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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (developer.feedback@nokia.com) |
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6 ** |
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7 ** This file is part of the HbInput module of the UI Extensions for Mobile. |
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8 ** |
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9 ** GNU Lesser General Public License Usage |
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10 ** This file may be used under the terms of the GNU Lesser General Public |
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11 ** License version 2.1 as published by the Free Software Foundation and |
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12 ** appearing in the file LICENSE.LGPL included in the packaging of this file. |
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13 ** Please review the following information to ensure the GNU Lesser General |
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14 ** Public License version 2.1 requirements will be met: |
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15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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16 ** |
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17 ** In addition, as a special exception, Nokia gives you certain additional |
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18 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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20 ** |
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21 ** If you have questions regarding the use of this file, please contact |
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22 ** Nokia at developer.feedback@nokia.com. |
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23 ** |
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24 ****************************************************************************/ |
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25 |
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26 #include <math.h> |
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27 |
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28 #include <hbdeviceprofile.h> |
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29 |
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30 #include <hbinputmethod.h> |
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31 #include <hbinputkeymap.h> |
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32 #include <hbinpututils.h> |
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33 #include <hbframedrawer.h> |
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34 #include <hbinputsettingproxy.h> |
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35 |
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36 #include "hbinputsctkeyboard.h" |
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37 #include "hbinputsctkeyboard_p.h" |
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38 #include "hbinputbuttongroup.h" |
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39 #include "hbinputbutton.h" |
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40 |
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41 const qreal HbPortraitKeyboardHeightInUnits = 46.8; |
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42 const qreal HbPortraitKeyboardWidthInUnits = 53.8; |
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43 const qreal HbLandscapeKeyboardHeightInUnits = 34.6; |
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44 const qreal HbLandscapeKeyboardWidthInUnits = 95.5; |
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45 |
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46 const int HbSctPortraitNumberOfRows = 5; |
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47 const int HbSctPortraitNumberOfColumns = 5; |
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48 const int HbPortraitButtonKeyCodeTable[HbSctPortraitNumberOfRows * HbSctPortraitNumberOfColumns] = |
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49 { |
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50 HbInputButton::ButtonKeyCodeCharacter, |
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51 HbInputButton::ButtonKeyCodeCharacter, |
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52 HbInputButton::ButtonKeyCodeCharacter, |
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53 HbInputButton::ButtonKeyCodeCharacter, |
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54 HbInputButton::ButtonKeyCodeDelete, |
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55 HbInputButton::ButtonKeyCodeCharacter, |
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56 HbInputButton::ButtonKeyCodeCharacter, |
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57 HbInputButton::ButtonKeyCodeCharacter, |
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58 HbInputButton::ButtonKeyCodeCharacter, |
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59 HbInputButton::ButtonKeyCodeAlphabet, |
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60 HbInputButton::ButtonKeyCodeCharacter, |
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61 HbInputButton::ButtonKeyCodeCharacter, |
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62 HbInputButton::ButtonKeyCodeCharacter, |
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63 HbInputButton::ButtonKeyCodeCharacter, |
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64 HbInputButton::ButtonKeyCodePageChange, |
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65 HbInputButton::ButtonKeyCodeCharacter, |
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66 HbInputButton::ButtonKeyCodeCharacter, |
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67 HbInputButton::ButtonKeyCodeCharacter, |
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68 HbInputButton::ButtonKeyCodeCharacter, |
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69 HbInputButton::ButtonKeyCodeSmiley, |
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70 HbInputButton::ButtonKeyCodeCharacter, |
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71 HbInputButton::ButtonKeyCodeCharacter, |
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72 HbInputButton::ButtonKeyCodeCharacter, |
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73 HbInputButton::ButtonKeyCodeCharacter, |
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74 HbInputButton::ButtonKeyCodeCustom |
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75 }; |
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76 |
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77 const int HbSctLandscapeNumberOfRows = 4; |
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78 const int HbSctLandscapeNumberOfColumns = 10; |
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79 const int HbLandscapeButtonKeyCodeTable[HbSctLandscapeNumberOfRows * HbSctLandscapeNumberOfColumns] = |
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80 { |
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81 HbInputButton::ButtonKeyCodeCharacter, |
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82 HbInputButton::ButtonKeyCodeCharacter, |
