Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
#
# euc_jp.py: Python Unicode Codec for EUC_JP
#
# Written by Hye-Shik Chang <perky@FreeBSD.org>
#
import _codecs_jp, codecs
import _multibytecodec as mbc
codec = _codecs_jp.getcodec('euc_jp')
class Codec(codecs.Codec):
encode = codec.encode
decode = codec.decode
class IncrementalEncoder(mbc.MultibyteIncrementalEncoder,
codecs.IncrementalEncoder):
codec = codec
class IncrementalDecoder(mbc.MultibyteIncrementalDecoder,
codecs.IncrementalDecoder):
codec = codec
class StreamReader(Codec, mbc.MultibyteStreamReader, codecs.StreamReader):
codec = codec
class StreamWriter(Codec, mbc.MultibyteStreamWriter, codecs.StreamWriter):
codec = codec
def getregentry():
return codecs.CodecInfo(
name='euc_jp',
encode=Codec().encode,
decode=Codec().decode,
incrementalencoder=IncrementalEncoder,
incrementaldecoder=IncrementalDecoder,
streamreader=StreamReader,
streamwriter=StreamWriter,
)