|
1 /* |
|
2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
|
3 * All rights reserved. |
|
4 * This component and the accompanying materials are made available |
|
5 * under the terms of "Eclipse Public License v1.0" |
|
6 * which accompanies this distribution, and is available |
|
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
|
8 * |
|
9 * Initial Contributors: |
|
10 * Nokia Corporation - initial contribution. |
|
11 * |
|
12 * Contributors: |
|
13 * |
|
14 * Description: |
|
15 * |
|
16 */ |
|
17 |
|
18 #include "hgvgquadrenderer.h" |
|
19 #include "hgquad.h" |
|
20 #include "hgvgimage.h" |
|
21 #include "trace.h" |
|
22 #include "HgImageFader.h" |
|
23 |
|
24 #include <VG/openvg.h> |
|
25 #include <VG/vgu.h> |
|
26 #include <qvector2d> |
|
27 #include <qpolygon> |
|
28 #include <qmatrix4x4> |
|
29 #include <qpainter> |
|
30 |
|
31 |
|
32 class HgVgQuad |
|
33 { |
|
34 public: |
|
35 HgVgQuad(HgVgQuadRenderer* renderer); |
|
36 ~HgVgQuad(); |
|
37 |
|
38 int index() const; |
|
39 bool isPointInside(const QPointF& point) const; |
|
40 void transformQuad(int index, const QMatrix4x4& matrix, HgQuad* quad, |
|
41 const QRectF& rect, qreal mirroringPlaneY); |
|
42 void draw(); |
|
43 |
|
44 void getTransformedPoints(QPolygonF& polygon) const; |
|
45 |
|
46 void computeMirrorMatrix(const QMatrix4x4& tm, const QMatrix4x4& projView, |
|
47 const QRectF& rect, qreal mirroringPlaneY); |
|
48 |
|
49 bool perspectiveTransformPoints(QVector2D* points, const QMatrix4x4& matrix, |
|
50 const QRectF& rect); |
|
51 |
|
52 void computeWarpMatrix(VGfloat* matrix, int pxWidth, int pxHeight, const QVector2D* points); |
|
53 |
|
54 void drawImage(HgVgImage* image, qreal alpha); |
|
55 |
|
56 int mIndex; |
|
57 HgQuad* mQuad; |
|
58 QVector2D mTransformedPoints[4]; |
|
59 VGfloat mMatrix[9]; |
|
60 VGfloat mMirrorMatrix[9]; |
|
61 HgVgQuadRenderer* mRenderer; |
|
62 bool mDegenerate; |
|
63 private: |
|
64 HgVgQuad(const HgVgQuad&); |
|
65 HgVgQuad& operator=(const HgVgQuad&); |
|
66 }; |
|
67 |
|
68 static bool quadSorter(HgVgQuad* a, HgVgQuad* b) |
|
69 { |
|
70 return a->mQuad->position().z() < b->mQuad->position().z(); |
|
71 } |
|
72 |
|
73 HgVgQuad::HgVgQuad(HgVgQuadRenderer* renderer) : mRenderer(renderer) |
|
74 { |
|
75 |
|
76 } |
|
77 |
|
78 HgVgQuad::~HgVgQuad() |
|
79 { |
|
80 |
|
81 } |
|
82 |
|
83 int HgVgQuad::index() const |
|
84 { |
|
85 return mIndex; |
|
86 } |
|
87 |
|
88 bool HgVgQuad::isPointInside(const QPointF& point) const |
|
89 { |
|
90 QPolygonF poly; |
|
91 getTransformedPoints(poly); |
|
92 QRectF rect = poly.boundingRect(); |
|
93 if (rect.contains(point)) |
|
94 { |
|
95 return true; |
|
96 } |
|
97 return false; |
|
98 } |
|
99 |
|
100 |
|
101 void HgVgQuad::computeMirrorMatrix(const QMatrix4x4& trans, const QMatrix4x4& projView, |
|
102 const QRectF& rect, qreal mirroringPlaneY) |
|
103 { |
|
104 HgQuad* quad = mQuad; |
|
105 |
|
106 QMatrix4x4 mirror = trans; |
|
107 |
|
108 qreal distToPlane = qAbs(quad->position().y() - mirroringPlaneY); |
|
109 |
|
110 mirror.translate(quad->position().x(), mirroringPlaneY - distToPlane/2, quad->position().z()); |
|
111 mirror.scale(quad->scale().x(), -quad->scale().y()/2); |
|
112 mirror.rotate(quad->rotation()); |
|
113 |
|
