examples/script/context2d/scripts/bezier.js
author Craig Heath <craigh@symbian.org>
Wed, 16 Jun 2010 16:18:05 +0100
branchGCC_SURGE
changeset 26 8776df5ac359
parent 0 1918ee327afb
permissions -rw-r--r--
Bug 2955. Workaround for lack of atomic operations in GCCE standard libraries (fall back to default use of Mutex)

function drawShape() {
// get the canvas element using the DOM
var canvas = document.getElementById('tutorial');

  // Make sure we don't execute when canvas isn't supported
  if (canvas.getContext){

    // use getContext to use the canvas for drawing
    var ctx = canvas.getContext('2d');

    // Draw shapes

    ctx.beginPath();
    ctx.moveTo(75,40);
    ctx.bezierCurveTo(75,37,70,25,50,25);
    ctx.bezierCurveTo(20,25,20,62.5,20,62.5);
    ctx.bezierCurveTo(20,80,40,102,75,120);
    ctx.bezierCurveTo(110,102,130,80,130,62.5);
    ctx.bezierCurveTo(130,62.5,130,25,100,25);
    ctx.bezierCurveTo(85,25,75,37,75,40);
    ctx.fill();
    ctx.globalAlpha = 0.5;
 }
}

drawShape();