emailuis/uicomponents/src/fscontrolbarmodel.cpp
changeset 0 8466d47a6819
child 1 12c456ceeff2
equal deleted inserted replaced
-1:000000000000 0:8466d47a6819
       
     1 /*
       
     2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Model class for Control Bar component.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #include "emailtrace.h"
       
    21 #include <AknUtils.h>
       
    22 
       
    23 #include "fscontrolbarmodel.h"
       
    24 #include "fscontrolbutton.h"
       
    25 #include "fsgenericpanic.h"
       
    26 #include "fscontrolbuttonvisualiser.h"
       
    27 #include "fslayoutmanager.h"
       
    28 
       
    29 const TUint KDefaultSelectorSpeed = 1000;
       
    30 
       
    31 
       
    32 // ======== MEMBER FUNCTIONS ========
       
    33 
       
    34 // ---------------------------------------------------------------------------
       
    35 // Constructor.
       
    36 // ---------------------------------------------------------------------------
       
    37 //
       
    38 CFsControlBarModel::CFsControlBarModel() :
       
    39     iSelectorTransitionTime( KDefaultSelectorSpeed ),
       
    40     iWidthUseDefault( ETrue ),
       
    41     iHeightUseDefault( ETrue )
       
    42     {
       
    43     FUNC_LOG;
       
    44     }
       
    45 
       
    46 
       
    47 // ---------------------------------------------------------------------------
       
    48 // Second phase constructor.
       
    49 // ---------------------------------------------------------------------------
       
    50 //
       
    51 void CFsControlBarModel::ConstructL()
       
    52     {
       
    53     FUNC_LOG;
       
    54     }
       
    55 
       
    56 
       
    57 // ---------------------------------------------------------------------------
       
    58 // Two-phased constructor.
       
    59 // ---------------------------------------------------------------------------
       
    60 //
       
    61 CFsControlBarModel* CFsControlBarModel::NewL()
       
    62     {
       
    63     FUNC_LOG;
       
    64     CFsControlBarModel* self = CFsControlBarModel::NewLC();
       
    65     CleanupStack::Pop( self );
       
    66     return self;
       
    67     }
       
    68 
       
    69 
       
    70 // ---------------------------------------------------------------------------
       
    71 // Two-phased constructor.
       
    72 // ---------------------------------------------------------------------------
       
    73 //
       
    74 CFsControlBarModel* CFsControlBarModel::NewLC()
       
    75     {
       
    76     FUNC_LOG;
       
    77     CFsControlBarModel* self = new (ELeave) CFsControlBarModel;
       
    78     CleanupStack::PushL( self );
       
    79     self->ConstructL();
       
    80     return self;
       
    81     }
       
    82 
       
    83 
       
    84 // ---------------------------------------------------------------------------
       
    85 // Destructor.
       
    86 // ---------------------------------------------------------------------------
       
    87 //
       
    88 CFsControlBarModel::~CFsControlBarModel()
       
    89     {
       
    90     FUNC_LOG;
       
    91     // <cmail> Touch
       
    92     // Buttons are now alf controls and owned by alf environment, not deleted here
       
    93     /*for( TInt i = 0; i < Count(); i++ )
       
    94         {
       
    95         delete iButtons[i];
       
    96         }*/
       
    97     // </cmail>
       
    98 
       
    99     iButtons.Reset();
       
   100     }
       
   101 
       
   102 
       
   103 // ---------------------------------------------------------------------------
       
   104 // Adds button object to collection.
       
   105 // ---------------------------------------------------------------------------
       
   106 //
       
   107 void CFsControlBarModel::AddButtonL( CFsControlButton& aButton )
       
   108     {
       
   109     FUNC_LOG;
       
   110     iButtons.AppendL( &aButton );
       
   111     }
       
   112 
       
   113 
       
   114 // ---------------------------------------------------------------------------
       
   115 // Retrieves button from collection with specified index.
       
   116 // ---------------------------------------------------------------------------
       
   117 //
       
   118 CFsControlButton* CFsControlBarModel::ButtonByIndex( TInt aIndex )
       
   119     {
       
   120     FUNC_LOG;
       
   121     CFsControlButton* result( NULL );
       
   122 
       
   123     if ( aIndex >= 0 && aIndex < Count() )
       
   124         {
       
   125         result = iButtons[ aIndex ];
       
   126         }
       
   127 
       
   128     return result;
       
   129     }
       
   130 
       
   131 
       
   132 // ---------------------------------------------------------------------------
       
   133 // Retrieves button from collection with specified id.
       
   134 // Panics if id is incorrect.
       