114 QMatrix4x4 modelViewProjMatrix = projView * mirror; |
|
115 |
|
116 QVector2D temp[4]; |
|
117 |
|
118 perspectiveTransformPoints(temp, modelViewProjMatrix, rect); |
|
119 |
|
120 HgVgImage* image = (HgVgImage*)mQuad->image(); |
|
121 |
|
122 if (image == NULL) |
|
123 { |
|
124 image = mRenderer->defaultImage(); |
|
125 } |
|
126 |
|
127 int pxWidth = image->mirrorImageWidth(); |
|
128 int pxHeight = image->mirrorImageHeight(); |
|
129 |
|
130 computeWarpMatrix(mMirrorMatrix, pxWidth, pxHeight, temp); |
|
131 } |
|
132 |
|
133 void HgVgQuad::transformQuad(int index, const QMatrix4x4& projView, HgQuad* quad, |
|
134 const QRectF& rect, qreal mirroringPlaneY) |
|
135 { |
|
136 mIndex = index; |
|
137 mQuad = quad; |
|
138 |
|
139 QMatrix4x4 tm; |
|
140 tm.setToIdentity(); |
|
141 tm.rotate(quad->outerRotation()); |
|
142 |
|
143 if (mQuad->mirrorImageEnabled()) |
|
144 { |
|
145 computeMirrorMatrix(tm, projView, rect, mirroringPlaneY); |
|
146 } |
|
147 |
|
148 tm.translate(quad->position()); |
|
149 tm.rotate(quad->rotation()); |
|
150 tm.scale(quad->scale().x(), quad->scale().y()); |
|
151 |
|
152 tm = projView * tm; |
|
153 //QMatrix4x4 tmt = tm.transposed(); |
|
154 |
|
155 mDegenerate = false; |
|
156 if (!perspectiveTransformPoints(mTransformedPoints, tm, rect)) |
|
157 { |
|
158 mDegenerate = true; |
|
159 } |
|
160 |
|
161 HgVgImage* image = (HgVgImage*)mQuad->image(); |
|
162 |
|
163 if (image == NULL) |
|
164 { |
|
165 image = mRenderer->defaultImage(); |
|
166 } |
|
167 |
|
168 int pxWidth = image->width(); |
|
169 int pxHeight = image->height(); |
|
170 |
|
171 computeWarpMatrix(mMatrix, pxWidth, pxHeight, mTransformedPoints); |
|
172 |
|
173 } |
|
174 |
|
175 bool HgVgQuad::perspectiveTransformPoints(QVector2D* outPoints, const QMatrix4x4& matrix, |
|
176 const QRectF& rect) |
|
177 { |
|
178 const QVector4D points[] = |
|
179 { |
|
180 QVector4D(-0.5f, -0.5f, 0.0f, 1.0f), |
|
181 QVector4D( 0.5f, -0.5f, 0.0f, 1.0f), |
|
182 QVector4D( 0.5f, 0.5f, 0.0f, 1.0f), |
|
183 QVector4D(-0.5f, 0.5f, 0.0f, 1.0f) |
|
184 }; |
|
185 |
|
186 qreal hw = rect.width() * 0.5f; |
|
187 qreal hh = rect.height() * 0.5f; |
|
188 |
|
189 for (int i = 0; i < 4; i++) |
|
190 { |
|
191 QVector4D temp = matrix * points[i]; |
|
192 |
|
193 outPoints[i] = QVector2D( |
|
194 hw + temp.x() / temp.w() * hw, |
|
195 hh + temp.y() / temp.w() * hh); |
|
196 |
|
197 } |
|
198 |
|
199 return true; |
|
200 } |
|
201 |
|
202 void HgVgQuad::computeWarpMatrix(VGfloat* matrix, int pxWidth, int pxHeight, const QVector2D* points) |
|
203 { |
|
204 vguComputeWarpQuadToQuad( |
|
205 points[0].x(), points[0].y(), |
|
206 points[1].x(), points[1].y(), |
|
207 points[2].x(), points[2].y(), |
|
208 points[3].x(), points[3].y(), |
|
209 0, pxHeight, |
|
210 pxWidth, pxHeight, |
|
211 pxWidth, 0, |
|
212 0, 0, |
|
213 matrix); |
|
214 /* |
|
215 INFO("P0 x:" << points[0].x() << " y:" << points[0].y()); |
|
216 INFO("P1 x:" << points[1].x() << " y:" << points[1].y()); |
|
217 INFO("P2 x:" << points[2].x() << " y:" << points[2].y()); |
|
218 INFO("P3 x:" << points[3].x() << " y:" << points[3].y());*/ |
|
219 } |
|
220 |
|
221 |
|
222 void HgVgQuad::draw() |
|
223 { |
|
224 if (!mQuad->visible()) |
|
225 return; |
|
226 |
|
227 if (mDegenerate) |
|
228 return; |
|
229 |
|
