diff -r 5dc02b23752f -r 3e2da88830cd src/opengl/qgl.cpp --- a/src/opengl/qgl.cpp Tue Jul 06 15:10:48 2010 +0300 +++ b/src/opengl/qgl.cpp Wed Aug 18 10:37:55 2010 +0300 @@ -91,6 +91,7 @@ #include "qcolormap.h" #include "qfile.h" #include "qlibrary.h" +#include QT_BEGIN_NAMESPACE @@ -1255,6 +1256,8 @@ QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_3_0; switch (versionString[2].toAscii()) { + case '3': + versionFlags |= QGLFormat::OpenGL_Version_3_3; case '2': versionFlags |= QGLFormat::OpenGL_Version_3_2; case '1': @@ -1263,9 +1266,23 @@ break; default: versionFlags |= QGLFormat::OpenGL_Version_3_1 | - QGLFormat::OpenGL_Version_3_2; + QGLFormat::OpenGL_Version_3_2 | + QGLFormat::OpenGL_Version_3_3; break; } + } else if (versionString.startsWith(QLatin1String("4."))) { + versionFlags |= QGLFormat::OpenGL_Version_1_1 | + QGLFormat::OpenGL_Version_1_2 | + QGLFormat::OpenGL_Version_1_3 | + QGLFormat::OpenGL_Version_1_4 | + QGLFormat::OpenGL_Version_1_5 | + QGLFormat::OpenGL_Version_2_0 | + QGLFormat::OpenGL_Version_2_1 | + QGLFormat::OpenGL_Version_3_0 | + QGLFormat::OpenGL_Version_3_1 | + QGLFormat::OpenGL_Version_3_2 | + QGLFormat::OpenGL_Version_3_3 | + QGLFormat::OpenGL_Version_4_0; } else { versionFlags |= QGLFormat::OpenGL_Version_1_1 | QGLFormat::OpenGL_Version_1_2 | @@ -1276,7 +1293,9 @@ QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_3_0 | QGLFormat::OpenGL_Version_3_1 | - QGLFormat::OpenGL_Version_3_2; + QGLFormat::OpenGL_Version_3_2 | + QGLFormat::OpenGL_Version_3_3 | + QGLFormat::OpenGL_Version_4_0; } } return versionFlags; @@ -1315,6 +1334,10 @@ \value OpenGL_Version_3_2 OpenGL version 3.2 or higher is present. + \value OpenGL_Version_3_3 OpenGL version 3.3 or higher is present. + + \value OpenGL_Version_4_0 OpenGL version 4.0 or higher is present. + \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present. \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present. @@ -1502,6 +1525,32 @@ && a.d->profile == b.d->profile); } +#ifndef QT_NO_DEBUG_STREAM +QDebug operator<<(QDebug dbg, const QGLFormat &f) +{ + const QGLFormatPrivate * const d = f.d; + + dbg.nospace() << "QGLFormat(" + << "options " << d->opts + << ", plane " << d->pln + << ", depthBufferSize " << d->depthSize + << ", accumBufferSize " << d->accumSize + << ", stencilBufferSize " << d->stencilSize + << ", redBufferSize " << d->redSize + << ", greenBufferSize " << d->greenSize + << ", blueBufferSize " << d->blueSize + << ", alphaBufferSize " << d->alphaSize + << ", samples " << d->numSamples + << ", swapInterval " << d->swapInterval + << ", majorVersion " << d->majorVersion + << ", minorVersion " << d->minorVersion + << ", profile " << d->profile + << ')'; + + return dbg.space(); +} +#endif + /*! Returns false if all the options of the two QGLFormat objects @@ -1515,10 +1564,33 @@ return !(a == b); } +struct QGLContextGroupList { + void append(QGLContextGroup *group) { + QMutexLocker locker(&m_mutex); + m_list.append(group); + } + + void remove(QGLContextGroup *group) { + QMutexLocker locker(&m_mutex); + m_list.removeOne(group); + } + + QList m_list; + QMutex m_mutex; +}; + +Q_GLOBAL_STATIC(QGLContextGroupList, qt_context_groups) + /***************************************************************************** QGLContext implementation *****************************************************************************/ +QGLContextGroup::QGLContextGroup(const QGLContext *context) + : m_context(context), m_guards(0), m_refs(1) +{ + qt_context_groups()->append(this); +} + QGLContextGroup::~QGLContextGroup() { // Clear any