = false; + } + if (!event->isAccepted()) QDeclarativeItemKeyFilter::inputMethodEvent(event, post); +} + +class QDeclarativeItemAccessor : public QGraphicsItem +{ +public: + QVariant doInputMethodQuery(Qt::InputMethodQuery query) const { + return QGraphicsItem::inputMethodQuery(query); + } +}; + +QVariant QDeclarativeKeysAttached::inputMethodQuery(Qt::InputMethodQuery query) const +{ + Q_D(const QDeclarativeKeysAttached); + if (d->item) { + for (int ii = 0; ii < d->targets.count(); ++ii) { + QGraphicsItem *i = d->finalFocusProxy(d->targets.at(ii)); + if (i && (i->flags() & QGraphicsItem::ItemAcceptsInputMethod) && i == d->imeItem) { //### how robust is i == d->imeItem check? + QVariant v = static_cast(i)->doInputMethodQuery(query); + if (v.userType() == QVariant::RectF) + v = d->item->mapRectFromItem(i, v.toRectF()); //### cost? + return v; + } + } + } + return QDeclarativeItemKeyFilter::inputMethodQuery(query); +} + +QDeclarativeKeysAttached *QDeclarativeKeysAttached::qmlAttachedProperties(QObject *obj) +{ + return new QDeclarativeKeysAttached(obj); +} + +/*! + \class QDeclarativeItem + \since 4.7 + \brief The QDeclarativeItem class provides the most basic of all visual items in QML. + + All visual items in Qt Declarative inherit from QDeclarativeItem. Although QDeclarativeItem + has no visual appearance, it defines all the properties that are + common across visual items - such as the x and y position, the + width and height, \l {anchor-layout}{anchoring} and key handling. + + You can subclass QDeclarativeItem to provide your own custom visual item that inherits + these features. Note that, because it does not draw anything, QDeclarativeItem sets the + QGraphicsItem::ItemHasNoContents flag. If you subclass QDeclarativeItem to create a visual + item, you will need to unset this flag. + +*/ + +/*! + \qmlclass Item QDeclarativeItem + \since 4.7 + \brief The Item is the most basic of all visual items in QML. + + All visual items in Qt Declarative inherit from Item. Although Item + has no visual appearance, it defines all the properties that are + common across visual items - such as the x and y position, the + width and height, \l {anchor-layout}{anchoring} and key handling. + + Item is also useful for grouping items together. + + \qml + Item { + Image { + source: "tile.png" + } + Image { + x: 80 + width: 100 + height: 100 + source: "tile.png" + } + Image { + x: 190 + width: 100 + height: 100 + fillMode: Image.Tile + source: "tile.png" + } + } + \endqml + + \section1 Identity + + Each item has an "id" - the identifier of the Item. + + The identifier can be used in bindings and other expressions to + refer to the item. For example: + + \qml + Text { id: myText; ... } + Text { text: myText.text } + \endqml + + The identifier is available throughout to the \l {components}{component} + where it is declared. The identifier must be unique in the component. + + The id should not be thought of as a "property" - it makes no sense + to write \c myText.id, for example. + + \section1 Key Handling + + Key handling is available to all Item-based visual elements via the \l {Keys}{Keys} + attached property. The \e Keys attached property provides basic handlers such + as \l {Keys::onPressed}{onPressed} and \l {Keys::onReleased}{onReleased}, + as well as handlers for specific keys, such as + \l {Keys::onCancelPressed}{onCancelPressed}. The example below + assigns \l {qmlfocus}{focus} to the item and handles + the Left key via the general \e onPressed handler and the Select key via the + onSelectPressed handler: + + \qml + Item { + focus: true + Keys.onPressed: { + if (event.key == Qt.Key_Left) { + console.log("move left"); + event.accepted = true; + } + } + Keys.onSelectPressed: console.log("Selected"); + } + \endqml + + See the \l {Keys}{Keys} attached property for detailed documentation. + + \section1 Property Change Signals + + Most properties on Item and Item derivatives have a signal + emitted when they change. By convention, the signals are + named Changed, e.g. xChanged will be emitted when an item's + x property changes. Note that these also have signal handers e.g. + the onXChanged signal handler will be called when an item's x property + changes. For many properties in Item or Item derivatives this can be used + to add a touch of imperative logic to your application (when absolutely + necessary). +*/ + +/*! + \property QDeclarativeItem::baseline + \internal +*/ + +/*! + \property QDeclarativeItem::focus + \internal +*/ + +/*! + \property QDeclarativeItem::wantsFocus + \internal +*/ + +/*! + \property QDeclarativeItem::transformOrigin + \internal +*/ + +/*! + \fn void QDeclarativeItem::childrenRectChanged(const QRectF &) + \internal +*/ + +/*! + \fn void QDeclarativeItem::baselineOffsetChanged(qreal) + \internal +*/ + +/*! + \fn void QDeclarativeItem::stateChanged(const QString &state) + \internal +*/ + +/*! + \fn void QDeclarativeItem::parentChanged(QDeclarativeItem *) + \internal +*/ + +/*! + \fn void QDeclarativeItem::smoothChanged(bool) + \internal +*/ + +/*! + \fn void QDeclarativeItem::clipChanged(bool) + \internal +*/ + +/*! \fn void QDeclarativeItem::transformOriginChanged(TransformOrigin) + \internal +*/ + +/*! + \fn void QDeclarativeItem::childrenChanged() + \internal +*/ + +/*! + \fn void QDeclarativeItem::focusChanged(bool) + \internal +*/ + +/*! + \fn void QDeclarativeItem::wantsFocusChanged(bool) + \internal +*/ + +// ### Must fix +struct RegisterAnchorLineAtStartup { + RegisterAnchorLineAtStartup() { + qRegisterMetaType("QDeclarativeAnchorLine"); + } +}; +static RegisterAnchorLineAtStartup registerAnchorLineAtStartup; + + +/*! + \fn QDeclarativeItem::QDeclarativeItem(QDeclarativeItem *parent) + + Constructs a QDeclarativeItem with the given \a parent. +*/ +QDeclarativeItem::QDeclarativeItem(QDeclarativeItem* parent) + : QGraphicsObject(*(new QDeclarativeItemPrivate), parent, 0) +{ + Q_D(QDeclarativeItem); + d->init(parent); +} + +/*! \internal +*/ +QDeclarativeItem::QDeclarativeItem(QDeclarativeItemPrivate &dd, QDeclarativeItem *parent) + : QGraphicsObject(dd, parent, 0) +{ + Q_D(QDeclarativeItem); + d->init(parent); +} + +/*! + Destroys the QDeclarativeItem. +*/ +QDeclarativeItem::~QDeclarativeItem() +{ + Q_D(QDeclarativeItem); + for (int ii = 0; ii < d->changeListeners.count(); ++ii) { + QDeclarativeAnchorsPrivate *anchor = d->changeListeners.at(ii).listener->anchorPrivate(); + if (anchor) + anchor->clearItem(this); + } + if (!d->parent || (parentItem() && !parentItem()->QGraphicsItem::d_ptr->inDestructor)) { + for (int ii = 0; ii < d->changeListeners.count(); ++ii) { + QDeclarativeAnchorsPrivate *anchor = d->changeListeners.at(ii).listener->anchorPrivate(); + if (anchor && anchor->item && anchor->item->parentItem() != this) //child will be deleted anyway + anchor->updateOnComplete(); + } + } + for(int ii = 0; ii < d->changeListeners.count(); ++ii) { + const QDeclarativeItemPrivate::ChangeListener &change = d->changeListeners.at(ii); + if (change.types & QDeclarativeItemPrivate::Destroyed) + change.listener->itemDestroyed(this); + } + d->changeListeners.clear(); + delete d->_anchorLines; d->_anchorLines = 0; + delete d->_anchors; d->_anchors = 0; + delete d->_stateGroup; d->_stateGroup = 0; + delete d->_contents; d->_contents = 0; +} + +/*! + \qmlproperty enumeration Item::transformOrigin + This property holds the origin point around which scale and rotation transform. + + Nine transform origins are available, as shown in the image below. + + \image declarative-transformorigin.png + + This example rotates an image around its bottom-right corner. + \qml + Image { + source: "myimage.png" + transformOrigin: Item.BottomRight + rotation: 45 + } + \endqml + + The default transform origin is \c Item.Center. +*/ + +/*! + \qmlproperty Item Item::parent + This property holds the parent of the item. +*/ + +/*! + \property QDeclarativeItem::parent + This property holds the parent of the item. +*/ +void QDeclarativeItem::setParentItem(QDeclarativeItem *parent) +{ + QGraphicsObject::setParentItem(parent); +} + +/*! + Returns the QDeclarativeItem parent of this item. +*/ +QDeclarativeItem *QDeclarativeItem::parentItem() const +{ + return qobject_cast(QGraphicsObject::parentItem()); +} + +/*! + \qmlproperty real Item::childrenRect.x + \qmlproperty real Item::childrenRect.y + \qmlproperty real Item::childrenRect.width + \qmlproperty real Item::childrenRect.height + + The childrenRect properties allow an item access to the geometry of its + children. This property is useful if you have an item that needs to be + sized to fit its children. +*/ + + +/*! + \qmlproperty list Item::children + \qmlproperty list Item::resources + + The children property contains the list of visual children of this item. + The resources property contains non-visual resources that you want to + reference by name. + + Generally you can rely on Item's default property to handle all this for + you, but it can come in handy in some cases. + + \qml + Item { + children: [ + Text {}, + Rectangle {} + ] + resources: [ + Component { + id: myComponent + Text {} + } + ] + } + \endqml +*/ + +/*! + Returns true if construction of the QML component is complete; otherwise + returns false. + + It is often desireable to delay some processing until the component is + completed. + + \sa componentComplete() +*/ +bool QDeclarativeItem::isComponentComplete() const +{ + Q_D(const QDeclarativeItem); + return d->_componentComplete; +} + +void QDeclarativeItemPrivate::data_append(QDeclarativeListProperty *prop, QObject *o) +{ + if (!o) + return; + + QDeclarativeItem *that = static_cast(prop->object); + + // This test is measurably (albeit only slightly) faster than qobject_cast<>() + const QMetaObject *mo = o->metaObject(); + while (mo && mo != &QGraphicsObject::staticMetaObject) mo = mo->d.superdata; + + if (mo) { + QGraphicsItemPrivate::get(static_cast(o))->setParentItemHelper(that, 0, 0); + } else { + o->setParent(that); + } +} + +QObject *QDeclarativeItemPrivate::resources_at(QDeclarativeListProperty *prop, int index) +{ + QObjectList children = prop->object->children(); + if (index < children.count()) + return children.at(index); + else + return 0; +} + +void QDeclarativeItemPrivate::resources_append(QDeclarativeListProperty *prop, QObject *o) +{ + o->setParent(prop->object); +} + +int QDeclarativeItemPrivate::resources_count(QDeclarativeListProperty *prop) +{ + return prop->object->children().count(); +} + +int QDeclarativeItemPrivate::transform_count(QDeclarativeListProperty *list) +{ + QGraphicsObject *object = qobject_cast(list->object); + if (object) { + QGraphicsItemPrivate *d = QGraphicsItemPrivate::get(object); + return d->transformData ? d->transformData->graphicsTransforms.size() : 0; + } else { + return 0; + } +} + +void QDeclarativeItemPrivate::transform_append(QDeclarativeListProperty *list, QGraphicsTransform *item) +{ + QGraphicsObject *object = qobject_cast(list->object); + if (object) // QGraphicsItem applies the list in the wrong order, so we prepend. + QGraphicsItemPrivate::get(object)->prependGraphicsTransform(item); +} + +QGraphicsTransform *QDeclarativeItemPrivate::transform_at(QDeclarativeListProperty *list, int idx) +{ + QGraphicsObject *object = qobject_cast(list->object); + if (object) { + QGraphicsItemPrivate *d = QGraphicsItemPrivate::get(object); + if (!d->transformData) + return 0; + return d->transformData->graphicsTransforms.at(idx); + } else { + return 0; + } +} + +void QDeclarativeItemPrivate::transform_clear(QDeclarativeListProperty *list) +{ + QGraphicsObject *object = qobject_cast(list->object); + if (object) { + QGraphicsItemPrivate *d = QGraphicsItemPrivate::get(object); + if (!d->transformData) + return; + object->setTransformations(QList()); + } +} + +void QDeclarativeItemPrivate::parentProperty(QObject *o, void *rv, QDeclarativeNotifierEndpoint *e) +{ + QDeclarativeItem *item = static_cast(o); + if (e) + e->connect(&item->d_func()->parentNotifier); + *((QDeclarativeItem **)rv) = item->parentItem(); +} + +/*! + \qmlproperty list Item::data + \default + + The data property is allows you to freely mix visual children and resources + of an item. If you assign a visual item to the data list it becomes + a child and if you assign any other object type, it is added as a resource. + + So you can write: + \qml + Item { + Text {} + Rectangle {} + Timer {} + } + \endqml + + instead of: + \qml + Item { + children: [ + Text {}, + Rectangle {} + ] + resources: [ + Timer {} + ] + } + \endqml + + data is a behind-the-scenes property: you should never need to explicitly + specify it. + */ + +/*! \internal */ +QDeclarativeListProperty QDeclarativeItemPrivate::data() +{ + return QDeclarativeListProperty(q_func(), 0, QDeclarativeItemPrivate::data_append); +} + +/*! + \property QDeclarativeItem::childrenRect + \brief The geometry of an item's children. + + This property holds the (collective) position and size of the item's children. +*/ +QRectF QDeclarativeItem::childrenRect() +{ + Q_D(QDeclarativeItem); + if (!d->_contents) { + d->_contents = new QDeclarativeContents; + d->_contents->setItem(this); + } + return d->_contents->rectF(); +} + +bool QDeclarativeItem::clip() const +{ + return flags() & ItemClipsChildrenToShape; +} + +void QDeclarativeItem::setClip(bool c) +{ + if (clip() == c) + return; + setFlag(ItemClipsChildrenToShape, c); + emit clipChanged(c); +} + +/*! + \qmlproperty real Item::x + \qmlproperty real Item::y + \qmlproperty real Item::width + \qmlproperty real Item::height + + Defines the item's position and size relative to its parent. + + \qml + Item { x: 100; y: 100; width: 100; height: 100 } + \endqml + */ + +/*! + \qmlproperty real Item::z + + Sets the stacking order of the item. By default the stacking order is 0. + + Items with a higher stacking value are drawn on top of items with a + lower stacking order. Items with the same stacking value are drawn + bottom up in the order they appear. Items with a negative stacking + value are drawn under their parent's content. + + The following example shows the various effects of stacking order. + + \table + \row + \o \image declarative-item_stacking1.png + \o Same \c z - later children above earlier children: + \qml + Item { + Rectangle { + color: "red" + width: 100; height: 100 + } + Rectangle { + color: "blue" + x: 50; y: 50; width: 100; height: 100 + } + } + \endqml + \row + \o \image declarative-item_stacking2.png + \o Higher \c z on top: + \qml + Item { + Rectangle { + z: 1 + color: "red" + width: 100; height: 100 + } + Rectangle { + color: "blue" + x: 50; y: 50; width: 100; height: 100 + } + } + \endqml + \row + \o \image declarative-item_stacking3.png + \o Same \c z - children above parents: + \qml + Item { + Rectangle { + color: "red" + width: 100; height: 100 + Rectangle { + color: "blue" + x: 50; y: 50; width: 100; height: 100 + } + } + } + \endqml + \row + \o \image declarative-item_stacking4.png + \o Lower \c z below: + \qml + Item { + Rectangle { + color: "red" + width: 100; height: 100 + Rectangle { + z: -1 + color: "blue" + x: 50; y: 50; width: 100; height: 100 + } + } + } + \endqml + \endtable + */ + +/*! + \qmlproperty bool Item::visible + + Whether the item is visible. By default this is true. + + \note visible is not linked to actual visibility; if an item + moves off screen, or the opacity changes to 0, this will + not affect the visible property. +*/ + + +/*! + This function is called to handle this item's changes in + geometry from \a oldGeometry to \a newGeometry. If the two + geometries are the same, it doesn't do anything. + */ +void QDeclarativeItem::geometryChanged(const QRectF &newGeometry, + const QRectF &oldGeometry) +{ + Q_D(QDeclarativeItem); + + if (d->_anchors) + d->_anchors->d_func()->updateMe(); + + if (transformOrigin() != QDeclarativeItem::TopLeft + && (newGeometry.width() != oldGeometry.width() || newGeometry.height() != oldGeometry.height())) { + if (d->transformData) { + QPointF origin = d->computeTransformOrigin(); + if (transformOriginPoint() != origin) + setTransformOriginPoint(origin); + } else { + d->transformOriginDirty = true; + } + } + + if (newGeometry.x() != oldGeometry.x()) + emit xChanged(); + if (newGeometry.width() != oldGeometry.width()) + emit widthChanged(); + if (newGeometry.y() != oldGeometry.y()) + emit yChanged(); + if (newGeometry.height() != oldGeometry.height()) + emit heightChanged(); + + for(int ii = 0; ii < d->changeListeners.count(); ++ii) { + const QDeclarativeItemPrivate::ChangeListener &change = d->changeListeners.at(ii); + if (change.types & QDeclarativeItemPrivate::Geometry) + change.listener->itemGeometryChanged(this, newGeometry, oldGeometry); + } +} + +void QDeclarativeItemPrivate::removeItemChangeListener(QDeclarativeItemChangeListener *listener, ChangeTypes types) +{ + ChangeListener change(listener, types); + changeListeners.removeOne(change); +} + +/*! \internal */ +void QDeclarativeItem::keyPressEvent(QKeyEvent *event) +{ + Q_D(QDeclarativeItem); + keyPressPreHandler(event); + if (event->isAccepted()) + return; + if (d->keyHandler) + d->keyHandler->keyPressed(event, true); + else + event->ignore(); +} + +/*! \internal */ +void QDeclarativeItem::keyReleaseEvent(QKeyEvent *event) +{ + Q_D(QDeclarativeItem); + keyReleasePreHandler(event); + if (event->isAccepted()) + return; + if (d->keyHandler) + d->keyHandler->keyReleased(event, true); + else + event->ignore(); +} + +/*! \internal */ +void QDeclarativeItem::inputMethodEvent(QInputMethodEvent *event) +{ + Q_D(QDeclarativeItem); + inputMethodPreHandler(event); + if (event->isAccepted()) + return; + if (d->keyHandler) + d->keyHandler->inputMethodEvent(event, true); + else + event->ignore(); +} + +/*! \internal */ +QVariant QDeclarativeItem::inputMethodQuery(Qt::InputMethodQuery query) const +{ + Q_D(const QDeclarativeItem); + QVariant v; + if (d->keyHandler) + v = d->keyHandler->inputMethodQuery(query); + + if (!v.isValid()) + v = QGraphicsObject::inputMethodQuery(query); + + return v; +} + +void QDeclarativeItem::keyPressPreHandler(QKeyEvent *event) +{ + Q_D(QDeclarativeItem); + if (d->keyHandler && !d->doneEventPreHandler) + d->keyHandler->keyPressed(event, false); + else + event->ignore(); + d->doneEventPreHandler = true; +} + +void QDeclarativeItem::keyReleasePreHandler(QKeyEvent *event) +{ + Q_D(QDeclarativeItem); + if (d->keyHandler && !d->doneEventPreHandler) + d->keyHandler->keyReleased(event, false); + else + event->ignore(); + d->doneEventPreHandler = true; +} + +void QDeclarativeItem::inputMethodPreHandler(QInputMethodEvent *event) +{ + Q_D(QDeclarativeItem); + if (d->keyHandler && !d->doneEventPreHandler) + d->keyHandler->inputMethodEvent(event, false); + else + event->ignore(); + d->doneEventPreHandler = true; +} + + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::left() const +{ + return anchorLines()->left; +} + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::right() const +{ + return anchorLines()->right; +} + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::horizontalCenter() const +{ + return anchorLines()->hCenter; +} + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::top() const +{ + return anchorLines()->top; +} + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::bottom() const +{ + return anchorLines()->bottom; +} + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::verticalCenter() const +{ + return anchorLines()->vCenter; +} + + +/*! + \internal +*/ +QDeclarativeAnchorLine QDeclarativeItemPrivate::baseline() const +{ + return anchorLines()->baseline; +} + +/*! + \qmlproperty AnchorLine Item::top + \qmlproperty AnchorLine Item::bottom + \qmlproperty AnchorLine Item::left + \qmlproperty AnchorLine Item::right + \qmlproperty AnchorLine Item::horizontalCenter + \qmlproperty AnchorLine Item::verticalCenter + \qmlproperty AnchorLine Item::baseline + + The anchor lines of the item. + + For more information see \l {anchor-layout}{Anchor Layouts}. +*/ + +/*! + \qmlproperty AnchorLine Item::anchors.top + \qmlproperty AnchorLine Item::anchors.bottom + \qmlproperty AnchorLine Item::anchors.left + \qmlproperty AnchorLine Item::anchors.right + \qmlproperty AnchorLine Item::anchors.horizontalCenter + \qmlproperty AnchorLine Item::anchors.verticalCenter + \qmlproperty AnchorLine Item::anchors.baseline + + \qmlproperty Item Item::anchors.fill + \qmlproperty Item Item::anchors.centerIn + + \qmlproperty real Item::anchors.margins + \qmlproperty real Item::anchors.topMargin + \qmlproperty real Item::anchors.bottomMargin + \qmlproperty real Item::anchors.leftMargin + \qmlproperty real Item::anchors.rightMargin + \qmlproperty real Item::anchors.horizontalCenterOffset + \qmlproperty real Item::anchors.verticalCenterOffset + \qmlproperty real Item::anchors.baselineOffset + + Anchors provide a way to position an item by specifying its + relationship with other items. + + Margins apply to top, bottom, left, right, and fill anchors. + The margins property can be used to set all of the various margins at once, to the same value. + + Offsets apply for horizontal center, vertical center, and baseline anchors. + + \table + \row + \o \image declarative-anchors_example.png + \o Text anchored to Image, horizontally centered and vertically below, with a margin. + \qml + Image { id: pic; ... } + Text { + id: label + anchors.horizontalCenter: pic.horizontalCenter + anchors.top: pic.bottom + anchors.topMargin: 5 + ... + } + \endqml + \row + \o \image declarative-anchors_example2.png + \o + Left of Text anchored to right of Image, with a margin. The y + property of both defaults to 0. + + \qml + Image { id: pic; ... } + Text { + id: label + anchors.left: pic.right + anchors.leftMargin: 5 + ... + } + \endqml + \endtable + + anchors.fill provides a convenient way for one item to have the + same geometry as another item, and is equivalent to connecting all + four directional anchors. + + \note You can only anchor an item to siblings or a parent. + + For more information see \l {anchor-layout}{Anchor Layouts}. +*/ + +/*! + \property QDeclarativeItem::baselineOffset + \brief The position of the item's baseline in local coordinates. + + The baseline of a Text item is the imaginary line on which the text + sits. Controls containing text usually set their baseline to the + baseline of their text. + + For non-text items, a default baseline offset of 0 is used. +*/ +qreal QDeclarativeItem::baselineOffset() const +{ + Q_D(const QDeclarativeItem); + if (!d->_baselineOffset.isValid()) { + return 0.0; + } else + return d->_baselineOffset; +} + +void QDeclarativeItem::setBaselineOffset(qreal offset) +{ + Q_D(QDeclarativeItem); + if (offset == d->_baselineOffset) + return; + + d->_baselineOffset = offset; + + for(int ii = 0; ii < d->changeListeners.count(); ++ii) { + const QDeclarativeItemPrivate::ChangeListener &change = d->changeListeners.at(ii); + if (change.types & QDeclarativeItemPrivate::Geometry) { + QDeclarativeAnchorsPrivate *anchor = change.listener->anchorPrivate(); + if (anchor) + anchor->updateVerticalAnchors(); + } + } + emit baselineOffsetChanged(offset); +} + +/*! + \qmlproperty real Item::rotation + This property holds the rotation of the item in