--- a/src/hbinput/inputwidgets/hbinputsctlandscape.cpp Mon May 03 12:48:33 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,695 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (developer.feedback@nokia.com)
-**
-** This file is part of the HbInput module of the UI Extensions for Mobile.
-**
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this file.
-** Please review the following information to ensure the GNU Lesser General
-** Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at developer.feedback@nokia.com.
-**
-****************************************************************************/
-
-#include <QGraphicsGridLayout>
-#include <QSignalMapper>
-#include <QKeyEvent>
-#include <math.h>
-
-#include <hbinstance.h>
-#include <hbinputmethod.h>
-#include <hbinputkeymap.h>
-#include <hbinputsettingproxy.h>
-#include <hbabstractedit.h>
-
-#include "hbinputsctlandscape.h"
-#include "hbinputtouchkeypadbutton.h"
-#include "hbinputvkbwidget.h"
-#include "hbinputcharpreviewpane.h"
-
-// private includes
-#include "hbinputsctlandscape_p.h"
-#include "hbinputvkbwidget_p.h"
-
-/*!
- @proto
- @hbinput
- \class HbInputSctLandscape
- \deprecated class HbInputSctLandscape
- \brief A widget for displaying special character table in landscape mode.
-
- This widget displays special character table. Characters are organized in grid
- format and there is also separate are for displaying most frquently used special
- characters. The widget inherits from touch keypad base class. When a character
- is selected it will emit signal sctCharacterSelected.
-
- \sa HbInputVkbWidget
-*/
-
-/// @cond
-
-const int HbSctNumberOfColumns = 10;
-const int HbSctNumberOfRows = 4;
-const int HbNumberOfSctButtons = 39;
-// this includes space and other buttons which are not going to be part of the special characters
-const int HbNumberOfOtherButtons = 7;
-const qreal HbSctButtonPreferredHeight = 52.5;
-const QSizeF HbSctInitialDimensions(64.0, HbSctButtonPreferredHeight);
-
-const QString HbSctLandscapeButtonTextLayout = "_hb_sctl_button_text_layout";
-const QString HbSctLandscapeButtonIconLayout = "_hb_sctl_button_icon_layout";
-
-const int HbSmileyRangeButton = Qt::Key_F1;
-const int HbSpecialCharacterRangeButton = Qt::Key_F2;
-const QString HbSmileyButtonObjName = "SCT smiley";
-const int HbSmileyButtonIndex = 9;
-struct HbVirtualSctKey
-{
- int mKey;
- int mRow;
- int mColumn;
- int mRowSpan;
- int mColumnSpan;
-};
-
-// this is a template keymapping table which will be used to
-// layout buttons. Qt::Key_Question represnts a button which can
-// be mapped to a special character / Smiley.
-HbVirtualSctKey sctVkbTable[] =
-{
- // first row
- {Qt::Key_Question,0,0,1,1 },
- {Qt::Key_Question,0,1,1,1 },
- {Qt::Key_Question,0,2,1,1 },
- {Qt::Key_Question,0,3,1,1 },
- {Qt::Key_Question,0,4,1,1 },
- {Qt::Key_Question,0,5,1,1 },
- {Qt::Key_Question,0,6,1,1},
- {Qt::Key_Question,0,7,1,1},
- {Qt::Key_Question,0,8,1,1},
- // Smiley button
- {Qt::Key_F1,0,9,1,1},
-
- // seKey_Questioncond row
- {Qt::Key_Question,1,0,1,1 },
- {Qt::Key_Question,1,1,1,1 },
- {Qt::Key_Question,1,2,1,1 },
- {Qt::Key_Question,1,3,1,1 },
- {Qt::Key_Question,1,4,1,1 },
- {Qt::Key_Question,1,5,1,1 },
- {Qt::Key_Question,1,6,1,1 },
- {Qt::Key_Question ,1,7,1,1 },
- {Qt::Key_Question,1,8,1,1 },
- {Qt::Key_Backspace, 1, 9, 1, 1 },
-
- // third row
- {Qt::Key_Question,2,0,1,1 },
