src/network/access/qhttpnetworkconnectionchannel.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/network/access/qhttpnetworkconnectionchannel.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,902 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtNetwork module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qhttpnetworkconnection_p.h"
+#include "qhttpnetworkconnectionchannel_p.h"
+#include "private/qnoncontiguousbytedevice_p.h"
+
+#include <qpair.h>
+#include <qdebug.h>
+
+#ifndef QT_NO_HTTP
+
+#ifndef QT_NO_OPENSSL
+#    include <QtNetwork/qsslkey.h>
+#    include <QtNetwork/qsslcipher.h>
+#    include <QtNetwork/qsslconfiguration.h>
+#endif
+
+QT_BEGIN_NAMESPACE
+
+// TODO: Put channel specific stuff here so it does not polute qhttpnetworkconnection.cpp
+
+void QHttpNetworkConnectionChannel::init()
+{
+#ifndef QT_NO_OPENSSL
+    if (connection->d_func()->encrypt)
+        socket = new QSslSocket;
+    else
+        socket = new QTcpSocket;
+#else
+    socket = new QTcpSocket;
+#endif
+
+    // limit the socket read buffer size. we will read everything into
+    // the QHttpNetworkReply anyway, so let's grow only that and not
+    // here and there.
+    socket->setReadBufferSize(64*1024);
+
+    QObject::connect(socket, SIGNAL(bytesWritten(qint64)),
+                     this, SLOT(_q_bytesWritten(qint64)),
+                     Qt::DirectConnection);
+    QObject::connect(socket, SIGNAL(connected()),
+                     this, SLOT(_q_connected()),
+                     Qt::DirectConnection);
+    QObject::connect(socket, SIGNAL(readyRead()),
+                     this, SLOT(_q_readyRead()),
+                     Qt::DirectConnection);
+    QObject::connect(socket, SIGNAL(disconnected()),
+                     this, SLOT(_q_disconnected()),
+                     Qt::DirectConnection);
+    QObject::connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
+                     this, SLOT(_q_error(QAbstractSocket::SocketError)),
+                     Qt::DirectConnection);
+#ifndef QT_NO_NETWORKPROXY
+    QObject::connect(socket, SIGNAL(proxyAuthenticationRequired(const QNetworkProxy&, QAuthenticator*)),
+                     this, SLOT(_q_proxyAuthenticationRequired(const QNetworkProxy&, QAuthenticator*)),
+                     Qt::DirectConnection);
+#endif
+
+#ifndef QT_NO_OPENSSL
+    QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket);
+    if (sslSocket) {
+        // won't be a sslSocket if encrypt is false
+        QObject::connect(sslSocket, SIGNAL(encrypted()),
+                         this, SLOT(_q_encrypted()),
+                         Qt::DirectConnection);
+        QObject::connect(sslSocket, SIGNAL(sslErrors(const QList<QSslError>&)),
+                         this, SLOT(_q_sslErrors(const QList<QSslError>&)),
+                         Qt::DirectConnection);
+        QObject::connect(sslSocket, SIGNAL(encryptedBytesWritten(qint64)),
+                         this, SLOT(_q_encryptedBytesWritten(qint64)),
+                         Qt::DirectConnection);
+    }
+#endif
+}
+
+
+void QHttpNetworkConnectionChannel::close()
+{
+    socket->blockSignals(true);
+    socket->close();
+    socket->blockSignals(false);
+    state = QHttpNetworkConnectionChannel::IdleState;
+}
+
+
+bool QHttpNetworkConnectionChannel::sendRequest()
+{
+    switch (state) {
+    case QHttpNetworkConnectionChannel::IdleState: { // write the header
+        if (!ensureConnection()) {
+            // wait for the connection (and encryption) to be done
+            // sendRequest will be called again from either
+            // _q_connected or _q_encrypted
+            return false;
+        }
+        written = 0; // excluding the header
+        bytesTotal = 0;
+        if (reply) {
+            reply->d_func()->clear();
+            reply->d_func()->connection = connection;
+            reply->d_func()->autoDecompress = request.d->autoDecompress;
+            reply->d_func()->pipeliningUsed = false;
+        }
+        state = QHttpNetworkConnectionChannel::WritingState;
+        pendingEncrypt = false;
+        // if the url contains authentication parameters, use the new ones
+        // both channels will use the new authentication parameters
+        if (!request.url().userInfo().isEmpty()) {
+            QUrl url = request.url();
+            QAuthenticator &auth = authenticator;
+            if (url.userName() != auth.user()
+                || (!url.password().isEmpty() && url.password() != auth.password())) {
+                auth.setUser(url.userName());
