mmsharing/mmshindicator/src/mussoundplayer.cpp
changeset 15 ccd8e69b5392
parent 2 b31261fd4e04
child 20 e8be2c2e049d
child 22 496ad160a278
--- a/mmsharing/mmshindicator/src/mussoundplayer.cpp	Tue Feb 02 00:09:07 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,226 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Provides means to play custom indication sound.
-*
-*/
-
-
-
-#include "mussoundplayer.h"
-#include "muslogger.h"
-#include <NokiaAudioPreference.h>
-
-
-// Name of availability sound. Path used is private path of process.
-_LIT( KMusAvailabilitySound, "tone.amr" );
-
-
-// -----------------------------------------------------------------------------
-// 
-// -----------------------------------------------------------------------------
-//
-CMusSoundPlayer* CMusSoundPlayer::NewL( MMusSoundPlayerObserver& aObserver )
-    {
-    MUS_LOG( "mus: [MUSIND]  -> CMusSoundPlayer::NewL" )
-    CMusSoundPlayer* self = NewLC( aObserver );
-    CleanupStack::Pop( self );
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::NewL" )
-    return self;
-    }
-
-
-// -----------------------------------------------------------------------------
-// 
-// -----------------------------------------------------------------------------
-//
-CMusSoundPlayer* CMusSoundPlayer::NewLC( MMusSoundPlayerObserver& aObserver )
-    {
-    MUS_LOG( "mus: [MUSIND]  -> CMusSoundPlayer::NewLC" )
-    CMusSoundPlayer* self = new (ELeave) CMusSoundPlayer( aObserver );
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::NewLC" )
-    return self;
-    }
-
-
-// -----------------------------------------------------------------------------
-// 
-// -----------------------------------------------------------------------------
-//
-CMusSoundPlayer::~CMusSoundPlayer()
-    {
-    MUS_LOG( "mus: [MUSIND]  -> CMusSoundPlayer::CMusSoundPlayer" )
-    if ( iMdaPlayer )
-        {
-        if ( ESoundPlayerPlaying == iState )
-            {
-            iMdaPlayer->Stop();
-            }
-        delete iMdaPlayer;
-        iMdaPlayer = NULL;
-        }
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::CMusSoundPlayer" )
-    }
-
-
-// -----------------------------------------------------------------------------
-// 
-// -----------------------------------------------------------------------------
-//
-CMusSoundPlayer::CMusSoundPlayer( MMusSoundPlayerObserver& aObserver ):
-    iObserver( aObserver ),
-    iState( ESoundPlayerReady )
-    {
-    }
-
-
-// -----------------------------------------------------------------------------
-// 
-// -----------------------------------------------------------------------------
-//
-void CMusSoundPlayer::ConstructL()
-    {
-    }
-
-
-// -----------------------------------------------------------------------------
-// Plays specified indication sound.
-// -----------------------------------------------------------------------------
-//
-void CMusSoundPlayer::PlayL( TVsSoundIndication aIndication )
-    {
-    MUS_LOG( "mus: [MUSIND]  -> CMusSoundPlayer::PlayL" )
-    if ( ESoundPlayerPlaying == iState )
-        {
-        User::Leave( KErrNotReady );
-        }
-
-    HBufC* soundFileName = SoundFileNameLC( aIndication );
-
-    // Used KAudioPrefVoiceAid from audiopreference.h as preference since it
-    // should always be played.
-    iMdaPlayer = CMdaAudioPlayerUtility::NewFilePlayerL(
-        *soundFileName,
-        *this,
-        EMdaPriorityMax,
-        (TMdaPriorityPreference) KAudioPrefNotification );
-
-    iMdaPlayer->SetPriority( EMdaPriorityMax,
-                             (TMdaPriorityPreference) KAudioPrefNotification );
-
-    CleanupStack::PopAndDestroy( soundFileName );
-
-    iState = ESoundPlayerPlaying;
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::PlayL" )
-    }
-
-
-// -----------------------------------------------------------------------------
-// Stops playing current sound.
-// -----------------------------------------------------------------------------
-//
-void CMusSoundPlayer::Stop()
-    {
-    MUS_LOG( "mus: [MUSIND]  -> CMusSoundPlayer::Stop" )
-    if ( ESoundPlayerPlaying == iState )
-        {
-        iMdaPlayer->Stop();
-        }
-
-    delete iMdaPlayer;
-    iMdaPlayer = NULL;
-
-    iState = ESoundPlayerReady;
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::Stop" )
-    }
-
-
-// -----------------------------------------------------------------------------
-// From MMdaAudioPlayerCallback.
-// Defines required client behaviour when an attempt to open and initialise an
-// audio sample has completed, successfully or otherwise.
-// -----------------------------------------------------------------------------
-//
-void CMusSoundPlayer::MapcInitComplete(
-    TInt aError,
-    const TTimeIntervalMicroSeconds& /*aDuration*/ )
-    {
-    MUS_LOG1( "mus: [MUSIND]  -> CMusSoundPlayer::MapcInitComplete(%d)", aError )
-    if ( aError )
-        {
-        delete iMdaPlayer;
-        iMdaPlayer = NULL;
-        iState = ESoundPlayerReady;
-        iObserver.PlaySoundComplete( aError );
-        }
-    else
-        {
-        iMdaPlayer->Play();
-        }
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::MapcInitComplete" )
-    }
-
-
-// -----------------------------------------------------------------------------
-// From MMdaAudioPlayerCallback.
-// Informs of playback completion.
-// -----------------------------------------------------------------------------
-//
-void CMusSoundPlayer::MapcPlayComplete( TInt aError )
-    {
-    MUS_LOG1( "mus: [MUSIND]  -> CMusSoundPlayer::MapcPlayComplete(%d)", aError )
-    delete iMdaPlayer;
-    iMdaPlayer = NULL;
-    iState = ESoundPlayerReady;
-    iObserver.PlaySoundComplete( aError );
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::MapcPlayComplete" )
-    }
-
-
-// -----------------------------------------------------------------------------
-// Returns name of sound file associated with event.
-// -----------------------------------------------------------------------------
-//
-HBufC* CMusSoundPlayer::SoundFileNameLC( TVsSoundIndication aIndication )
-    {
-    MUS_LOG1( "mus: [MUSIND]  -> CMusSoundPlayer::SoundFileNameLC(%d)",
-              aIndication )
-    RFs fs;
-    User::LeaveIfError( fs.Connect() );
-    TFileName filename;    
-    fs.PrivatePath( filename );
-    fs.Close();    
-    switch ( aIndication )
-        {
-        case EVsAvailableSound:
-            {
-            filename.Append( KMusAvailabilitySound() );
-            }
-            break;
-
-        default:
-            {
-            User::Leave( KErrNotFound );
-            }
-        }
-
-    /* In product all ways tone file will present in ROM , 
-       Note: this prevents auditory tone hearing in sis installation.             
-    */
-    filename.Insert(0,_L("z:"));
-
-    MUS_LOG( "mus: [MUSIND]  <- CMusSoundPlayer::SoundFileNameLC" )
-    return filename.AllocLC();
-    }