- {Qt::Key_Question,2,1,1,1 },
- {Qt::Key_Question,2,2,1,1 },
- {Qt::Key_Question,2,3,1,1 },
- {Qt::Key_Question,2,4,1,1 },
- {Qt::Key_Question,2,5,1,1 },
- {Qt::Key_Question,2,6,1,1 },
- {Qt::Key_Question,2,7,1,1 },
- {Qt::Key_Question,2,8,1,1 },
- {Qt::Key_Enter, 2, 9, 1, 1 },
-
- // fourth row
- // Character range button
- {Qt::Key_F2, 3, 0, 1, 1 },
- {Qt::Key_Control, 3, 1, 1, 1 },
- {Qt::Key_Question,3,2,1,1 },
- {Qt::Key_Question,3,3,1,1 },
- {Qt::Key_Space, 3, 4, 1, 2 },
- {Qt::Key_Question,3,6,1,1 },
- {Qt::Key_Question,3,7,1,1 },
- {Qt::Key_Question,3,8,1,1 },
- // application button
- {Qt::Key_F3,3,9,1,1 }
-};
-
-HbInputSctLandscapePrivate::HbInputSctLandscapePrivate()
-:mStartIndex(0),
-mCurrentPage(0),
-mActiveView(HbInputSctLandscape::HbSctViewSpecialCharacter),
-mPreviewPane(0),
-mClickMapper(0),
-mSize(QSizeF())
-{
- mFlickAnimation = true;
-}
-
-/*
-This function sets a keypad button as a function button with given parameters.
-*/
-void HbInputSctLandscapePrivate::setAsFunctionButton(int index, const HbIcon &icon, const QString &text)
-{
- mSctButtons.at(index)->setButtonType(HbTouchKeypadButton::HbTouchButtonFunction);
- mSctButtons.at(index)->setBackgroundAttributes(HbTouchKeypadButton::HbTouchButtonReleased);
- mSctButtons.at(index)->setIcon(icon);
- mSctButtons.at(index)->setText(text);
- mSctButtons.at(index)->setAsStickyButton(false);
-}
-
-/*
-This function latches keypad button with given index. Since there could be only one
-latch button. We need to reset others.
-*/
-void HbInputSctLandscapePrivate::latchRangeButton(int buttonId)
-{
- // we need to latch only one out of available range buttons.
- for (int i = HbNumberOfSctButtons - 2; ; i--) {
- // iterate till we get a character key. since character should not be latched.
- if (mSctButtons.at(i)->type() == Hb::ItemType_InputFunctionButton) {
- mSctButtons.at(i)->setLatch(buttonId == sctVkbTable[i].mKey);
- } else {
- break;
- }
- }
-}
-
-/*
-This function defines the layout porperties for sct.
-*/
-void HbInputSctLandscapePrivate::createSctButtons()
-{
- Q_Q(HbInputSctLandscape);
-
- q->setupToolCluster();
-
- for (int i = 0; i < HbNumberOfSctButtons-1; i++) {
- HbTouchKeypadButton *button = new HbTouchKeypadButton(q, QString(""), q);
- q->connect(button, SIGNAL(pressed()), mPressMapper, SLOT(map()));
- mPressMapper->setMapping(button, i);
- q->connect(button, SIGNAL(released()), mReleaseMapper, SLOT(map()));
- mReleaseMapper->setMapping(button, i);
- q->connect(button, SIGNAL(clicked()), mClickMapper, SLOT(map()));
- mClickMapper->setMapping(button, i);
-
- mSctButtons.append(button);
- mButtonLayout->addItem(button, sctVkbTable[i].mRow, sctVkbTable[i].mColumn,
- sctVkbTable[i].mRowSpan, sctVkbTable[i].mColumnSpan);
- if (sctVkbTable[i].mKey != Qt::Key_Question) {
- button->setButtonType(HbTouchKeypadButton::HbTouchButtonFunction);
- button->setBackgroundAttributes(HbTouchKeypadButton::HbTouchButtonReleased);
- } else {
- button->setAsStickyButton(true);
- q->connect(button, SIGNAL(enteredInNonStickyRegion()), q, SLOT(_q_enteredInNonStickyRegion()));
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonTextLayout);
- }
- HbIcon icon;
- switch (sctVkbTable[i].mKey) {
- case Qt::Key_Backspace:
- icon.setIconName("qtg_mono_backspace1");
- button->setIcon( icon );
- button->setAutoRepeatDelay(HbRepeatTimeout);