+                auth.setPassword(url.password());
+                connection->d_func()->copyCredentials(connection->d_func()->indexOf(socket), &auth, false);
+            }
+            // clear the userinfo,  since we use the same request for resending
+            // userinfo in url can conflict with the one in the authenticator
+            url.setUserInfo(QString());
+            request.setUrl(url);
+        }
+        connection->d_func()->createAuthorization(socket, request);
+#ifndef QT_NO_NETWORKPROXY
+        QByteArray header = QHttpNetworkRequestPrivate::header(request,
+            (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy));
+#else
+        QByteArray header = QHttpNetworkRequestPrivate::header(request, false);
+#endif
+        socket->write(header);
+        QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice();
+        if (uploadByteDevice) {
+            // connect the signals so this function gets called again
+            QObject::connect(uploadByteDevice, SIGNAL(readyRead()),this, SLOT(_q_uploadDataReadyRead()));
+
+            bytesTotal = request.contentLength();
+        } else {
+            state = QHttpNetworkConnectionChannel::WaitingState;
+            sendRequest();
+            break;
+        }
+        // write the initial chunk together with the headers
+        // fall through
+    }
+    case QHttpNetworkConnectionChannel::WritingState:
+    {
+        // write the data
+        QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice();
+        if (!uploadByteDevice || bytesTotal == written) {
+            if (uploadByteDevice)
+                emit reply->dataSendProgress(written, bytesTotal);
+            state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response
+            sendRequest();
+            break;
+        }
+
+        // only feed the QTcpSocket buffer when there is less than 32 kB in it
+        const qint64 socketBufferFill = 32*1024;
+        const qint64 socketWriteMaxSize = 16*1024;
+
+
+#ifndef QT_NO_OPENSSL
+        QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket);
+        // if it is really an ssl socket, check more than just bytesToWrite()
+        while ((socket->bytesToWrite() + (sslSocket ? sslSocket->encryptedBytesToWrite() : 0))
+                <= socketBufferFill && bytesTotal != written)
+#else
+        while (socket->bytesToWrite() <= socketBufferFill
+               && bytesTotal != written)
+#endif
+        {
+            // get pointer to upload data
+            qint64 currentReadSize;
+            qint64 desiredReadSize = qMin(socketWriteMaxSize, bytesTotal - written);
+            const char *readPointer = uploadByteDevice->readPointer(desiredReadSize, currentReadSize);
+
+            if (currentReadSize == -1) {
+                // premature eof happened
+                connection->d_func()->emitReplyError(socket, reply, QNetworkReply::UnknownNetworkError);
+                return false;
+                break;
+            } else if (readPointer == 0 || currentReadSize == 0) {
+                // nothing to read currently, break the loop
+                break;
+            } else {
+                qint64 currentWriteSize = socket->write(readPointer, currentReadSize);
+                if (currentWriteSize == -1 || currentWriteSize != currentReadSize) {
+                    // socket broke down
+                    connection->d_func()->emitReplyError(socket, reply, QNetworkReply::UnknownNetworkError);
+                    return false;
+                } else {
+                    written += currentWriteSize;
+                    uploadByteDevice->advanceReadPointer(currentWriteSize);
+
+                    emit reply->dataSendProgress(written, bytesTotal);
+
+                    if (written == bytesTotal) {
+                        // make sure this function is called once again
+                        state = QHttpNetworkConnectionChannel::WaitingState;
+                        sendRequest();
+                        break;
+                    }
+                }
+            }
+        }
+        break;
+    }
+
+    case QHttpNetworkConnectionChannel::WaitingState:
+    {
+        QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice();
+        if (uploadByteDevice) {
+            QObject::disconnect(uploadByteDevice, SIGNAL(readyRead()), this, SLOT(_q_uploadDataReadyRead()));
+        }
+
+        // HTTP pipelining
+        connection->d_func()->fillPipeline(socket);
+        socket->flush();
+
+        // ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called