degrees clockwise. + + This specifies how many degrees to rotate the item around its transformOrigin. + The default rotation is 0 degrees (i.e. not rotated at all). + + \table + \row + \o \image declarative-rotation.png + \o + \qml + Rectangle { + color: "blue" + width: 100; height: 100 + Rectangle { + color: "red" + x: 25; y: 25; width: 50; height: 50 + rotation: 30 + } + } + \endqml + \endtable +*/ + +/*! + \qmlproperty real Item::scale + This property holds the scale of the item. + + A scale of less than 1 means the item will be displayed smaller than + normal, and a scale of greater than 1 means the item will be + displayed larger than normal. A negative scale means the item will + be mirrored. + + By default, items are displayed at a scale of 1 (i.e. at their + normal size). + + Scaling is from the item's transformOrigin. + + \table + \row + \o \image declarative-scale.png + \o + \qml + Rectangle { + color: "blue" + width: 100; height: 100 + Rectangle { + color: "green" + width: 25; height: 25 + } + Rectangle { + color: "red" + x: 25; y: 25; width: 50; height: 50 + scale: 1.4 + } + } + \endqml + \endtable +*/ + +/*! + \qmlproperty real Item::opacity + + The opacity of the item. Opacity is specified as a number between 0 + (fully transparent) and 1 (fully opaque). The default is 1. + + Opacity is an \e inherited attribute. That is, the opacity is + also applied individually to child items. In almost all cases this + is what you want, but in some cases (like the following example) + it may produce undesired results. + + \table + \row + \o \image declarative-item_opacity1.png + \o + \qml + Item { + Rectangle { + color: "red" + width: 100; height: 100 + Rectangle { + color: "blue" + x: 50; y: 50; width: 100; height: 100 + } + } + } + \endqml + \row + \o \image declarative-item_opacity2.png + \o + \qml + Item { + Rectangle { + opacity: 0.5 + color: "red" + width: 100; height: 100 + Rectangle { + color: "blue" + x: 50; y: 50; width: 100; height: 100 + } + } + } + \endqml + \endtable +*/ + +/*! + Returns a value indicating whether mouse input should + remain with this item exclusively. + + \sa setKeepMouseGrab() + */ +bool QDeclarativeItem::keepMouseGrab() const +{ + Q_D(const QDeclarativeItem); + return d->_keepMouse; +} + +/*! + The flag indicating whether the mouse should remain + with this item is set to \a keep. + + This is useful for items that wish to grab and keep mouse + interaction following a predefined gesture. For example, + an item that is interested in horizontal mouse movement + may set keepMouseGrab to true once a threshold has been + exceeded. Once keepMouseGrab has been set to true, filtering + items will not react to mouse events. + + If the item does not indicate that it wishes to retain mouse grab, + a filtering item may steal the grab. For example, Flickable may attempt + to steal a mouse grab if it detects that the user has begun to + move the viewport. + + \sa keepMouseGrab() + */ +void QDeclarativeItem::setKeepMouseGrab(bool keep) +{ + Q_D(QDeclarativeItem); + d->_keepMouse = keep; +} + +/*! + \qmlmethod object Item::mapFromItem(Item item, real x, real y) + + Maps the point (\a x, \a y), which is in \a item's coordinate system, to + this item's coordinate system, and returns an object with \c x and \c y + properties matching the mapped cooordinate. + + If \a item is a \c null value, this maps the point from the coordinate + system of the root QML view. +*/ +QScriptValue QDeclarativeItem::mapFromItem(const QScriptValue &item, qreal x, qreal y) const +{ + QScriptValue sv = QDeclarativeEnginePrivate::getScriptEngine(qmlEngine(this))->newObject(); + QDeclarativeItem *itemObj = qobject_cast(item.toQObject()); + if (!itemObj && !item.isNull()) { + qmlInfo(this) << "mapFromItem() given argument \"" << item.toString() << "\" which is neither null nor an Item"; + return 0; + } + + // If QGraphicsItem::mapFromItem() is called with 0, behaves the same as mapFromScene() + QPointF p = qobject_cast(this)->mapFromItem(itemObj, x, y); + sv.setProperty(QLatin1String("x"), p.x()); + sv.setProperty(QLatin1String("y"), p.y()); + return sv; +} + +/*! + \qmlmethod object Item::mapToItem(Item item, real x, real y) + + Maps the point (\a x, \a y), which is in this item's coordinate system, to + \a item's coordinate system, and returns an object with \c x and \c y + properties matching the mapped cooordinate. + + If \a item is a \c null value, this maps \a x and \a y to the coordinate + system of the root QML view. +*/ +QScriptValue QDeclarativeItem::mapToItem(const QScriptValue &item, qreal x, qreal y) const +{ + QScriptValue sv = QDeclarativeEnginePrivate::getScriptEngine(qmlEngine(this))->newObject(); + QDeclarativeItem *itemObj = qobject_cast(item.toQObject()); + if (!itemObj && !item.isNull()) { + qmlInfo(this) << "mapToItem() given argument \"" << item.toString() << "\" which is neither null nor an Item"; + return 0; + } + + // If QGraphicsItem::mapToItem() is called with 0, behaves the same as mapToScene() + QPointF p = qobject_cast(this)->mapToItem(itemObj, x, y); + sv.setProperty(QLatin1String("x"), p.x()); + sv.setProperty(QLatin1String("y"), p.y()); + return sv; +} + +/*! + \qmlmethod Item::forceFocus() + + Force the focus on the item. + This method sets the focus on the item and makes sure that all the focus scopes higher in the object hierarchy are given focus. +*/ +void QDeclarativeItem::forceFocus() +{ + setFocus(true); + QGraphicsItem *parent = parentItem(); + while (parent) { + if (parent->flags() & QGraphicsItem::ItemIsFocusScope) + parent->setFocus(Qt::OtherFocusReason); + parent = parent->parentItem(); + } +} + +void QDeclarativeItemPrivate::focusChanged(bool flag) +{ + Q_Q(QDeclarativeItem); + emit q->focusChanged(flag); +} + +/*! \internal */ +QDeclarativeListProperty