- button->setAutoRepeatInterval(HbRepeatTimeoutShort);
- button->setAutoRepeat(true);
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonIconLayout);
- break;
- case Qt::Key_Enter:
- icon.setIconName("qtg_mono_enter");
- button->setIcon( icon );
- button->setAutoRepeatDelay(HbRepeatTimeout);
- button->setAutoRepeatInterval(HbRepeatTimeoutShort);
- button->setAutoRepeat(true);
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonIconLayout);
- break;
- case Qt::Key_Space:
- button->setFrameIcon("qtg_mono_space");
- button->setAutoRepeatDelay(HbRepeatTimeout);
- button->setAutoRepeatInterval(HbRepeatTimeoutShort);
- button->setAutoRepeat(true);
- break;
- case Qt::Key_Shift:
- icon.setIconName("qtg_mono_shift");
- button->setIcon(icon);
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonIconLayout);
- break;
- case Qt::Key_Control:
- icon.setIconName("qtg_mono_alpha_mode");
- button->setIcon(icon);
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonIconLayout);
- break;
- case Qt::Key_F1:
- button->setIcon(HbIcon("qtg_mono_smiley"));
- button->setObjectName(HbSmileyButtonObjName);
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonIconLayout);
- break;
- case Qt::Key_F2:
- button->setIcon(HbIcon("qtg_mono_special_characters_qwerty"));
- button->setObjectName(HbSmileyButtonObjName);
- button->setProperty(HbStyleRulesCacheId::hbStyleRulesForNodeCache, HbSctLandscapeButtonIconLayout);
- break;
- default:
- break;
- }
- }
-
- mSctButtons.append(mApplicationButton);
- mButtonLayout->addItem(mApplicationButton,
- sctVkbTable[HbNumberOfSctButtons-1].mRow,
- sctVkbTable[HbNumberOfSctButtons-1].mColumn,
- sctVkbTable[HbNumberOfSctButtons-1].mRowSpan,
- sctVkbTable[HbNumberOfSctButtons-1].mColumnSpan);
-}
-
-/*
-This function defines the layout porperties for sct.
-*/
-void HbInputSctLandscapePrivate::setLayoutDimensions(QSizeF dimensions)
-{
- // only update the dimensions if they are not previously set
- if (mSize == dimensions) {
- return;
- }
- mSize = dimensions;
-
- mButtonLayout->setContentsMargins(0.0, 0.0, 0.0, 0.0);
-
- for (int i = 0; i < HbSctNumberOfColumns; i++) {
- mButtonLayout->setColumnFixedWidth(i, dimensions.width());
- }
-
- for (int i = 0; i < HbSctNumberOfRows; i++) {
- mButtonLayout->setRowFixedHeight(i, dimensions.height());
- }
-
- mButtonLayout->setHorizontalSpacing(0.0);
- mButtonLayout->setVerticalSpacing(0.0);
- foreach (HbTouchKeypadButton* button, mSctButtons) {
- if (button) {
- button->setInitialSize(dimensions);
- }
- }
-}
-
-/*
-Sets the sct button. Once sct character buttons are set it latches the active range
-button.
-*/
-void HbInputSctLandscapePrivate::setActiveView(HbInputVkbWidget::HbSctView view)
-{
- Q_Q(HbInputSctLandscape);
- mActiveView = view;
-
- switch (mActiveView) {
- case HbInputSctLandscape::HbSctViewSpecialCharacter:
- setSctButtons(mSpecialCharacterSet);
- latchRangeButton(HbSpecialCharacterRangeButton);
- break;
- case HbInputSctLandscape::HbSctViewSmiley:
- q->showSmileyPicker(HbSctNumberOfRows, HbSctNumberOfColumns);
- break;
- default:
- break;
- };
-}
-
-/*
-apply editor constraints on buttons
-*/
-void HbInputSctLandscapePrivate::applyEditorConstraints()
-{
- HbInputFocusObject *focusedObject = 0;
- if (mOwner) {
- focusedObject = mOwner->focusObject();
- }
-
- if(!focusedObject || isKeyboardDimmed()) {
- // dont need to apply constraints when keypad is dimmed.