+        // this is needed if the sends an reply before we have finished sending the request. In that
+        // case receiveReply had been called before but ignored the server reply
+        receiveReply();
+        break;
+    }
+    case QHttpNetworkConnectionChannel::ReadingState:
+    case QHttpNetworkConnectionChannel::Wait4AuthState:
+        // ignore _q_bytesWritten in these states
+        // fall through
+    default:
+        break;
+    }
+    return true;
+}
+
+
+void QHttpNetworkConnectionChannel::receiveReply()
+{
+    Q_ASSERT(socket);
+
+    qint64 bytes = 0;
+    QAbstractSocket::SocketState socketState = socket->state();
+
+    // connection might be closed to signal the end of data
+    if (socketState == QAbstractSocket::UnconnectedState) {
+        if (!socket->bytesAvailable()) {
+            if (reply && reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
+                reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState;
+                this->state = QHttpNetworkConnectionChannel::IdleState;
+                allDone();
+            } else {
+                // try to reconnect/resend before sending an error.
+                if (reconnectAttempts-- > 0) {
+                    closeAndResendCurrentRequest();
+                } else if (reply) {
+                    reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::RemoteHostClosedError, socket);
+                    emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString);
+                    QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+                }
+            }
+        }
+    }
+
+    // read loop for the response
+    while (socket->bytesAvailable()) {
+        QHttpNetworkReplyPrivate::ReplyState state = reply ? reply->d_func()->state : QHttpNetworkReplyPrivate::AllDoneState;
+        switch (state) {
+        case QHttpNetworkReplyPrivate::NothingDoneState:
+        case QHttpNetworkReplyPrivate::ReadingStatusState: {
+            eatWhitespace();
+            qint64 statusBytes = reply->d_func()->readStatus(socket);
+            if (statusBytes == -1 && reconnectAttempts <= 0) {
+                // too many errors reading/receiving/parsing the status, close the socket and emit error
+                close();
+                reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::ProtocolFailure, socket);
+                emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString);
+                QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+                break;
+            } else if (statusBytes == -1) {
+                reconnectAttempts--;
+                reply->d_func()->clear();
+                closeAndResendCurrentRequest();
+                break;
+            }
+            bytes += statusBytes;
+            lastStatus = reply->d_func()->statusCode;
+            break;
+        }
+        case QHttpNetworkReplyPrivate::ReadingHeaderState:
+            bytes += reply->d_func()->readHeader(socket);
+            if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
+                if (reply->d_func()->isGzipped() && reply->d_func()->autoDecompress) {
+                    // remove the Content-Length from header
+                    reply->d_func()->removeAutoDecompressHeader();
+                } else {
+                    reply->d_func()->autoDecompress = false;
+                }
+                if (reply && reply->d_func()->statusCode == 100) {
+                    reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState;
+                    break; // ignore
+                }
+                if (reply->d_func()->shouldEmitSignals())
+                    emit reply->headerChanged();
+                if (!reply->d_func()->expectContent()) {
+                    reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState;
+                    this->state = QHttpNetworkConnectionChannel::IdleState;
+                    allDone();
+                    return;
+                }
+            }
+            break;
+        case QHttpNetworkReplyPrivate::ReadingDataState: {
+            if (!reply->d_func()->isChunked() && !reply->d_func()->autoDecompress
+                && reply->d_func()->bodyLength > 0) {
+                // bulk files like images should fulfill these properties and
+                // we can therefore save on memory copying
+                bytes = reply->d_func()->readBodyFast(socket, &reply->d_func()->responseData);
+                reply->d_func()->totalProgress += bytes;
+                if (reply->d_func()->shouldEmitSignals()) {