230 HgVgImage* image = (HgVgImage*)mQuad->image(); |
|
231 |
|
232 |
|
233 if (image == NULL || image->alpha() == 0) |
|
234 { |
|
235 return; |
|
236 //drawImage(mRenderer->defaultImage(), 1.0f); |
|
237 } |
|
238 else |
|
239 { |
|
240 image->upload(mQuad->mirrorImageEnabled()); |
|
241 |
|
242 if (image->image() == VG_INVALID_HANDLE) |
|
243 { |
|
244 drawImage(mRenderer->defaultImage(), 1.0f); |
|
245 } |
|
246 else |
|
247 { |
|
248 |
|
249 if ( mQuad->alpha() < 1.0f ) |
|
250 { |
|
251 drawImage(mRenderer->defaultImage(), 1.0f - mQuad->alpha()); |
|
252 } |
|
253 |
|
254 drawImage(image, mQuad->alpha()); |
|
255 } |
|
256 } |
|
257 |
|
258 |
|
259 } |
|
260 |
|
261 void HgVgQuad::drawImage(HgVgImage* image, qreal alpha) |
|
262 { |
|
263 Q_UNUSED(alpha) |
|
264 |
|
265 //VGfloat values[] = { 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0 }; |
|
266 //values[3] = alpha; |
|
267 |
|
268 //vgSetfv(VG_COLOR_TRANSFORM_VALUES, 8, values); |
|
269 |
|
270 VGImage vgImage = image->image(); |
|
271 |
|
272 vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); |
|
273 |
|
274 VGfloat m[9]; |
|
275 vgGetMatrix(m); |
|
276 |
|
277 vgMultMatrix(mMatrix); |
|
278 vgDrawImage(vgImage); |
|
279 |
|
280 vgLoadMatrix(m); |
|
281 |
|
282 if (mQuad->mirrorImageEnabled()) |
|
283 { |
|
284 VGImage mirrorImage = image->mirrorImage(); |
|
285 if (mirrorImage == VG_INVALID_HANDLE) |
|
286 return; |
|
287 |
|
288 vgMultMatrix(mMirrorMatrix); |
|
289 |
|
290 vgDrawImage(mirrorImage); |
|
291 vgLoadMatrix(m); |
|
292 } |
|
293 |
|
294 } |
|
295 |
|
296 |
|
297 void HgVgQuad::getTransformedPoints(QPolygonF& poly) const |
|
298 { |
|
299 poly.append(mTransformedPoints[0].toPointF()); |
|
300 poly.append(mTransformedPoints[1].toPointF()); |
|
301 poly.append(mTransformedPoints[2].toPointF()); |
|
302 poly.append(mTransformedPoints[3].toPointF()); |
|
303 } |
|
304 |
|
305 |
|
306 HgVgQuadRenderer::HgVgQuadRenderer(int maxQuads) : |
|
307 HgQuadRenderer(maxQuads), |
|
308 mDefaultVgImage(NULL) |
|
309 { |
|
310 for (int i = 0; i < maxQuads; i++) |
|
311 { |
|
312 mTransformedQuads.append(new HgVgQuad(this)); |
|
313 } |
|
314 mImageFader = new HgImageFader(); |
|
315 } |
|
316 |
|
317 HgVgQuadRenderer::~HgVgQuadRenderer() |
|
318 { |
|
319 delete mDefaultVgImage; |
|
320 } |
|
321 |
|
322 HgQuad* HgVgQuadRenderer::getQuadAt(const QPointF& point) const |
|
323 { |
|
324 FUNC_LOG |
|
325 |
|
326 // TODO: need to use sorted quads here, in reversed order. |
|
327 QList<HgVgQuad*>::const_iterator i = mSortedQuads.begin(); |
|
328 while(i != mSortedQuads.end()) |
|
329 { |
|
330 HgVgQuad* q = (*i); |
|
331 if (q->isPointInside(point)) |
|
332 { |
|
333 return q->mQuad; |
|
334 } |
|
335 i++; |
|
336 } |
|
337 |
|
338 return NULL; |
|
339 } |
|
340 |
|
341 |
|
342 void HgVgQuadRenderer::transformQuads(const QMatrix4x4& view, const QMatrix4x4& proj, |
|
343 const QRectF& rect) |
|
344 { |
|
345 QMatrix4x4 pv = proj * view; |
|
346 |
|
347 mSortedQuads.clear(); |
|
348 |
|
349 for (int i = 0; i < mQuads.size(); i++) |
|
350 { |
|
351 HgQuad* q = mQuads[i]; |
|
352 |
|
353 HgVgQuad* tq = mTransformedQuads[i]; |
|
354 |
|
355 if (q->visible()) |
|
356 { |
|
357 tq->transformQuad(i, pv, q, rect, mMirroringPlaneY); |
|
358 mSortedQuads.append(tq); |
|
359 } |
