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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtScript module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL-ONLY$ |
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10 ** GNU Lesser General Public License Usage |
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11 ** This file may be used under the terms of the GNU Lesser |
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12 ** General Public License version 2.1 as published by the Free Software |
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13 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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14 ** packaging of this file. Please review the following information to |
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15 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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16 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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17 ** |
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18 ** If you have questions regarding the use of this file, please contact |
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19 ** Nokia at qt-info@nokia.com. |
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20 ** $QT_END_LICENSE$ |
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21 ** |
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22 ****************************************************************************/ |
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23 |
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24 #include "qscriptable.h" |
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25 #include "qscriptable_p.h" |
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26 #include "qscriptengine.h" |
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27 |
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28 QT_BEGIN_NAMESPACE |
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29 |
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30 /*! |
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31 \since 4.3 |
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32 \class QScriptable |
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33 |
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34 \brief The QScriptable class provides access to the Qt Script environment from Qt C++ member functions. |
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35 |
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36 \ingroup script |
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37 |
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38 |
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39 With QScriptEngine::newQObject(), you can expose the signals and |
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40 slots and properties of any QObject (or subclass) to script |
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41 code. QScriptable augments this functionality by giving your C++ |
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42 members access to the Qt Script environment they are invoked in; |
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43 conceptually, it is similar to QObject::sender(). |
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44 |
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45 By subclassing QScriptable, you get the following functions in your |
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46 class: thisObject(), argumentCount(), argument(), context() and |
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47 engine(). With these functions, you have full access to the Qt |
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48 Script environment from the slots and property access functions of |
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49 your class, when they are invoked from script code. |
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50 |
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51 For example, you can throw a Qt Script exception from a slot; |
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52 manipulate the `this' object associated with the function call; |
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53 inspect the arguments stored in the QScriptContext to know the |
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54 "real" arguments passed to the function from script code; and call |
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55 script functions from your slot. |
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56 |
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57 A typical use case of QScriptable is to implement prototype objects |
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58 for custom C++ types. You define the scriptable interface of your |
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59 custom type in a QScriptable subclass using properties and slots; |
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60 then you wrap an instance of your class using |
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61 QScriptEngine::newQObject(), and finally pass the result to |
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62 QScriptEngine::setDefaultPrototype(). See the \l{Default Prototypes Example} |
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63 to see how this can be done. |
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64 |
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65 The following is what subclassing QScriptable typically looks |
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66 like: |
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67 |
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68 \snippet doc/src/snippets/code/src_script_qscriptable.cpp 0 |
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69 |
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70 The only difference from regular QObject subclassing is that you |
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71 also inherit from QScriptable. |
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72 |
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73 In the implementation of your slots, you can then use the functions |
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74 inherited from QScriptable: |
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75 |
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76 \snippet doc/src/snippets/code/src_script_qscriptable.cpp 1 |
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77 |
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78 \sa {Default Prototypes Example}, QScriptEngine::newFunction() |
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79 */ |
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80 |
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81 /*! |
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82 \internal |
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83 */ |
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84 QScriptable::QScriptable() |
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85 : d_ptr(new QScriptablePrivate()) |
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86 { |
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87 d_ptr->q_ptr = this; |
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88 } |
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89 |
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90 /*! |
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91 \internal |
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92 */ |
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93 QScriptable::~QScriptable() |
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94 { |
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95 } |
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96 |
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97 /*! |
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98 Returns a pointer to the QScriptEngine associated with the current |
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99 Qt function call, or 0 if the Qt function was not invoked from |
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100 script code. |
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101 */ |
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102 QScriptEngine *QScriptable::engine() const |
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103 { |
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104 Q_D(const QScriptable); |
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105 return d->engine; |
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106 } |
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107 |
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108 /*! |
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109 Returns a pointer to the QScriptContext associated with the current |
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110 Qt function call, or 0 if the Qt function was not invoked from |
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111 script code. |
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112 */ |
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113 QScriptContext *QScriptable::context() const |
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114 { |
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115 if (QScriptEngine *e = engine()) |
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116 return e->currentContext(); |
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117 |
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118 return 0; |
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119 } |
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120 |
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121 /*! |
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122 Returns the `this' object associated with the current Qt function |
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123 call, or an invalid QScriptValue if the Qt function was not invoked |
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124 from script code. |
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125 */ |
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126 |
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127 QScriptValue QScriptable::thisObject() const |
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128 { |
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129 if (QScriptContext *c = context()) |
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130 return c->thisObject(); |
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131 |
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132 return QScriptValue(); |
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133 } |
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134 |
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135 /*! |
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136 Returns the number of arguments passed to the function in this |
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137 invocation, or -1 if the Qt function was not invoked from script |
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138 code. |
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139 |
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140 \sa argument() |
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141 */ |
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142 int QScriptable::argumentCount() const |
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143 { |
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144 if (QScriptContext *c = context()) |
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145 return c->argumentCount(); |
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146 |
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147 return -1; |
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148 } |
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149 |
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150 /*! |
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151 Returns the function argument at the given \a index, or an invalid |
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152 QScriptValue if the Qt function was not invoked from script code. |
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153 |
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154 \sa argumentCount() |
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155 */ |
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156 QScriptValue QScriptable::argument(int index) const |
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157 { |
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158 if (QScriptContext *c = context()) |
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159 return c->argument(index); |
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160 |
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161 return QScriptValue(); |
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162 } |
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163 |
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164 QT_END_NAMESPACE |