- // applyEditorConstraints will be called from setKeyboardDimmed(false)
- return;
- }
-
- for (int i=0; i < mSctButtons.size(); i++) {
- if (sctVkbTable[i].mKey == Qt::Key_Question || sctVkbTable[i].mKey == Qt::Key_Space) {
- QString buttonText = (sctVkbTable[i].mKey == Qt::Key_Space) ? QString(" ") : mSctButtons.at(i)->text();
- if (buttonText.isEmpty() || !focusedObject->characterAllowedInEditor(buttonText[0])) {
- // if the data mapped to button is empty or the data mapped is not allowed to the editor
- mSctButtons.at(i)->setFade(true);
- } else {
- mSctButtons.at(i)->setFade(false);
- }
- }
- }
-
- // now set latch buttons
- switch (mActiveView) {
- case HbInputSctLandscape::HbSctViewSpecialCharacter:
- latchRangeButton(HbSpecialCharacterRangeButton);
- break;
- case HbInputSctLandscape::HbSctViewSmiley:
- latchRangeButton(HbSmileyRangeButton);
- break;
- default:
- break;
- };
-
- // we should disable smiley range button in case we have editor which is url/email/password etc editor.
- mSctButtons.at(HbSmileyButtonIndex)->setFade(focusedObject->editorInterface().editorClass() != HbInputEditorClassUnknown
- ||!isSmileysEnabled());
-}
-
-/*
-Sets passed characters on sct buttons.
-*/
-void HbInputSctLandscapePrivate::setSctButtons(const QString& aCharSet)
-{
- int i = 0;
- int j = 0;
-
- for (; i < mSctButtons.size() && (j + mStartIndex) < aCharSet.size(); i++) {
- // we need to map only on a character type button.
- if (sctVkbTable[i].mKey == Qt::Key_Question || sctVkbTable[i].mKey == Qt::Key_Space) {
- const QChar &character = (sctVkbTable[i].mKey == Qt::Key_Space) ? ' ' : aCharSet[(j++) + mStartIndex];
- mSctButtons.at(i)->setIcon(HbIcon());
- mSctButtons.at(i)->setText(character);
- }
- }
-
- for (; i < mSctButtons.size(); i++) {
- if (sctVkbTable[i].mKey == Qt::Key_Question) {
- mSctButtons.at(i)->setText(QString(""));
- }
- }
-
- mCurrentPage = mStartIndex/(HbNumberOfSctButtons-HbNumberOfOtherButtons);
- mStartIndex += j;
- if (mStartIndex == aCharSet.size()) {
- // We have reached end of special character list, reset the mStartIndex to 0
- // so that we show first set of special characters next time
- mStartIndex = 0;
- }
- applyEditorConstraints();
-}
-
-/*
-Gets the special character sets from set keymapping.
-*/
-void HbInputSctLandscapePrivate::getSpecialCharacters()
-{
- mSpecialCharacterSet.clear();
- if (mKeymap) {
- const HbKeyboardMap* keymap = mKeymap->keyboard(HbKeyboardSctLandscape);
- if (keymap == 0) {
- return;
- }
- foreach (const HbMappedKey* mappedKey, keymap->keys) {
- mSpecialCharacterSet.append(mappedKey->characters(HbModifierNone));
- }
- }
-}
-
-/*
-This function returns the keyCode for the given index.
-*/
-int HbInputSctLandscapePrivate::keyCode(int buttonId)
-{
- return sctVkbTable[buttonId].mKey;
-}
-
-/*
-Handles button press events.
-*/
-void HbInputSctLandscapePrivate::handleStandardButtonPress(int buttonId)
-{
- // A new button is pressed so we should close
- // preview pane on the previous button.
- if (mPreviewPane->isVisible()) {
- mPreviewPane->hide();
- }
-
- if (buttonId < 0) {
- return;
- }
-
- // if the button is not faded, then show character preview popup.
- if ((HbInputSettingProxy::instance()->isCharacterPreviewForQwertyEnabled()) && !(mSctButtons.at(buttonId)->isFaded())) {
- if (sctVkbTable[buttonId].mKey == Qt::Key_Question) {
- const QString &text = mSctButtons.at(buttonId)->text();
- if (text.size()) {
- QStringList list(text);
- mPreviewPane->showCharacters(list, mSctButtons.at(buttonId)->sceneBoundingRect());
- return;
- }
- }
- }
-
-}
-
-/*
-Handles button clicks.
