/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "actionjsobject.h"
#include <QDebug>
ActionJSObject::ActionJSObject(QObject *parent, QAction *action)
: QObject(parent),
m_action(action)
{
connect(m_action, SIGNAL(triggered(bool)), this, SIGNAL(triggered(bool)));
connect(m_action, SIGNAL(toggled(bool)), this, SIGNAL(toggled(bool)));
connect(m_action, SIGNAL(changed()), this, SIGNAL(changed()));
// Copy object name of action.
setObjectName(action->objectName());
}
void ActionJSObject::initClass() { // static
qMetaTypeId<QObjectList>();
qRegisterMetaType<QObjectList>("QObjectList");
qMetaTypeId<ActionJSObject*>();
qRegisterMetaType<ActionJSObject>("ActionJSObject*");
}
void ActionJSObject::trigger() {
if(m_action) {
qDebug() << "ActionJSObject::trigger: " << m_action->text();
m_action->trigger();
}
}