videoeditorengine/audioeditorengine/inc/ProcTimeEstimateAO.h
changeset 0 951a5db380a0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/videoeditorengine/audioeditorengine/inc/ProcTimeEstimateAO.h	Fri Jan 29 14:08:33 2010 +0200
@@ -0,0 +1,86 @@
+/*
+* Copyright (c) 2010 Ixonos Plc.
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - Initial contribution
+*
+* Contributors:
+* Ixonos Plc
+*
+* Description:  
+*
+*/
+
+
+
+#ifndef __CPROCTIMEESTIMATEAO_H__
+#define __CPROCTIMEESTIMATEAO_H__
+
+#include <e32base.h>
+#include "AudSong.h"
+#include "AudCommon.h"
+#include "ProcProcessAO.h"
+
+class CProcProcess;
+
+
+class CProcTimeEstimateAO : public CActive 
+    {
+
+public:
+
+    static CProcTimeEstimateAO* NewL();
+
+    virtual ~CProcTimeEstimateAO();
+
+    /**
+    *
+    * Starts retrieving audio clip info
+    *
+    * @param    aFilename        filename of the input file
+    * @param    aObserver        observer to be notified of progress
+    * @param    aProperties        properties of the input file.
+    *                            Needs to be allocated by the caller,                            
+    *                            and will filled in as a result of calling
+    *                            this function
+    * @param    aPriority        priority of the operation
+    *
+    */
+    TBool StartL(const CAudSong* aSong, MAudTimeEstimateObserver& aTEObserver);
+    void CancelTimeEstimate();
+    
+        
+      
+protected:
+    virtual void RunL();
+    virtual void DoCancel();
+
+private:
+
+    void ConstructL();
+
+private:
+    
+    
+    // C++ constructor
+    CProcTimeEstimateAO();
+    
+    
+    // processing AC for getting frames
+    CProcProcess* iProcessingObject;
+    
+    // observer to notify
+    MAudTimeEstimateObserver* iTEObserver;
+    
+    // song
+    const CAudSong* iSong;
+    
+    };
+
+
+#endif