-*/
-void HbInputSctLandscapePrivate::handleStandardButtonClick(int buttonId)
-{
- Q_Q(HbInputSctLandscape);
-
- switch (sctVkbTable[buttonId].mKey) {
- case Qt::Key_Question: {
- QString buttonText = mSctButtons.at(buttonId)->text();
- if (buttonText.length() > 0) {
- emit q->sctCharacterSelected(buttonText.at(0));
- }
- break;
- }
- case HbSpecialCharacterRangeButton:
- if(mActiveView != HbInputVkbWidget::HbSctViewSpecialCharacter) {
- //first time coming to special character view.
- mStartIndex = 0;
- }
- setActiveView(HbInputSctLandscape::HbSctViewSpecialCharacter);
- break;
- case HbSmileyRangeButton:
- if(mActiveView != HbInputVkbWidget::HbSctViewSmiley) {
- //first time coming to special character view.
- mStartIndex = 0;
- }
- // dont show the smiley picker if the button is inactive
- if (!mSctButtons[HbSmileyButtonIndex]->isFaded()) {
- setActiveView(HbInputSctLandscape::HbSctViewSmiley);
- }
- break;
- default:
- // left are enter, backspace and space buttons. they should be handled by plugins.
- // we should pass both the press and release event. As mode handlers work according to
- // the press and release event.
- QKeyEvent pressEvent(QEvent::KeyPress, sctVkbTable[buttonId].mKey, Qt::NoModifier);
- if (mOwner) {
- mOwner->filterEvent(&pressEvent);
- QKeyEvent releaseEvent(QEvent::KeyRelease, sctVkbTable[buttonId].mKey, Qt::NoModifier);
- mOwner->filterEvent(&releaseEvent);
- }
- };
-}
-
-/*
-Handles the sct keypad button releas. Internally it hides character preview pane
-if visible.
-*/
-void HbInputSctLandscapePrivate::handleStandardButtonRelease(int buttonId)
-{
- Q_UNUSED(buttonId);
- if (mPreviewPane->isVisible()) {
- mPreviewPane->hide();
- }
-}
-
-/*!
-This slot is called when we slide our fingures on top of the keypad buttons and
-while sliding our fingure comes on top of a non sticky button Or on a region outside
-the keypad area.
-*/
-void HbInputSctLandscapePrivate::_q_enteredInNonStickyRegion()
-{
- if (mPreviewPane->isVisible()) {
- mPreviewPane->hide();
- }
-}
-
-/*!
-Handles virtual key clicks
-*/
-void HbInputSctLandscapePrivate::_q_mappedKeyClick(int buttonid)
-{
- handleStandardButtonClick(buttonid);
-}
-
-/// @endcond
-
-/*!
-\deprecated HbInputSctLandscape::HbInputSctLandscape(HbInputMethod*, const HbKeymap*, QGraphicsItem*)
- is deprecated.
-*/
-HbInputSctLandscape::HbInputSctLandscape(HbInputMethod* owner, const HbKeymap *keymap, QGraphicsItem* parent)
- : HbInputVkbWidget(*new HbInputSctLandscapePrivate, parent)
-{
- Q_D(HbInputSctLandscape);
- d->q_ptr = this;
- d->mOwner = owner;
-
- d->mButtonLayout = new QGraphicsGridLayout();
-
- d->mClickMapper = new QSignalMapper(this);
-
- // create buttons.
- d->createSctButtons();
-
- // preview pane
- d->mPreviewPane = new HbCharPreviewPane();
- d->mPreviewPane->hide();
-
- // connect mappers.
- connect(d->mPressMapper, SIGNAL(mapped(int)), this, SLOT(mappedKeyPress(int)));
- connect(d->mReleaseMapper, SIGNAL(mapped(int)), this, SLOT(mappedKeyRelease(int)));
- connect(d->mClickMapper, SIGNAL(mapped(int)), this, SLOT(_q_mappedKeyClick(int)));
-
- connect(this, SIGNAL(flickEvent(HbInputVkbWidget::HbFlickDirection)), this, SLOT(flickTriggered(HbInputVkbWidget::HbFlickDirection)));
-
- // now set the keymap data.
- setKeymap(keymap);
-}
-
-/*!
-\deprecated HbInputSctLandscape::HbInputSctLandscape(HbInputSctLandscapePrivate&, QGraphicsItem*)
- is deprecated.