QDeclarativeItemPrivate::resources() +{ + return QDeclarativeListProperty(q_func(), 0, QDeclarativeItemPrivate::resources_append, + QDeclarativeItemPrivate::resources_count, + QDeclarativeItemPrivate::resources_at); +} + +/*! + \qmlproperty list Item::states + This property holds a list of states defined by the item. + + \qml + Item { + states: [ + State { ... }, + State { ... } + ... + ] + } + \endqml + + \sa {qmlstate}{States} +*/ + +/*! \internal */ +QDeclarativeListProperty QDeclarativeItemPrivate::states() +{ + return _states()->statesProperty(); +} + +/*! + \qmlproperty list Item::transitions + This property holds a list of transitions defined by the item. + + \qml + Item { + transitions: [ + Transition { ... }, + Transition { ... } + ... + ] + } + \endqml + + \sa {state-transitions}{Transitions} +*/ + + +/*! \internal */ +QDeclarativeListProperty QDeclarativeItemPrivate::transitions() +{ + return _states()->transitionsProperty(); +} + +/* + \qmlproperty list Item::filter + This property holds a list of graphical filters to be applied to the item. + + \l {Filter}{Filters} include things like \l {Blur}{blurring} + the item, or giving it a \l Reflection. Some + filters may not be available on all canvases; if a filter is not + available on a certain canvas, it will simply not be applied for + that canvas (but the QML will still be considered valid). + + \qml + Item { + filter: [ + Blur { ... }, + Relection { ... } + ... + ] + } + \endqml +*/ + +/*! + \qmlproperty bool Item::clip + This property holds whether clipping is enabled. + + if clipping is enabled, an item will clip its own painting, as well + as the painting of its children, to its bounding rectangle. + + Non-rectangular clipping regions are not supported for performance reasons. +*/ + +/*! + \property QDeclarativeItem::clip + This property holds whether clipping is enabled. + + if clipping is enabled, an item will clip its own painting, as well + as the painting of its children, to its bounding rectangle. + + Non-rectangular clipping regions are not supported for performance reasons. +*/ + +/*! + \qmlproperty string Item::state + + This property holds the name of the current state of the item. + + This property is often used in scripts to change between states. For + example: + + \qml + function toggle() { + if (button.state == 'On') + button.state = 'Off'; + else + button.state = 'On'; + } + \endqml + + If the item is in its base state (i.e. no explicit state has been + set), \c state will be a blank string. Likewise, you can return an + item to its base state by setting its current state to \c ''. + + \sa {qmlstates}{States} +*/ + +/*! + \property QDeclarativeItem::state + \internal +*/ + +/*! \internal */ +QString QDeclarativeItemPrivate::state() const +{ + if (!_stateGroup) + return QString(); + else + return _stateGroup->state(); +} + +/*! \internal */ +void QDeclarativeItemPrivate::setState(const QString &state) +{ + _states()->setState(state); +} + +/*! + \qmlproperty list Item::transform + This property holds the list of transformations to apply. + + For more information see \l Transform. +*/ + +/*! + \property QDeclarativeItem::transform + \internal +*/ + +/*! \internal */ +QDeclarativeListProperty QDeclarativeItem::transform() +{ + Q_D(QDeclarativeItem); + return QDeclarativeListProperty(this, 0, d->transform_append, d->transform_count, + d->transform_at, d->transform_clear); +} + +/*! + \internal + + classBegin() is called when the item is constructed, but its + properties have not yet been set. + + \sa componentComplete(), isComponentComplete() +*/ +void QDeclarativeItem::classBegin() +{ + Q_D(QDeclarativeItem); + d->_componentComplete = false; + if (d->_stateGroup) + d->_stateGroup->classBegin(); + if (d->_anchors) + d->_anchors->classBegin(); +} + +/*! + \internal + + componentComplete() is called when all items in the component + have been constructed. It is often desireable to delay some + processing until the component is complete an all bindings in the + component have been resolved. +*/ +void QDeclarativeItem::componentComplete() +{ + Q_D(QDeclarativeItem); + d->_componentComplete = true; + if (d->_stateGroup) + d->_stateGroup->componentComplete(); + if (d->_anchors) { + d->_anchors->componentComplete(); + d->_anchors->d_func()->updateOnComplete(); + } + if (d->keyHandler) + d->keyHandler->componentComplete(); +} + +QDeclarativeStateGroup *QDeclarativeItemPrivate::_states() +{ + Q_Q(QDeclarativeItem); + if (!_stateGroup) { + _stateGroup = new QDeclarativeStateGroup; + if (!_componentComplete) + _stateGroup->classBegin(); + QObject::connect(_stateGroup, SIGNAL(stateChanged(QString)), + q, SIGNAL(stateChanged(QString))); + } + + return _stateGroup; +} + +QDeclarativeItemPrivate::AnchorLines::AnchorLines(QGraphicsObject *q) +{ + left.item = q; + left.anchorLine = QDeclarativeAnchorLine::Left; + right.item = q; + right.anchorLine = QDeclarativeAnchorLine::Right; + hCenter.item = q; + hCenter.anchorLine = QDeclarativeAnchorLine::HCenter; + top.item = q; + top.anchorLine = QDeclarativeAnchorLine::Top; + bottom.item = q; + bottom.anchorLine = QDeclarativeAnchorLine::Bottom; + vCenter.item = q; + vCenter.anchorLine = QDeclarativeAnchorLine::VCenter; + baseline.item = q; + baseline.anchorLine = QDeclarativeAnchorLine::Baseline; +} + +QPointF QDeclarativeItemPrivate::computeTransformOrigin() const +{ + Q_Q(const QDeclarativeItem); + + QRectF br = q->boundingRect(); + + switch(origin) { + default: + case QDeclarativeItem::TopLeft: + return QPointF(0, 0); + case QDeclarativeItem::Top: + return QPointF(br.width() / 2., 0); + case QDeclarativeItem::TopRight: + return QPointF(br.width(), 0); + case QDeclarativeItem::Left: + return QPointF(0, br.height() / 2.); + case QDeclarativeItem::Center: + return QPointF(br.width() / 2., br.height() / 2.); + case QDeclarativeItem::Right: + return QPointF(br.width(), br.height() / 2.); + case QDeclarativeItem::BottomLeft: + return QPointF(0, br.height()); + case QDeclarativeItem::Bottom: + return QPointF(br.width() / 2., br.height()); + case QDeclarativeItem::BottomRight: + return QPointF(br.width(), br.height()); + } +} + +/*! \internal */ +bool QDeclarativeItem::sceneEvent(QEvent *event) +{ + Q_D(QDeclarativeItem); + if (event->type() == QEvent::KeyPress) { + QKeyEvent *k = static_cast(event); + if ((k->key() == Qt::Key_Tab || k->key() == Qt::Key_Backtab) && + !