symbian-qemu-0.9.1-12/python-2.6.1/Modules/rotatingtree.h
author Gareth Stockwell <gareth.stockwell@accenture.com>
Wed, 22 Sep 2010 15:40:40 +0100
branchgraphics-phase-3
changeset 111 345f1c88c950
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Fixes to syborg-graphicswrapper.vcproj These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component. The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows: os/ graphics adapt/ graphics.simulator qemu

/* "Rotating trees" (Armin Rigo)
 *
 * Google "splay trees" for the general idea.
 *
 * It's a dict-like data structure that works best when accesses are not
 * random, but follow a strong pattern.  The one implemented here is for
 * access patterns where the same small set of keys is looked up over
 * and over again, and this set of keys evolves slowly over time.
 */

#include <stdlib.h>

#define EMPTY_ROTATING_TREE       ((rotating_node_t *)NULL)

typedef struct rotating_node_s rotating_node_t;
typedef int (*rotating_tree_enum_fn) (rotating_node_t *node, void *arg);

struct rotating_node_s {
	void *key;
	rotating_node_t *left;
	rotating_node_t *right;
};

void RotatingTree_Add(rotating_node_t **root, rotating_node_t *node);
rotating_node_t* RotatingTree_Get(rotating_node_t **root, void *key);
int RotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn,
		      void *arg);