Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
#! /usr/bin/env python
#
# Modulator - Generate skeleton modules.
#
# The user fills out some forms with information about what the module
# should support (methods, objects), names of these things, prefixes to
# use for C code, whether the objects should also support access as numbers,
# etc etc etc.
# When the user presses 'Generate code' we generate a complete skeleton
# module in C.
#
# Alternatively, the selections made can be save to a python sourcefile and
# this sourcefile can be passed on the command line (resulting in the same
# skeleton C code).
#
# Jack Jansen, CWI, October 1994.
#
import sys, os
if os.name <> 'mac':
sys.path.append(os.path.join(os.environ['HOME'],
'src/python/Tools/modulator'))
from Tkinter import *
from Tkextra import *
from ScrolledListbox import ScrolledListbox
import sys
import genmodule
import string
oops = 'oops'
IDENTSTARTCHARS = string.letters + '_'
IDENTCHARS = string.letters + string.digits + '_'
# Check that string is a legal C identifier
def checkid(str):
if not str: return 0
if not str[0] in IDENTSTARTCHARS:
return 0
for c in str[1:]:
if not c in IDENTCHARS:
return 0
return 1
def getlistlist(list):
rv = []
n = list.size()
for i in range(n):
rv.append(list.get(i))
return rv
class UI:
def __init__(self):
self.main = Frame()
self.main.pack()
self.main.master.title('Modulator: Module view')
self.cmdframe = Frame(self.main, {'relief':'raised', 'bd':'0.5m',
Pack:{'side':'top',
'fill':'x'}})
self.objframe = Frame(self.main, {Pack:{'side':'top', 'fill':'x',
'expand':1}})
self.check_button = Button(self.cmdframe,
{'text':'Check', 'command':self.cb_check,
Pack:{'side':'left', 'padx':'0.5m'}})
self.save_button = Button(self.cmdframe,
{'text':'Save...', 'command':self.cb_save,
Pack:{'side':'left', 'padx':'0.5m'}})
self.code_button = Button(self.cmdframe,
{'text':'Generate code...',
'command':self.cb_gencode,
Pack:{'side':'left', 'padx':'0.5m'}})
self.quit_button = Button(self.cmdframe,
{'text':'Quit',
'command':self.cb_quit,
Pack:{'side':'right', 'padx':'0.5m'}})
self.module = UI_module(self)
self.objects = []
self.modified = 0
def run(self):
self.main.mainloop()
def cb_quit(self, *args):
if self.modified:
if not askyn('You have not saved\nAre you sure you want to quit?'):
return
sys.exit(0)
def cb_check(self, *args):
try:
self.module.synchronize()
for o in self.objects:
o.synchronize()
except oops:
pass
def cb_save(self, *args):
try:
pycode = self.module.gencode('m', self.objects)
except oops:
return
fn = askfile('Python file name: ')
if not fn:
return
fp = open(fn, 'w')
fp.write(pycode)
fp.close()
def cb_gencode(self, *args):
try:
pycode = self.module.gencode('m', self.objects)
except oops:
pass
fn = askfile('C file name: ')
if not fn:
return
fp = open(fn, 'w')
try:
exec pycode
except:
message('An error occurred:-)')
return
genmodule.write(fp, m)
fp.close()
class UI_module:
def __init__(self, parent):
self.parent = parent
self.frame = Frame(parent.objframe, {'relief':'raised', 'bd':'0.2m',
Pack:{'side':'top',
'fill':'x'}})
self.f1 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.f2 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.f3 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.f4 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.l1 = Label(self.f1, {'text':'Module:', Pack:{'side':'left',
