Modify framebuffer and NGA framebuffer to read screen size from board model dtb file. Optimise memory usuage of frame buffer
Add example minigui application with hooks to profiler (which writes results to S:\). Modified NGA framebuffer to run its own dfc queue at high priority
# These are inline-routines/defines, so we do them "by hand"
#
f = Method(Boolean, 'IsWindowVisible',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowStructureRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowContentRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowUpdateRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(ExistingWindowPtr, 'GetNextWindow',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Function(short, 'FindWindow',
(Point, 'thePoint', InMode),
(ExistingWindowPtr, 'theWindow', OutMode),
)
functions.append(f)
f = Method(void, 'MoveWindow',
(WindowPtr, 'theWindow', InMode),
(short, 'hGlobal', InMode),
(short, 'vGlobal', InMode),
(Boolean, 'front', InMode),
)
methods.append(f)
f = Method(void, 'ShowWindow',
(WindowPtr, 'theWindow', InMode),
)
methods.append(f)
#
# A method to set the auto-dispose flag
#
AutoDispose_body = """
int onoff, old = 0;
if (!PyArg_ParseTuple(_args, "i", &onoff))
return NULL;
if ( _self->ob_freeit )
old = 1;
if ( onoff )
_self->ob_freeit = PyMac_AutoDisposeWindow;
else
_self->ob_freeit = NULL;
_res = Py_BuildValue("i", old);
return _res;
"""
f = ManualGenerator("AutoDispose", AutoDispose_body)
f.docstring = lambda: "(int)->int. Automatically DisposeHandle the object on Python object cleanup"
methods.append(f)