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83 HbInputButton::ButtonKeyCodeCharacter, |
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84 HbInputButton::ButtonKeyCodeCharacter, |
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85 HbInputButton::ButtonKeyCodeCharacter, |
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86 HbInputButton::ButtonKeyCodeCharacter, |
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87 HbInputButton::ButtonKeyCodeCharacter, |
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88 HbInputButton::ButtonKeyCodeCharacter, |
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89 HbInputButton::ButtonKeyCodeCharacter, |
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90 HbInputButton::ButtonKeyCodeSmiley, |
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91 HbInputButton::ButtonKeyCodeCharacter, |
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92 HbInputButton::ButtonKeyCodeCharacter, |
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93 HbInputButton::ButtonKeyCodeCharacter, |
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94 HbInputButton::ButtonKeyCodeCharacter, |
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95 HbInputButton::ButtonKeyCodeCharacter, |
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96 HbInputButton::ButtonKeyCodeCharacter, |
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97 HbInputButton::ButtonKeyCodeCharacter, |
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98 HbInputButton::ButtonKeyCodeCharacter, |
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99 HbInputButton::ButtonKeyCodeCharacter, |
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100 HbInputButton::ButtonKeyCodeDelete, |
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101 HbInputButton::ButtonKeyCodeCharacter, |
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102 HbInputButton::ButtonKeyCodeCharacter, |
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103 HbInputButton::ButtonKeyCodeCharacter, |
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104 HbInputButton::ButtonKeyCodeCharacter, |
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105 HbInputButton::ButtonKeyCodeCharacter, |
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106 HbInputButton::ButtonKeyCodeCharacter, |
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107 HbInputButton::ButtonKeyCodeCharacter, |
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108 HbInputButton::ButtonKeyCodeCharacter, |
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109 HbInputButton::ButtonKeyCodeCharacter, |
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110 HbInputButton::ButtonKeyCodeEnter, |
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111 HbInputButton::ButtonKeyCodePageChange, |
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112 HbInputButton::ButtonKeyCodeAlphabet, |
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113 HbInputButton::ButtonKeyCodeCharacter, |
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114 HbInputButton::ButtonKeyCodeCharacter, |
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115 HbInputButton::ButtonKeyCodeSpace, |
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116 HbInputButton::ButtonKeyCodeCharacter, |
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117 HbInputButton::ButtonKeyCodeCharacter, |
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118 HbInputButton::ButtonKeyCodeCharacter, |
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119 HbInputButton::ButtonKeyCodeCustom |
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120 }; |
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121 |
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122 /*! |
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123 @proto |
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124 @hbinput |
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125 \class HbSctKeyboard |
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126 \brief Touch keyboard for special characters |
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127 |
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128 Implements special character keyboard. The keyboard knows how to set up button titles according to |
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129 given key map data object and it also supports editor specific custom buttons. |
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130 |
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131 \sa HbInputVkbWidget |
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132 */ |
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133 |
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134 HbSctKeyboardPrivate::HbSctKeyboardPrivate() |
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135 : mType(HbKeyboardSctPortrait), mColumns(0), mRows(0), |
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136 mCharacterButtons(0), mPages(0), mActivePage(0) |
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137 { |
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138 } |
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139 |
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140 HbSctKeyboardPrivate::~HbSctKeyboardPrivate() |
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141 { |
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142 } |
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143 |
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144 void HbSctKeyboardPrivate::init() |
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145 { |
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146 Q_Q(HbSctKeyboard); |
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147 |
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148 HbInputVkbWidgetPrivate::init(); |
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149 |
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150 if (HbInputSettingProxy::instance()->activeKeyboard() & HbQwertyKeyboardMask) { |
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151 mType = HbKeyboardSctLandscape; |
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152 } |
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153 |
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154 HbInputButtonGroup *buttonGroup = static_cast<HbInputButtonGroup*>(q->contentItem()); |
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155 if (buttonGroup) { |
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156 mColumns = HbSctPortraitNumberOfColumns; |
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157 mRows = HbSctPortraitNumberOfRows; |
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158 if (mType == HbKeyboardSctLandscape) { |
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159 mColumns = HbSctLandscapeNumberOfColumns; |
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160 mRows = HbSctLandscapeNumberOfRows; |
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161 |
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162 buttonGroup->setButtonPreviewEnabled(HbInputSettingProxy::instance()->isCharacterPreviewForQwertyEnabled()); |
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163 } |
