symbian-qemu-0.9.1-12/python-win32-2.6.1/Tools/pynche/ListViewer.py
author Mike Kinghan <mikek@symbian.org>
Thu, 25 Nov 2010 14:08:02 +0000
branchGCC_SURGE
changeset 133 bdd30170987b
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Provide an option for the base/rom extension that causes the toolchain id (ARMCC or GCCE) to be defined for the C preprocessor phase of rombuild, enabling rom files to be conditionally included or excluded depending on whether the toolchain can build them. This mimics the same change for Beagleboard.

"""ListViewer class.

This class implements an input/output view on the color model.  It lists every
unique color (e.g. unique r/g/b value) found in the color database.  Each
color is shown by small swatch and primary color name.  Some colors have
aliases -- more than one name for the same r/g/b value.  These aliases are
displayed in the small listbox at the bottom of the screen.

Clicking on a color name or swatch selects that color and updates all other
windows.  When a color is selected in a different viewer, the color list is
scrolled to the selected color and it is highlighted.  If the selected color
is an r/g/b value without a name, no scrolling occurs.

You can turn off Update On Click if all you want to see is the alias for a
given name, without selecting the color.
"""

from Tkinter import *
import ColorDB

ADDTOVIEW = 'Color %List Window...'

class ListViewer:
    def __init__(self, switchboard, master=None):
        self.__sb = switchboard
        optiondb = switchboard.optiondb()
        self.__lastbox = None
        self.__dontcenter = 0
        # GUI
        root = self.__root = Toplevel(master, class_='Pynche')
        root.protocol('WM_DELETE_WINDOW', self.withdraw)
        root.title('Pynche Color List')
        root.iconname('Pynche Color List')
        root.bind('<Alt-q>', self.__quit)
        root.bind('<Alt-Q>', self.__quit)
        root.bind('<Alt-w>', self.withdraw)
        root.bind('<Alt-W>', self.withdraw)
        #
        # create the canvas which holds everything, and its scrollbar
        #
        frame = self.__frame = Frame(root)
        frame.pack()
        canvas = self.__canvas = Canvas(frame, width=160, height=300,
                                        borderwidth=2, relief=SUNKEN)
        self.__scrollbar = Scrollbar(frame)
        self.__scrollbar.pack(fill=Y, side=RIGHT)
        canvas.pack(fill=BOTH, expand=1)
        canvas.configure(yscrollcommand=(self.__scrollbar, 'set'))
        self.__scrollbar.configure(command=(canvas, 'yview'))
        self.__populate()
        #
        # Update on click
        self.__uoc = BooleanVar()
        self.__uoc.set(optiondb.get('UPONCLICK', 1))
        self.__uocbtn = Checkbutton(root,
                                    text='Update on Click',
                                    variable=self.__uoc,
                                    command=self.__toggleupdate)
        self.__uocbtn.pack(expand=1, fill=BOTH)
        #
        # alias list
        self.__alabel = Label(root, text='Aliases:')
        self.__alabel.pack()
        self.__aliases = Listbox(root, height=5,
                                 selectmode=BROWSE)
        self.__aliases.pack(expand=1, fill=BOTH)

    def __populate(self):
        #
        # create all the buttons
        colordb = self.__sb.colordb()
        canvas = self.__canvas
        row = 0
        widest = 0
        bboxes = self.__bboxes = []
        for name in colordb.unique_names():
            exactcolor = ColorDB.triplet_to_rrggbb(colordb.find_byname(name))
            canvas.create_rectangle(5, row*20 + 5,
                                    20, row*20 + 20,
                                    fill=exactcolor)
            textid = canvas.create_text(25, row*20 + 13,
                                        text=name,
                                        anchor=W)
            x1, y1, textend, y2 = canvas.bbox(textid)
            boxid = canvas.create_rectangle(3, row*20+3,
                                            textend+3, row*20 + 23,
                                            outline='',
                                            tags=(exactcolor, 'all'))
            canvas.bind('<ButtonRelease>', self.__onrelease)
            bboxes.append(boxid)
            if textend+3 > widest:
                widest = textend+3
            row += 1
        canvheight = (row-1)*20 + 25
        canvas.config(scrollregion=(0, 0, 150, canvheight))
        for box in bboxes:
            x1, y1, x2, y2 = canvas.coords(box)
            canvas.coords(box, x1, y1, widest, y2)

    def __onrelease(self, event=None):
        canvas = self.__canvas
        # find the current box
        x = canvas.canvasx(event.x)
        y = canvas.canvasy(event.y)
        ids = canvas.find_overlapping(x, y, x, y)
        for boxid in ids:
            if boxid in self.__bboxes:
                break
        else:
##            print 'No box found!'
            return
        tags = self.__canvas.gettags(boxid)
        for t in tags:
            if t[0] == '#':
                break
        else:
##            print 'No color tag found!'
            return
        red, green, blue = ColorDB.rrggbb_to_triplet(t)
        self.__dontcenter = 1
        if self.__uoc.get():
            self.__sb.update_views(red, green, blue)
        else:
            self.update_yourself(red, green, blue)
            self.__red, self.__green, self.__blue = red, green, blue

    def __toggleupdate(self, event=None):
        if self.__uoc.get():
            self.__sb.update_views(self.__red, self.__green, self.__blue)

    def __quit(self, event=None):
        self.__root.quit()

    def withdraw(self, event=None):
        self.__root.withdraw()

    def deiconify(self, event=None):
        self.__root.deiconify()

    def update_yourself(self, red, green, blue):
        canvas = self.__canvas
        # turn off the last box
        if self.__lastbox:
            canvas.itemconfigure(self.__lastbox, outline='')
        # turn on the current box
        colortag = ColorDB.triplet_to_rrggbb((red, green, blue))
        canvas.itemconfigure(colortag, outline='black')
        self.__lastbox = colortag
        # fill the aliases
        self.__aliases.delete(0, END)
        try:
            aliases = self.__sb.colordb().aliases_of(red, green, blue)[1:]
        except ColorDB.BadColor:
            self.__aliases.insert(END, '<no matching color>')
            return
        if not aliases:
            self.__aliases.insert(END, '<no aliases>')
        else:
            for name in aliases:
                self.__aliases.insert(END, name)
        # maybe scroll the canvas so that the item is visible
        if self.__dontcenter:
            self.__dontcenter = 0
        else:
            ig, ig, ig, y1 = canvas.coords(colortag)
            ig, ig, ig, y2 = canvas.coords(self.__bboxes[-1])
            h = int(canvas['height']) * 0.5
            canvas.yview('moveto', (y1-h) / y2)

    def save_options(self, optiondb):
        optiondb['UPONCLICK'] = self.__uoc.get()

    def colordb_changed(self, colordb):
        self.__canvas.delete('all')
        self.__populate()