Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
#
# Module implementing synchronization primitives
#
# multiprocessing/synchronize.py
#
# Copyright (c) 2006-2008, R Oudkerk --- see COPYING.txt
#
__all__ = [
'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Condition', 'Event'
]
import threading
import os
import sys
from time import time as _time, sleep as _sleep
import _multiprocessing
from multiprocessing.process import current_process
from multiprocessing.util import Finalize, register_after_fork, debug
from multiprocessing.forking import assert_spawning, Popen
# Try to import the mp.synchronize module cleanly, if it fails
# raise ImportError for platforms lacking a working sem_open implementation.
# See issue 3770
try:
from _multiprocessing import SemLock
except (ImportError):
raise ImportError("This platform lacks a functioning sem_open" +
" implementation, therefore, the required" +
" synchronization primitives needed will not" +
" function, see issue 3770.")
#
# Constants
#
RECURSIVE_MUTEX, SEMAPHORE = range(2)
SEM_VALUE_MAX = _multiprocessing.SemLock.SEM_VALUE_MAX
#
# Base class for semaphores and mutexes; wraps `_multiprocessing.SemLock`
#
class SemLock(object):
def __init__(self, kind, value, maxvalue):
sl = self._semlock = _multiprocessing.SemLock(kind, value, maxvalue)
debug('created semlock with handle %s' % sl.handle)
self._make_methods()
if sys.platform != 'win32':
def _after_fork(obj):
obj._semlock._after_fork()
register_after_fork(self, _after_fork)
def _make_methods(self):
self.acquire = self._semlock.acquire
self.release = self._semlock.release
self.__enter__ = self._semlock.__enter__
self.__exit__ = self._semlock.__exit__
def __getstate__(self):
assert_spawning(self)
sl = self._semlock
return (Popen.duplicate_for_child(sl.handle), sl.kind, sl.maxvalue)
def __setstate__(self, state):
self._semlock = _multiprocessing.SemLock._rebuild(*state)
debug('recreated blocker with handle %r' % state[0])
self._make_methods()
#
# Semaphore
#
class Semaphore(SemLock):
def __init__(self, value=1):
SemLock.__init__(self, SEMAPHORE, value, SEM_VALUE_MAX)
def get_value(self):
return self._semlock._get_value()
def __repr__(self):
try:
value = self._semlock._get_value()
except Exception:
value = 'unknown'
return '<Semaphore(value=%s)>' % value
#
# Bounded semaphore
#
class BoundedSemaphore(Semaphore):
def __init__(self, value=1):
SemLock.__init__(self, SEMAPHORE, value, value)
def __repr__(self):
try:
value = self._semlock._get_value()
except Exception:
value = 'unknown'
return '<BoundedSemaphore(value=%s, maxvalue=%s)>' % \
(value, self._semlock.maxvalue)
#
# Non-recursive lock
#
class Lock(SemLock):
def __init__(self):
SemLock.__init__(self, SEMAPHORE, 1, 1)
def __repr__(self):
try:
if self._semlock._is_mine():
name = current_process().name
if threading.current_thread().name != 'MainThread':
name += '|' + threading.current_thread().name
elif self._semlock._get_value() == 1:
name = 'None'
elif self._semlock._count() > 0:
name = 'SomeOtherThread'
else:
name = 'SomeOtherProcess'
except Exception:
name = 'unknown'
return '<Lock(owner=%s)>' % name
#
# Recursive lock
#
class RLock(SemLock):
def __init__(self):
SemLock.__init__(self, RECURSIVE_MUTEX, 1, 1)
def __repr__(self):
try:
if self._semlock._is_mine():
name = current_process().name
if threading.current_thread().name != 'MainThread':
name += '|' + threading.current_thread().name
count = self._semlock._count()
elif self._semlock._get_value() == 1:
name, count = 'None', 0
elif self._semlock._count() > 0:
name, count = 'SomeOtherThread', 'nonzero'
else:
name, count = 'SomeOtherProcess', 'nonzero'
except Exception:
name, count = 'unknown', 'unknown'
return '<RLock(%s, %s)>' % (name, count)
#
# Condition variable
#
class Condition(object):
def __init__(self, lock=None):
self._lock = lock or RLock()
self._sleeping_count = Semaphore(0)
self._woken_count = Semaphore(0)
self._wait_semaphore = Semaphore(0)
self._make_methods()
def __getstate__(self):
assert_spawning(self)
return (self._lock, self._sleeping_count,
self._woken_count, self._wait_semaphore)
def __setstate__(self, state):
(self._lock, self._sleeping_count,
self._woken_count, self._wait_semaphore) = state
self._make_methods()
def _make_methods(self):
self.acquire = self._lock.acquire
self.release = self._lock.release
self.__enter__ = self._lock.__enter__
self.__exit__ = self._lock.__exit__
def __repr__(self):
try:
num_waiters = (self._sleeping_count._semlock._get_value() -
self._woken_count._semlock._get_value())
except Exception:
num_waiters = 'unkown'
return '<Condition(%s, %s)>' % (self._lock, num_waiters)
def wait(self, timeout=None):
assert self._lock._semlock._is_mine(), \
'must acquire() condition before using wait()'
# indicate that this thread is going to sleep
self._sleeping_count.release()
# release lock
count = self._lock._semlock._count()
for i in xrange(count):
self._lock.release()
try:
# wait for notification or timeout
self._wait_semaphore.acquire(True, timeout)
finally:
# indicate that this thread has woken
self._woken_count.release()
# reacquire lock
for i in xrange(count):
self._lock.acquire()
def notify(self):
assert self._lock._semlock._is_mine(), 'lock is not owned'
assert not self._wait_semaphore.acquire(False)
# to take account of timeouts since last notify() we subtract
# woken_count from sleeping_count and rezero woken_count
while self._woken_count.acquire(False):
res = self._sleeping_count.acquire(False)
assert res
if self._sleeping_count.acquire(False): # try grabbing a sleeper
self._wait_semaphore.release() # wake up one sleeper
self._woken_count.acquire() # wait for the sleeper to wake
# rezero _wait_semaphore in case a timeout just happened
self._wait_semaphore.acquire(False)
def notify_all(self):
assert self._lock._semlock._is_mine(), 'lock is not owned'
assert not self._wait_semaphore.acquire(False)
# to take account of timeouts since last notify*() we subtract
# woken_count from sleeping_count and rezero woken_count
while self._woken_count.acquire(False):
res = self._sleeping_count.acquire(False)
assert res
sleepers = 0
while self._sleeping_count.acquire(False):
self._wait_semaphore.release() # wake up one sleeper
sleepers += 1
if sleepers:
for i in xrange(sleepers):
self._woken_count.acquire() # wait for a sleeper to wake
# rezero wait_semaphore in case some timeouts just happened
while self._wait_semaphore.acquire(False):
pass
#
# Event
#
class Event(object):
def __init__(self):
self._cond = Condition(Lock())
self._flag = Semaphore(0)
def is_set(self):
self._cond.acquire()
try:
if self._flag.acquire(False):
self._flag.release()
return True
return False
finally:
self._cond.release()
def set(self):
self._cond.acquire()
try:
self._flag.acquire(False)
self._flag.release()
self._cond.notify_all()
finally:
self._cond.release()
def clear(self):
self._cond.acquire()
try:
self._flag.acquire(False)
finally:
self._cond.release()
def wait(self, timeout=None):
self._cond.acquire()
try:
if self._flag.acquire(False):
self._flag.release()
else:
self._cond.wait(timeout)
finally:
self._cond.release()