Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
/* These routines may be quite inefficient, but it's used only to emulate old
* standards. */
#ifndef EMULATE_JISX0213_2000_ENCODE_INVALID
#define EMULATE_JISX0213_2000_ENCODE_INVALID 1
#endif
#define EMULATE_JISX0213_2000_ENCODE_BMP(assi, c) \
if (config == (void *)2000 && ( \
(c) == 0x9B1C || (c) == 0x4FF1 || \
(c) == 0x525D || (c) == 0x541E || \
(c) == 0x5653 || (c) == 0x59F8 || \
(c) == 0x5C5B || (c) == 0x5E77 || \
(c) == 0x7626 || (c) == 0x7E6B)) \
return EMULATE_JISX0213_2000_ENCODE_INVALID; \
else if (config == (void *)2000 && (c) == 0x9B1D) \
(assi) = 0x8000 | 0x7d3b; \
#define EMULATE_JISX0213_2000_ENCODE_EMP(assi, c) \
if (config == (void *)2000 && (c) == 0x20B9F) \
return EMULATE_JISX0213_2000_ENCODE_INVALID;
#ifndef EMULATE_JISX0213_2000_DECODE_INVALID
#define EMULATE_JISX0213_2000_DECODE_INVALID 2
#endif
#define EMULATE_JISX0213_2000_DECODE_PLANE1(assi, c1, c2) \
if (config == (void *)2000 && \
(((c1) == 0x2E && (c2) == 0x21) || \
((c1) == 0x2F && (c2) == 0x7E) || \
((c1) == 0x4F && (c2) == 0x54) || \
((c1) == 0x4F && (c2) == 0x7E) || \
((c1) == 0x74 && (c2) == 0x27) || \
((c1) == 0x7E && (c2) == 0x7A) || \
((c1) == 0x7E && (c2) == 0x7B) || \
((c1) == 0x7E && (c2) == 0x7C) || \
((c1) == 0x7E && (c2) == 0x7D) || \
((c1) == 0x7E && (c2) == 0x7E))) \
return EMULATE_JISX0213_2000_DECODE_INVALID;
#define EMULATE_JISX0213_2000_DECODE_PLANE2(assi, c1, c2) \
if (config == (void *)2000 && (c1) == 0x7D && (c2) == 0x3B) \
(assi) = 0x9B1D;