/*
* Copyright (c) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include "iaupdatefwsyncstate.h"
#include "iaupdatefwsyncutil.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// NewL
//
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CIAUpdateFWSyncState* CIAUpdateFWSyncState::NewL()
{
CIAUpdateFWSyncState* self = new(ELeave) CIAUpdateFWSyncState();
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// ~CIAUpdateFWSyncState
//
// Destructor.
// -----------------------------------------------------------------------------
//
CIAUpdateFWSyncState::~CIAUpdateFWSyncState()
{
}
// -----------------------------------------------------------------------------
// CIAUpdateFWSyncState
//
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CIAUpdateFWSyncState::CIAUpdateFWSyncState()
{
}
// -----------------------------------------------------------------------------
// ConstructL
//
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CIAUpdateFWSyncState::ConstructL()
{
Reset();
}
// -----------------------------------------------------------------------------
// Reset
//
// Resets all state variables.
// -----------------------------------------------------------------------------
//
void CIAUpdateFWSyncState::Reset()
{
iSyncPhase = EPhaseNone;
}
// -----------------------------------------------------------------------------
// SetSyncPhase
//
// -----------------------------------------------------------------------------
//
void CIAUpdateFWSyncState::SetSyncPhase(TInt aPhase)
{
iSyncPhase = aPhase;
}
// -----------------------------------------------------------------------------
// SyncPhase
//
// -----------------------------------------------------------------------------
//
TInt CIAUpdateFWSyncState::SyncPhase()
{
return iSyncPhase;
}