   135 // ---------------------------------------------------------------------------
       
   136 //
       
   137 CFsControlButton* CFsControlBarModel::ButtonById( TInt aId )
       
   138     {
       
   139     FUNC_LOG;
       
   140     CFsControlButton* button( NULL );
       
   141     CFsControlButton* result( NULL );
       
   142     TInt i( 0 );
       
   143 
       
   144     if ( ECBFirstFocusableButton == aId )
       
   145         {
       
   146         while ( Count() > i && !result )
       
   147             {
       
   148             button = ButtonByIndex( i );
       
   149             if ( button->IsVisible() && !button->IsDimmed() )
       
   150                 {
       
   151                 result = button;
       
   152                 }
       
   153             ++i;
       
   154             }
       
   155         }
       
   156     else
       
   157         {
       
   158         while ( Count() > i && !result )
       
   159             {
       
   160             button = ButtonByIndex( i );
       
   161             if( button->Id() == aId )
       
   162                 {
       
   163                 result = button;
       
   164                 }
       
   165             ++i;
       
   166             }
       
   167 
       
   168         // panic only when specified id passed by component user is searched
       
   169         if ( !result )
       
   170             {
       
   171             FsGenericPanic( EFsControlButtonIncorrectButtonId );
       
   172             }
       
   173         }
       
   174 
       
   175     return result;
       
   176     }
       
   177 
       
   178 
       
   179 // ---------------------------------------------------------------------------
       
   180 // Retrieves number of buttons in collection.
       
   181 // ---------------------------------------------------------------------------
       
   182 //
       
   183 TInt CFsControlBarModel::Count() const
       
   184     {
       
   185     FUNC_LOG;
       
   186     return iButtons.Count();
       
   187     }
       
   188 
       
   189 
       
   190 // ---------------------------------------------------------------------------
       
   191 // Removes button from collection using index.
       
   192 // Used function ButtonByIndex panics - see ButtonByIndex.
       
   193 // ---------------------------------------------------------------------------
       
   194 //
       
   195 void CFsControlBarModel::RemoveButtonByIndex( TInt aIndex )
       
   196     {
       
   197     FUNC_LOG;
       
   198     delete ButtonByIndex( aIndex );
       
   199     iButtons.Remove( aIndex );
       
   200     }
       
   201 
       
   202 
       
   203 // ---------------------------------------------------------------------------
       
   204 // Removes button from collection using id.
       
   205 // ---------------------------------------------------------------------------
       
   206 //
       
   207 TInt CFsControlBarModel::RemoveButtonById( TInt aId )
       
   208     {
       
   209     FUNC_LOG;
       
   210     TInt retVal( KErrNotFound );
       
   211     for ( TInt i( 0 ); Count() > i; i++ )
       
   212         {
       
   213         if( ButtonByIndex( i )->Id() == aId )
       
   214             {
       
   215             RemoveButtonByIndex( i );
       
   216             retVal = KErrNone;
       
   217             break;
       
   218             }
       
   219         }
       
   220 
       
   221     if ( retVal )
       
   222         {
       
   223         FsGenericPanic( EFsControlButtonIncorrectButtonId );
       
   224         }
       
   225 
       
   226     return retVal;
       
   227     }
       
   228 
       
   229 
       
   230 // ---------------------------------------------------------------------------
       
   231 // Checks if button with specified id exists in collection.
       
   232 // ---------------------------------------------------------------------------
       
   233 //
       
   234 TBool CFsControlBarModel::ExistsButtonWithId( TInt aId )
       
   235     {
       
   236     FUNC_LOG;
       
   237     TBool result( EFalse );
       
   238 
       
   239     for( TInt i( 0 ); iButtons.Count() > i; i++ )
       
   240         {
       
   241         if( iButtons[i]->Id() == aId )
       
   242             {
       
   243             result = ETrue;
       
   244             break;
       
   245             }
       
   246         }
       
   247 
       
   248     return result;
       
   249     }
       
   250 
       
   251 
       
   252 // ---------------------------------------------------------------------------
       
   253 // Retrieves index of button with specified id.
       
   254 // ---------------------------------------------------------------------------
       
   255 //
       
   256 TInt CFsControlBarModel::IndexById( TInt aButtonId )
       
   257     {
       
   258     FUNC_LOG;
       
   259     TInt result( -1 );
       
   260     TInt i( 0 );
       
   261 
       
   262     while ( -1 == result && Count() > i )
       
   263         {
       
   264         if( ButtonByIndex( i )->Id() == aButtonId )
       
   265             {
       
   266             result = i;
       
   267             }
       
   268         i++;
       
   269         }
       
   270 
       
   271     return result;
       
   272     }
       
   273 
       
   274 
       
   275 // ---------------------------------------------------------------------------
       
   276 // Retrieves next focusable button.
       
   277 // ---------------------------------------------------------------------------
       
   278 //
       
   279 CFsControlButton* CFsControlBarModel::NextButton( TInt aButtonId )
       
   280     {
       
   281     FUNC_LOG;
       
   282     TInt index( -1 );
       
   283     CFsControlButton* currentBtn( ButtonById( aButtonId ) );
       
   284 
       
   285     // Find current button's id.
       