+                    QPointer<QHttpNetworkReply> replyPointer = reply;
+                    emit reply->readyRead();
+                    // make sure that the reply is valid
+                    if (replyPointer.isNull())
+                        return;
+                    emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength);
+                    // make sure that the reply is valid
+                    if (replyPointer.isNull())
+                        return;
+                }
+            }
+            else
+            {
+                // use the traditional slower reading (for compressed encoding, chunked encoding,
+                // no content-length etc)
+                QByteDataBuffer byteDatas;
+                bytes = reply->d_func()->readBody(socket, &byteDatas);
+                if (bytes) {
+                    if (reply->d_func()->autoDecompress)
+                        reply->d_func()->appendCompressedReplyData(byteDatas);
+                    else
+                        reply->d_func()->appendUncompressedReplyData(byteDatas);
+
+                    if (!reply->d_func()->autoDecompress) {
+                        reply->d_func()->totalProgress += bytes;
+                        if (reply->d_func()->shouldEmitSignals()) {
+                            QPointer<QHttpNetworkReply> replyPointer = reply;
+                            // important: At the point of this readyRead(), the byteDatas list must be empty,
+                            // else implicit sharing will trigger memcpy when the user is reading data!
+                            emit reply->readyRead();
+                            // make sure that the reply is valid
+                            if (replyPointer.isNull())
+                                return;
+                            emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength);
+                            // make sure that the reply is valid
+                           if (replyPointer.isNull())
+                                return;
+                        }
+                    }
+#ifndef QT_NO_COMPRESS
+                    else if (!expand(false)) { // expand a chunk if possible
+                        return; // ### expand failed
+                    }
+#endif
+                }
+            }
+            if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState)
+                break;
+            // everything done, fall through
+            }
+      case QHttpNetworkReplyPrivate::AllDoneState:
+            this->state = QHttpNetworkConnectionChannel::IdleState;
+            allDone();
+            break;
+        default:
+            break;
+        }
+    }
+}
+
+bool QHttpNetworkConnectionChannel::ensureConnection()
+{
+    // make sure that this socket is in a connected state, if not initiate
+    // connection to the host.
+    if (socket->state() != QAbstractSocket::ConnectedState) {
+        // connect to the host if not already connected.
+        // resend this request after we receive the disconnected signal
+        if (socket->state() == QAbstractSocket::ClosingState) {
+            resendCurrent = true;
+            return false;
+        }
+        state = QHttpNetworkConnectionChannel::ConnectingState;
+        pendingEncrypt = connection->d_func()->encrypt;
+
+        // reset state
+        pipeliningSupported = PipeliningSupportUnknown;
+
+        // This workaround is needed since we use QAuthenticator for NTLM authentication. The "phase == Done"
+        // is the usual criteria for emitting authentication signals. The "phase" is set to "Done" when the
+        // last header for Authorization is generated by the QAuthenticator. Basic & Digest logic does not
+        // check the "phase" for generating the Authorization header. NTLM authentication is a two stage
+        // process & needs the "phase". To make sure the QAuthenticator uses the current username/password
+        // the phase is reset to Start.
+        QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(authenticator);
+        if (priv && priv->phase == QAuthenticatorPrivate::Done)
+            priv->phase = QAuthenticatorPrivate::Start;
+        priv = QAuthenticatorPrivate::getPrivate(proxyAuthenticator);
+        if (priv && priv->phase == QAuthenticatorPrivate::Done)
+            priv->phase = QAuthenticatorPrivate::Start;
+
+        QString connectHost = connection->d_func()->hostName;
+        qint16 connectPort = connection->d_func()->port;
+
+#ifndef QT_NO_NETWORKPROXY
+        // HTTPS always use transparent proxy.
