diff -r 4633027730f5 -r e6ad4ef83b23 src/hbplugins/inputmethods/touchinput/hbinputpredictionqwertyhandler.cpp --- a/src/hbplugins/inputmethods/touchinput/hbinputpredictionqwertyhandler.cpp Wed Aug 18 10:05:37 2010 +0300 +++ b/src/hbplugins/inputmethods/touchinput/hbinputpredictionqwertyhandler.cpp Thu Sep 02 20:44:51 2010 +0300 @@ -115,29 +115,29 @@ else { currentTextCase = HbTextCaseAutomatic; } - break; - case HbTextCaseUpper: - currentTextCase = HbTextCaseLower; + break; + case HbTextCaseUpper: + currentTextCase = HbTextCaseLower; break; case HbTextCaseAutomatic: - currentTextCase = HbTextCaseUpper; + currentTextCase = HbTextCaseUpper; break; default: break; } HbInputState state = mInputMethod->inputState(); - state.setTextCase(currentTextCase); + state.setTextCase(currentTextCase); mInputMethod->activateState(state); } break; case HbInputButton::ButtonKeyCodeSymbol: { // Ctrl/Chr case HbInputButton::ButtonKeyCodeAlphabet: mInputMethod->switchSpecialCharacterTable(); - } + } break; case HbInputButton::ButtonKeyCodeSettings: mInputMethod->closeExactWordPopup(); - break; + break; default: { HbTextCase currentTextCase = focusObject->editorInterface().textCase(); Qt::KeyboardModifiers modifiers = Qt::NoModifier; @@ -288,7 +288,7 @@ } void HbInputPredictionQwertyHandler::sctCharacterSelected(QString character) -{ +{ HbInputPredictionHandler::sctCharacterSelected(character); } @@ -358,7 +358,7 @@ // once the word is committed, we can not bring it back to inline edit. // so if the engine does not have any data, we just send backspace event to the editor. Q_Q(HbInputPredictionQwertyHandler); - QKeyEvent event = QKeyEvent(QEvent::KeyPress, Qt::Key_Backspace, Qt::NoModifier); + QKeyEvent event = QKeyEvent(QEvent::KeyPress, Qt::Key_Backspace, Qt::NoModifier); q->sendAndUpdate(event); event = QKeyEvent(QEvent::KeyRelease, Qt::Key_Backspace, Qt::NoModifier); q->sendAndUpdate(event); @@ -434,7 +434,7 @@ list.append(QInputMethodEvent::Attribute(QInputMethodEvent::TextFormat, 0, QInputMethodEvent::TextFormat, gray)); } else { list.append(QInputMethodEvent::Attribute(QInputMethodEvent::TextFormat, mEngine->inputLength(), taillength, gray)); - } + } list.append(QInputMethodEvent::Attribute(QInputMethodEvent::Cursor, mEngine->inputLength(), 0, 0)); // the best guess word is sent to the editor QInputMethodEvent event(bestGuessWord, list);