   286     TInt buttonId( 0 );
       
   287     while ( iButtons.Count() > buttonId )
       
   288         {
       
   289         if ( iButtons[buttonId] == currentBtn )
       
   290             {
       
   291             break;
       
   292             }
       
   293         buttonId++;
       
   294         }
       
   295 
       
   296     // Find the next button on right.
       
   297     TInt curPos( currentBtn->Visualiser()->Pos().Target().iX );
       
   298     TBool candidate( EFalse );
       
   299     TInt next( 0 );
       
   300     for ( TInt i( 0 ); iButtons.Count() > i; i++ )
       
   301         {
       
   302         if ( i == buttonId
       
   303             || !iButtons[i]->IsVisible()
       
   304             || iButtons[i]->IsDimmed() )
       
   305             {
       
   306             continue;
       
   307             }
       
   308         TInt btnPos( iButtons[i]->Visualiser()->Pos().Target().iX );
       
   309         if ( btnPos >= curPos )
       
   310             {
       
   311             if ( btnPos == curPos )
       
   312                 {
       
   313                 if ( i < buttonId )
       
   314                     {
       
   315                     continue;
       
   316                     }
       
   317                 }
       
   318             if ( !candidate )
       
   319                 {
       
   320                 // This is the first proper candidate.
       
   321                 index = i;
       
   322                 next = btnPos;
       
   323                 candidate = ETrue;
       
   324                 }
       
   325             else if ( btnPos <= next )
       
   326                 {
       
   327                 // This button is closer than previously found button.
       
   328                 index = i;
       
   329                 next = btnPos;
       
   330                 if ( btnPos == curPos )
       
   331                     {
       
   332                     break;
       
   333                     }
       
   334                 }
       
   335             }
       
   336         }
       
   337     return ButtonByIndex( index );
       
   338     }
       
   339 
       
   340 
       
   341 // ---------------------------------------------------------------------------
       
   342 // Retrieves previous focusable button.
       
   343 // ---------------------------------------------------------------------------
       
   344 //
       
   345 CFsControlButton* CFsControlBarModel::PrevButton( TInt aButtonId )
       
   346     {
       
   347     FUNC_LOG;
       
   348     TInt index( -1 );
       
   349     CFsControlButton* currentBtn( ButtonById( aButtonId ) );
       
   350 
       
   351     // Find current button's id.
       
   352     TInt buttonId( 0 );
       
   353     while ( iButtons.Count() > buttonId )
       
   354         {
       
   355         if ( iButtons[buttonId] == currentBtn )
       
   356             {
       
   357             break;
       
   358             }
       
   359         buttonId++;
       
   360         }
       
   361 
       
   362     // Find the next button on left.
       
   363     TInt curPos( currentBtn->Visualiser()->Pos().Target().iX );
       
   364     TBool candidate( EFalse );
       
   365     TInt next( 0 );
       
   366     for ( TInt i( iButtons.Count() - 1 ); 0 <= i; i-- )
       
   367         {
       
   368         if ( i == buttonId
       
   369             || !iButtons[i]->IsVisible()
       
   370             || iButtons[i]->IsDimmed() )
       
   371             {
       
   372             continue;
       
   373             }
       
   374         TInt btnPos( iButtons[i]->Visualiser()->Pos().Target().iX );
       
   375         if ( btnPos <= curPos )
       
   376             {
       
   377             if ( btnPos == curPos )
       
   378                 {
       
   379                 if ( i > buttonId )
       
   380                     {
       
   381                     continue;
       
   382                     }
       
   383                 }
       
   384             if ( !candidate )
       
   385                 {
       
   386                 // This is the first proper candidate.
       
   387                 index = i;
       
   388                 next = btnPos;
       
   389                 candidate = ETrue;
       
   390                 }
       
   391             else if ( btnPos >= next )
       
   392                 {
       
   393                 // This button is closer than previously found button.
       
   394                 index = i;
       
   395                 next = btnPos;
       
   396                 if ( btnPos == curPos )
       
   397                     {
       
   398                     break;
       
   399                     }
       
   400                 }
       
   401             }
       
   402         }
       
   403 
       
   404     return ButtonByIndex( index );
       
   405     }
       
   406 
       
   407 
       
   408 // ---------------------------------------------------------------------------
       
   409 // Sets focus for control bar.
       
   410 // ---------------------------------------------------------------------------
       
   411 //
       
   412 void CFsControlBarModel::SetFocus( TBool aState )
       
   413     {
       
   414     FUNC_LOG;
       
   415     iFocused = aState;
       
   416     }
       
   417 
       
   418 
       
   419 // ---------------------------------------------------------------------------
       
   420 // Retrieves focus state of control bar.
       
