javauis/m2g_qt/inc/MM2GRenderContext.h
changeset 57 59b3b4473dc8
parent 56 abc41079b313
child 64 0ea12c182930
--- a/javauis/m2g_qt/inc/MM2GRenderContext.h	Fri Jul 23 12:27:20 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,134 +0,0 @@
-/*
-* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Render context interface
-*
-*/
-
-#ifndef MM2GRENDERCONTEXT_H
-#define MM2GRENDERCONTEXT_H
-
-//  INCLUDES
-#include <gdi.h> // TDisplayMode
-#include "M2GUtils.h"
-
-M2G_NS_START
-
-// CONSTANTS
-
-// MACROS
-
-// DATA TYPES
-
-// FUNCTION PROTOTYPES
-
-// FORWARD DECLARATIONS
-
-// CLASS DECLARATION
-/**
- * Interface class
- */
-class MM2GRenderContext
-{
-public: // STATIC CONSTANTS
-    static const TReal32        KFullOpaque;
-    static const TReal32        KFullTransparency;
-    static const TUint8         KMaxAlphaValue;
-    static const TDisplayMode   KDefaultDisplayMode;
-    static const TDisplayMode   KMaskDisplayMode;
-
-public: // METHODS
-
-    /**
-     * Dtor
-     */
-    virtual ~MM2GRenderContext() {};
-
-    /**
-     * Binds device's bitmap.
-     * @since Series S60 3.1
-     * @param aGraphicsHandle Target graphics handle
-     * @throws exception if not ok
-     */
-    virtual void BindL(TInt& aGraphicsHandle) = 0;
-
-    /**
-     * SVG image bitmap is (re)created if needed.
-     * @since Series S60 3.1
-     * @see MM2GRenderContext::SetRefreshModeL()
-     * @throws exception if not ok
-     */
-    virtual void InitImageBitmapL() = 0;
-
-    /**
-     * Blits an svg and a device bitmaps
-     * @since Series S60 3.1
-     * @throws M2G_OK if ok
-     * @throws exception if not ok
-     */
-    virtual void ReleaseL() = 0;
-
-    /**
-     * Renders a SVG document at a current time.
-     *
-     * <p> The rendering is done in 2 steps:
-     * <li> render the document on an internal SVG buffer (iSvg)
-     * <li> alpha-blend it with the bound graphics target (iGraphicsBitmap)
-     *
-     * @note if transparency factor is not set, iSvg is simply blitted onto iGraphicsTarget
-     *
-     * @param aSvgDocumentHandle handle to SVG document
-     * @param aCurrentTime       the current time of the animation
-     * @param aSvgW              Svg image viewport width
-     * @param aSvgH              Svg image viewport height
-     * @param aRect              contains position about the rendered area
-     * @since S60 3.1
-     */
-
-
-    virtual void  RenderLCDUIL(
-        TM2GSvgDocumentHandle& aSvgDocHandle,
-        const TReal32 aCurrentTime,
-        TInt aSvgW,
-        TInt aSvgH,
-        TM2GRenderRect& aRect) = 0 ;
-
-    virtual void RenderESWTL(
-        TM2GSvgDocumentHandle& aSvgDocHandle,
-        const TReal32 aCurrentTime,
-        TInt aSvgW,
-        TInt aSvgH,
-        TM2GRenderRect& aRect,        
-        TBool aUseNativeClear,
-        TInt* aReturnData) = 0;
-
-    /**
-     * Sets render quality
-     * @since Series S60 3.1
-     * @param aMode Mode
-     * @throws exception if not ok
-     */
-    virtual void SetRenderingQualityL(TInt aMode) = 0;
-
-    /**
-     * Sets transparency
-     * @since Series S60 3.1
-     * @param aAlpha Alpha factor
-     * @throws exception if not ok
-     */
-    virtual void SetTransparency(TReal32 aAlpha) = 0;
-
-};
-
-M2G_NS_END
-#endif // MM2GRENDERCONTEXT_H