diff -r 4e8ebe173323 -r 23b5d6a29cce homescreenapp/stateplugins/hsmenuworkerstateplugin/src/hsmenuworkerstate.cpp --- a/homescreenapp/stateplugins/hsmenuworkerstateplugin/src/hsmenuworkerstate.cpp Mon May 03 12:24:59 2010 +0300 +++ b/homescreenapp/stateplugins/hsmenuworkerstateplugin/src/hsmenuworkerstate.cpp Fri May 14 15:43:04 2010 +0300 @@ -26,6 +26,7 @@ #include "hsarrangestate.h" #include "hspreviewhswidgetstate.h" #include "hsviewappsettingsstate.h" + /*! \class HsMenuWorkerState \ingroup group_hsworkerstateplugin @@ -33,6 +34,12 @@ */ /*! + \var HsMenuWorkerState::mInitialState + Initial state. + Own. + */ + +/*! Constructor. \param parent Owner. */ @@ -50,9 +57,9 @@ } -// --------------------------------------------------------------------------- -// --------------------------------------------------------------------------- -// +/*! + Constructs contained objects. + */ void HsMenuWorkerState::construct() { HSMENUTEST_FUNC_ENTRY("HsMenuWorkerState::construct"); @@ -83,7 +90,7 @@ mInitialState, newChildState); mInitialState->addTransition(createCollectionTransition); // set a transition to the initial state after child processing finished - newChildState->addTransition(mInitialState); + newChildState->addTransition(newChildState, SIGNAL(exit()), mInitialState); HsAddAppsToCollectionState *addAppsToCollectionState = new HsAddAppsToCollectionState(this); @@ -103,9 +110,12 @@ HSMENUTEST_FUNC_EXIT("HsMenuWorkerState::construct"); } -// --------------------------------------------------------------------------- -// --------------------------------------------------------------------------- -// +/*! + Template method for constructing child states. + \param operation Operation type triggering transition to the + newely created state. + \return newely created state. + */ template T *HsMenuWorkerState::createChildState( HsMenuEvent::OperationType operation) @@ -119,7 +129,7 @@ new HsMenuEventTransition(operation, mInitialState, newChildState); mInitialState->addTransition(newChildStateTransition); // set a transition to the initial state after child processing finished - newChildState->addTransition(mInitialState); + newChildState->addTransition(newChildState, SIGNAL(exit()), mInitialState); HSMENUTEST_FUNC_EXIT("HsMenuWorkerState::createChildState"); return newChildState;