diff -r 000000000000 -r 16d8024aca5e src/hbwidgets/widgets/hbtransparentwindow.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/hbwidgets/widgets/hbtransparentwindow.cpp Mon Apr 19 14:02:13 2010 +0300 @@ -0,0 +1,82 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (developer.feedback@nokia.com) +** +** This file is part of the HbWidgets module of the UI Extensions for Mobile. +** +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this file. +** Please review the following information to ensure the GNU Lesser General +** Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at developer.feedback@nokia.com. +** +****************************************************************************/ + +#include + +#include "hbtransparentwindow.h" + +/*! + @beta + @hbwidgets + \class HbTransparentWindow + \brief The HbTransparentWindow class provides a easy way to create + transparent area to UI. + + A transparent window is transparent area in the UI which will show + underlying content through. The HbMainWindow needs to be constructed + with Hb::WindowFlagTransparent attribute to get the hole working. + + Transparent window will erase all the pixels in the UI underneath the + widget. You can place content on top of transparent window normally. + + This widget is meant to be used when developer has own window surface + running underneath the UI and this surface should be show through the + hole in the UI e.g. video playback through own surface or HW accelerated + 3D content in own surface. + + \sa HbWidget, HbMainWindow, HbMainWindow::nativeBackgroundWindow +*/ + +/*! + \reimp + \fn int HbToolButton::type() const + */ + +/*! + Constructs a new HbTransparentWindow with \a parent. +*/ +HbTransparentWindow::HbTransparentWindow(QGraphicsItem *parent) : + HbWidget(parent) +{ +} + + +/*! + Destructs the transparent window. + */ +HbTransparentWindow::~HbTransparentWindow() +{ +} + +void HbTransparentWindow::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) +{ + Q_UNUSED(widget) + QPainter::CompositionMode compositionMode = painter->compositionMode(); + painter->setCompositionMode(QPainter::CompositionMode_Source); + painter->fillRect(option->exposedRect, QColor(0,0,0,0)); + painter->setCompositionMode(compositionMode); +} + +#include "moc_hbtransparentwindow.cpp"