Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
"""A more or less complete user-defined wrapper around list objects."""
import collections
class UserList(collections.MutableSequence):
def __init__(self, initlist=None):
self.data = []
if initlist is not None:
# XXX should this accept an arbitrary sequence?
if type(initlist) == type(self.data):
self.data[:] = initlist
elif isinstance(initlist, UserList):
self.data[:] = initlist.data[:]
else:
self.data = list(initlist)
def __repr__(self): return repr(self.data)
def __lt__(self, other): return self.data < self.__cast(other)
def __le__(self, other): return self.data <= self.__cast(other)
def __eq__(self, other): return self.data == self.__cast(other)
def __ne__(self, other): return self.data != self.__cast(other)
def __gt__(self, other): return self.data > self.__cast(other)
def __ge__(self, other): return self.data >= self.__cast(other)
def __cast(self, other):
if isinstance(other, UserList): return other.data
else: return other
def __cmp__(self, other):
return cmp(self.data, self.__cast(other))
__hash__ = None # Mutable sequence, so not hashable
def __contains__(self, item): return item in self.data
def __len__(self): return len(self.data)
def __getitem__(self, i): return self.data[i]
def __setitem__(self, i, item): self.data[i] = item
def __delitem__(self, i): del self.data[i]
def __getslice__(self, i, j):
i = max(i, 0); j = max(j, 0)
return self.__class__(self.data[i:j])
def __setslice__(self, i, j, other):
i = max(i, 0); j = max(j, 0)
if isinstance(other, UserList):
self.data[i:j] = other.data
elif isinstance(other, type(self.data)):
self.data[i:j] = other
else:
self.data[i:j] = list(other)
def __delslice__(self, i, j):
i = max(i, 0); j = max(j, 0)
del self.data[i:j]
def __add__(self, other):
if isinstance(other, UserList):
return self.__class__(self.data + other.data)
elif isinstance(other, type(self.data)):
return self.__class__(self.data + other)
else:
return self.__class__(self.data + list(other))
def __radd__(self, other):
if isinstance(other, UserList):
return self.__class__(other.data + self.data)
elif isinstance(other, type(self.data)):
return self.__class__(other + self.data)
else:
return self.__class__(list(other) + self.data)
def __iadd__(self, other):
if isinstance(other, UserList):
self.data += other.data
elif isinstance(other, type(self.data)):
self.data += other
else:
self.data += list(other)
return self
def __mul__(self, n):
return self.__class__(self.data*n)
__rmul__ = __mul__
def __imul__(self, n):
self.data *= n
return self
def append(self, item): self.data.append(item)
def insert(self, i, item): self.data.insert(i, item)
def pop(self, i=-1): return self.data.pop(i)
def remove(self, item): self.data.remove(item)
def count(self, item): return self.data.count(item)
def index(self, item, *args): return self.data.index(item, *args)
def reverse(self): self.data.reverse()
def sort(self, *args, **kwds): self.data.sort(*args, **kwds)
def extend(self, other):
if isinstance(other, UserList):
self.data.extend(other.data)
else:
self.data.extend(other)