diff -r 5dc02b23752f -r 3e2da88830cd src/gui/painting/qpainter.cpp --- a/src/gui/painting/qpainter.cpp Tue Jul 06 15:10:48 2010 +0300 +++ b/src/gui/painting/qpainter.cpp Wed Aug 18 10:37:55 2010 +0300 @@ -72,6 +72,7 @@ #include #include #include +#include QT_BEGIN_NAMESPACE @@ -1563,7 +1564,6 @@ d->engine->setDirty(QPaintEngine::DirtyBrush); d->engine->setDirty(QPaintEngine::DirtyFont); } - d->state->layoutDirection = widget->layoutDirection(); } @@ -1873,7 +1873,7 @@ QWidget *widget = static_cast(d->original_device); initFrom(widget); } else { - d->state->layoutDirection = QApplication::layoutDirection(); + d->state->layoutDirection = Qt::LayoutDirectionAuto; // make sure we have a font compatible with the paintdevice d->state->deviceFont = d->state->font = QFont(d->state->deviceFont, device()); } @@ -2391,6 +2391,8 @@ qWarning("QPainter::setCompositionMode: Painter not active"); return; } + if (d->state->composition_mode == mode) + return; if (d->extended) { d->state->composition_mode = mode; d->extended->compositionModeChanged(); @@ -4238,8 +4240,6 @@ return; QRectF rect(r.normalized()); - if (rect.isEmpty()) - return; if (d->extended) { d->extended->drawEllipse(rect); @@ -4281,8 +4281,6 @@ return; QRect rect(r.normalized()); - if (rect.isEmpty()) - return; if (d->extended) { d->extended->drawEllipse(rect); @@ -5855,14 +5853,24 @@ return; } + if (d->extended->type() == QPaintEngine::OpenGL2 && !staticText_d->untransformedCoordinates) { + staticText_d->untransformedCoordinates = true; + staticText_d->needsRelayout = true; + } else if (d->extended->type() != QPaintEngine::OpenGL2 && staticText_d->untransformedCoordinates) { + staticText_d->untransformedCoordinates = false; + staticText_d->needsRelayout = true; + } + // Don't recalculate entire layout because of translation, rather add the dx and dy // into the position to move each text item the correct distance. - QPointF transformedPosition = topLeftPosition * d->state->matrix; - QTransform matrix = d->state->matrix; + QPointF transformedPosition = topLeftPosition; + if (!staticText_d->untransformedCoordinates) + transformedPosition = transformedPosition * d->state->matrix; + QTransform oldMatrix; // The translation has been applied to transformedPosition. Remove translation // component from matrix. - if (d->state->matrix.isTranslating()) { + if (d->state->matrix.isTranslating() && !staticText_d->untransformedCoordinates) { qreal m11 = d->state->matrix.m11(); qreal m12 = d->state->matrix.m12(); qreal m13 = d->state->matrix.m13(); @@ -5871,6 +5879,7 @@ qreal m23 = d->state->matrix.m23(); qreal m33 = d->state->matrix.m33(); + oldMatrix = d->state->matrix; d->state->matrix.setMatrix(m11, m12, m13, m21, m22, m23, 0.0, 0.0, m33); @@ -5879,7 +5888,7 @@ // If the transform is not identical to the text transform, // we have to relayout the text (for other transformations than plain translation) bool staticTextNeedsReinit = staticText_d->needsRelayout; - if (staticText_d->matrix != d->state->matrix) { + if (!staticText_d->untransformedCoordinates && staticText_d->matrix != d->state->matrix) { staticText_d->matrix = d->state->matrix; staticTextNeedsReinit = true; } @@ -5918,8 +5927,8 @@ if (currentColor != oldPen.color()) setPen(oldPen); - if (matrix.isTranslating()) - d->state->matrix = matrix; + if (!staticText_d->untransformedCoordinates && oldMatrix.isTranslating()) + d->state->matrix = oldMatrix; } /*! @@ -5937,6 +5946,23 @@ if (!d->engine || str.isEmpty() || pen().style() == Qt::NoPen) return; + if (tf & Qt::TextBypassShaping) { + // Skip harfbuzz complex shaping, shape using glyph advances only + int len = str.length(); + int numGlyphs = len; + QVarLengthGlyphLayoutArray glyphs(len); + QFontEngine *fontEngine = d->state->font.d->engineForScript(QUnicodeTables::Common); + if (!fontEngine->stringToCMap(str.data(), len, &glyphs, &numGlyphs, 0)) { + glyphs.resize(numGlyphs); + if (!fontEngine->stringToCMap(str.data(), len, &glyphs, &numGlyphs, 0)) + Q_ASSERT_X(false, Q_FUNC_INFO, "stringToCMap shouldn't fail twice"); + } + + QTextItemInt gf(glyphs, &d->state->font, str.data(), len, fontEngine); + drawTextItem(p, gf); + return; + } + QStackTextEngine engine(str, d->state->font); engine.option.setTextDirection(d->state->layoutDirection); if (tf & (Qt::TextForceLeftToRight|Qt::TextForceRightToLeft)) { @@ -6217,10 +6243,9 @@ { const qreal radiusBase = qMax(qreal(1), maxRadius); - QString key = QLatin1String("WaveUnderline-"); - key += pen.color().name(); - key += QLatin1Char('-'); - key += QString::number(radiusBase); + QString key = QLatin1Literal("WaveUnderline-") + % pen.color().name() + % HexString(radiusBase); QPixmap pixmap; if (QPixmapCache::find(key, pixmap)) @@ -8028,7 +8053,10 @@ Sets the layout direction used by the painter when drawing text, to the specified \a direction. - \sa layoutDirection(), drawText(), {QPainter#Settings}{Settings} + The default is Qt::LayoutDirectionAuto, which will implicitly determine the + direction from the text drawn. + + \sa QTextOption::setTextDirection(), layoutDirection(), drawText(), {QPainter#Settings}{Settings} */ void QPainter::setLayoutDirection(Qt::LayoutDirection direction) { @@ -8040,12 +8068,12 @@ /*! Returns the layout direction used by the painter when drawing text. - \sa setLayoutDirection(), drawText(), {QPainter#Settings}{Settings} + \sa QTextOption::textDirection(), setLayoutDirection(), drawText(), {QPainter#Settings}{Settings} */ Qt::LayoutDirection QPainter::layoutDirection() const { Q_D(const QPainter); - return d->state ? d->state->layoutDirection : Qt::LeftToRight; + return d->state ? d->state->layoutDirection : Qt::LayoutDirectionAuto; } QPainterState::QPainterState(const QPainterState *s) @@ -8941,6 +8969,15 @@ if (!d->engine) return; +#ifndef QT_NO_DEBUG + for (int i = 0; i < fragmentCount; ++i) { + QRectF sourceRect(fragments[i].sourceLeft, fragments[i].sourceTop, + fragments[i].width, fragments[i].height); + if (!(QRectF(pixmap.rect()).contains(sourceRect))) + qWarning("QPainter::drawPixmapFragments - the source rect is not contained by the pixmap's rectangle"); + } +#endif + if (d->engine->isExtended()) { d->extended->drawPixmapFragments(fragments, fragmentCount, pixmap, hints); } else {