breakdeps/gui/kernel/qsound_s60.cpp
changeset 136 4c8d6b2fb1da
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/breakdeps/gui/kernel/qsound_s60.cpp	Mon Oct 18 17:18:49 2010 +0100
@@ -0,0 +1,224 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+
+#ifndef QT_NO_SOUND
+
+#include "qdir.h"
+#include "qapplication.h"
+#include "qsound.h"
+#include "qsound_p.h"
+#include "qfileinfo.h"
+#include <private/qcore_symbian_p.h>
+
+#include <e32std.h>
+#include <mdaaudiosampleplayer.h>
+
+QT_BEGIN_NAMESPACE
+
+class QAuServerS60;
+
+class QAuBucketS60 : public QAuBucket, public MMdaAudioPlayerCallback
+{
+public:
+    QAuBucketS60(QAuServerS60 *server, QSound *sound);
+    ~QAuBucketS60();
+
+    void play();
+    void stop();
+
+    inline QSound *sound() const { return m_sound; }
+
+public: // from MMdaAudioPlayerCallback
+    void MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& aDuration);
+    void MapcPlayComplete(TInt aError);
+
+private:
+    QSound *m_sound;
+    QAuServerS60 *m_server;
+    bool m_prepared;
+    bool m_playCalled;
+    CMdaAudioPlayerUtility *m_playUtility;
+};
+
+
+class QAuServerS60 : public QAuServer
+{
+public:
+    QAuServerS60(QObject *parent);
+
+    void init(QSound *s)
+    {
+        QAuBucketS60 *bucket = new QAuBucketS60(this, s);
+        setBucket(s, bucket);
+    }
+
+    void play(QSound *s)
+    {
+        bucket(s)->play();
+    }
+
+    void stop(QSound *s)
+    {
+        bucket(s)->stop();
+    }
+
+    bool okay() { return true; }
+
+    void play(const QString& filename);
+
+protected:
+    void playCompleted(QAuBucketS60 *bucket, int error);
+
+protected:
+    QAuBucketS60 *bucket(QSound *s)
+    {
+        return (QAuBucketS60 *)QAuServer::bucket( s );
+    }
+
+    friend class QAuBucketS60;
+
+    // static QSound::play(filename) cannot be stopped, meaning that playCompleted
+    // will get always called and QSound gets removed form this list.
+    QList<QSound *> staticPlayingSounds;
+};
+
+QAuServerS60::QAuServerS60(QObject *parent) :
+    QAuServer(parent)
+{
+    setObjectName(QLatin1String("QAuServerS60"));
+}
+
+void QAuServerS60::play(const QString& filename)
+{
+    QSound *s = new QSound(filename);
+    staticPlayingSounds.append(s);
+    play(s);
+}
+
+void QAuServerS60::playCompleted(QAuBucketS60 *bucket, int error)
+{
+    QSound *sound = bucket->sound();
+    if (!error) {
+        // We need to handle repeats by ourselves, since with Symbian API we don't
+        // know how many loops have been played when user asks it
+        if (decLoop(sound)) {
+            play(sound);
+        } else {
+            if (staticPlayingSounds.removeAll(sound))
+                delete sound;
+        }
+    } else {
+        // We don't have a way to inform about errors -> just decrement loops
+        // in order that QSound::isFinished will return true;
+        while (decLoop(sound)) {}
+        if (staticPlayingSounds.removeAll(sound))
+            delete sound;
+    }
+}
+
+QAuServer *qt_new_audio_server()
+{
+    return new QAuServerS60(qApp);
+}
+
+QAuBucketS60::QAuBucketS60(QAuServerS60 *server, QSound *sound)
+    : m_sound(sound), m_server(server), m_prepared(false), m_playCalled(false)
+{
+    QString filepath = QFileInfo(m_sound->fileName()).absoluteFilePath();
+    filepath = QDir::toNativeSeparators(filepath);
+    TPtrC filepathPtr(qt_QString2TPtrC(filepath));
+    TRAPD(err, m_playUtility = CMdaAudioPlayerUtility::NewL(*this);
+               m_playUtility->OpenFileL(filepathPtr));
+    if (err) {
+        m_server->playCompleted(this, err);
+    }
+}
+
+void QAuBucketS60::play()
+{
+    if (m_prepared) {
+        // OpenFileL call is completed we can start playing immediately
+        m_playUtility->Play();
+    } else {
+        m_playCalled = true;
+    }
+
+}
+
+void QAuBucketS60::stop()
+{
+    m_playCalled = false;
+    m_playUtility->Stop();
+}
+
+void QAuBucketS60::MapcPlayComplete(TInt aError)
+{
+    m_server->playCompleted(this, aError);
+}
+
+void QAuBucketS60::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/)
+{
+    if (aError) {
+        m_server->playCompleted(this, aError);
+    } else {
+        m_prepared = true;
+        if (m_playCalled){
+            play();
+        }
+    }
+}
+
+QAuBucketS60::~QAuBucketS60()
+{
+    if (m_playUtility){
+        m_playUtility->Stop();
+        m_playUtility->Close();
+    }
+
+    delete m_playUtility;
+}
+
+
+#endif // QT_NO_SOUND
+
+QT_END_NAMESPACE