'padx':'0.5m'}})
self.name_entry = Entry(self.f1, {'relief':'sunken',
Pack:{'side':'left', 'padx':'0.5m', 'expand':1}})
self.l2 = Label(self.f1, {'text':'Abbrev:', Pack:{'side':'left',
'padx':'0.5m'}})
self.abbrev_entry = Entry(self.f1, {'relief':'sunken', 'width':5,
Pack:{'side':'left', 'padx':'0.5m'}})
self.l3 = Label(self.f2, {'text':'Methods:', Pack:{'side':'left',
'padx':'0.5m'}})
self.method_list = ScrolledListbox(self.f2, {'relief':'sunken','bd':2,
Pack:{'side':'left', 'expand':1,
'padx':'0.5m', 'fill':'both'}})
self.l4 = Label(self.f3, {'text':'Add method:', Pack:{'side':'left',
'padx':'0.5m'}})
self.method_entry = Entry(self.f3, {'relief':'sunken',
Pack:{'side':'left', 'padx':'0.5m', 'expand':1}})
self.method_entry.bind('<Return>', self.cb_method)
self.delete_button = Button(self.f3, {'text':'Delete method',
'command':self.cb_delmethod,
Pack:{'side':'left',
'padx':'0.5m'}})
self.newobj_button = Button(self.f4, {'text':'new object',
'command':self.cb_newobj,
Pack:{'side':'left',
'padx':'0.5m'}})
def cb_delmethod(self, *args):
list = self.method_list.curselection()
for i in list:
self.method_list.delete(i)
def cb_newobj(self, *arg):
self.parent.objects.append(UI_object(self.parent))
def cb_method(self, *arg):
name = self.method_entry.get()
if not name:
return
self.method_entry.delete('0', 'end')
self.method_list.insert('end', name)
def synchronize(self):
n = self.name_entry.get()
if not n:
message('Module name not set')
raise oops
if not checkid(n):
message('Module name not an identifier:\n'+n)
raise oops
if not self.abbrev_entry.get():
self.abbrev_entry.insert('end', n)
m = getlistlist(self.method_list)
for n in m:
if not checkid(n):
message('Method name not an identifier:\n'+n)
raise oops
def gencode(self, name, objects):
rv = ''
self.synchronize()
for o in objects:
o.synchronize()
onames = []
for i in range(len(objects)):
oname = 'o%d' % (i+1)
rv = rv + objects[i].gencode(oname)
onames.append(oname)
rv = rv + '%s = genmodule.module()\n' % (name,)
rv = rv + '%s.name = %r\n' % (name, self.name_entry.get())
rv = rv + '%s.abbrev = %r\n' % (name, self.abbrev_entry.get())
rv = rv + '%s.methodlist = %r\n' % (name, getlistlist(self.method_list))
rv = rv + '%s.objects = [%s]\n' % (name, ','.join(onames))
rv = rv + '\n'
return rv
object_number = 0
class UI_object:
def __init__(self, parent):
global object_number
object_number = object_number + 1
self.num = object_number
self.vpref = 'o%r_' % self.num
self.frame = Toplevel(parent.objframe)
# self.frame.pack()
self.frame.title('Modulator: object view')
# self.frame = Frame(parent.objframe, {'relief':'raised', 'bd':'0.2m',
# Pack:{'side':'top',
# 'fill':'x'}})
self.f1 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.f2 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.f3 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.f4 = Frame(self.frame, {Pack:{'side':'top', 'pady':'0.5m',
'fill':'x'}})
self.l1 = Label(self.f1, {'text':'Object:', Pack:{'side':'left',
'padx':'0.5m'}})
self.name_entry = Entry(self.f1, {'relief':'sunken',
Pack:{'side':'left', 'padx':'0.5m', 'expand':1}})