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164 |
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165 buttonGroup->setGridSize(QSize(mColumns, mRows)); |
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166 |
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167 int key = 0; |
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168 QList<HbInputButton*> buttons; |
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169 for (int i = 0; i < mColumns * mRows; ++i) { |
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170 HbInputButton *item = new HbInputButton(keyCode(i), QPoint(key % mColumns, key / mColumns)); |
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171 buttons.append(item); |
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172 |
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173 if (keyCode(i) == HbInputButton::ButtonKeyCodeCharacter) { |
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174 ++mCharacterButtons; |
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175 } else if (keyCode(i) == HbInputButton::ButtonKeyCodeSpace) { |
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176 item->setSize(QSize(2, 1)); |
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177 ++key; |
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178 } else if (keyCode(i) == HbInputButton::ButtonKeyCodeDelete && |
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179 mType == HbKeyboardSctPortrait) { |
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180 item->setIcon(HbIcon(HbInputButtonIconDelete2), HbInputButton::ButtonIconIndexPrimary); |
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181 } else if (keyCode(i) == HbInputButton::ButtonKeyCodePageChange && |
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182 mType == HbKeyboardSctPortrait) { |
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183 item->setIcon(HbIcon(HbInputButtonIconPageChange2), HbInputButton::ButtonIconIndexPrimary); |
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184 } |
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185 ++key; |
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186 } |
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187 buttonGroup->setButtons(buttons); |
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188 |
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189 QObject::connect(buttonGroup, SIGNAL(buttonPressed(const QKeyEvent&)), q, SLOT(sendKeyPressEvent(const QKeyEvent&))); |
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190 QObject::connect(buttonGroup, SIGNAL(buttonDoublePressed(const QKeyEvent&)), q, SLOT(sendKeyDoublePressEvent(const QKeyEvent&))); |
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191 QObject::connect(buttonGroup, SIGNAL(buttonReleased(const QKeyEvent&)), q, SLOT(sendKeyReleaseEvent(const QKeyEvent&))); |
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192 QObject::connect(buttonGroup, SIGNAL(buttonLongPressed(const QKeyEvent&)), q, SLOT(sendLongPressEvent(const QKeyEvent&))); |
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193 QObject::connect(buttonGroup, SIGNAL(pressedButtonChanged(const QKeyEvent&, const QKeyEvent&)), q, SLOT(sendKeyChangeEvent(const QKeyEvent&, const QKeyEvent&))); |
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194 } |
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195 |
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196 QObject::connect(q, SIGNAL(flickEvent(HbInputVkbWidget::HbFlickDirection)), buttonGroup, SLOT(cancelButtonPress())); |
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197 } |
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198 |
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199 int HbSctKeyboardPrivate::keyCode(int buttonId) |
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200 { |
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201 if (mType == HbKeyboardSctPortrait) { |
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202 return HbPortraitButtonKeyCodeTable[buttonId]; |
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203 } else { |
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204 return HbLandscapeButtonKeyCodeTable[buttonId]; |
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205 } |
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206 } |
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207 |
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208 void HbSctKeyboardPrivate::applyEditorConstraints() |
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209 { |
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210 Q_Q(HbSctKeyboard); |
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211 |
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212 HbInputFocusObject *focusedObject = mOwner->focusObject(); |
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213 if (!focusedObject) { |
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214 return; |
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215 } |
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216 |
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217 HbInputButtonGroup *buttonGroup = static_cast<HbInputButtonGroup*>(q->contentItem()); |
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218 if (buttonGroup) { |
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219 QList<HbInputButton*> buttons = buttonGroup->buttons(); |
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220 for (int i = 0; i < buttons.count(); ++i) { |
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221 HbInputButton *item = buttons.at(i); |
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222 |
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223 HbInputButton::HbInputButtonState state = item->state(); |
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224 if (keyCode(i) == HbInputButton::ButtonKeyCodeCharacter) { |
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225 QString data = item->text(HbInputButton::ButtonTextIndexPrimary); |
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226 if (data.isEmpty() || !focusedObject->characterAllowedInEditor(data.at(0))) { |
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227 state = HbInputButton::ButtonStateDisabled; |
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228 } else if (item->state() == HbInputButton::ButtonStateDisabled) { |
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229 state = HbInputButton::ButtonStateReleased; |
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230 } |
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231 } else if (keyCode(i) == HbInputButton::ButtonKeyCodeSmiley) { |
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232 if (focusedObject->editorInterface().isNumericEditor() || |
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233 !focusedObject->editorInterface().editorClass() == HbInputEditorClassUnknown || |
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234 !isSmileysEnabled()) { |
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235 state = HbInputButton::ButtonStateDisabled; |
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236 } else if (item->state() == HbInputButton::ButtonStateDisabled) { |