+        if (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy && !connection->d_func()->encrypt) {
+            connectHost = connection->d_func()->networkProxy.hostName();
+            connectPort = connection->d_func()->networkProxy.port();
+        }
+#endif
+        if (connection->d_func()->encrypt) {
+#ifndef QT_NO_OPENSSL
+            QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket);
+            sslSocket->connectToHostEncrypted(connectHost, connectPort);
+            if (ignoreAllSslErrors)
+                sslSocket->ignoreSslErrors();
+            sslSocket->ignoreSslErrors(ignoreSslErrorsList);
+#else
+            connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ProtocolUnknownError);
+#endif
+        } else {
+            socket->connectToHost(connectHost, connectPort);
+        }
+        return false;
+    }
+    return true;
+}
+
+
+#ifndef QT_NO_COMPRESS
+bool QHttpNetworkConnectionChannel::expand(bool dataComplete)
+{
+    Q_ASSERT(socket);
+    Q_ASSERT(reply);
+
+    qint64 total = reply->d_func()->compressedData.size();
+    if (total >= CHUNK || dataComplete) {
+         // uncompress the data
+        QByteArray content, inflated;
+        content = reply->d_func()->compressedData;
+        reply->d_func()->compressedData.clear();
+
+        int ret = Z_OK;
+        if (content.size())
+            ret = reply->d_func()->gunzipBodyPartially(content, inflated);
+        int retCheck = (dataComplete) ? Z_STREAM_END : Z_OK;
+        if (ret >= retCheck) {
+            if (inflated.size()) {
+                reply->d_func()->totalProgress += inflated.size();
+                reply->d_func()->appendUncompressedReplyData(inflated);
+                if (reply->d_func()->shouldEmitSignals()) {
+                    QPointer<QHttpNetworkReply> replyPointer = reply;
+                    // important: At the point of this readyRead(), inflated must be cleared,
+                    // else implicit sharing will trigger memcpy when the user is reading data!
+                    emit reply->readyRead();
+                    // make sure that the reply is valid
+                    if (replyPointer.isNull())
+                        return true;
+                    emit reply->dataReadProgress(reply->d_func()->totalProgress, 0);
+                    // make sure that the reply is valid
+                    if (replyPointer.isNull())
+                        return true;
+
+                }
+            }
+        } else {
+            connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ProtocolFailure);
+            return false;
+        }
+    }
+    return true;
+}
+#endif
+
+
+void QHttpNetworkConnectionChannel::allDone()
+{
+#ifndef QT_NO_COMPRESS
+    // expand the whole data.
+    if (reply->d_func()->expectContent() && reply->d_func()->autoDecompress && !reply->d_func()->streamEnd)
+        expand(true); // ### if expand returns false, its an error
+#endif
+    // while handling 401 & 407, we might reset the status code, so save this.
+    bool emitFinished = reply->d_func()->shouldEmitSignals();
+    handleStatus();
+    // ### at this point there should be no more data on the socket
+    // close if server requested
+    if (reply->d_func()->isConnectionCloseEnabled())
+        close();
+    // queue the finished signal, this is required since we might send new requests from
+    // slot connected to it. The socket will not fire readyRead signal, if we are already
+    // in the slot connected to readyRead
+    if (emitFinished)
+        QMetaObject::invokeMethod(reply, "finished", Qt::QueuedConnection);
+    // reset the reconnection attempts after we receive a complete reply.
+    // in case of failures, each channel will attempt two reconnects before emitting error.