remaining QGLSharedResourceGuard objects on the group. @@ -1528,6 +1600,7 @@ guard->m_id = 0; guard = guard->m_next; } + qt_context_groups()->remove(this); } void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard) @@ -1736,7 +1809,7 @@ QWriteLocker locker(&m_lock); if (m_cache.totalCost() + cost > m_cache.maxCost()) { // the cache is full - make an attempt to remove something - const QList keys = m_cache.keys(); + const QList keys = m_cache.keys(); int i = 0; while (i < m_cache.count() && (m_cache.totalCost() + cost > m_cache.maxCost())) { @@ -1746,13 +1819,26 @@ ++i; } } - m_cache.insert(key, texture, cost); + const QGLTextureCacheKey cacheKey = {key, QGLContextPrivate::contextGroup(ctx)}; + m_cache.insert(cacheKey, texture, cost); +} + +void QGLTextureCache::remove(qint64 key) +{ + QWriteLocker locker(&m_lock); + QMutexLocker groupLocker(&qt_context_groups()->m_mutex); + QList::const_iterator it = qt_context_groups()->m_list.constBegin(); + while (it != qt_context_groups()->m_list.constEnd()) { + const QGLTextureCacheKey cacheKey = {key, *it}; + m_cache.remove(cacheKey); + ++it; + } } bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId) { QWriteLocker locker(&m_lock); - QList keys = m_cache.keys(); + QList keys = m_cache.keys(); for (int i = 0; i < keys.size(); ++i) { QGLTexture *tex = m_cache.object(keys.at(i)); if (tex->id == textureId && tex->context == ctx) { @@ -1767,9 +1853,9 @@ void QGLTextureCache::removeContextTextures(QGLContext* ctx) { QWriteLocker locker(&m_lock); - QList keys = m_cache.keys(); + QList keys = m_cache.keys(); for (int i = 0; i < keys.size(); ++i) { - const qint64 &key = keys.at(i); + const QGLTextureCacheKey &key = keys.at(i); if (m_cache.object(key)->context == ctx) m_cache.remove(key); } @@ -1782,7 +1868,6 @@ void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey) { qt_gl_texture_cache()->remove(cacheKey); - Q_ASSERT(qt_gl_texture_cache()->getTexture(cacheKey) == 0); } @@ -2011,6 +2096,16 @@ } #undef ctx +#ifdef QT_NO_EGL +void QGLContextPrivate::swapRegion(const QRegion *) +{ + static bool firstWarning = true; + if (firstWarning) { + qWarning() << "::swapRegion called but not supported!"; + firstWarning = false; + } +} +#endif /*! \overload @@ -2165,6 +2260,13 @@ } } +#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) +QGLExtensionFuncs& QGLContextPrivate::extensionFuncs(const QGLContext *) +{ + return qt_extensionFuncs; +} +#endif + QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul, GLenum texture_format) { @@ -2276,9 +2378,6 @@ && target == GL_TEXTURE_2D && (options & QGLContext::MipmapBindOption)) { -#ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - generating mipmaps (%d ms)\n", time.elapsed()); -#endif #if !defined(QT_OPENGL_ES_2) glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST); #ifndef QT_OPENGL_ES @@ -2292,6 +2391,9 @@ #endif glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST); +#ifdef QGL_BIND_TEXTURE_DEBUG + printf(" - generating mipmaps (%d ms)\n", time.elapsed()); +#endif } else { glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering); } @@ -2316,7 +2418,7 @@ if (premul) { img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied); #ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - converting ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed()); + printf(" - converted ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed()); #endif } break; @@ -2324,7 +2426,7 @@ if (!premul) { img = img.convertToFormat(target_format = QImage::Format_ARGB32); #ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - converting ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed()); + printf(" - converted ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed()); #endif } break; @@ -2341,20 +2443,17 @@ ? QImage::Format_ARGB32_Premultiplied : QImage::Format_ARGB32); #ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - converting to 32-bit alpha format (%d ms)\n", time.elapsed()); + printf(" - converted to 32-bit alpha format (%d ms)\n", time.elapsed()); #endif } else { img = img.convertToFormat(QImage::Format_RGB32); #ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - converting to 32-bit (%d ms)\n", time.elapsed()); + printf(" - converted to 32-bit (%d ms)\n", time.elapsed()); #endif } } if (options & QGLContext::InvertedYBindOption) { -#ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - flipping bits over y (%d ms)\n", time.elapsed()); -#endif if (img.isDetached()) { int ipl = img.bytesPerLine() / 4; int h = img.height(); @@ -2371,17 +2470,20 @@ // data twice. This version should only do it once. img = img.mirrored(); } +#ifdef QGL_BIND_TEXTURE_DEBUG + printf(" - flipped bits over y (%d ms)\n", time.elapsed()); +#endif } if (externalFormat == GL_RGBA) { -#ifdef QGL_BIND_TEXTURE_DEBUG - printf(" - doing byte swapping (%d ms)\n", time.elapsed()); -#endif // The only case where we end up with a depth different from // 32 in the switch above is for the RGB16 case, where we set // the format to GL_RGB Q_ASSERT(img.depth() == 32); qgl_byteSwapImage(img, pixel_type); +#ifdef QGL_BIND_TEXTURE_DEBUG + printf(" - did byte swapping (%d ms)\n", time.elapsed()); +#endif } #ifdef QT_OPENGL_ES // OpenGL/ES requires that the internal and external formats be @@ -2410,7 +2512,7 @@ #ifdef QGL_BIND_TEXTURE_DEBUG static int totalUploadTime = 0; totalUploadTime += time.elapsed(); - printf(" - upload done in (%d ms) time=%d\n", time.elapsed(), totalUploadTime); + printf(" - upload done in %d ms, (accumulated: %d ms)\n", time.elapsed(), totalUploadTime); #endif @@ -2425,7 +2527,7 @@ QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target) { Q_Q(QGLContext); - QGLTexture *texture = QGLTextureCache::instance()->getTexture(key); + QGLTexture *texture = QGLTextureCache::instance()->getTexture(q, key); if (texture && texture->target == target && (texture->context == q || QGLContext::areSharing(q, texture->context))) { @@ -3619,8 +3721,10 @@ bool doRelease = (glcx && glcx->windowCreated()); #endif delete d->glcx; -#if defined(Q_WGL) + d->glcx = 0; +#if defined(Q_WS_WIN) delete d->olcx; + d->olcx = 0; #endif #if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT) if (doRelease) @@ -4937,8 +5041,9 @@ /*! \since 4.4 - Calls the corresponding QGLContext::drawTexture() on - this widget's context. + Calls the corresponding QGLContext::drawTexture() with + \a target, \a textureId, and \a textureTarget for this + widget's context. */ void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) { @@ -4958,8 +5063,9 @@ /*! \since 4.4 - Calls the corresponding QGLContext::drawTexture() on - this widget's context. + Calls the corresponding QGLContext::drawTexture() with + \a point, \a textureId, and \a textureTarget for this + widget's context. */ void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) { @@ -5104,6 +5210,8 @@ glExtensions |= NVFloatBuffer; if (extensions.match("GL_ARB_pixel_buffer_object")) glExtensions |= PixelBufferObject; + if (extensions.match("GL_IMG_texture_format_BGRA8888")) + glExtensions |= BGRATextureFormat; #if defined(QT_OPENGL_ES_2) glExtensions |= FramebufferObject; glExtensions |= GenerateMipmap;