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237 state = HbInputButton::ButtonStateReleased; |
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238 } |
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239 } |
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240 item->setState(state); |
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241 } |
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242 buttonGroup->setButtons(buttons); |
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243 } |
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244 } |
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245 |
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246 void HbSctKeyboardPrivate::updateKeyCodes() |
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247 { |
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248 Q_Q(HbSctKeyboard); |
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249 |
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250 mPages = 0; |
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251 const HbKeyboardMap *keyboardMap = mKeymap->keyboard(q->keyboardType()); |
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252 if (keyboardMap) { |
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253 mPages = (int)ceil((float)(keyboardMap->keys.count() / mCharacterButtons)); |
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254 } |
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255 |
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256 if (mPages > 1) { |
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257 mFlickAnimation = true; |
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258 } |
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259 |
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260 HbInputButtonGroup *buttonGroup = static_cast<HbInputButtonGroup*>(q->contentItem()); |
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261 if (buttonGroup) { |
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262 int key = mActivePage * mCharacterButtons; |
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263 QList<HbInputButton*> buttons = buttonGroup->buttons(); |
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264 for (int i = 0; i < buttons.count(); ++i) { |
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265 if (keyCode(i) == HbInputButton::ButtonKeyCodeCharacter) { |
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266 HbInputButton *item = buttons.at(i); |
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267 |
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268 if (keyboardMap && key < keyboardMap->keys.count()) { |
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269 item->setKeyCode(keyboardMap->keys.at(key)->keycode.unicode()); |
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270 } else { |
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271 item->setKeyCode(-1); |
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272 } |
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273 ++key; |
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274 } |
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275 } |
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276 } |
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277 } |
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278 |
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279 void HbSctKeyboardPrivate::updateButtons() |
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280 { |
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281 Q_Q(HbSctKeyboard); |
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282 |
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283 HbInputButtonGroup *buttonGroup = static_cast<HbInputButtonGroup*>(q->contentItem()); |
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284 if (buttonGroup) { |
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285 int key = mActivePage * mCharacterButtons; |
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286 QList<HbInputButton*> buttons = buttonGroup->buttons(); |
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287 for (int i = 0; i < buttons.count(); ++i) { |
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288 if (keyCode(i) == HbInputButton::ButtonKeyCodeCharacter) { |
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289 HbInputButton *item = buttons.at(i); |
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290 |
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291 const HbKeyboardMap *keyboardMap = mKeymap->keyboard(q->keyboardType()); |
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292 if (keyboardMap && key < keyboardMap->keys.count()) { |
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293 QString keydata = keyboardMap->keys.at(key)->characters(HbModifierNone); |
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294 item->setText(keydata.at(0), HbInputButton::ButtonTextIndexPrimary); |
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295 } else { |
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296 item->setText("", HbInputButton::ButtonTextIndexPrimary); |
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297 } |
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298 |
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299 ++key; |
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300 } |
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301 } |
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302 buttonGroup->setButtons(buttons); |
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303 } |
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304 } |
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305 |
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306 /*! |
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307 Constructs the object. owner is the owning input method implementation. Keymap |
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308 is key mapping data to be used to display button texts. Key mapping data can be |
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309 changed later (for example when the input language changes) by calling |
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310 setKeymap. |
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311 */ |
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312 HbSctKeyboard::HbSctKeyboard(HbInputMethod *owner, const HbKeymap *keymap, QGraphicsItem *parent) |
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313 : HbInputVkbWidget(*new HbSctKeyboardPrivate, parent) |
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314 { |
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315 if (!owner) { |
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316 return; |
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317 } |
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318 Q_D(HbSctKeyboard); |
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319 d->mOwner = owner; |
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320 setKeymap(keymap); |
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321 |
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322 const HbKeyboardMap *keyboardMap = keymap->keyboard(keyboardType()); |