+    reconnectAttempts = 2;
+
+    detectPipeliningSupport();
+
+    // move next from pipeline to current request
+    if (!alreadyPipelinedRequests.isEmpty()) {
+        if (resendCurrent || reply->d_func()->isConnectionCloseEnabled() || socket->state() != QAbstractSocket::ConnectedState) {
+            // move the pipelined ones back to the main queue
+            requeueCurrentlyPipelinedRequests();
+            close();
+        } else {
+            // there were requests pipelined in and we can continue
+            HttpMessagePair messagePair = alreadyPipelinedRequests.takeFirst();
+
+            request = messagePair.first;
+            reply = messagePair.second;
+            state = QHttpNetworkConnectionChannel::ReadingState;
+            resendCurrent = false;
+
+            written = 0; // message body, excluding the header, irrelevant here
+            bytesTotal = 0; // message body total, excluding the header, irrelevant here
+
+            // pipeline even more
+            connection->d_func()->fillPipeline(socket);
+
+            // continue reading
+            receiveReply();
+        }
+    } else if (alreadyPipelinedRequests.isEmpty() && socket->bytesAvailable() > 0) {
+        eatWhitespace();
+        // this is weird. we had nothing pipelined but still bytes available. better close it.
+        if (socket->bytesAvailable() > 0)
+            close();
+        QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+    } else if (alreadyPipelinedRequests.isEmpty()) {
+        QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+    }
+}
+
+void QHttpNetworkConnectionChannel::detectPipeliningSupport()
+{
+    // detect HTTP Pipelining support
+    QByteArray serverHeaderField = reply->headerField("Server");
+    if (
+            // check for broken servers in server reply header
+            // this is adapted from http://mxr.mozilla.org/firefox/ident?i=SupportsPipelining
+            (!serverHeaderField.contains("Microsoft-IIS/4."))
+            && (!serverHeaderField.contains("Microsoft-IIS/5."))
+            && (!serverHeaderField.contains("Netscape-Enterprise/3."))
+            // check for HTTP/1.1
+            && (reply->d_func()->majorVersion == 1 && reply->d_func()->minorVersion == 1)
+            // check for not having connection close
+            && (!reply->d_func()->isConnectionCloseEnabled())
+            // check if it is still connected
+            && (socket->state() == QAbstractSocket::ConnectedState)
+            ) {
+        pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningProbablySupported;
+    } else {
+        pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningSupportUnknown;
+    }
+}
+
+// called when the connection broke and we need to queue some pipelined requests again
+void QHttpNetworkConnectionChannel::requeueCurrentlyPipelinedRequests()
+{
+    for (int i = 0; i < alreadyPipelinedRequests.length(); i++)
+        connection->d_func()->requeueRequest(alreadyPipelinedRequests.at(i));
+    alreadyPipelinedRequests.clear();
+
+    QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+}
+
+void QHttpNetworkConnectionChannel::eatWhitespace()
+{
+    char c;
+    while (socket->bytesAvailable()) {
+        if (socket->peek(&c, 1) != 1)
+            return;
+
+        // read all whitespace and line endings
+        if (c == 11 || c == '\n' || c == '\r' || c == ' ' || c == 31) {
+            socket->read(&c, 1);
+            continue;
+        } else {
+            break;
+        }
+    }
+}
+
+void QHttpNetworkConnectionChannel::handleStatus()
+{
+    Q_ASSERT(socket);
+    Q_ASSERT(reply);
+
+    int statusCode = reply->statusCode();
+    bool resend = false;
+
+    switch (statusCode) {
+    case 401: // auth required
+    case 407: // proxy auth required
+        if (connection->d_func()->handleAuthenticateChallenge(socket, reply, (statusCode == 407), resend)) {
+            if (resend) {
+                QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice();
+                if (uploadByteDevice) {
+                    if (uploadByteDevice->reset()) {
+                        written = 0;
+                    } else {
+                        connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ContentReSendError);
+                        break;
+                    }
+                }
