homescreenapp/stateplugins/hsmenuworkerstateplugin/src/hsmenuworkerstate.cpp
changeset 35 f9ce957a272c
child 39 4e8ebe173323
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5:c743ef5928ba 35:f9ce957a272c
       
     1 /*
       
     2  * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3  * All rights reserved.
       
     4  * This component and the accompanying materials are made available
       
     5  * under the terms of "Eclipse Public License v1.0"
       
     6  * which accompanies this distribution, and is available
       
     7  * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8  *
       
     9  * Initial Contributors:
       
    10  * Nokia Corporation - initial contribution.
       
    11  *
       
    12  * Contributors:
       
    13  *
       
    14  * Description:
       
    15  *
       
    16  */
       
    17 
       
    18 #include <hsmenueventtransition.h>
       
    19 
       
    20 #include "hsaddtohomescreenstate.h"
       
    21 #include "hsaddappstocollectionstate.h"
       
    22 #include "hsdeletecollectionstate.h"
       
    23 #include "hsdeletecollectionitemstate.h"
       
    24 #include "hsmenuworkerstate.h"
       
    25 #include "hscollectionnamestate.h"
       
    26 #include "hsarrangestate.h"
       
    27 #include "hspreviewhswidgetstate.h"
       
    28 /*!
       
    29  \class HsMenuWorkerState
       
    30  \ingroup group_hsmenustateplugin
       
    31  \brief Menu Worker State.
       
    32  */
       
    33 
       
    34 /*!
       
    35  Constructor.
       
    36  \param parent Owner.
       
    37  */
       
    38 HsMenuWorkerState::HsMenuWorkerState(QState *parent) :
       
    39     QState(parent), mInitialState(0)
       
    40 {
       
    41     construct();
       
    42 }
       
    43 
       
    44 /*!
       
    45  Destructor.
       
    46  */
       
    47 HsMenuWorkerState::~HsMenuWorkerState()
       
    48 {
       
    49 
       
    50 }
       
    51 
       
    52 // ---------------------------------------------------------------------------
       
    53 // ---------------------------------------------------------------------------
       
    54 //
       
    55 void HsMenuWorkerState::construct()
       
    56 {
       
    57     HSMENUTEST_FUNC_ENTRY("HsMenuWorkerState::construct");
       
    58     setObjectName("homescreen.nokia.com/state/MenuWorkerState");
       
    59 
       
    60     mInitialState = new QState(this);
       
    61     setInitialState(mInitialState);
       
    62 
       
    63     // use templated creation method - less boilerplate code
       
    64     createChildState<HsAddToHomeScreenState> (HsMenuEvent::AddToHomeScreen);
       
    65     createChildState<HsDeleteCollectionState> (
       
    66         HsMenuEvent::DeleteCollection);
       
    67     createChildState<HsDeleteCollectionItemState> (
       
    68         HsMenuEvent::RemoveAppFromCollection);
       
    69     createChildState<HsArrangeState> (HsMenuEvent::ArrangeCollection);
       
    70 
       
    71     // create a new child state based on the template
       
    72     HsCollectionNameState *newChildState = new HsCollectionNameState(this);
       
    73     // create a transition to the new child state which will be triggered by
       
    74     // an event with specified operation type
       
    75     HsMenuEventTransition *renameCollectionTransition =
       
    76         new HsMenuEventTransition(HsMenuEvent::RenameCollection,
       
    77                                   mInitialState, newChildState);
       
    78     mInitialState->addTransition(renameCollectionTransition);
       
    79 
       
    80     HsMenuEventTransition *createCollectionTransition =
       
    81         new HsMenuEventTransition(HsMenuEvent::CreateCollection,
       
    82                                   mInitialState, newChildState);
       
    83     mInitialState->addTransition(createCollectionTransition);
       
    84     // set a transition to the initial state after child processing finished
       
    85     newChildState->addTransition(mInitialState);
       
    86 
       
    87     HsAddAppsToCollectionState *addAppsToCollectionState =
       
    88         new HsAddAppsToCollectionState(this);
       
    89     // create a transition to the new child state which will be triggered by
       
    90     // an event with specified operation type
       
    91     HsMenuEventTransition *addAppsToCollectionTransition =
       
    92         new HsMenuEventTransition(HsMenuEvent::AddAppsToCollection,
       
    93                                   mInitialState, addAppsToCollectionState);
       
    94     mInitialState->addTransition(addAppsToCollectionTransition);
       
    95     // set a transition to the initial state after child processing finished
       
    96     addAppsToCollectionState->addTransition(addAppsToCollectionState,
       
    97                                             SIGNAL(finished()), mInitialState);
       
    98 
       
    99     createChildState<HsPreviewHSWidgetState> (HsMenuEvent::PreviewHSWidget);
       
   100 
       
   101     HSMENUTEST_FUNC_EXIT("HsMenuWorkerState::construct");
       
   102 }
       
   103 
       
   104 // ---------------------------------------------------------------------------
       
   105 // ---------------------------------------------------------------------------
       
   106 //
       
   107 template<class T>
       
   108 T *HsMenuWorkerState::createChildState(
       
   109     HsMenuEvent::OperationType operation)
       
   110 {
       
   111     HSMENUTEST_FUNC_ENTRY("HsMenuWorkerState::createChildState");
       
   112     // create a new child state based on the template
       
   113     T *newChildState = new T(this);
       
   114     // create a transition to the new child state which will be triggered by
       
   115     // an event with specified operation type
       
   116     HsMenuEventTransition *newChildStateTransition =
       
   117         new HsMenuEventTransition(operation, mInitialState, newChildState);
       
   118     mInitialState->addTransition(newChildStateTransition);
       
   119     // set a transition to the initial state after child processing finished
       
   120     newChildState->addTransition(mInitialState);
       
   121     HSMENUTEST_FUNC_EXIT("HsMenuWorkerState::createChildState");
       
   122 
       
   123     return newChildState;
       
   124 }