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323 if (keyboardMap) { |
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324 d->mPages = (int)ceil((float)(keyboardMap->keys.count() / d->mCharacterButtons)); |
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325 } |
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326 |
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327 if (d->mPages > 1) { |
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328 d->mFlickAnimation = true; |
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329 } |
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330 |
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331 if (d->mType == HbKeyboardSctLandscape) { |
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332 connect(HbInputSettingProxy::instance(), SIGNAL(characterPreviewStateForQwertyChanged(bool)), this, SLOT(updateButtonPreviewStatus(bool))); |
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333 } |
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334 connect(this, SIGNAL(flickEvent(HbInputVkbWidget::HbFlickDirection)), this, SLOT(changePage(HbInputVkbWidget::HbFlickDirection))); |
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335 } |
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336 |
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337 /*! |
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338 Constructs the object. owner is the owning input method implementation. Keymap |
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339 is key mapping data to be used to display button texts. Key mapping data can be |
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340 changed later (for example when the input language changes) by calling |
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341 setKeymap. |
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342 */ |
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343 HbSctKeyboard::HbSctKeyboard(HbSctKeyboardPrivate &dd, HbInputMethod *owner, |
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344 const HbKeymap *keymap, QGraphicsItem* parent) |
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345 : HbInputVkbWidget(dd, parent) |
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346 { |
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347 if (!owner) { |
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348 return; |
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349 } |
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350 Q_D(HbSctKeyboard); |
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351 d->mOwner = owner; |
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352 setKeymap(keymap); |
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353 |
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354 const HbKeyboardMap *keyboardMap = keymap->keyboard(keyboardType()); |
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355 if (keyboardMap) { |
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356 d->mPages = (int)ceil((float)(keyboardMap->keys.count() / d->mCharacterButtons)); |
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357 } |
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358 |
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359 if (d->mPages > 1) { |
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360 d->mFlickAnimation = true; |
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361 } |
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362 |
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363 if (d->mType == HbKeyboardSctLandscape) { |
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364 connect(HbInputSettingProxy::instance(), SIGNAL(characterPreviewStateForQwertyChanged(bool)), this, SLOT(updateButtonPreviewStatus(bool))); |
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365 } |
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366 connect(this, SIGNAL(flickEvent(HbInputVkbWidget::HbFlickDirection)), this, SLOT(changePage(HbInputVkbWidget::HbFlickDirection))); |
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367 } |
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368 |
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369 /*! |
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370 Destructs the object. |
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371 */ |
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372 HbSctKeyboard::~HbSctKeyboard() |
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373 { |
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374 } |
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375 |
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376 /*! |
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377 Returns keyboard type. |
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378 */ |
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379 HbKeyboardType HbSctKeyboard::keyboardType() const |
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380 { |
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381 Q_D(const HbSctKeyboard); |
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382 |
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383 return d->mType; |
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384 } |
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385 |
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386 /*! |
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387 Returns preferred keyboard size. HbVkbHost uses this information when it opens the keyboard. |
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388 */ |
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389 QSizeF HbSctKeyboard::preferredKeyboardSize() |
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390 { |
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391 Q_D(HbSctKeyboard); |
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392 |
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393 QSizeF result; |
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394 qreal unitValue = HbDeviceProfile::profile(mainWindow()).unitValue(); |
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395 |
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396 if (d->mType == HbKeyboardSctLandscape) { |
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397 result.setHeight(HbLandscapeKeyboardHeightInUnits * unitValue + d->mCloseHandleHeight); |
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398 result.setWidth(HbLandscapeKeyboardWidthInUnits * unitValue); |
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399 } else { |
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400 result.setHeight(HbPortraitKeyboardHeightInUnits * unitValue + d->mCloseHandleHeight); |
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401 result.setWidth(HbPortraitKeyboardWidthInUnits * unitValue); |
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402 } |
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403 |
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404 return QSizeF(result); |
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405 } |
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406 |