+
+                reply->d_func()->eraseData();
+
+                if (alreadyPipelinedRequests.isEmpty()) {
+                    // this does a re-send without closing the connection
+                    resendCurrent = true;
+                    QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+                } else {
+                    // we had requests pipelined.. better close the connection in closeAndResendCurrentRequest
+                    closeAndResendCurrentRequest();
+                    QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+                }
+            }
+        } else {
+            emit reply->headerChanged();
+            emit reply->readyRead();
+            QNetworkReply::NetworkError errorCode = (statusCode == 407)
+                ? QNetworkReply::ProxyAuthenticationRequiredError
+                : QNetworkReply::AuthenticationRequiredError;
+            reply->d_func()->errorString = connection->d_func()->errorDetail(errorCode, socket);
+            emit connection->error(errorCode, reply->d_func()->errorString);
+            emit reply->finished();
+        }
+        break;
+    default:
+        QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+    }
+}
+
+void  QHttpNetworkConnectionChannel::pipelineInto(HttpMessagePair &pair)
+{
+    // this is only called for simple GET
+
+    QHttpNetworkRequest &request = pair.first;
+    QHttpNetworkReply *reply = pair.second;
+    if (reply) {
+        reply->d_func()->clear();
+        reply->d_func()->connection = connection;
+        reply->d_func()->autoDecompress = request.d->autoDecompress;
+        reply->d_func()->pipeliningUsed = true;
+    }
+
+#ifndef QT_NO_NETWORKPROXY
+    QByteArray header = QHttpNetworkRequestPrivate::header(request,
+                                                           (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy));
+#else
+    QByteArray header = QHttpNetworkRequestPrivate::header(request, false);
+#endif
+    socket->write(header);
+
+    alreadyPipelinedRequests.append(pair);
+}
+
+void QHttpNetworkConnectionChannel::closeAndResendCurrentRequest()
+{
+    requeueCurrentlyPipelinedRequests();
+    close();
+    resendCurrent = true;
+    QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+}
+
+bool QHttpNetworkConnectionChannel::isSocketBusy() const
+{
+    return (state & QHttpNetworkConnectionChannel::BusyState);
+}
+
+bool QHttpNetworkConnectionChannel::isSocketWriting() const
+{
+    return (state & QHttpNetworkConnectionChannel::WritingState);
+}
+
+bool QHttpNetworkConnectionChannel::isSocketWaiting() const
+{
+    return (state & QHttpNetworkConnectionChannel::WaitingState);
+}
+
+bool QHttpNetworkConnectionChannel::isSocketReading() const
+{
+    return (state & QHttpNetworkConnectionChannel::ReadingState);
+}
+
+//private slots
+void QHttpNetworkConnectionChannel::_q_readyRead()
+{
+    if (isSocketWaiting() || isSocketReading()) {
+        state = QHttpNetworkConnectionChannel::ReadingState;
+        if (reply)
+            receiveReply();
+    }
+}
+
+void QHttpNetworkConnectionChannel::_q_bytesWritten(qint64 bytes)
+{
+    Q_UNUSED(bytes);
+    // bytes have been written to the socket. write even more of them :)
+    if (isSocketWriting())
+        sendRequest();
+    // otherwise we do nothing
+}
+
+void QHttpNetworkConnectionChannel::_q_disconnected()
+{
+    // read the available data before closing
+    if (isSocketWaiting() || isSocketReading()) {
+        state = QHttpNetworkConnectionChannel::ReadingState;
+        if (reply)
+            receiveReply();
+    } else if (state == QHttpNetworkConnectionChannel::IdleState && resendCurrent) {
+        // re-sending request because the socket was in ClosingState
+        QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+    }
+    state = QHttpNetworkConnectionChannel::IdleState;
+
+    requeueCurrentlyPipelinedRequests();
+    close();
+}
+
+
+void QHttpNetworkConnectionChannel::_q_connected()
+{
+    // improve performance since we get the request sent by the kernel ASAP
+    socket->setSocketOption(QAbstractSocket::LowDelayOption, 1);
+
+    pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningSupportUnknown;
+
+    // ### FIXME: if the server closes the connection unexpectedly, we shouldn't send the same broken request again!
