diff -r 8b2d6d0384b0 -r d9aefe59d544 camerauis/cameraxui/cxengine/inc/api/cxeengine.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/camerauis/cameraxui/cxengine/inc/api/cxeengine.h Fri Apr 16 14:51:30 2010 +0300 @@ -0,0 +1,107 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ +#ifndef CXEENGINE_H +#define CXEENGINE_H + +#include +#include "cxenamespace.h" + +class CxeCameraDeviceControl; +class CxeViewfinderControl; +class CxeStillCaptureControl; +class CxeVideoCaptureControl; +class CxeAutoFocusControl; +class CxeZoomControl; +class CxeImageDataQueue; +class CxeFeatureManager; +class CxeSettings; + +/** + * CxeEngine provides the the entry point into CameraX engine. This is the + * first class the client needs to initialize. CxeEngine then provides + * references to other CameraX engine objects. + */ +class CxeEngine : public QObject +{ + Q_OBJECT +public: + /** + * Create a new engine instance. This is the first call the client needs to + * do when using CxeEngine. + */ + IMPORT_C static CxeEngine* createEngine(); + + virtual ~CxeEngine(); + + /** + * Access the camera device control. + */ + virtual CxeCameraDeviceControl &cameraDeviceControl() = 0; + + /** + * Access the viewfinder control. + */ + virtual CxeViewfinderControl &viewfinderControl() = 0; + + /** + * Access the still capture control. + */ + virtual CxeStillCaptureControl &stillCaptureControl() = 0; + + /** + * Access the video capture control. + */ + virtual CxeVideoCaptureControl &videoCaptureControl() = 0; + + /** + * Access the auto-focus control. + */ + virtual CxeAutoFocusControl &autoFocusControl() = 0; + + /** + * Access the zoom control. + */ + virtual CxeZoomControl &zoomControl() = 0; + + /** + * Access the settings model. + */ + virtual CxeSettings &settings() = 0; + virtual CxeFeatureManager &featureManager() = 0; + + /** + * Get current camera mode. + */ + virtual Cxe::CameraMode mode() const = 0; + + /** + * Initialize the camera in either still or video mode. This method is also + * used to switch between modes. + */ + virtual void initMode( Cxe::CameraMode cameraMode ) = 0; + + //! returns if the engine is ready or not + virtual bool isEngineReady() = 0; + +protected: + CxeEngine(); + +private: + Q_DISABLE_COPY( CxeEngine ) +}; + +#endif // CXEENGINE_H