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407 /*! |
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408 Sets the keypad to given mode. Possible values are EModeAbc, EModeNumeric and EModeSct. |
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409 */ |
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410 void HbSctKeyboard::setMode(HbKeypadMode mode, HbModifiers modifiers) |
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411 { |
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412 Q_D(HbSctKeyboard); |
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413 |
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414 d->mActivePage = 0; |
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415 d->updateKeyCodes(); |
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416 |
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417 HbInputVkbWidget::setMode(mode, modifiers); |
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418 } |
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419 |
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420 /*! |
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421 Updates button preview status. |
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422 */ |
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423 void HbSctKeyboard::updateButtonPreviewStatus(bool status) |
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424 { |
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425 HbInputButtonGroup *buttonGroup = static_cast<HbInputButtonGroup*>(contentItem()); |
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426 if (buttonGroup) { |
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427 buttonGroup->setButtonPreviewEnabled(status); |
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428 } |
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429 } |
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430 |
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431 /*! |
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432 Handles flick gesture |
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433 */ |
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434 void HbSctKeyboard::changePage(HbInputVkbWidget::HbFlickDirection flickDirection) |
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435 { |
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436 Q_D(HbSctKeyboard); |
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437 |
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438 if (flickDirection == HbInputVkbWidget::HbFlickDirectionRight || |
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439 flickDirection == HbInputVkbWidget::HbFlickDirectionLeft) { |
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440 int direction = -1; |
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441 if (flickDirection == HbInputVkbWidget::HbFlickDirectionRight) { |
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442 direction = 1; |
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443 } |
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444 |
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445 d->mActivePage = (d->mActivePage + direction) % d->mPages; |
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446 if (d->mActivePage < 0) { |
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447 d->mActivePage = d->mPages - 1; |
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448 } |
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449 d->updateKeyCodes(); |
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450 d->updateButtons(); |
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451 d->applyEditorConstraints(); |
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452 } |
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453 } |
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454 |
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455 /*! |
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456 Sends key event to owning input method. |
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457 */ |
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458 void HbSctKeyboard::sendKeyPressEvent(const QKeyEvent &event) |
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459 { |
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460 if (event.key() != HbInputButton::ButtonKeyCodePageChange && |
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461 event.key() != HbInputButton::ButtonKeyCodeSmiley) { |
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462 HbInputVkbWidget::sendKeyPressEvent(event); |
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463 } |
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464 } |
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465 |
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466 /*! |
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467 Sends key event to owning input method. |
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468 */ |
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469 void HbSctKeyboard::sendKeyReleaseEvent(const QKeyEvent &event) |
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470 { |
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471 Q_D(HbSctKeyboard); |
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472 |
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473 if (event.key() == HbInputButton::ButtonKeyCodePageChange) { |
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474 changePage(HbInputVkbWidget::HbFlickDirectionRight); |
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475 } else if (event.key() == HbInputButton::ButtonKeyCodeSmiley) { |
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476 showSmileyPicker(d->mRows, d->mColumns); |
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477 } else { |
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478 HbInputVkbWidget::sendKeyReleaseEvent(event); |
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479 } |
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480 } |
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481 |
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482 /*! |
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483 Sends key event to owning input method. |
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484 Release event is ignored. |
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485 */ |
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486 void HbSctKeyboard::sendKeyChangeEvent(const QKeyEvent &releaseEvent, const QKeyEvent &pressEvent) |
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487 { |
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488 if (pressEvent.key() != HbInputButton::ButtonKeyCodePageChange && |
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489 pressEvent.key() != HbInputButton::ButtonKeyCodeSmiley) { |
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490 HbInputVkbWidget::sendKeyChangeEvent(releaseEvent, pressEvent); |
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491 } |
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492 } |
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493 |
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494 // End of file |