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1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #include "qstmgenericsimplegesture.h" |
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19 #include "qstmflickgesturerecogniser.h" |
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20 #include "qstmuievent_if.h" |
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21 #include "qstmfilelogger.h" |
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22 |
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23 using namespace qstmGesture ; |
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24 |
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25 QStm_FlickGestureRecogniser::QStm_FlickGestureRecogniser(QStm_GestureListenerIf* listener) : |
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26 QStm_GestureRecogniser(listener) |
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27 { |
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28 } |
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29 |
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30 QStm_FlickGestureRecogniser::~QStm_FlickGestureRecogniser() |
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31 { |
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32 } |
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33 |
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34 /*! |
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35 * Release gesture recogniser. Note that this one never owns the gesture, it just calls |
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36 * the callback if it detects ERelease inside the area being watched. |
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37 * There could be also check for the target window? |
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38 */ |
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39 QStm_GestureRecognitionState QStm_FlickGestureRecogniser::recognise(int numOfActiveStreams, |
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40 QStm_GestureEngineIf* pge) |
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41 { |
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42 QStm_GestureRecognitionState state = m_state = ENotMyGesture; |
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43 // Check if we are enabled or not |
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44 if (!m_gestureEnabled) return state ; |
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45 |
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46 // Look at the events to see if it looks like flick with one pointer |
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47 if (numOfActiveStreams == 1) { |
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48 const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0); |
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49 int countOfEvents = puie->countOfEvents(); |
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50 qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code(); |
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51 if (m_loggingenabled) { |
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52 LOGARG("QStm_FlickGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode); |
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53 } |
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54 |
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55 if (m_powner == puie->target() && eventCode == qstmUiEventEngine::ERelease) |
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56 { |
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57 if (m_loggingenabled) { |
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58 LOGARG("QStm_FlickGestureRecogniser: 0x%x ERelease: num %d code %d, %d", |
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59 this, countOfEvents, puie->currentXY().x(), puie->currentXY().y()); |
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60 } |
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61 // Check if the speed before release was fast enough for flick |
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62 const qstmUiEventEngine::QStm_UiEventIf* puieprev = puie->previousEvent() ; |
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63 if (puieprev && puieprev->code() == qstmUiEventEngine::EMove) { |
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64 using qstmUiEventEngine::QStm_UiEventSpeed; |
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65 |
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66 float thespeed = puieprev->speed() ; |
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67 if (m_loggingenabled) { |
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68 LOGARG("QStm_FlickGestureRecogniser: prev speed: %f (limit: %f)", double(thespeed), double(m_speed)) ; |
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69 } |
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70 if (thespeed > m_speed) { |
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71 state = EGestureActive ; |
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72 |
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73 QStm_UiEventSpeed speedIf(thespeed, puieprev->speedVec()); |
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74 |
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75 // issue the flick gesture using the TDirectionalGesture (it has the speed and direction) |
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76 qstmGesture::QStm_DirectionalGesture pgest( |
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77 KUid, |
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78 puieprev->currentXY(), |
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79 puieprev->previousXY(), |
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80 &speedIf, |
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81 m_loggingenabled); |
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82 pgest.setTarget(puie->target()); |
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83 |
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84 // Call the listener to inform that a flick has occurred... |
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85 m_listener->gestureEnter(pgest); |
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86 } |
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87 } |
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88 } |
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89 } |
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90 m_state = state; |
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91 return state; |
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92 } |
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93 void QStm_FlickGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/) |
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94 { |
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95 if (m_loggingenabled) { |
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96 LOGARG("QStm_FlickGestureRecogniser: 0x%x flick", this); |
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97 } |
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98 m_state = ENotMyGesture; |
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99 } |
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100 |
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101 void QStm_FlickGestureRecogniser::setFlickingSpeed(float aSpeed) /* __SOFTFP */ |
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102 { |
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103 m_speed = aSpeed ; |
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104 } |