self.l2 = Label(self.f1, {'text':'Abbrev:', Pack:{'side':'left',
'padx':'0.5m'}})
self.abbrev_entry = Entry(self.f1, {'relief':'sunken', 'width':5,
Pack:{'side':'left', 'padx':'0.5m'}})
self.l3 = Label(self.f2, {'text':'Methods:', Pack:{'side':'left',
'padx':'0.5m'}})
self.method_list = ScrolledListbox(self.f2, {'relief':'sunken','bd':2,
Pack:{'side':'left', 'expand':1,
'padx':'0.5m', 'fill':'both'}})
self.l4 = Label(self.f3, {'text':'Add method:', Pack:{'side':'left',
'padx':'0.5m'}})
self.method_entry = Entry(self.f3, {'relief':'sunken',
Pack:{'side':'left', 'padx':'0.5m', 'expand':1}})
self.method_entry.bind('<Return>', self.cb_method)
self.delete_button = Button(self.f3, {'text':'Delete method',
'command':self.cb_delmethod,
Pack:{'side':'left',
'padx':'0.5m'}})
self.l5 = Label(self.f4, {'text':'functions:',
Pack:{'side':'left',
'padx':'0.5m'}})
self.f5 = Frame(self.f4, {Pack:{'side':'left', 'pady':'0.5m',
'fill':'both'}})
self.l6 = Label(self.f4, {'text':'Types:',
Pack:{'side':'left', 'padx':'0.5m'}})
self.f6 = Frame(self.f4, {Pack:{'side':'left', 'pady':'0.5m',
'fill':'x'}})
self.funcs = {}
for i in genmodule.FUNCLIST:
vname = self.vpref+i
self.f5.setvar(vname, 0)
b = Checkbutton(self.f5, {'variable':vname, 'text':i,
Pack:{'side':'top', 'pady':'0.5m',
'anchor':'w','expand':1}})
self.funcs[i] = b
self.f5.setvar(self.vpref+'new', 1)
self.types = {}
for i in genmodule.TYPELIST:
vname = self.vpref + i
self.f6.setvar(vname, 0)
b = Checkbutton(self.f6, {'variable':vname, 'text':i,
Pack:{'side':'top', 'pady':'0.5m',
'anchor':'w'}})
self.types[i] = b
def cb_method(self, *arg):
name = self.method_entry.get()
if not name:
return
self.method_entry.delete('0', 'end')
self.method_list.insert('end', name)
def cb_delmethod(self, *args):
list = self.method_list.curselection()
for i in list:
self.method_list.delete(i)
def synchronize(self):
n = self.name_entry.get()
if not n:
message('Object name not set')
raise oops
if not self.abbrev_entry.get():
self.abbrev_entry.insert('end', n)
n = self.abbrev_entry.get()
if not checkid(n):
message('Abbreviation not an identifier:\n'+n)
raise oops
m = getlistlist(self.method_list)
for n in m:
if not checkid(n):
message('Method name not an identifier:\n'+n)
raise oops
if m:
self.f5.setvar(self.vpref+'tp_getattr', 1)
pass
def gencode(self, name):
rv = ''
rv = rv + '%s = genmodule.object()\n' % (name,)
rv = rv + '%s.name = %r\n' % (name, self.name_entry.get())
rv = rv + '%s.abbrev = %r\n' % (name, self.abbrev_entry.get())
rv = rv + '%s.methodlist = %r\n' % (name, getlistlist(self.method_list))
fl = []
for fn in genmodule.FUNCLIST:
vname = self.vpref + fn
if self.f5.getvar(vname) == '1':
fl.append(fn)
rv = rv + '%s.funclist = %r\n' % (name, fl)
fl = []
for fn in genmodule.TYPELIST:
vname = self.vpref + fn
if self.f5.getvar(vname) == '1':
fl.append(fn)
rv = rv + '%s.typelist = %r\n' % (name, fl)
rv = rv + '\n'
return rv
def main():
if len(sys.argv) < 2:
ui = UI()
ui.run()
elif len(sys.argv) == 2:
fp = open(sys.argv[1])
pycode = fp.read()
try:
exec pycode
except:
sys.stderr.write('An error occurred:-)\n')
sys.exit(1)
##genmodule.write(sys.stdout, m)
else:
sys.stderr.write('Usage: modulator [file]\n')
sys.exit(1)
main()