--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/PECengine/CoreUtilsLib2/SrvInc/TPEngServerParams.h Thu Dec 17 08:41:52 2009 +0200
@@ -0,0 +1,156 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Server startup parameters.
+*
+*/
+
+#ifndef __TPENGSERVERPARAMS_H__
+#define __TPENGSERVERPARAMS_H__
+
+
+// INCLUDES
+#include <E32Std.h>
+
+
+// CLASS DECLARATION
+/**
+ * Server startup parameters.
+ *
+ * Container to pass startup params to launched server process.
+ * This class is also used to signal client when the server
+ * is fully started.
+ *
+ * @since 3.0
+ */
+class TPEngServerParams
+ {
+ public:
+
+ /**
+ * C++ constructor (for server side).
+ *
+ * @since 3.0
+ */
+ IMPORT_C TPEngServerParams();
+
+
+ /**
+ * C++ constructor (for client side).
+ *
+ * @since 3.0
+ * @param aServerName The name for started server.
+ * @param aParam1 External parameter 1.
+ * @param aParam2 External parameter 2.
+ */
+ IMPORT_C TPEngServerParams( const TDesC& aServerName,
+ TInt aParam1,
+ TInt aParam2 );
+
+
+ public: //New methods for client side
+
+
+ /**
+ * Gets a descriptor presenting TPEngServerParams.
+ *
+ * @since 3.0
+ * @return Descriptor presentation of TPEngServerParams.
+ */
+ IMPORT_C TPtrC AsCommandLine() const;
+
+
+
+ public: //New methods for server side
+
+ /**
+ * Initializes TPEngServerParams contents from
+ * process command line.
+ *
+ * This should be called in server E32Main() or
+ * similar place to get retrieve parameter contents
+ * from command line.
+ *
+ * @since 3.0
+ * @return KErrNone if process command line
+ * contained TPEngServerParams. Else KErrNotFound.
+ */
+ IMPORT_C TInt InitFromCmdLine();
+
+
+
+ /**
+ * Changes server thread name to given one.
+ * (In __WINS__ build the renaming isn't done, as
+ * it would break the ServerStarter.)
+ *
+ * Server should call this method as early as possible
+ * during its construction.
+ *
+ * @since 3.0
+ * @param aThreadName The new thread name to use.
+ */
+ IMPORT_C void RenameMainThread( const TDesC& aThreadName );
+
+
+ /**
+ * Signals the client that server is successfully
+ * started.
+ *
+ * Server should call this method when server it is
+ * fully started.
+ *
+ * @since 3.0
+ */
+ IMPORT_C void Signal();
+
+
+ /**
+ * Gets the parameters as given from the client side.
+ *
+ * @since 3.0
+ * @return Param value as given from client side.
+ */
+ IMPORT_C TInt Param1() const;
+ IMPORT_C TInt Param2() const;
+
+
+ /**
+ * Gets the server name as given from the client side.
+ *
+ * @since 3.0
+ * @return Server name as given from client side.
+ */
+ IMPORT_C const TDesC& ServerName() const;
+
+
+ private: // Methods not implemented
+
+ TPEngServerParams( const TPEngServerParams& );
+ TPEngServerParams& operator=( const TPEngServerParams& );
+
+
+ private: //data
+
+ //OWN: Server name to identify the started server
+ TName iServerName;
+
+ //OWN: Extra parameters
+ TInt iParam1;
+ TInt iParam2;
+
+ };
+
+
+#endif // __TPENGSERVERPARAMS_H__
+