|
360 } |
|
361 |
|
362 qSort(mSortedQuads.begin(), mSortedQuads.end(), quadSorter); |
|
363 } |
|
364 |
|
365 void HgVgQuadRenderer::drawQuads(const QRectF& rect, QPainter* painter) |
|
366 { |
|
367 Q_UNUSED(rect) |
|
368 |
|
369 |
|
370 painter->beginNativePainting(); |
|
371 |
|
372 // need to save old scissoring rects, otherwise hb |
|
373 // screws up with rendering |
|
374 /* VGint oldScissoring = vgGeti(VG_SCISSORING); |
|
375 VGint numRects = 32;//vgGeti(VG_MAX_SCISSOR_RECTS); |
|
376 VGint oldRects[32*4]; |
|
377 vgGetiv(VG_SCISSOR_RECTS, numRects, oldRects); |
|
378 |
|
379 // setup our new scissoring rects |
|
380 VGint sRect[4]; |
|
381 sRect[0] = rect.left(); |
|
382 sRect[1] = rect.top(); |
|
383 sRect[2] = rect.width(); |
|
384 sRect[3] = rect.height(); |
|
385 vgSeti(VG_SCISSORING, VG_TRUE); |
|
386 vgSetiv(VG_SCISSOR_RECTS, 4, sRect); |
|
387 */ |
|
388 // setup root transform |
|
389 vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); |
|
390 vgLoadIdentity(); |
|
391 vgTranslate(rect.left(), rect.top()); |
|
392 |
|
393 vgSeti(VG_COLOR_TRANSFORM, VG_FALSE); |
|
394 vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER); |
|
395 vgSeti(VG_IMAGE_MODE, VG_DRAW_IMAGE_NORMAL); |
|
396 |
|
397 // draw quads |
|
398 for (int i = 0; i < mSortedQuads.size(); i++) |
|
399 { |
|
400 mSortedQuads[i]->draw(); |
|
401 } |
|
402 |
|
403 // set back old scissor rects |
|
404 // vgSeti(VG_SCISSORING, oldScissoring); |
|
405 // vgSetiv(VG_SCISSOR_RECTS, numRects, oldRects); |
|
406 |
|
407 painter->endNativePainting(); |
|
408 |
|
409 } |
|
410 |
|
411 bool HgVgQuadRenderer::getQuadTranformedPoints(QPolygonF& points, int index) const |
|
412 { |
|
413 for (int i = 0; i < mSortedQuads.count(); i++) |
|
414 { |
|
415 HgVgQuad* quad = mSortedQuads[i]; |
|
416 if (quad->mQuad) |
|
417 { |
|
418 bool bOk; |
|
419 if (quad->mQuad->userData().toInt(&bOk) == index) |
|
420 { |
|
421 quad->getTransformedPoints(points); |
|
422 return true; |
|
423 } |
|
424 } |
|
425 } |
|
426 |
|
427 return false; |
|
428 } |
|
429 |
|
430 HgImage* HgVgQuadRenderer::createNativeImage() |
|
431 { |
|
432 return new HgVgImage(this); |
|
433 } |
|
434 |
|
435 HgVgImage* HgVgQuadRenderer::defaultImage() |
|
436 { |
|
437 if (mDefaultVgImage == NULL) |
|
438 { |
|
439 QImage defaultImage(64,64,QImage::Format_RGB16); |
|
440 defaultImage.fill(qRgb(255,0,0)); |
|
441 mDefaultVgImage = static_cast<HgVgImage*>(createNativeImage()); |
|
442 mDefaultVgImage->setImage(defaultImage); |
|
443 mDefaultVgImage->upload(true); |
|
444 } |
|
445 return mDefaultVgImage; |
|
446 } |
|
447 |
|
448 HgImageFader* HgVgQuadRenderer::imageFader() |
|
449 { |
|
450 return mImageFader; |
|
451 } |
|
452 |
|
453 QList<HgQuad*> HgVgQuadRenderer::getVisibleQuads(const QRectF& rect) const |
|
454 { |
|
455 FUNC_LOG; |
|
456 |
|
457 // this implementation isn't 100% precise |
|
458 QList<HgQuad*> result; |
|
459 for (int i = 0; i < mSortedQuads.count(); i++) { |
|
460 QPolygonF poly; |
|
461 mSortedQuads[i]->getTransformedPoints(poly); |
|
462 QRectF bounds = poly.boundingRect(); |
|
463 if (bounds.intersects(rect) || rect.contains(bounds)) { |
|
464 result.append(mSortedQuads[i]->mQuad); |
|
465 } |
|
466 } |
|
467 |
|
468 return result; |
|
469 } |
|
470 |
|
471 |