-*/
-HbInputSctLandscape::HbInputSctLandscape(HbInputSctLandscapePrivate &dd, QGraphicsItem* parent)
- : HbInputVkbWidget(dd, parent)
-{
-}
-
-/*!
-\deprecated HbInputSctLandscape::~HbInputSctLandscape()
- is deprecated.
-*/
-HbInputSctLandscape::~HbInputSctLandscape()
-{
-}
-
-/*!
-\reimp
-\deprecated HbInputSctLandscape::keyboardType() const
- is deprecated.
-*/
-HbKeyboardType HbInputSctLandscape::keyboardType() const
-{
- return HbKeyboardSctLandscape;
-}
-
-/*!
-\deprecated HbInputSctLandscape::setSct(HbSctView, bool)
- is deprecated.
-*/
-void HbInputSctLandscape::setSct(HbSctView view , bool enableMostUsedCharacterPane)
-{
- // for the time being disabling
- // most used character pane
- Q_UNUSED(enableMostUsedCharacterPane);
- Q_D(HbInputSctLandscape);
-
- d->mStartIndex = 0;
- setupToolCluster();
- d->mStartIndex = 0;
- d->setActiveView(view);
-}
-
-/*!
-\reimp
-\deprecated HbInputSctLandscape::setKeymap(const HbKeymap*)
- is deprecated.
-*/
-void HbInputSctLandscape::setKeymap(const HbKeymap* keymap)
-{
- Q_D(HbInputSctLandscape);
- HbInputVkbWidget::setKeymap(keymap);
- d->getSpecialCharacters();
-}
-
-/*!
-\reimp
-\deprecated HbInputSctLandscape::keypadLayout()
- is deprecated.
-*/
-QGraphicsLayout *HbInputSctLandscape::keypadLayout()
-{
- Q_D(HbInputSctLandscape);
- return d->mButtonLayout;
-}
-
-/*!
-\reimp
-\deprecated HbInputSctLandscape::aboutToOpen(HbVkbHost*)
- is deprecated.
-*/
-void HbInputSctLandscape::aboutToOpen(HbVkbHost *host)
-{
- Q_D(HbInputSctLandscape);
- HbInputVkbWidget::aboutToOpen(host);
-
- // calculate each button width and height
- QSizeF keypadSize = keypadButtonAreaSize();
-
- keypadSize.setWidth(keypadSize.width() / (qreal)HbSctNumberOfColumns);
- keypadSize.setHeight(keypadSize.height() / (qreal)HbSctNumberOfRows);
-
- d->setLayoutDimensions(keypadSize);
-}
-
-/*!
-\reimp
-\deprecated HbInputSctLandscape::aboutToClose(HbVkbHost*)
- is deprecated.
-*/
-void HbInputSctLandscape::aboutToClose(HbVkbHost *host)
-{
- Q_D(HbInputSctLandscape);
- HbInputVkbWidget::aboutToClose(host);
- if (d->mPreviewPane->isVisible()) {
- d->mPreviewPane->hide();
- }
-}
-
-/*!
-\deprecated HbInputSctLandscape::flickTriggered(HbInputVkbWidget::HbFlickDirection)
- is deprecated.
-*/
-void HbInputSctLandscape::flickTriggered(HbInputVkbWidget::HbFlickDirection direction)
-{
- Q_D(HbInputSctLandscape);
-
- // left/right flick event has occured, hence hide the preview pane
- if (d->mPreviewPane->isVisible()) {
- d->mPreviewPane->hide();
- }
-
- // total number of actual buttons available for displaying special characters
- int iNumSctButtons = HbNumberOfSctButtons-HbNumberOfOtherButtons;
- if(direction == HbInputVkbWidget::HbFlickDirectionLeft) {
- d->mCurrentPage--;
- if(d->mCurrentPage<0) {
- if (d->mSpecialCharacterSet.size()) {
- d->mCurrentPage = (int)ceil((float)d->mSpecialCharacterSet.size()/iNumSctButtons)-1;
- } else {
- d->mCurrentPage = 0;
- }
- }
- d->mStartIndex = d->mCurrentPage*iNumSctButtons;
- }
- d->setActiveView(HbInputSctLandscape::HbSctViewSpecialCharacter);
-}
-
-#include "moc_hbinputsctlandscape.cpp"
-// End of file