+    //channels[i].reconnectAttempts = 2;
+    if (!pendingEncrypt) {
+        state = QHttpNetworkConnectionChannel::IdleState;
+        if (reply)
+            sendRequest();
+        else
+            close();
+    }
+}
+
+
+void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socketError)
+{
+    if (!socket)
+        return;
+    bool send2Reply = false;
+    QNetworkReply::NetworkError errorCode = QNetworkReply::UnknownNetworkError;
+
+    switch (socketError) {
+    case QAbstractSocket::HostNotFoundError:
+        errorCode = QNetworkReply::HostNotFoundError;
+        break;
+    case QAbstractSocket::ConnectionRefusedError:
+        errorCode = QNetworkReply::ConnectionRefusedError;
+        break;
+    case QAbstractSocket::RemoteHostClosedError:
+        // try to reconnect/resend before sending an error.
+        // while "Reading" the _q_disconnected() will handle this.
+        if (state != QHttpNetworkConnectionChannel::IdleState && state != QHttpNetworkConnectionChannel::ReadingState) {
+            if (reconnectAttempts-- > 0) {
+                closeAndResendCurrentRequest();
+                return;
+            } else {
+                send2Reply = true;
+                errorCode = QNetworkReply::RemoteHostClosedError;
+            }
+        } else {
+            return;
+        }
+        break;
+    case QAbstractSocket::SocketTimeoutError:
+        // try to reconnect/resend before sending an error.
+        if (state == QHttpNetworkConnectionChannel::WritingState && (reconnectAttempts-- > 0)) {
+            closeAndResendCurrentRequest();
+            return;
+        }
+        send2Reply = true;
+        errorCode = QNetworkReply::TimeoutError;
+        break;
+    case QAbstractSocket::ProxyAuthenticationRequiredError:
+        errorCode = QNetworkReply::ProxyAuthenticationRequiredError;
+        break;
+    case QAbstractSocket::SslHandshakeFailedError:
+        errorCode = QNetworkReply::SslHandshakeFailedError;
+        break;
+    default:
+        // all other errors are treated as NetworkError
+        errorCode = QNetworkReply::UnknownNetworkError;
+        break;
+    }
+    QPointer<QObject> that = connection;
+    QString errorString = connection->d_func()->errorDetail(errorCode, socket);
+    if (send2Reply) {
+        if (reply) {
+            reply->d_func()->errorString = errorString;
+            // this error matters only to this reply
+            emit reply->finishedWithError(errorCode, errorString);
+        }
+        // send the next request
+        QMetaObject::invokeMethod(that, "_q_startNextRequest", Qt::QueuedConnection);
+    } else {
+        // the failure affects all requests.
+        emit connection->error(errorCode, errorString);
+    }
+    if (that) //signal emission triggered event loop
+        close();
+}
+
+#ifndef QT_NO_NETWORKPROXY
+void QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator* auth)
+{
+    connection->d_func()->emitProxyAuthenticationRequired(this, proxy, auth);
+}
+#endif
+
+void QHttpNetworkConnectionChannel::_q_uploadDataReadyRead()
+{
+    sendRequest();
+}
+
+#ifndef QT_NO_OPENSSL
+void QHttpNetworkConnectionChannel::_q_encrypted()
+{
+    if (!socket)
+        return; // ### error
+    state = QHttpNetworkConnectionChannel::IdleState;
+    sendRequest();
+}
+
+void QHttpNetworkConnectionChannel::_q_sslErrors(const QList<QSslError> &errors)
+{
+    if (!socket)
+        return;
+    //QNetworkReply::NetworkError errorCode = QNetworkReply::ProtocolFailure;
+    emit connection->sslErrors(errors);
+}
+
+void QHttpNetworkConnectionChannel::_q_encryptedBytesWritten(qint64 bytes)
+{
+    Q_UNUSED(bytes);
+    // bytes have been written to the socket. write even more of them :)
+    if (isSocketWriting())
+        sendRequest();
+    // otherwise we do nothing
+}
+#endif
+
+QT_END_NAMESPACE
+
+#include "moc_qhttpnetworkconnectionchannel_p.cpp"
+
+#endif // QT_NO_HTTP