   421 // ---------------------------------------------------------------------------
       
   422 //
       
   423 TBool CFsControlBarModel::IsFocused() const
       
   424     {
       
   425     FUNC_LOG;
       
   426     return iFocused;
       
   427     }
       
   428 
       
   429 
       
   430 // ---------------------------------------------------------------------------
       
   431 // Generates free id value for new button.
       
   432 // ---------------------------------------------------------------------------
       
   433 //
       
   434 TInt CFsControlBarModel::GenerateButtonId()
       
   435     {
       
   436     FUNC_LOG;
       
   437     TInt result( 0 );
       
   438 
       
   439     for ( TInt i( 0 ); Count() > i; i++ )
       
   440         {
       
   441         if ( result == ButtonByIndex( i )->Id() )
       
   442             {
       
   443             ++result;
       
   444             }
       
   445         }
       
   446 
       
   447     return result;
       
   448     }
       
   449 
       
   450 
       
   451 // ---------------------------------------------------------------------------
       
   452 // Retrieves default bar background color.
       
   453 // ---------------------------------------------------------------------------
       
   454 //
       
   455 const TRgb& CFsControlBarModel::BarBgColor() const
       
   456     {
       
   457     FUNC_LOG;
       
   458     return iBgColor;
       
   459     }
       
   460 
       
   461 
       
   462 // ---------------------------------------------------------------------------
       
   463 // Gets transition time for moving selector.
       
   464 // ---------------------------------------------------------------------------
       
   465 //
       
   466 TInt CFsControlBarModel::SelectorTransitionTime() const
       
   467     {
       
   468     FUNC_LOG;
       
   469     return iSelectorTransitionTime;
       
   470     }
       
   471 
       
   472 
       
   473 // ---------------------------------------------------------------------------
       
   474 // Sets transition time for moving selector.
       
   475 // ---------------------------------------------------------------------------
       
   476 //
       
   477 void CFsControlBarModel::SetSelectorTransitionTime( TInt aTransitionTime )
       
   478     {
       
   479     FUNC_LOG;
       
   480     iSelectorTransitionTime = aTransitionTime;
       
   481     }
       
   482 
       
   483 
       
   484 // ---------------------------------------------------------------------------
       
   485 // Refresh the buttons' positions.
       
   486 // ---------------------------------------------------------------------------
       
   487 //
       
   488 void CFsControlBarModel::UpdateButtonsPositions()
       
   489     {
       
   490     FUNC_LOG;
       
   491     TSize parentSize( Size() );
       
   492 
       
   493     for ( TInt i( 0 ); iButtons.Count() > i; i++ )
       
   494         {
       
   495         iButtons[i]->RefreshButtonPosition( parentSize );
       
   496         }
       
   497     }
       
   498 
       
   499 
       
   500 // ---------------------------------------------------------------------------
       
   501 // Sets width in pixels of controlbar and refreshes control.
       
   502 // ---------------------------------------------------------------------------
       
   503 //
       
   504 void CFsControlBarModel::SetWidth( TInt aWidth )
       
   505     {
       
   506     FUNC_LOG;
       
   507     iSize.iWidth = aWidth;
       
   508     iWidthUseDefault = EFalse;
       
   509     }
       
   510 
       
   511 
       
   512 // ---------------------------------------------------------------------------
       
   513 // Sets height in pixels of controlbar and refreshes control.
       
   514 // ---------------------------------------------------------------------------
       
   515 //
       
   516 void CFsControlBarModel::SetHeight( TInt aHeight )
       
   517     {
       
   518     FUNC_LOG;
       
   519     iSize.iHeight = aHeight;
       
   520     iHeightUseDefault = EFalse;
       
   521     }
       
   522 
       
   523 
       
   524 // ---------------------------------------------------------------------------
       
   525 // Retrieves controlbar's size in pixels.
       
   526 // ---------------------------------------------------------------------------
       
   527 //
       
   528 TSize CFsControlBarModel::Size() const
       
   529     {
       
   530     FUNC_LOG;
       
   531     TRect layoutRect;
       
   532 
       
   533     if ( iWidthUseDefault || iHeightUseDefault )
       
   534         {
       
   535         TRect parentRect;
       
   536         AknLayoutUtils::LayoutMetricsRect(
       
   537             AknLayoutUtils::EScreen, parentRect );
       
   538 
       
   539         CFsLayoutManager::LayoutMetricsRect( parentRect,
       
   540             CFsLayoutManager::EFsLmMainSpFsCtrlbarPane, layoutRect );
       
   541         }
       
   542 
       
   543     return TSize(
       
   544         iWidthUseDefault ? layoutRect.Width() : iSize.iWidth,
       
   545         iHeightUseDefault ? layoutRect.Height() : iSize.iHeight );
       
   546     }
       
   547