(k->modifiers() & (Qt::ControlModifier | Qt::AltModifier))) { + keyPressEvent(static_cast(event)); + if (!event->isAccepted()) + return QGraphicsItem::sceneEvent(event); + else + return true; + } else { + return QGraphicsItem::sceneEvent(event); + } + } else { + bool rv = QGraphicsItem::sceneEvent(event); + + if (event->type() == QEvent::FocusIn || + event->type() == QEvent::FocusOut) { + d->focusChanged(hasFocus()); + } + return rv; + } +} + +/*! + \reimp + + Note that unlike QGraphicsItems, QDeclarativeItem::itemChange() is \e not called + during initial widget polishing. Items wishing to optimize start-up construction + should instead consider using componentComplete(). +*/ +QVariant QDeclarativeItem::itemChange(GraphicsItemChange change, + const QVariant &value) +{ + Q_D(QDeclarativeItem); + switch (change) { + case ItemParentHasChanged: + emit parentChanged(parentItem()); + d->parentNotifier.notify(); + break; + case ItemVisibleHasChanged: { + for(int ii = 0; ii < d->changeListeners.count(); ++ii) { + const QDeclarativeItemPrivate::ChangeListener &change = d->changeListeners.at(ii); + if (change.types & QDeclarativeItemPrivate::Visibility) { + change.listener->itemVisibilityChanged(this); + } + } + } + break; + case ItemOpacityHasChanged: { + for(int ii = 0; ii < d->changeListeners.count(); ++ii) { + const QDeclarativeItemPrivate::ChangeListener &change = d->changeListeners.at(ii); + if (change.types & QDeclarativeItemPrivate::Opacity) { + change.listener->itemOpacityChanged(this); + } + } + } + break; + case ItemChildAddedChange: + if (d->_contents) + d->_contents->childAdded(qobject_cast( + value.value())); + break; + case ItemChildRemovedChange: + if (d->_contents) + d->_contents->childRemoved(qobject_cast( + value.value())); + break; + default: + break; + } + + return QGraphicsItem::itemChange(change, value); +} + +/*! \internal */ +QRectF QDeclarativeItem::boundingRect() const +{ + Q_D(const QDeclarativeItem); + return QRectF(0, 0, d->mWidth, d->mHeight); +} + +/*! + \enum QDeclarativeItem::TransformOrigin + + Controls the point about which simple transforms like scale apply. + + \value TopLeft The top-left corner of the item. + \value Top The center point of the top of the item. + \value TopRight The top-right corner of the item. + \value Left The left most point of the vertical middle. + \value Center The center of the item. + \value Right The right most point of the vertical middle. + \value BottomLeft The bottom-left corner of the item. + \value Bottom The center point of the bottom of the item. + \value BottomRight The bottom-right corner of the item. +*/ + +/*! + Returns the current transform origin. +*/ +QDeclarativeItem::TransformOrigin QDeclarativeItem::transformOrigin() const +{ + Q_D(const QDeclarativeItem); + return d->origin; +} + +/*! + Set the transform \a origin. +*/ +void QDeclarativeItem::setTransformOrigin(TransformOrigin origin) +{ + Q_D(QDeclarativeItem); + if (origin != d->origin) { + d->origin = origin; + if (d->transformData) + QGraphicsItem::setTransformOriginPoint(d->computeTransformOrigin()); + else + d->transformOriginDirty = true; + emit transformOriginChanged(d->origin); + } +} + +void QDeclarativeItemPrivate::transformChanged() +{ + Q_Q(QDeclarativeItem); + if (transformOriginDirty) { + q->QGraphicsItem::setTransformOriginPoint(computeTransformOrigin()); + transformOriginDirty = false; + } +} + +/*! + \property QDeclarativeItem::smooth + \brief whether the item is smoothly transformed. + + This property is provided purely for the purpose of optimization. Turning + smooth transforms off is faster, but looks worse; turning smooth + transformations on is slower, but looks better. + + By default smooth transformations are off. +*/ + +/*! + Returns true if the item should be drawn with antialiasing and + smooth pixmap filtering, false otherwise. + + The default is false. + + \sa setSmooth() +*/ +bool QDeclarativeItem::smooth() const +{ + Q_D(const QDeclarativeItem); + return d->smooth; +} + +/*! + Sets whether the item should be drawn with antialiasing and + smooth pixmap filtering to \a smooth. + + \sa smooth() +*/ +void QDeclarativeItem::setSmooth(bool smooth) +{ + Q_D(QDeclarativeItem); + if (d->smooth == smooth) + return; + d->smooth = smooth; + emit smoothChanged(smooth); + update(); +} + +/*! + \internal + Return the width of the item +*/ +qreal QDeclarativeItem::width() const +{ + Q_D(const QDeclarativeItem); + return d->width(); +} + +/*! + \internal + Set the width of the item +*/ +void QDeclarativeItem::setWidth(qreal w) +{ + Q_D(QDeclarativeItem); + d->setWidth(w); +} + +/*! + \internal + Reset the width of the item +*/ +void QDeclarativeItem::resetWidth() +{ + Q_D(QDeclarativeItem); + d->resetWidth(); +} + +/*! + \internal + Return the width of the item +*/ +qreal QDeclarativeItemPrivate::width() const +{ + return mWidth; +} + +/*! + \internal +*/ +void QDeclarativeItemPrivate::setWidth(qreal w) +{ + Q_Q(QDeclarativeItem); + if (qIsNaN(w)) + return; + + widthValid = true; + if (mWidth == w) + return; + + qreal oldWidth = mWidth; + + q->prepareGeometryChange(); + mWidth = w; + + q->geometryChanged(QRectF(q->x(), q->y(), width(), height()), + QRectF(q->x(), q->y(), oldWidth, height())); +} + +/*! + \internal +*/ +void QDeclarativeItemPrivate::resetWidth() +{ + Q_Q(QDeclarativeItem); + widthValid = false; + q->setImplicitWidth(q->implicitWidth()); +} + +/*! + Returns the width of the item that is implied by other properties that determine the content. +*/ +qreal QDeclarativeItem::implicitWidth() const +{ + Q_D(const QDeclarativeItem); + return d->implicitWidth; +} + +/*! + Sets the implied width of the item to \a w. + This is the width implied by other properties that determine the content. +*/ +void QDeclarativeItem::setImplicitWidth(qreal w) +{ + Q_D(QDeclarativeItem); + d->implicitWidth = w; + if (d->mWidth == w || widthValid()) + return; + + qreal oldWidth = d->mWidth; + + prepareGeometryChange(); + d->mWidth = w; + + geometryChanged(QRectF(x(), y(), width(), height()), + QRectF(x(), y(), oldWidth, height())); +} + +/*! + Returns whether the width property has been set explicitly. +*/ +bool QDeclarativeItem::widthValid() const +{ + Q_D(const QDeclarativeItem); + return d->widthValid; +} + +/*! + \internal + Return the height of the item +*/ +qreal QDeclarativeItem::height() const +{ + Q_D(const QDeclarativeItem); + return d->height(); +} + +/*! + \internal + Set the height of the item +*/ +void QDeclarativeItem::setHeight(qreal h) +{ + Q_D(QDeclarativeItem); + d->setHeight(h); +} + +/*! + \internal + Reset the height of the item +*/ +void QDeclarativeItem::resetHeight() +{ + Q_D(QDeclarativeItem); + d->resetHeight(); +} + +/*! + \internal +*/ +qreal QDeclarativeItemPrivate::height() const +{ + return mHeight; +} + +/*! + \internal +*/ +void QDeclarativeItemPrivate::setHeight(qreal h) +{ + Q_Q(QDeclarativeItem); + if (qIsNaN(h)) + return; + + heightValid = true; + if (mHeight == h) + return; + + qreal oldHeight = mHeight; + + q->prepareGeometryChange(); + mHeight = h; + + q->geometryChanged(QRectF(q->x(), q->y(), width(), height()), + QRectF(q->x(), q->y(), width(), oldHeight)); +} + +/*! + \internal +*/ +void QDeclarativeItemPrivate::resetHeight() +{ + Q_Q(QDeclarativeItem); + heightValid = false; + q->setImplicitHeight(q->implicitHeight()); +} + +/*! + Returns the height of the item that is implied by other properties that determine the content. +*/ +qreal QDeclarativeItem::implicitHeight() const +{ + Q_D(const QDeclarativeItem); + return d->implicitHeight; +} + +/*! + Sets the implied height of the item to \a h. + This is the height implied by other properties that determine the content. +*/ +void QDeclarativeItem::setImplicitHeight(qreal h) +{ + Q_D(QDeclarativeItem); + d->implicitHeight = h; + if (d->mHeight == h || heightValid()) + return; + + qreal oldHeight = d->mHeight; + + prepareGeometryChange(); + d->mHeight = h; + + geometryChanged(QRectF(x(), y(), width(), height()), + QRectF(x(), y(), width(), oldHeight)); +} + +/*! + Returns whether the height property has been set explicitly. +*/ +bool QDeclarativeItem::heightValid() const +{ + Q_D(const QDeclarativeItem); + return d->heightValid; +} + +/*! \internal */ +void QDeclarativeItem::setSize(const QSizeF &size) +{ + Q_D(QDeclarativeItem); + d->heightValid = true; + d->widthValid = true; + + if (d->height() == size.height() && d->width() == size.width()) + return; + + qreal oldHeight = d->height(); + qreal oldWidth = d->width(); + + prepareGeometryChange(); + d->setHeight(size.height()); + d->setWidth(size.width()); + + geometryChanged(QRectF(x(), y(), width(), height()), + QRectF(x(), y(), oldWidth, oldHeight)); +} + +/*! + \qmlproperty bool Item::wantsFocus + + This property indicates whether the item has has an active focus request. + + \sa {qmlfocus}{Keyboard Focus} +*/ + +/*! \internal */ +bool QDeclarativeItem::wantsFocus() const +{ + return focusItem() != 0; +} + +/*! + \qmlproperty bool Item::focus + This property indicates whether the item has keyboard input focus. Set this + property to true to request focus. + + \sa {qmlfocus}{Keyboard Focus} +*/ + +/*! \internal */ +bool QDeclarativeItem::hasFocus() const +{ + return QGraphicsItem::hasFocus(); +} + +/*! \internal */ +void QDeclarativeItem::setFocus(bool focus) +{ + if (focus) + QGraphicsItem::setFocus(Qt::OtherFocusReason); + else + QGraphicsItem::clearFocus(); +} + +/*! + \internal +*/ +void QDeclarativeItem::paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) +{ +} + +/*! + \internal +*/ +bool QDeclarativeItem::event(QEvent *ev) +{ + Q_D(QDeclarativeItem); + switch (ev->type()) { + case QEvent::KeyPress: + case QEvent::KeyRelease: + case QEvent::InputMethod: + d->doneEventPreHandler = false; + break; + default: + break; + } + + return QGraphicsObject::event(ev); +} + +QDebug operator<<(QDebug debug, QDeclarativeItem *item) +{ + if (!item) { + debug << "QDeclarativeItem(0)"; + return debug; + } + + debug << item->metaObject()->className() << "(this =" << ((void*)item) + << ", parent =" << ((void*)item->parentItem()) + << ", geometry =" << QRectF(item->pos(), QSizeF(item->width(), item->height())) + << ", z =" << item->zValue() << ')'; + return debug; +} + +int QDeclarativeItemPrivate::consistentTime = -1; +void QDeclarativeItemPrivate::setConsistentTime(int t) +{ + consistentTime = t; +} + +QTime QDeclarativeItemPrivate::currentTime() +{ + if (consistentTime == -1) + return QTime::currentTime(); + else + return QTime(0, 0).addMSecs(consistentTime); +} + +void QDeclarativeItemPrivate::start(QTime &t) +{ + t = currentTime(); +} + +int QDeclarativeItemPrivate::elapsed(QTime &t) +{ + int n = t.msecsTo(currentTime()); + if (n < 0) // passed midnight + n += 86400 * 1000; + return n; +} + +int QDeclarativeItemPrivate::restart(QTime &t) +{ + QTime time = currentTime(); + int n = t.msecsTo(time); + if (n < 0) // passed midnight + n += 86400*1000; + t = time; + return n; +} + +QT_END_NAMESPACE + +#include