diff -r 0f326f2e628e -r a7632c26d895 fep/aknfep/src/AknFepUiInputStateCompletionLatinJapanese.cpp --- a/fep/aknfep/src/AknFepUiInputStateCompletionLatinJapanese.cpp Fri Jul 23 16:49:01 2010 +0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,161 +0,0 @@ -/* -* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of "Eclipse Public License v1.0"" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: -* Provides the TAknFepUiInputStateCompletionLatinJapanese methods. -* -*/ - - - - - - - - - - - - -// INCLUDE FILES -#include "AknFepUiInputStateCompletionLatinJapanese.h" -#include "AknFepUIManagerStateInterface.h" // MAknFepUIManagerStateInterface -#include "AknFepManagerUIInterface.h" // MAknFepManagerUIInterface -#include "AknFepCaseManager.h" // CAknFepCaseManager -#include "AknFepGlobalEnums.h" - -#include // keys -#include -#include // MPtiEngineCompositionDataInterface - -// CONSTANTS - -/** -* TAknFepUiInputStateCompletionLatinJapanese class. -* -*/ - -//============================ MEMBER FUNCTIONS ============================== - -// --------------------------------------------------------------------------- -// TAknFepUiInputStateCompletionLatinJapanese:: -// TAknFepUiInputStateCompletionLatinJapanese -// C++ default Constructor -// --------------------------------------------------------------------------- -// -TAknFepUiInputStateCompletionLatinJapanese::TAknFepUiInputStateCompletionLatinJapanese( - MAknFepUIManagerStateInterface* aOwner, - MAknFepUICtrlContainerJapanese* aUIContainer) - :TAknFepUiInputStateCompletionJapaneseMultitap(aOwner, aUIContainer) - { - } - -// --------------------------------------------------------------------------- -// TAknFepUiInputStateCompletionJapaneseMultitap::HandleNumericShortKeyL -// Handling short keypress events of the numeric and the star. -// --------------------------------------------------------------------------- -// -TBool TAknFepUiInputStateCompletionLatinJapanese::HandleNumericShortKeyL(TInt aKey) - { - MAknFepManagerUIInterface* fepMan = iOwner->FepMan(); - TBool ret = ETrue; - CommitInlineEditingCharacterL(); - iOwner->ChangeState(EInitial); - if (!iOwner->IsQwerty()) - { - fepMan->SimulateKeyEventL(aKey, ETrue); - } - return ret; - } - -// --------------------------------------------------------------------------- -// TAknFepUiInputStateCompletionLatinJapanese::CommitInlineEditingCharacterL -// Commit inline editing string -// --------------------------------------------------------------------------- -// -TBool TAknFepUiInputStateCompletionLatinJapanese::CommitInlineEditingCharacterL() - { - TBool ret = EFalse; - MAknFepManagerUIInterface* fepMan = iOwner->FepMan(); - CPtiEngine* ptiEngine = iOwner->PtiEngine(); - if (!iOwner->IsQwerty() - && iOwner->FepMan()->IsSupportsSecretText() - && fepMan->IsFlagSet(CAknFepManager::EFlagInsideMultitapInlineEditingTransaction)) - { - fepMan->CommitInlineEditL(); - ptiEngine->ClearCurrentWord(); - iData = 0; - ret = ETrue; - } - else - { - const MPtiEngineCompositionDataInterface* data = ptiEngine->CompositionData(); - TPtrC text = data->CompletedString(); - if (text.Length() > 0) - { - // Update case without Qwerty - if (!iOwner->IsQwerty()) - { - UpdateCase(text); - } - - // Commit a character - fepMan->CommitInlineEditL(text, text.Length()); - - // Update case with Qwerty - if (iOwner->IsQwerty()) - { - CAknFepCaseManager* caseMan = iOwner->CaseMan(); - caseMan->UpdateCase(ENullNaviEvent); - } - - ptiEngine->ClearCurrentWord(); - iData = 0; - ret = ETrue; - } - } - return ret; - } - -// --------------------------------------------------------------------------- -// TAknFepUiInputStateCompletionLatinJapanese::HandleAuxKeyL -// Handling auxiliary keypress events including OK and Backspace -// --------------------------------------------------------------------------- -// -TBool TAknFepUiInputStateCompletionLatinJapanese::HandleAuxKeyL(TInt aKey, - TKeyPressLength aLength) - { - TBool ret = ETrue; - CPtiEngine* ptiEngine = iOwner->PtiEngine(); - - if (aKey == EKeyOK - || aKey == EStdKeyDevice3 /* 0xA7 */ - || aKey == EStdKeyEnter - || aKey == EStdKeyNkpEnter) - { - TPtiEngineCommand ptiCommand = EPtiCommandUserActionComplete; - if (aLength == ELongKeyPress) - { - ptiCommand = EPtiCommandUserActionAllComplete; - } - ptiEngine->HandleCommandL(ptiCommand); - UpdateInlineEditingCharacterL(); - // OK-key or Enter-key shouldn't be consumed in Latin input. - // Because OK-key or Enter-key might be used in application side. - ret = EFalse; - } - - return ret; - } - -// End of file